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[PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
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* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension
@ 2020-12-31 12:20 Luc Vlaming <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Luc Vlaming @ 2020-12-31 12:20 UTC (permalink / raw)

---
 src/backend/storage/buffer/bufmgr.c | 280 +++++++++++++++++++++++++++-
 src/include/storage/buf_internals.h |   2 +-
 2 files changed, 275 insertions(+), 7 deletions(-)

diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index d1ce88fee5..14f0923bb5 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -474,6 +474,10 @@ static BufferDesc *BufferAlloc(SMgrRelation smgr,
 							   BlockNumber blockNum,
 							   BufferAccessStrategy strategy,
 							   bool *foundPtr);
+static BufferDesc *BufferAllocExtend(SMgrRelation smgr, 
+			char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock);
 static void FlushBuffer(BufferDesc *buf, SMgrRelation reln);
 static void AtProcExit_Buffers(int code, Datum arg);
 static void CheckForBufferLeaks(void);
@@ -996,7 +1000,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 	BlockNumber	firstBlock,
 				blockNum;
 	Block		bufBlock;
-	bool		found;
+	LWLock*		lastPartitionLock = NULL;
 
 	/* Open it at the smgr level if not already done */
 	RelationOpenSmgr(reln);
@@ -1007,7 +1011,7 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 
 	LockRelationForExtension(reln, ExclusiveLock);
 	firstBlock = smgrnblocks(smgr, MAIN_FORKNUM);
-	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, false, BULK_INSERT_BATCH_SIZE);
+	smgrextend_count(smgr, MAIN_FORKNUM, firstBlock, bistate->empty_buffer, true, BULK_INSERT_BATCH_SIZE);
 	UnlockRelationForExtension(reln, ExclusiveLock);
 
 	for (int i=0; i<BULK_INSERT_BATCH_SIZE; ++i)
@@ -1017,12 +1021,10 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		pgstat_count_buffer_read(reln);
 		/* Make sure we will have room to remember the buffer pin */
 		ResourceOwnerEnlargeBuffers(CurrentResourceOwner);
-		bufHdr = BufferAlloc(smgr, relpersistence, MAIN_FORKNUM, blockNum,
-							 bistate->strategy, &found);
+		bufHdr = BufferAllocExtend(smgr, relpersistence, MAIN_FORKNUM, blockNum,
+							 bistate->strategy, &lastPartitionLock);
 		pgBufferUsage.shared_blks_written++;
 
-		Assert(!found);
-
 		bufBlock = BufHdrGetBlock(bufHdr);
 
 		/* new buffers are zero-filled */
@@ -1033,6 +1035,9 @@ ReadBufferExtendBulk(Relation reln, struct BulkInsertStateData* bistate)
 		bistate->local_buffers[i] = BufferDescriptorGetBuffer(bufHdr);
 	}
 
+	Assert(lastPartitionLock);
+	LWLockRelease(lastPartitionLock);
+
 	bistate->local_buffers_idx = 0;
 
 	VacuumPageMiss += BULK_INSERT_BATCH_SIZE;
@@ -1408,6 +1413,269 @@ BufferAlloc(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 	return buf;
 }
 
+static BufferDesc *
+BufferAllocExtend(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
+			BlockNumber blockNum, BufferAccessStrategy strategy,
+			LWLock** lastPartitionLock)
+{
+	BufferTag	newTag;			/* identity of requested block */
+	uint32		newHash;		/* hash value for newTag */
+	LWLock	   *newPartitionLock;	/* buffer partition lock for it */
+	BufferTag	oldTag;			/* previous identity of selected buffer */
+	uint32		oldHash;		/* hash value for oldTag */
+	LWLock	   *oldPartitionLock;	/* buffer partition lock for it */
+	uint32		oldFlags;
+	int			buf_id;
+	BufferDesc *buf;
+	uint32		buf_state;
+
+	Assert(lastPartitionLock);
+
+	/* create a tag so we can lookup the buffer */
+	INIT_BUFFERTAG(newTag, smgr->smgr_rnode.node, forkNum, blockNum);
+
+	/* determine its hash code and partition lock ID */
+	newHash = BufTableHashCode(&newTag);
+	newPartitionLock = BufMappingPartitionLock(newHash);
+
+	/* Loop here in case we have to try another victim buffer */
+	for (;;)
+	{
+		/*
+		 * Ensure, while the spinlock's not yet held, that there's a free
+		 * refcount entry.
+		 */
+		ReservePrivateRefCountEntry();
+
+		/*
+		 * Select a victim buffer.  The buffer is returned with its header
+		 * spinlock still held!
+		 */
+		buf = StrategyGetBuffer(strategy, &buf_state);
+
+		Assert(BUF_STATE_GET_REFCOUNT(buf_state) == 0);
+
+		/* Must copy buffer flags while we still hold the spinlock */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+
+		/* Pin the buffer and then release the buffer spinlock */
+		PinBuffer_Locked(buf);
+
+		/*
+		 * If the buffer was dirty, try to write it out.  There is a race
+		 * condition here, in that someone might dirty it after we released it
+		 * above, or even while we are writing it out (since our share-lock
+		 * won't prevent hint-bit updates).  We will recheck the dirty bit
+		 * after re-locking the buffer header.
+		 */
+		if (oldFlags & BM_DIRTY)
+		{
+			/*
+			 * We need a share-lock on the buffer contents to write it out
+			 * (else we might write invalid data, eg because someone else is
+			 * compacting the page contents while we write).  We must use a
+			 * conditional lock acquisition here to avoid deadlock.  Even
+			 * though the buffer was not pinned (and therefore surely not
+			 * locked) when StrategyGetBuffer returned it, someone else could
+			 * have pinned and exclusive-locked it by the time we get here. If
+			 * we try to get the lock unconditionally, we'd block waiting for
+			 * them; if they later block waiting for us, deadlock ensues.
+			 * (This has been observed to happen when two backends are both
+			 * trying to split btree index pages, and the second one just
+			 * happens to be trying to split the page the first one got from
+			 * StrategyGetBuffer.)
+			 */
+			if (LWLockConditionalAcquire(BufferDescriptorGetContentLock(buf),
+										 LW_SHARED))
+			{
+				/*
+				 * If using a nondefault strategy, and writing the buffer
+				 * would require a WAL flush, let the strategy decide whether
+				 * to go ahead and write/reuse the buffer or to choose another
+				 * victim.  We need lock to inspect the page LSN, so this
+				 * can't be done inside StrategyGetBuffer.
+				 */
+				if (strategy != NULL)
+				{
+					XLogRecPtr	lsn;
+
+					/* Read the LSN while holding buffer header lock */
+					buf_state = LockBufHdr(buf);
+					lsn = BufferGetLSN(buf);
+					UnlockBufHdr(buf, buf_state);
+
+					if (XLogNeedsFlush(lsn) &&
+						StrategyRejectBuffer(strategy, buf))
+					{
+						/* Drop lock/pin and loop around for another buffer */
+						LWLockRelease(BufferDescriptorGetContentLock(buf));
+						UnpinBuffer(buf, true);
+						continue;
+					}
+				}
+
+				/* OK, do the I/O */
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_START(forkNum, blockNum,
+														  smgr->smgr_rnode.node.spcNode,
+														  smgr->smgr_rnode.node.dbNode,
+														  smgr->smgr_rnode.node.relNode);
+
+				FlushBuffer(buf, NULL);
+				LWLockRelease(BufferDescriptorGetContentLock(buf));
+
+				ScheduleBufferTagForWriteback(&BackendWritebackContext,
+											  &buf->tag);
+
+				TRACE_POSTGRESQL_BUFFER_WRITE_DIRTY_DONE(forkNum, blockNum,
+														 smgr->smgr_rnode.node.spcNode,
+														 smgr->smgr_rnode.node.dbNode,
+														 smgr->smgr_rnode.node.relNode);
+			}
+			else
+			{
+				/*
+				 * Someone else has locked the buffer, so give it up and loop
+				 * back to get another one.
+				 */
+				UnpinBuffer(buf, true);
+				continue;
+			}
+		}
+
+		/*
+		 * To change the association of a valid buffer, we'll need to have
+		 * exclusive lock on both the old and new mapping partitions.
+		 */
+		if (oldFlags & BM_TAG_VALID)
+		{
+			/*
+			 * Need to compute the old tag's hashcode and partition lock ID.
+			 * XXX is it worth storing the hashcode in BufferDesc so we need
+			 * not recompute it here?  Probably not.
+			 */
+			oldTag = buf->tag;
+			oldHash = BufTableHashCode(&oldTag);
+			oldPartitionLock = BufMappingPartitionLock(oldHash);
+
+			if (*lastPartitionLock && 
+				(*lastPartitionLock != oldPartitionLock || 
+				 *lastPartitionLock != newPartitionLock))
+			{
+				LWLockRelease(*lastPartitionLock);
+				*lastPartitionLock = NULL;
+			}
+
+			/*
+			 * Must lock the lower-numbered partition first to avoid
+			 * deadlocks.
+			 */
+			if (oldPartitionLock < newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+			else if (oldPartitionLock > newPartitionLock)
+			{
+				Assert(*lastPartitionLock == NULL);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+				LWLockAcquire(oldPartitionLock, LW_EXCLUSIVE);
+			}
+			else
+			{
+				/* only one partition, only one lock */
+				if (*lastPartitionLock != newPartitionLock)
+					LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+		}
+		else
+		{
+			/* if it wasn't valid, we need only the new partition */
+			if (*lastPartitionLock != newPartitionLock)
+			{
+				if (*lastPartitionLock)
+					LWLockRelease(*lastPartitionLock);
+				LWLockAcquire(newPartitionLock, LW_EXCLUSIVE);
+			}
+
+			/* remember we have no old-partition lock or tag */
+			oldPartitionLock = NULL;
+			/* keep the compiler quiet about uninitialized variables */
+			oldHash = 0;
+		}
+
+		*lastPartitionLock = newPartitionLock;
+
+		/*
+		 * Try to make a hashtable entry for the buffer under its new tag.
+		 * This could fail because while we were writing someone else
+		 * allocated another buffer for the same block we want to read in.
+		 * Note that we have not yet removed the hashtable entry for the old
+		 * tag.
+		 */
+		buf_id = BufTableInsert(&newTag, newHash, buf->buf_id);
+		Assert(buf_id < 0);
+
+		/*
+		 * Need to lock the buffer header too in order to change its tag.
+		 */
+		buf_state = LockBufHdr(buf);
+
+		/*
+		 * Somebody could have pinned or re-dirtied the buffer while we were
+		 * doing the I/O and making the new hashtable entry.  If so, we can't
+		 * recycle this buffer; we must undo everything we've done and start
+		 * over with a new victim buffer.
+		 */
+		oldFlags = buf_state & BUF_FLAG_MASK;
+		if (BUF_STATE_GET_REFCOUNT(buf_state) == 1 && !(oldFlags & BM_DIRTY))
+			break;
+
+		pg_unreachable();
+	}
+
+	/*
+	 * Okay, it's finally safe to rename the buffer.
+	 *
+	 * Clearing BM_VALID here is necessary, clearing the dirtybits is just
+	 * paranoia.  We also reset the usage_count since any recency of use of
+	 * the old content is no longer relevant.  (The usage_count starts out at
+	 * 1 so that the buffer can survive one clock-sweep pass.)
+	 *
+	 * Make sure BM_PERMANENT is set for buffers that must be written at every
+	 * checkpoint.  Unlogged buffers only need to be written at shutdown
+	 * checkpoints, except for their "init" forks, which need to be treated
+	 * just like permanent relations.
+	 */
+	buf->tag = newTag;
+	buf_state &= ~(BM_VALID | BM_DIRTY | BM_JUST_DIRTIED |
+				   BM_CHECKPOINT_NEEDED | BM_IO_ERROR | BM_PERMANENT |
+				   BUF_USAGECOUNT_MASK);
+	if (relpersistence == RELPERSISTENCE_PERMANENT || forkNum == INIT_FORKNUM)
+		buf_state |= BM_TAG_VALID | BM_PERMANENT | BUF_USAGECOUNT_ONE;
+	else
+		buf_state |= BM_TAG_VALID | BUF_USAGECOUNT_ONE;
+
+	UnlockBufHdr(buf, buf_state);
+
+	if (oldPartitionLock != NULL)
+	{
+		BufTableDelete(&oldTag, oldHash);
+		if (oldPartitionLock != newPartitionLock)
+			LWLockRelease(oldPartitionLock);
+	}
+
+	/*
+	 * Buffer contents are currently invalid.  Try to get the io_in_progress
+	 * lock.  If StartBufferIO returns false, then someone else managed to
+	 * read it before we did, so there's nothing left for BufferAlloc() to do.
+	 */
+	StartBufferIO(buf, true);
+
+	return buf;
+}
+
+
 /*
  * InvalidateBuffer -- mark a shared buffer invalid and return it to the
  * freelist.
diff --git a/src/include/storage/buf_internals.h b/src/include/storage/buf_internals.h
index 3377fa5676..277705f18c 100644
--- a/src/include/storage/buf_internals.h
+++ b/src/include/storage/buf_internals.h
@@ -124,7 +124,7 @@ typedef struct buftag
  * NB: NUM_BUFFER_PARTITIONS must be a power of 2!
  */
 #define BufTableHashPartition(hashcode) \
-	((hashcode) % NUM_BUFFER_PARTITIONS)
+	((hashcode >> 7) % NUM_BUFFER_PARTITIONS)
 #define BufMappingPartitionLock(hashcode) \
 	(&MainLWLockArray[BUFFER_MAPPING_LWLOCK_OFFSET + \
 		BufTableHashPartition(hashcode)].lock)
-- 
2.25.1


--------------065E078E0383D7C686F94091--





^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* Re: allowing for control over SET ROLE
@ 2023-01-03 19:43 Robert Haas <[email protected]>
  2023-01-03 22:03 ` Re: allowing for control over SET ROLE Noah Misch <[email protected]>
  0 siblings, 1 reply; 24+ messages in thread

From: Robert Haas @ 2023-01-03 19:43 UTC (permalink / raw)
  To: Noah Misch <[email protected]>; +Cc: Jeff Davis <[email protected]>; Stephen Frost <[email protected]>; Nathan Bossart <[email protected]>; pgsql-hackers

On Sat, Dec 31, 2022 at 1:16 AM Noah Misch <[email protected]> wrote:
> On Thu, Nov 17, 2022 at 04:24:24PM -0800, Jeff Davis wrote:
> > On Thu, 2022-11-17 at 16:52 -0500, Robert Haas wrote:
> > > But I think the bigger reason is that, in my opinion, this proposal is
> > > more generally useful, because it takes no position on why you wish to
> > > disallow SET ROLE.  You can just disallow it in some cases and allow it in
> > > others, and that's fine.
>
> In this commit 3d14e17, the documentation takes the above "no position".  The
> implementation does not, in that WITH SET FALSE has undocumented ability to
> block ALTER ... OWNER TO, not just SET ROLE.  Leaving that undocumented feels
> weird to me, but documenting it would take the position that WITH SET FALSE is
> relevant to the security objective of preventing object creation like the
> example in the original post of this thread.  How do you weigh those
> documentation trade-offs?

In general, I favor trying to make the documentation clearer and more
complete. Intentionally leaving things undocumented doesn't seem like
the right course of action to me. That said, the pre-existing
documentation in this area is so incomplete that it's sometimes hard
to figure out where to add new information - and it made no mention of
the privileges required for ALTER .. OWNER TO. I didn't immediately
know where to add that, so did nothing. Maybe I should have tried
harder, though.

-- 
Robert Haas
EDB: http://www.enterprisedb.com






^ permalink  raw  reply  [nested|flat] 24+ messages in thread

* Re: allowing for control over SET ROLE
  2023-01-03 19:43 Re: allowing for control over SET ROLE Robert Haas <[email protected]>
@ 2023-01-03 22:03 ` Noah Misch <[email protected]>
  0 siblings, 0 replies; 24+ messages in thread

From: Noah Misch @ 2023-01-03 22:03 UTC (permalink / raw)
  To: Robert Haas <[email protected]>; +Cc: Jeff Davis <[email protected]>; Stephen Frost <[email protected]>; Nathan Bossart <[email protected]>; pgsql-hackers

On Tue, Jan 03, 2023 at 02:43:10PM -0500, Robert Haas wrote:
> On Sat, Dec 31, 2022 at 1:16 AM Noah Misch <[email protected]> wrote:
> > On Thu, Nov 17, 2022 at 04:24:24PM -0800, Jeff Davis wrote:
> > > On Thu, 2022-11-17 at 16:52 -0500, Robert Haas wrote:
> > > > But I think the bigger reason is that, in my opinion, this proposal is
> > > > more generally useful, because it takes no position on why you wish to
> > > > disallow SET ROLE.  You can just disallow it in some cases and allow it in
> > > > others, and that's fine.
> >
> > In this commit 3d14e17, the documentation takes the above "no position".  The
> > implementation does not, in that WITH SET FALSE has undocumented ability to
> > block ALTER ... OWNER TO, not just SET ROLE.  Leaving that undocumented feels
> > weird to me, but documenting it would take the position that WITH SET FALSE is
> > relevant to the security objective of preventing object creation like the
> > example in the original post of this thread.  How do you weigh those
> > documentation trade-offs?
> 
> In general, I favor trying to make the documentation clearer and more
> complete. Intentionally leaving things undocumented doesn't seem like
> the right course of action to me.

For what it's worth, I like to leave many things undocumented, but not this.

> That said, the pre-existing
> documentation in this area is so incomplete that it's sometimes hard
> to figure out where to add new information - and it made no mention of
> the privileges required for ALTER .. OWNER TO. I didn't immediately
> know where to add that, so did nothing.

I'd start with locations where the patch already added documentation.  In the
absence of documentation otherwise, a reasonable person could think WITH SET
controls just SET ROLE.  The documentation of WITH SET is a good place to list
what else you opted for it to control.  If the documentation can explain the
set of principles that would be used to decide whether WITH SET should govern
another thing in the future, that would provide extra value.






^ permalink  raw  reply  [nested|flat] 24+ messages in thread


end of thread, other threads:[~2023-01-03 22:03 UTC | newest]

Thread overview: 24+ messages (download: mbox mbox.gz follow: Atom feed)
-- links below jump to the message on this page --
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2020-12-31 12:20 [PATCH v1 2/2] WIP: buffer alloc specialized for relation extension Luc Vlaming <[email protected]>
2023-01-03 19:43 Re: allowing for control over SET ROLE Robert Haas <[email protected]>
2023-01-03 22:03 ` Re: allowing for control over SET ROLE Noah Misch <[email protected]>

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