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From: Tom Lane <[email protected]>
To: Noah Misch <[email protected]>
Cc: Andres Freund <[email protected]>
Cc: [email protected]
Subject: Re: Timeout control within tests
Date: Fri, 18 Feb 2022 10:26:52 -0500
Message-ID: <[email protected]> (raw)
In-Reply-To: <[email protected]>
References: <[email protected]>
	<[email protected]>
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Noah Misch <[email protected]> writes:
> On Thu, Feb 17, 2022 at 09:48:25PM -0800, Andres Freund wrote:
>> Meson's test runner has the concept of a "timeout multiplier" for ways of
>> running tests. Meson's stuff is about entire tests (i.e. one tap test), so
>> doesn't apply here, but I wonder if we shouldn't do something similar?

> Hmmm.  It is good if the user can express an intent that continues to make
> sense if we change the default timeout.  For the buildfarm use case, a
> multiplier is moderately better on that axis (PG_TEST_TIMEOUT_MULTIPLIER=100
> beats PG_TEST_TIMEOUT_DEFAULT=18000).  For the hacker use case, an absolute
> value is substantially better on that axis (PG_TEST_TIMEOUT_DEFAULT=3 beats
> PG_TEST_TIMEOUT_MULTIPLIER=.016666).

FWIW, I'm fairly sure that PGISOLATIONTIMEOUT=300 was selected after
finding that smaller values didn't work reliably in the buildfarm.
Now maybe 741d7f1 fixed that, but I wouldn't count on it.  So while I
approve of the idea to remove PGISOLATIONTIMEOUT in favor of using this
centralized setting, I think that we might need to have a multiplier
there, or else we'll end up with PG_TEST_TIMEOUT_DEFAULT set to 300
across the board.  Perhaps the latter is fine, but a multiplier seems a
bit more flexible.

On the other hand, I also support your point that an absolute setting
is easier to think about / adjust for special uses.  So maybe we should
just KISS and use a single absolute setting until we find a hard reason
why that doesn't work well.

			regards, tom lane






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