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[PATCH v49 1/7] sequential scan for dshash
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* [PATCH v49 1/7] sequential scan for dshash
@ 2020-03-13 07:58  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 4+ messages in thread

From: Kyotaro Horiguchi @ 2020-03-13 07:58 UTC (permalink / raw)

Dshash did not allow scan the all entries sequentially. This adds the
functionality. The interface is similar but a bit different both from
that of dynahash and simple dshash search functions. One of the most
significant differences is the sequential scan interface of dshash
always needs a call to dshash_seq_term when scan ends. Another is
locking. Dshash holds partition lock when returning an entry,
dshash_seq_next() also holds lock when returning an entry but callers
shouldn't release it, since the lock is essential to continue a
scan. The seqscan interface allows entry deletion while a scan. The
in-scan deletion should be performed by dshash_delete_current().
---
 src/backend/lib/dshash.c         | 160 ++++++++++++++++++++++++++++++-
 src/include/lib/dshash.h         |  22 +++++
 src/tools/pgindent/typedefs.list |   1 +
 3 files changed, 182 insertions(+), 1 deletion(-)

diff --git a/src/backend/lib/dshash.c b/src/backend/lib/dshash.c
index e0c763be32..520bfa0979 100644
--- a/src/backend/lib/dshash.c
+++ b/src/backend/lib/dshash.c
@@ -127,6 +127,10 @@ struct dshash_table
 #define NUM_SPLITS(size_log2)					\
 	(size_log2 - DSHASH_NUM_PARTITIONS_LOG2)
 
+/* How many buckets are there in a given size? */
+#define NUM_BUCKETS(size_log2)		\
+	(((size_t) 1) << (size_log2))
+
 /* How many buckets are there in each partition at a given size? */
 #define BUCKETS_PER_PARTITION(size_log2)		\
 	(((size_t) 1) << NUM_SPLITS(size_log2))
@@ -153,6 +157,10 @@ struct dshash_table
 #define BUCKET_INDEX_FOR_PARTITION(partition, size_log2)	\
 	((partition) << NUM_SPLITS(size_log2))
 
+/* Choose partition based on bucket index. */
+#define PARTITION_FOR_BUCKET_INDEX(bucket_idx, size_log2)				\
+	((bucket_idx) >> NUM_SPLITS(size_log2))
+
 /* The head of the active bucket for a given hash value (lvalue). */
 #define BUCKET_FOR_HASH(hash_table, hash)								\
 	(hash_table->buckets[												\
@@ -324,7 +332,7 @@ dshash_destroy(dshash_table *hash_table)
 	ensure_valid_bucket_pointers(hash_table);
 
 	/* Free all the entries. */
-	size = ((size_t) 1) << hash_table->size_log2;
+	size = NUM_BUCKETS(hash_table->size_log2);
 	for (i = 0; i < size; ++i)
 	{
 		dsa_pointer item_pointer = hash_table->buckets[i];
@@ -592,6 +600,156 @@ dshash_memhash(const void *v, size_t size, void *arg)
 	return tag_hash(v, size);
 }
 
+/*
+ * dshash_seq_init/_next/_term
+ *           Sequentially scan through dshash table and return all the
+ *           elements one by one, return NULL when no more.
+ *
+ * dshash_seq_term should always be called when a scan finished.
+ * The caller may delete returned elements midst of a scan by using
+ * dshash_delete_current(). exclusive must be true to delete elements.
+ */
+void
+dshash_seq_init(dshash_seq_status *status, dshash_table *hash_table,
+				bool exclusive)
+{
+	status->hash_table = hash_table;
+	status->curbucket = 0;
+	status->nbuckets = 0;
+	status->curitem = NULL;
+	status->pnextitem = InvalidDsaPointer;
+	status->curpartition = -1;
+	status->exclusive = exclusive;
+}
+
+/*
+ * Returns the next element.
+ *
+ * Returned elements are locked and the caller must not explicitly release
+ * it. It is released at the next call to dshash_next().
+ */
+void *
+dshash_seq_next(dshash_seq_status *status)
+{
+	dsa_pointer next_item_pointer;
+
+	if (status->curitem == NULL)
+	{
+		int partition;
+
+		Assert(status->curbucket == 0);
+		Assert(!status->hash_table->find_locked);
+
+		/* first shot. grab the first item. */
+		partition =
+			PARTITION_FOR_BUCKET_INDEX(status->curbucket,
+									   status->hash_table->size_log2);
+		LWLockAcquire(PARTITION_LOCK(status->hash_table, partition),
+					  status->exclusive ? LW_EXCLUSIVE : LW_SHARED);
+		status->curpartition = partition;
+
+		/* resize doesn't happen from now until seq scan ends */
+		status->nbuckets =
+			NUM_BUCKETS(status->hash_table->control->size_log2);
+		ensure_valid_bucket_pointers(status->hash_table);
+
+		next_item_pointer = status->hash_table->buckets[status->curbucket];
+	}
+	else
+		next_item_pointer = status->pnextitem;
+
+	Assert(LWLockHeldByMeInMode(PARTITION_LOCK(status->hash_table,
+											   status->curpartition),
+								status->exclusive ? LW_EXCLUSIVE : LW_SHARED));
+
+	/* Move to the next bucket if we finished the current bucket */
+	while (!DsaPointerIsValid(next_item_pointer))
+	{
+		int next_partition;
+
+		if (++status->curbucket >= status->nbuckets)
+		{
+			/* all buckets have been scanned. finish. */
+			return NULL;
+		}
+
+		/* Check if move to the next partition */
+		next_partition =
+			PARTITION_FOR_BUCKET_INDEX(status->curbucket,
+									   status->hash_table->size_log2);
+
+		if (status->curpartition != next_partition)
+		{
+			/*
+			 * Move to the next partition. Lock the next partition then release
+			 * the current, not in the reverse order to avoid concurrent
+			 * resizing.  Avoid dead lock by taking lock in the same order
+			 * with resize().
+			 */
+			LWLockAcquire(PARTITION_LOCK(status->hash_table,
+										 next_partition),
+						  status->exclusive ? LW_EXCLUSIVE : LW_SHARED);
+			LWLockRelease(PARTITION_LOCK(status->hash_table,
+										 status->curpartition));
+			status->curpartition = next_partition;
+		}
+
+		next_item_pointer = status->hash_table->buckets[status->curbucket];
+	}
+
+	status->curitem =
+		dsa_get_address(status->hash_table->area, next_item_pointer);
+	status->hash_table->find_locked = true;
+	status->hash_table->find_exclusively_locked = status->exclusive;
+
+	/*
+	 * The caller may delete the item. Store the next item in case of deletion.
+	 */
+	status->pnextitem = status->curitem->next;
+
+	return ENTRY_FROM_ITEM(status->curitem);
+}
+
+/*
+ * Terminates the seqscan and release all locks.
+ *
+ * Should be always called when finishing or exiting a seqscan.
+ */
+void
+dshash_seq_term(dshash_seq_status *status)
+{
+	status->hash_table->find_locked = false;
+	status->hash_table->find_exclusively_locked = false;
+
+	if (status->curpartition >= 0)
+		LWLockRelease(PARTITION_LOCK(status->hash_table, status->curpartition));
+}
+
+/* Remove the current entry while a seq scan. */
+void
+dshash_delete_current(dshash_seq_status *status)
+{
+	dshash_table	   *hash_table	= status->hash_table;
+	dshash_table_item  *item		= status->curitem;
+	size_t				partition	= PARTITION_FOR_HASH(item->hash);
+
+	Assert(status->exclusive);
+	Assert(hash_table->control->magic == DSHASH_MAGIC);
+	Assert(hash_table->find_locked);
+	Assert(hash_table->find_exclusively_locked);
+	Assert(LWLockHeldByMeInMode(PARTITION_LOCK(hash_table, partition),
+								LW_EXCLUSIVE));
+
+	delete_item(hash_table, item);
+}
+
+/* Get the current entry while a seq scan. */
+void *
+dshash_get_current(dshash_seq_status *status)
+{
+	return ENTRY_FROM_ITEM(status->curitem);
+}
+
 /*
  * Print debugging information about the internal state of the hash table to
  * stderr.  The caller must hold no partition locks.
diff --git a/src/include/lib/dshash.h b/src/include/lib/dshash.h
index c069ec9de7..a6ea377173 100644
--- a/src/include/lib/dshash.h
+++ b/src/include/lib/dshash.h
@@ -59,6 +59,21 @@ typedef struct dshash_parameters
 struct dshash_table_item;
 typedef struct dshash_table_item dshash_table_item;
 
+/*
+ * Sequential scan state. The detail is exposed to let users know the storage
+ * size but it should be considered as an opaque type by callers.
+ */
+typedef struct dshash_seq_status
+{
+	dshash_table	   *hash_table;	/* dshash table working on */
+	int					curbucket;	/* bucket number we are at */
+	int					nbuckets;	/* total number of buckets in the dshash */
+	dshash_table_item  *curitem;	/* item we are currently at */
+	dsa_pointer			pnextitem;	/* dsa-pointer to the next item */
+	int					curpartition;	/* partition number we are at */
+	bool				exclusive;	/* locking mode */
+} dshash_seq_status;
+
 /* Creating, sharing and destroying from hash tables. */
 extern dshash_table *dshash_create(dsa_area *area,
 								   const dshash_parameters *params,
@@ -80,6 +95,13 @@ extern bool dshash_delete_key(dshash_table *hash_table, const void *key);
 extern void dshash_delete_entry(dshash_table *hash_table, void *entry);
 extern void dshash_release_lock(dshash_table *hash_table, void *entry);
 
+/* seq scan support */
+extern void dshash_seq_init(dshash_seq_status *status, dshash_table *hash_table,
+							bool exclusive);
+extern void *dshash_seq_next(dshash_seq_status *status);
+extern void dshash_seq_term(dshash_seq_status *status);
+extern void dshash_delete_current(dshash_seq_status *status);
+extern void *dshash_get_current(dshash_seq_status *status);
 /* Convenience hash and compare functions wrapping memcmp and tag_hash. */
 extern int	dshash_memcmp(const void *a, const void *b, size_t size, void *arg);
 extern dshash_hash dshash_memhash(const void *v, size_t size, void *arg);
diff --git a/src/tools/pgindent/typedefs.list b/src/tools/pgindent/typedefs.list
index 8bd95aefa1..2b591e94e6 100644
--- a/src/tools/pgindent/typedefs.list
+++ b/src/tools/pgindent/typedefs.list
@@ -2954,6 +2954,7 @@ dshash_hash
 dshash_hash_function
 dshash_parameters
 dshash_partition
+dshash_seq_status
 dshash_table
 dshash_table_control
 dshash_table_handle
-- 
2.27.0


----Next_Part(Tue_Mar__9_16_53_11_2021_575)--
Content-Type: Text/X-Patch; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline;
 filename="v49-0002-Add-conditional-lock-feature-to-dshash.patch"



^ permalink  raw  reply  [nested|flat] 4+ messages in thread

* Re: Do we want a hashset type?
@ 2023-05-31 14:53  Tomas Vondra <[email protected]>
  0 siblings, 1 reply; 4+ messages in thread

From: Tomas Vondra @ 2023-05-31 14:53 UTC (permalink / raw)
  To: Joel Jacobson <[email protected]>; [email protected]



On 5/31/23 16:09, Joel Jacobson wrote:
> Hi,
> 
> I've been working with a social network start-up that uses PostgreSQL as
> their
> only database. Recently, they became interested in graph databases, largely
> because of an article [1] suggesting that a SQL database "just chokes"
> when it
> encounters a depth-five friends-of-friends query (for a million users having
> 50 friends each).
> 
> The article didn't provide the complete SQL queries, so I had to buy the
> referenced book to get the full picture. It turns out, the query was a
> simple
> self-join, which, of course, isn't very efficient. When we rewrote the query
> using a modern RECURSIVE CTE, it worked but still took quite some time.
> 
> Of course, there will always be a need for specific databases, and some
> queries
> will run faster on them. But, if PostgreSQL could handle graph queries
> with a
> Big-O runtime similar to graph databases, scalability wouldn't be such a big
> worry.
> 
> Just like the addition of the JSON type to PostgreSQL helped reduce the hype
> around NoSQL, maybe there's something simple that's missing in
> PostgreSQL that
> could help us achieve the same Big-O class performance as graph
> databases for
> some of these type of graph queries?
> 
> Looking into the key differences between PostgreSQL and graph databases,
> it seems that one is how they store adjacent nodes. In SQL, a graph can be
> represented as one table for the Nodes and another table for the Edges.
> For a friends-of-friends query, we would need to query Edges to find
> adjacent
> nodes, recursively.
> 
> Graph databases, on the other hand, keep adjacent nodes immediately
> accessible
> by storing them with the node itself. This looks like a major difference in
> terms of how the data is stored.
> 
> Could a hashset type help bridge this gap?
> 
> The idea would be to store adjacent nodes as a hashset column in a Nodes
> table.
> 

I think this needs a better explanation - what exactly is a hashset in
this context? Something like an array with a hash for faster lookup of
unique elements, or what?

Presumably it'd store whole adjacent nodes, not just some sort of node
ID. So what if a node is adjacent to many other nodes? What if a node is
added/deleted/modified?

AFAICS the main problem is the lookups of adjacent nodes, generating
lot of random I/O etc. Presumably it's not that hard to keep the
"relational" schema with table for vertices/edges, and then an auxiliary
table with adjacent nodes grouped by node, possibly maintained by a
couple triggers. A bit like an "aggregated index" except the queries
would have to use it explicitly.


regards

-- 
Tomas Vondra
EnterpriseDB: http://www.enterprisedb.com
The Enterprise PostgreSQL Company






^ permalink  raw  reply  [nested|flat] 4+ messages in thread

* Re: Do we want a hashset type?
@ 2023-05-31 15:40  Joel Jacobson <[email protected]>
  parent: Tomas Vondra <[email protected]>
  0 siblings, 1 reply; 4+ messages in thread

From: Joel Jacobson @ 2023-05-31 15:40 UTC (permalink / raw)
  To: Tomas Vondra <[email protected]>; [email protected]

On Wed, May 31, 2023, at 16:53, Tomas Vondra wrote:
> I think this needs a better explanation - what exactly is a hashset in
> this context? Something like an array with a hash for faster lookup of
> unique elements, or what?

In this context, by "hashset" I am indeed referring to a data structure similar
to an array, where each element would be unique, and lookups would be faster
than arrays for larger number of elements due to hash-based lookups.

This data structure would store identifiers (IDs) of the nodes, not the complete
nodes themselves.

> Presumably it'd store whole adjacent nodes, not just some sort of node
> ID. So what if a node is adjacent to many other nodes? What if a node is
> added/deleted/modified?

That would require updating the hashset, which should be close to O(1) in
practical applications.

> AFAICS the main problem is the lookups of adjacent nodes, generating
> lot of random I/O etc. Presumably it's not that hard to keep the
> "relational" schema with table for vertices/edges, and then an auxiliary
> table with adjacent nodes grouped by node, possibly maintained by a
> couple triggers. A bit like an "aggregated index" except the queries
> would have to use it explicitly.

Yes, auxiliary table would be good, since we don't want to duplicate all
node-related data, and only store the IDs in the adjacent nodes hashset.

/Joel






^ permalink  raw  reply  [nested|flat] 4+ messages in thread

* Re: Do we want a hashset type?
@ 2023-06-01 10:51  Andrew Dunstan <[email protected]>
  parent: Joel Jacobson <[email protected]>
  0 siblings, 0 replies; 4+ messages in thread

From: Andrew Dunstan @ 2023-06-01 10:51 UTC (permalink / raw)
  To: Joel Jacobson <[email protected]>; Tomas Vondra <[email protected]>; [email protected]


On 2023-05-31 We 11:40, Joel Jacobson wrote:
> On Wed, May 31, 2023, at 16:53, Tomas Vondra wrote:
>> I think this needs a better explanation - what exactly is a hashset in
>> this context? Something like an array with a hash for faster lookup of
>> unique elements, or what?
> In this context, by "hashset" I am indeed referring to a data structure similar
> to an array, where each element would be unique, and lookups would be faster
> than arrays for larger number of elements due to hash-based lookups.


Yeah, a fast lookup set type has long been on my "blue sky" wish list.  
So +1 for pursuing the idea.


cheers


andrew

--
Andrew Dunstan
EDB:https://www.enterprisedb.com


^ permalink  raw  reply  [nested|flat] 4+ messages in thread


end of thread, other threads:[~2023-06-01 10:51 UTC | newest]

Thread overview: 4+ messages (download: mbox mbox.gz follow: Atom feed)
-- links below jump to the message on this page --
2020-03-13 07:58 [PATCH v49 1/7] sequential scan for dshash Kyotaro Horiguchi <[email protected]>
2023-05-31 14:53 Re: Do we want a hashset type? Tomas Vondra <[email protected]>
2023-05-31 15:40 ` Re: Do we want a hashset type? Joel Jacobson <[email protected]>
2023-06-01 10:51   ` Re: Do we want a hashset type? Andrew Dunstan <[email protected]>

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