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From: Nathan Bossart <nathandbossart@gmail.com>
To: Chiranmoy.Bhattacharya@fujitsu.com <Chiranmoy.Bhattacharya@fujitsu.com>
Cc: Tom Lane <tgl@sss.pgh.pa.us>
Cc: John Naylor <johncnaylorls@gmail.com>
Cc: David Rowley <dgrowleyml@gmail.com>
Cc: pgsql-hackers@postgresql.org <pgsql-hackers@postgresql.org>
Cc: Devanga.Susmitha@fujitsu.com <Devanga.Susmitha@fujitsu.com>
Cc: Ragesh.Hajela@fujitsu.com <Ragesh.Hajela@fujitsu.com>
Subject: Re: [PATCH] Hex-coding optimizations using SVE on ARM.
Date: Fri, 12 Sep 2025 16:30:21 -0500
Message-ID: <aMSQ7ackQO-P7T3S@nathan> (raw)
In-Reply-To: <OS9PR01MB1518531C5857F194371EBCA329708A@OS9PR01MB15185.jpnprd01.prod.outlook.com>
References: <OS9PR01MB15185A8BA8E15E4AFD8B14490976BA@OS9PR01MB15185.jpnprd01.prod.outlook.com>
	<OS9PR01MB15185626CA7C6EAF82C93ABA3974FA@OS9PR01MB15185.jpnprd01.prod.outlook.com>
	<TY4PR01MB15177710A7DF163A8536F26289701A@TY4PR01MB15177.jpnprd01.prod.outlook.com>
	<CANWCAZZm4zwAFmy6M32Sj2BfDg8ZjEV4TJ0YwBQewjV=AUY1Qw@mail.gmail.com>
	<OS9PR01MB15185B278E343A9BA5F0F6AB19700A@OS9PR01MB15185.jpnprd01.prod.outlook.com>
	<aMI-NF6KLc1x1pko@nathan>
	<OS9PR01MB1518513BA12A54A243342A2999709A@OS9PR01MB15185.jpnprd01.prod.outlook.com>
	<aMLpq9_wOz_tnHmm@nathan>
	<1787140.1757604720@sss.pgh.pa.us>
	<OS9PR01MB1518531C5857F194371EBCA329708A@OS9PR01MB15185.jpnprd01.prod.outlook.com>

On Fri, Sep 12, 2025 at 06:49:01PM +0000, Chiranmoy.Bhattacharya@fujitsu.com wrote:
> Using simd.h does make it easier to maintain.  Is there a plan to upgrade
> simd.h to use SSE4 or SSSE3 in the future?  Since SSE2 is much older, it
> lacks some of the more specialized intrinsics.  For example, vectorized
> table lookup can be implemented via [0], and it’s available in SSSE3 and
> later x86 instruction sets.

There have been a couple of discussions about the possibility of requiring
x86-64-v2 for Postgres, but I'm not aware of any serious efforts in that
area.

I've attached a new version of the patch with a simd.h version of
hex_decode().  Here are the numbers:

                arm
    buf  | HEAD  | patch | % diff
  -------+-------+-------+--------
      16 |    22 |    23 |   -5
      64 |    61 |    23 |   62
     256 |   158 |    47 |   70
    1024 |   542 |   122 |   77
    4096 |  2103 |   429 |   80
   16384 |  8548 |  1673 |   80
   65536 | 34663 |  6738 |   81

                x86
    buf  | HEAD  | patch | % diff
  -------+-------+-------+--------
      16 |    13 |    14 |   -8
      64 |    42 |    15 |   64
     256 |   126 |    42 |   67
    1024 |   461 |   149 |   68
    4096 |  1802 |   576 |   68
   16384 |  7166 |  2280 |   68
   65536 | 28625 |  9108 |   68

A couple of notes:

* For hex_decode(), we just give up on the SIMD path and fall back on the
  scalar path as soon as we see anything outside [0-9A-Za-z].  I suspect
  this might introduce a regression for inputs of ~32 to ~64 bytes that
  include whitespace (which must be skipped) or invalid characters, but I
  don't whether those inputs are common or whether we care.

* The code makes some assumptions about endianness that might not be true
  everywhere, but I've yet to dig into this further.

-- 
nathan
From 155535f92df1d9cdf97739465b26ba970ed97063 Mon Sep 17 00:00:00 2001
From: Nathan Bossart <nathan@postgresql.org>
Date: Fri, 12 Sep 2025 15:51:55 -0500
Subject: [PATCH v9 1/1] Optimize hex_encode() and hex_decode() using SIMD.

---
 src/backend/utils/adt/encode.c | 142 ++++++++++++++++++++++-
 src/include/port/simd.h        | 201 +++++++++++++++++++++++++++++++++
 2 files changed, 339 insertions(+), 4 deletions(-)

diff --git a/src/backend/utils/adt/encode.c b/src/backend/utils/adt/encode.c
index 4ccaed815d1..13883c27680 100644
--- a/src/backend/utils/adt/encode.c
+++ b/src/backend/utils/adt/encode.c
@@ -16,6 +16,7 @@
 #include <ctype.h>
 
 #include "mb/pg_wchar.h"
+#include "port/simd.h"
 #include "utils/builtins.h"
 #include "utils/memutils.h"
 #include "varatt.h"
@@ -177,8 +178,8 @@ static const int8 hexlookup[128] = {
 	-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
 };
 
-uint64
-hex_encode(const char *src, size_t len, char *dst)
+static inline uint64
+hex_encode_scalar(const char *src, size_t len, char *dst)
 {
 	const char *end = src + len;
 
@@ -193,6 +194,57 @@ hex_encode(const char *src, size_t len, char *dst)
 	return (uint64) len * 2;
 }
 
+uint64
+hex_encode(const char *src, size_t len, char *dst)
+{
+#ifdef USE_NO_SIMD
+	return hex_encode_scalar(src, len, dst);
+#else
+	const uint64 tail_idx = len & ~(sizeof(Vector8) - 1);
+	uint64		i;
+
+	/*
+	 * This works by splitting the high and low nibbles of each byte into
+	 * separate vectors, adding the vectors to a mask that converts the
+	 * nibbles to their equivalent ASCII bytes, and interleaving those bytes
+	 * back together to form the final hex-encoded string.  It might be
+	 * possible to squeeze out a little more gain by manually unrolling the
+	 * loop, but for now we don't bother.
+	 */
+	for (i = 0; i < tail_idx; i += sizeof(Vector8))
+	{
+		Vector8		srcv;
+		Vector8		lo;
+		Vector8		hi;
+		Vector8		mask;
+
+		vector8_load(&srcv, (const uint8 *) &src[i]);
+
+		lo = vector8_and(srcv, vector8_broadcast(0x0f));
+		mask = vector8_gt(lo, vector8_broadcast(0x9));
+		mask = vector8_and(mask, vector8_broadcast('a' - '0' - 10));
+		mask = vector8_add(mask, vector8_broadcast('0'));
+		lo = vector8_add(lo, mask);
+
+		hi = vector8_and(srcv, vector8_broadcast(0xf0));
+		hi = vector32_shift_right_nibble(hi);
+		mask = vector8_gt(hi, vector8_broadcast(0x9));
+		mask = vector8_and(mask, vector8_broadcast('a' - '0' - 10));
+		mask = vector8_add(mask, vector8_broadcast('0'));
+		hi = vector8_add(hi, mask);
+
+		vector8_store((uint8 *) &dst[i * 2],
+					  vector8_interleave_low(hi, lo));
+		vector8_store((uint8 *) &dst[i * 2 + sizeof(Vector8)],
+					  vector8_interleave_high(hi, lo));
+	}
+
+	(void) hex_encode_scalar(src + i, len - i, dst + i * 2);
+
+	return (uint64) len * 2;
+#endif
+}
+
 static inline bool
 get_hex(const char *cp, char *out)
 {
@@ -213,8 +265,8 @@ hex_decode(const char *src, size_t len, char *dst)
 	return hex_decode_safe(src, len, dst, NULL);
 }
 
-uint64
-hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
+static inline uint64
+hex_decode_safe_scalar(const char *src, size_t len, char *dst, Node *escontext)
 {
 	const char *s,
 			   *srcend;
@@ -254,6 +306,88 @@ hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
 	return p - dst;
 }
 
+/*
+ * This helper converts each byte to its binary-equivalent nibble by
+ * subtraction.  Along the way, it verifies the input is within the expected
+ * range of ASCII values and returns false if not.  Finally, it combines the
+ * generated nibbles to form the return bytes, which will be separated by zero
+ * bytes in the destination vector.  If everything goes as planned, returns
+ * true.
+ */
+#ifndef USE_NO_SIMD
+static inline bool
+hex_decode_simd_helper(const Vector8 src, Vector8 *dst)
+{
+	Vector8		msk;
+	Vector8		sub;
+
+	msk = vector8_lt(src, vector8_broadcast('0'));
+	if (unlikely(vector8_is_highbit_set(msk)))
+		return false;
+
+	msk = vector8_lt(src, vector8_broadcast('A'));
+	sub = vector8_and(msk, vector8_broadcast('0'));
+	*dst = vector8_ssub(src, sub);
+
+	msk = vector8_and(*dst, msk);
+	msk = vector8_gt(msk, vector8_broadcast(0x9));
+	if (unlikely(vector8_is_highbit_set(msk)))
+		return false;
+
+	msk = vector8_gt(src, vector8_broadcast('a' - 1));
+	sub = vector8_and(msk, vector8_broadcast('a' - 10));
+	msk = vector8_xor(msk, vector8_gt(sub, vector8_broadcast('A' - 1)));
+	msk = vector8_and(msk, vector8_broadcast('A' - 10));
+	sub = vector8_or(sub, msk);
+	*dst = vector8_ssub(*dst, sub);
+
+	msk = vector8_gt(*dst, vector8_broadcast(0xf));
+	if (unlikely(vector8_is_highbit_set(msk)))
+		return false;
+
+	msk = vector8_and(*dst, vector32_broadcast(0xff00ff00));
+	msk = vector32_shift_right_byte(msk);
+	*dst = vector8_and(*dst, vector32_broadcast(0x00ff00ff));
+	*dst = vector32_shift_left_nibble(*dst);
+	*dst = vector8_or(*dst, msk);
+	return true;
+}
+#endif							/* ! USE_NO_SIMD */
+
+uint64
+hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
+{
+#ifdef USE_NO_SIMD
+	return hex_decode_safe_scalar(src, len, dst, escontext);
+#else
+	const uint64 tail_idx = len & ~(sizeof(Vector8) * 2 - 1);
+	uint64		i;
+
+	/*
+	 * We must process 2 vectors at a time since the output will be half the
+	 * length of the input.
+	 */
+	for (i = 0; i < tail_idx; i += sizeof(Vector8) * 2)
+	{
+		Vector8		srcv;
+		Vector8		dstv1;
+		Vector8		dstv2;
+
+		vector8_load(&srcv, (const uint8 *) &src[i]);
+		if (unlikely(!hex_decode_simd_helper(srcv, &dstv1)))
+			break;
+
+		vector8_load(&srcv, (const uint8 *) &src[i + sizeof(Vector8)]);
+		if (unlikely(!hex_decode_simd_helper(srcv, &dstv2)))
+			break;
+
+		vector8_store((uint8 *) &dst[i / 2], vector8_pack_16(dstv1, dstv2));
+	}
+
+	return i / 2 + hex_decode_safe_scalar(src + i, len - i, dst + i / 2, escontext);
+#endif
+}
+
 static uint64
 hex_enc_len(const char *src, size_t srclen)
 {
diff --git a/src/include/port/simd.h b/src/include/port/simd.h
index 97c5f353022..0a9805e8ef1 100644
--- a/src/include/port/simd.h
+++ b/src/include/port/simd.h
@@ -70,6 +70,7 @@ static inline void vector32_load(Vector32 *v, const uint32 *s);
 static inline Vector8 vector8_broadcast(const uint8 c);
 #ifndef USE_NO_SIMD
 static inline Vector32 vector32_broadcast(const uint32 c);
+static inline void vector8_store(uint8 *s, Vector8 v);
 #endif
 
 /* element-wise comparisons to a scalar */
@@ -86,6 +87,9 @@ static inline uint32 vector8_highbit_mask(const Vector8 v);
 static inline Vector8 vector8_or(const Vector8 v1, const Vector8 v2);
 #ifndef USE_NO_SIMD
 static inline Vector32 vector32_or(const Vector32 v1, const Vector32 v2);
+static inline Vector8 vector8_xor(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_and(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_add(const Vector8 v1, const Vector8 v2);
 static inline Vector8 vector8_ssub(const Vector8 v1, const Vector8 v2);
 #endif
 
@@ -99,6 +103,18 @@ static inline Vector8 vector8_ssub(const Vector8 v1, const Vector8 v2);
 static inline Vector8 vector8_eq(const Vector8 v1, const Vector8 v2);
 static inline Vector8 vector8_min(const Vector8 v1, const Vector8 v2);
 static inline Vector32 vector32_eq(const Vector32 v1, const Vector32 v2);
+static inline Vector8 vector8_lt(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_gt(const Vector8 v1, const Vector8 v2);
+#endif
+
+/* vector manipulation */
+#ifndef USE_NO_SIMD
+static inline Vector8 vector8_interleave_low(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_interleave_high(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_pack_16(const Vector8 v1, const Vector8 v2);
+static inline Vector32 vector32_shift_left_nibble(const Vector32 v1);
+static inline Vector32 vector32_shift_right_nibble(const Vector32 v1);
+static inline Vector32 vector32_shift_right_byte(const Vector32 v1);
 #endif
 
 /*
@@ -128,6 +144,21 @@ vector32_load(Vector32 *v, const uint32 *s)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Store a vector into the given memory address.
+ */
+#ifndef USE_NO_SIMD
+static inline void
+vector8_store(uint8 *s, Vector8 v)
+{
+#ifdef USE_SSE2
+	_mm_storeu_si128((Vector8 *) s, v);
+#elif defined(USE_NEON)
+	vst1q_u8(s, v);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Create a vector with all elements set to the same value.
  */
@@ -358,6 +389,51 @@ vector32_or(const Vector32 v1, const Vector32 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Return the bitwise XOR of the inputs.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_xor(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_xor_si128(v1, v2);
+#elif defined(USE_NEON)
+	return veorq_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Return the bitwise AND of the inputs.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_and(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_and_si128(v1, v2);
+#elif defined(USE_NEON)
+	return vandq_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Return the result of adding the respective elements of the input vectors.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_add(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_add_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vaddq_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Return the result of subtracting the respective elements of the input
  * vectors using saturation (i.e., if the operation would yield a value less
@@ -404,6 +480,39 @@ vector32_eq(const Vector32 v1, const Vector32 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Return a vector with all bits set for each lane of v1 that is less than the
+ * corresponding lane of v2.  NB: The comparison treats the elements as signed.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_lt(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_cmplt_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vcltq_s8((int8x16_t) v1, (int8x16_t) v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Return a vector with all bits set for each lane of v1 that is greater than
+ * the corresponding lane of v2.  NB: The comparison treats the elements as
+ * signed.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_gt(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_cmpgt_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vcgtq_s8((int8x16_t) v1, (int8x16_t) v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Given two vectors, return a vector with the minimum element of each.
  */
@@ -419,4 +528,96 @@ vector8_min(const Vector8 v1, const Vector8 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Interleave elements of low halves of given vectors.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_interleave_low(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_unpacklo_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vzip1q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Interleave elements of high halves of given vectors.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_interleave_high(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_unpackhi_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vzip2q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Pack 16-bit elements in the given vectors into a single vector of 8-bit
+ * elements.  NB: The upper 8-bits of each 16-bit element must be zeros, else
+ * this will produce different results on different architectures.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_pack_16(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_packus_epi16(v1, v2);
+#elif defined(USE_NEON)
+	return vuzp1q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Unsigned shift left of each element in the vector by 4 bits.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector32
+vector32_shift_left_nibble(const Vector32 v1)
+{
+#ifdef USE_SSE2
+	return _mm_slli_epi32(v1, 4);
+#elif defined(USE_NEON)
+	return vshlq_n_u32(v1, 4);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Unsigned shift right of each element in the vector by 4 bits.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector32
+vector32_shift_right_nibble(const Vector32 v1)
+{
+#ifdef USE_SSE2
+	return _mm_srli_epi32(v1, 4);
+#elif defined(USE_NEON)
+	return vshrq_n_u32(v1, 4);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Unsigned shift right of each element in the vector by 1 byte.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector32
+vector32_shift_right_byte(const Vector32 v1)
+{
+#ifdef USE_SSE2
+	return _mm_srli_epi32(v1, 8);
+#elif defined(USE_NEON)
+	return vshrq_n_u32(v1, 8);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 #endif							/* SIMD_H */
-- 
2.39.5 (Apple Git-154)

Attachments:

  [text/plain] v9-0001-Optimize-hex_encode-and-hex_decode-using-SIMD.patch (12.6K, ../aMSQ7ackQO-P7T3S@nathan/2-v9-0001-Optimize-hex_encode-and-hex_decode-using-SIMD.patch)
  download | inline diff:
From 155535f92df1d9cdf97739465b26ba970ed97063 Mon Sep 17 00:00:00 2001
From: Nathan Bossart <nathan@postgresql.org>
Date: Fri, 12 Sep 2025 15:51:55 -0500
Subject: [PATCH v9 1/1] Optimize hex_encode() and hex_decode() using SIMD.

---
 src/backend/utils/adt/encode.c | 142 ++++++++++++++++++++++-
 src/include/port/simd.h        | 201 +++++++++++++++++++++++++++++++++
 2 files changed, 339 insertions(+), 4 deletions(-)

diff --git a/src/backend/utils/adt/encode.c b/src/backend/utils/adt/encode.c
index 4ccaed815d1..13883c27680 100644
--- a/src/backend/utils/adt/encode.c
+++ b/src/backend/utils/adt/encode.c
@@ -16,6 +16,7 @@
 #include <ctype.h>
 
 #include "mb/pg_wchar.h"
+#include "port/simd.h"
 #include "utils/builtins.h"
 #include "utils/memutils.h"
 #include "varatt.h"
@@ -177,8 +178,8 @@ static const int8 hexlookup[128] = {
 	-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
 };
 
-uint64
-hex_encode(const char *src, size_t len, char *dst)
+static inline uint64
+hex_encode_scalar(const char *src, size_t len, char *dst)
 {
 	const char *end = src + len;
 
@@ -193,6 +194,57 @@ hex_encode(const char *src, size_t len, char *dst)
 	return (uint64) len * 2;
 }
 
+uint64
+hex_encode(const char *src, size_t len, char *dst)
+{
+#ifdef USE_NO_SIMD
+	return hex_encode_scalar(src, len, dst);
+#else
+	const uint64 tail_idx = len & ~(sizeof(Vector8) - 1);
+	uint64		i;
+
+	/*
+	 * This works by splitting the high and low nibbles of each byte into
+	 * separate vectors, adding the vectors to a mask that converts the
+	 * nibbles to their equivalent ASCII bytes, and interleaving those bytes
+	 * back together to form the final hex-encoded string.  It might be
+	 * possible to squeeze out a little more gain by manually unrolling the
+	 * loop, but for now we don't bother.
+	 */
+	for (i = 0; i < tail_idx; i += sizeof(Vector8))
+	{
+		Vector8		srcv;
+		Vector8		lo;
+		Vector8		hi;
+		Vector8		mask;
+
+		vector8_load(&srcv, (const uint8 *) &src[i]);
+
+		lo = vector8_and(srcv, vector8_broadcast(0x0f));
+		mask = vector8_gt(lo, vector8_broadcast(0x9));
+		mask = vector8_and(mask, vector8_broadcast('a' - '0' - 10));
+		mask = vector8_add(mask, vector8_broadcast('0'));
+		lo = vector8_add(lo, mask);
+
+		hi = vector8_and(srcv, vector8_broadcast(0xf0));
+		hi = vector32_shift_right_nibble(hi);
+		mask = vector8_gt(hi, vector8_broadcast(0x9));
+		mask = vector8_and(mask, vector8_broadcast('a' - '0' - 10));
+		mask = vector8_add(mask, vector8_broadcast('0'));
+		hi = vector8_add(hi, mask);
+
+		vector8_store((uint8 *) &dst[i * 2],
+					  vector8_interleave_low(hi, lo));
+		vector8_store((uint8 *) &dst[i * 2 + sizeof(Vector8)],
+					  vector8_interleave_high(hi, lo));
+	}
+
+	(void) hex_encode_scalar(src + i, len - i, dst + i * 2);
+
+	return (uint64) len * 2;
+#endif
+}
+
 static inline bool
 get_hex(const char *cp, char *out)
 {
@@ -213,8 +265,8 @@ hex_decode(const char *src, size_t len, char *dst)
 	return hex_decode_safe(src, len, dst, NULL);
 }
 
-uint64
-hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
+static inline uint64
+hex_decode_safe_scalar(const char *src, size_t len, char *dst, Node *escontext)
 {
 	const char *s,
 			   *srcend;
@@ -254,6 +306,88 @@ hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
 	return p - dst;
 }
 
+/*
+ * This helper converts each byte to its binary-equivalent nibble by
+ * subtraction.  Along the way, it verifies the input is within the expected
+ * range of ASCII values and returns false if not.  Finally, it combines the
+ * generated nibbles to form the return bytes, which will be separated by zero
+ * bytes in the destination vector.  If everything goes as planned, returns
+ * true.
+ */
+#ifndef USE_NO_SIMD
+static inline bool
+hex_decode_simd_helper(const Vector8 src, Vector8 *dst)
+{
+	Vector8		msk;
+	Vector8		sub;
+
+	msk = vector8_lt(src, vector8_broadcast('0'));
+	if (unlikely(vector8_is_highbit_set(msk)))
+		return false;
+
+	msk = vector8_lt(src, vector8_broadcast('A'));
+	sub = vector8_and(msk, vector8_broadcast('0'));
+	*dst = vector8_ssub(src, sub);
+
+	msk = vector8_and(*dst, msk);
+	msk = vector8_gt(msk, vector8_broadcast(0x9));
+	if (unlikely(vector8_is_highbit_set(msk)))
+		return false;
+
+	msk = vector8_gt(src, vector8_broadcast('a' - 1));
+	sub = vector8_and(msk, vector8_broadcast('a' - 10));
+	msk = vector8_xor(msk, vector8_gt(sub, vector8_broadcast('A' - 1)));
+	msk = vector8_and(msk, vector8_broadcast('A' - 10));
+	sub = vector8_or(sub, msk);
+	*dst = vector8_ssub(*dst, sub);
+
+	msk = vector8_gt(*dst, vector8_broadcast(0xf));
+	if (unlikely(vector8_is_highbit_set(msk)))
+		return false;
+
+	msk = vector8_and(*dst, vector32_broadcast(0xff00ff00));
+	msk = vector32_shift_right_byte(msk);
+	*dst = vector8_and(*dst, vector32_broadcast(0x00ff00ff));
+	*dst = vector32_shift_left_nibble(*dst);
+	*dst = vector8_or(*dst, msk);
+	return true;
+}
+#endif							/* ! USE_NO_SIMD */
+
+uint64
+hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
+{
+#ifdef USE_NO_SIMD
+	return hex_decode_safe_scalar(src, len, dst, escontext);
+#else
+	const uint64 tail_idx = len & ~(sizeof(Vector8) * 2 - 1);
+	uint64		i;
+
+	/*
+	 * We must process 2 vectors at a time since the output will be half the
+	 * length of the input.
+	 */
+	for (i = 0; i < tail_idx; i += sizeof(Vector8) * 2)
+	{
+		Vector8		srcv;
+		Vector8		dstv1;
+		Vector8		dstv2;
+
+		vector8_load(&srcv, (const uint8 *) &src[i]);
+		if (unlikely(!hex_decode_simd_helper(srcv, &dstv1)))
+			break;
+
+		vector8_load(&srcv, (const uint8 *) &src[i + sizeof(Vector8)]);
+		if (unlikely(!hex_decode_simd_helper(srcv, &dstv2)))
+			break;
+
+		vector8_store((uint8 *) &dst[i / 2], vector8_pack_16(dstv1, dstv2));
+	}
+
+	return i / 2 + hex_decode_safe_scalar(src + i, len - i, dst + i / 2, escontext);
+#endif
+}
+
 static uint64
 hex_enc_len(const char *src, size_t srclen)
 {
diff --git a/src/include/port/simd.h b/src/include/port/simd.h
index 97c5f353022..0a9805e8ef1 100644
--- a/src/include/port/simd.h
+++ b/src/include/port/simd.h
@@ -70,6 +70,7 @@ static inline void vector32_load(Vector32 *v, const uint32 *s);
 static inline Vector8 vector8_broadcast(const uint8 c);
 #ifndef USE_NO_SIMD
 static inline Vector32 vector32_broadcast(const uint32 c);
+static inline void vector8_store(uint8 *s, Vector8 v);
 #endif
 
 /* element-wise comparisons to a scalar */
@@ -86,6 +87,9 @@ static inline uint32 vector8_highbit_mask(const Vector8 v);
 static inline Vector8 vector8_or(const Vector8 v1, const Vector8 v2);
 #ifndef USE_NO_SIMD
 static inline Vector32 vector32_or(const Vector32 v1, const Vector32 v2);
+static inline Vector8 vector8_xor(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_and(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_add(const Vector8 v1, const Vector8 v2);
 static inline Vector8 vector8_ssub(const Vector8 v1, const Vector8 v2);
 #endif
 
@@ -99,6 +103,18 @@ static inline Vector8 vector8_ssub(const Vector8 v1, const Vector8 v2);
 static inline Vector8 vector8_eq(const Vector8 v1, const Vector8 v2);
 static inline Vector8 vector8_min(const Vector8 v1, const Vector8 v2);
 static inline Vector32 vector32_eq(const Vector32 v1, const Vector32 v2);
+static inline Vector8 vector8_lt(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_gt(const Vector8 v1, const Vector8 v2);
+#endif
+
+/* vector manipulation */
+#ifndef USE_NO_SIMD
+static inline Vector8 vector8_interleave_low(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_interleave_high(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_pack_16(const Vector8 v1, const Vector8 v2);
+static inline Vector32 vector32_shift_left_nibble(const Vector32 v1);
+static inline Vector32 vector32_shift_right_nibble(const Vector32 v1);
+static inline Vector32 vector32_shift_right_byte(const Vector32 v1);
 #endif
 
 /*
@@ -128,6 +144,21 @@ vector32_load(Vector32 *v, const uint32 *s)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Store a vector into the given memory address.
+ */
+#ifndef USE_NO_SIMD
+static inline void
+vector8_store(uint8 *s, Vector8 v)
+{
+#ifdef USE_SSE2
+	_mm_storeu_si128((Vector8 *) s, v);
+#elif defined(USE_NEON)
+	vst1q_u8(s, v);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Create a vector with all elements set to the same value.
  */
@@ -358,6 +389,51 @@ vector32_or(const Vector32 v1, const Vector32 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Return the bitwise XOR of the inputs.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_xor(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_xor_si128(v1, v2);
+#elif defined(USE_NEON)
+	return veorq_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Return the bitwise AND of the inputs.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_and(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_and_si128(v1, v2);
+#elif defined(USE_NEON)
+	return vandq_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Return the result of adding the respective elements of the input vectors.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_add(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_add_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vaddq_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Return the result of subtracting the respective elements of the input
  * vectors using saturation (i.e., if the operation would yield a value less
@@ -404,6 +480,39 @@ vector32_eq(const Vector32 v1, const Vector32 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Return a vector with all bits set for each lane of v1 that is less than the
+ * corresponding lane of v2.  NB: The comparison treats the elements as signed.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_lt(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_cmplt_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vcltq_s8((int8x16_t) v1, (int8x16_t) v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Return a vector with all bits set for each lane of v1 that is greater than
+ * the corresponding lane of v2.  NB: The comparison treats the elements as
+ * signed.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_gt(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_cmpgt_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vcgtq_s8((int8x16_t) v1, (int8x16_t) v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Given two vectors, return a vector with the minimum element of each.
  */
@@ -419,4 +528,96 @@ vector8_min(const Vector8 v1, const Vector8 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Interleave elements of low halves of given vectors.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_interleave_low(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_unpacklo_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vzip1q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Interleave elements of high halves of given vectors.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_interleave_high(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_unpackhi_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vzip2q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Pack 16-bit elements in the given vectors into a single vector of 8-bit
+ * elements.  NB: The upper 8-bits of each 16-bit element must be zeros, else
+ * this will produce different results on different architectures.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_pack_16(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_packus_epi16(v1, v2);
+#elif defined(USE_NEON)
+	return vuzp1q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Unsigned shift left of each element in the vector by 4 bits.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector32
+vector32_shift_left_nibble(const Vector32 v1)
+{
+#ifdef USE_SSE2
+	return _mm_slli_epi32(v1, 4);
+#elif defined(USE_NEON)
+	return vshlq_n_u32(v1, 4);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Unsigned shift right of each element in the vector by 4 bits.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector32
+vector32_shift_right_nibble(const Vector32 v1)
+{
+#ifdef USE_SSE2
+	return _mm_srli_epi32(v1, 4);
+#elif defined(USE_NEON)
+	return vshrq_n_u32(v1, 4);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Unsigned shift right of each element in the vector by 1 byte.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector32
+vector32_shift_right_byte(const Vector32 v1)
+{
+#ifdef USE_SSE2
+	return _mm_srli_epi32(v1, 8);
+#elif defined(USE_NEON)
+	return vshrq_n_u32(v1, 8);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 #endif							/* SIMD_H */
-- 
2.39.5 (Apple Git-154)

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