pgpool2.git / summary / log / commit / refs

commit    2bb05fd4a77ffe5f5dfd98b50ffbbe1acf9d428e
Author:   Tatsuo Ishii <ishii at sraoss.co.jp>
Date:     Fri Sep 05 04:25:45 2008 +0000

    Fix and enhance comments


main.c | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) diff --git a/main.c b/main.c index 8d83a0303..bbf7ec1a2 100644 --- a/main.c +++ b/main.c @@ -1715,7 +1715,13 @@ static void kill_all_children(int sig) } /* - * pool_pause: A process pauses by select(). + * pause in a period specified by timeout. If any data is coming + * through pipe_fds[0], that means one of: failover request(SIGUSR1), + * SIGCHLD received, children wake up request(SIGUSR2 used in on line + * recovery processing) or config file reload request(SIGHUP) has been + * occurred. In this case this function returns 1. + * otherwise 0: (no signal event occurred), -1: (error) + * XXX: is it ok that select(2) error is ignored here? */ static int pool_pause(struct timeval *timeout) { @@ -1732,8 +1738,12 @@ static int pool_pause(struct timeval *timeout) } /* - * pool_sleep: A process sleep using pool_pause(). - * If a signal event occurs, it raises signal handler. + * sleep for seconds specified by "second". Unlike pool_pause(), this + * function guarantees that it will sleep for specified seconds. This + * function uses pool_pause() internally. If it informs that there is + * a pending signal event, they are processed using CHECK_REQUEST + * macro. Note that most of these procsses are done while all signals + * are blocked. */ static void pool_sleep(unsigned int second) { [parent: dbebdbda6fec]