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help / color / mirror / Atom feed[PATCH 2/6] Refactor index_concurrently_create_copy() for use with REPACK (CONCURRENTLY).
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* [PATCH 2/6] Refactor index_concurrently_create_copy() for use with REPACK (CONCURRENTLY).
@ 2025-12-13 18:27 Antonin Houska <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Antonin Houska @ 2025-12-13 18:27 UTC (permalink / raw)
This patch moves the code to index_create_copy() and adds a "concurrently"
parameter so it can be used by REPACK (CONCURRENTLY).
With the CONCURRENTLY option, REPACK cannot simply swap the heap file and
rebuild its indexes. Instead, it needs to build a separate set of indexes
(including system catalog entries) *before* the actual swap, to reduce the
time AccessExclusiveLock needs to be held for.
---
src/backend/catalog/index.c | 54 +++++++++++++++++++++++---------
src/backend/commands/cluster.c | 8 ++---
src/backend/commands/indexcmds.c | 6 ++--
src/backend/nodes/makefuncs.c | 9 +++---
src/include/catalog/index.h | 3 ++
src/include/nodes/makefuncs.h | 4 ++-
6 files changed, 57 insertions(+), 27 deletions(-)
diff --git a/src/backend/catalog/index.c b/src/backend/catalog/index.c
index bd77584bc99..60efa77d34f 100644
--- a/src/backend/catalog/index.c
+++ b/src/backend/catalog/index.c
@@ -1290,15 +1290,32 @@ index_create(Relation heapRelation,
/*
* index_concurrently_create_copy
*
- * Create concurrently an index based on the definition of the one provided by
- * caller. The index is inserted into catalogs and needs to be built later
- * on. This is called during concurrent reindex processing.
- *
- * "tablespaceOid" is the tablespace to use for this index.
+ * Variant of index_create_copy(), called during concurrent reindex
+ * processing.
*/
Oid
index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId,
Oid tablespaceOid, const char *newName)
+{
+ return index_create_copy(heapRelation, oldIndexId, tablespaceOid, newName,
+ true);
+}
+
+/*
+ * index_create_copy
+ *
+ * Create an index based on the definition of the one provided by caller. The
+ * index is inserted into catalogs. If 'concurrently' is TRUE, it needs to be
+ * built later on, otherwise it's built immediately.
+ *
+ * "tablespaceOid" is the tablespace to use for this index.
+ *
+ * The actual implementation of index_concurrently_create_copy(), reusable for
+ * other purposes.
+ */
+Oid
+index_create_copy(Relation heapRelation, Oid oldIndexId, Oid tablespaceOid,
+ const char *newName, bool concurrently)
{
Relation indexRelation;
IndexInfo *oldInfo,
@@ -1317,6 +1334,7 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId,
List *indexColNames = NIL;
List *indexExprs = NIL;
List *indexPreds = NIL;
+ int flags = 0;
indexRelation = index_open(oldIndexId, RowExclusiveLock);
@@ -1327,7 +1345,7 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId,
* Concurrent build of an index with exclusion constraints is not
* supported.
*/
- if (oldInfo->ii_ExclusionOps != NULL)
+ if (oldInfo->ii_ExclusionOps != NULL && concurrently)
ereport(ERROR,
(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
errmsg("concurrent index creation for exclusion constraints is not supported")));
@@ -1383,9 +1401,7 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId,
}
/*
- * Build the index information for the new index. Note that rebuild of
- * indexes with exclusion constraints is not supported, hence there is no
- * need to fill all the ii_Exclusion* fields.
+ * Build the index information for the new index.
*/
newInfo = makeIndexInfo(oldInfo->ii_NumIndexAttrs,
oldInfo->ii_NumIndexKeyAttrs,
@@ -1394,10 +1410,13 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId,
indexPreds,
oldInfo->ii_Unique,
oldInfo->ii_NullsNotDistinct,
- false, /* not ready for inserts */
- true,
+ !concurrently, /* isready */
+ concurrently, /* concurrent */
indexRelation->rd_indam->amsummarizing,
- oldInfo->ii_WithoutOverlaps);
+ oldInfo->ii_WithoutOverlaps,
+ oldInfo->ii_ExclusionOps,
+ oldInfo->ii_ExclusionProcs,
+ oldInfo->ii_ExclusionStrats);
/*
* Extract the list of column names and the column numbers for the new
@@ -1435,6 +1454,9 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId,
stattargets[i].isnull = isnull;
}
+ if (concurrently)
+ flags = INDEX_CREATE_SKIP_BUILD | INDEX_CREATE_CONCURRENT;
+
/*
* Now create the new index.
*
@@ -1458,7 +1480,7 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId,
indcoloptions->values,
stattargets,
reloptionsDatum,
- INDEX_CREATE_SKIP_BUILD | INDEX_CREATE_CONCURRENT,
+ flags,
0,
true, /* allow table to be a system catalog? */
false, /* is_internal? */
@@ -2452,7 +2474,8 @@ BuildIndexInfo(Relation index)
indexStruct->indisready,
false,
index->rd_indam->amsummarizing,
- indexStruct->indisexclusion && indexStruct->indisunique);
+ indexStruct->indisexclusion && indexStruct->indisunique,
+ NULL, NULL, NULL);
/* fill in attribute numbers */
for (i = 0; i < numAtts; i++)
@@ -2512,7 +2535,8 @@ BuildDummyIndexInfo(Relation index)
indexStruct->indisready,
false,
index->rd_indam->amsummarizing,
- indexStruct->indisexclusion && indexStruct->indisunique);
+ indexStruct->indisexclusion && indexStruct->indisunique,
+ NULL, NULL, NULL);
/* fill in attribute numbers */
for (i = 0; i < numAtts; i++)
diff --git a/src/backend/commands/cluster.c b/src/backend/commands/cluster.c
index 7f772c5c4f8..a2d72ce494d 100644
--- a/src/backend/commands/cluster.c
+++ b/src/backend/commands/cluster.c
@@ -70,8 +70,7 @@ typedef struct
static bool cluster_rel_recheck(RepackCommand cmd, Relation OldHeap,
Oid indexOid, Oid userid, int options);
-static void rebuild_relation(RepackCommand cmd,
- Relation OldHeap, Relation index, bool verbose);
+static void rebuild_relation(Relation OldHeap, Relation index, bool verbose);
static void copy_table_data(Relation NewHeap, Relation OldHeap, Relation OldIndex,
bool verbose, bool *pSwapToastByContent,
TransactionId *pFreezeXid, MultiXactId *pCutoffMulti);
@@ -415,7 +414,7 @@ cluster_rel(RepackCommand cmd, Relation OldHeap, Oid indexOid,
TransferPredicateLocksToHeapRelation(OldHeap);
/* rebuild_relation does all the dirty work */
- rebuild_relation(cmd, OldHeap, index, verbose);
+ rebuild_relation(OldHeap, index, verbose);
/* rebuild_relation closes OldHeap, and index if valid */
out:
@@ -629,8 +628,7 @@ mark_index_clustered(Relation rel, Oid indexOid, bool is_internal)
* On exit, they are closed, but locks on them are not released.
*/
static void
-rebuild_relation(RepackCommand cmd,
- Relation OldHeap, Relation index, bool verbose)
+rebuild_relation(Relation OldHeap, Relation index, bool verbose)
{
Oid tableOid = RelationGetRelid(OldHeap);
Oid accessMethod = OldHeap->rd_rel->relam;
diff --git a/src/backend/commands/indexcmds.c b/src/backend/commands/indexcmds.c
index d9cccb6ac18..d8d8f72a875 100644
--- a/src/backend/commands/indexcmds.c
+++ b/src/backend/commands/indexcmds.c
@@ -242,7 +242,8 @@ CheckIndexCompatible(Oid oldId,
*/
indexInfo = makeIndexInfo(numberOfAttributes, numberOfAttributes,
accessMethodId, NIL, NIL, false, false,
- false, false, amsummarizing, isWithoutOverlaps);
+ false, false, amsummarizing, isWithoutOverlaps,
+ NULL, NULL, NULL);
typeIds = palloc_array(Oid, numberOfAttributes);
collationIds = palloc_array(Oid, numberOfAttributes);
opclassIds = palloc_array(Oid, numberOfAttributes);
@@ -927,7 +928,8 @@ DefineIndex(Oid tableId,
!concurrent,
concurrent,
amissummarizing,
- stmt->iswithoutoverlaps);
+ stmt->iswithoutoverlaps,
+ NULL, NULL, NULL);
typeIds = palloc_array(Oid, numberOfAttributes);
collationIds = palloc_array(Oid, numberOfAttributes);
diff --git a/src/backend/nodes/makefuncs.c b/src/backend/nodes/makefuncs.c
index e2d9e9be41a..c5d5a37f514 100644
--- a/src/backend/nodes/makefuncs.c
+++ b/src/backend/nodes/makefuncs.c
@@ -834,7 +834,8 @@ IndexInfo *
makeIndexInfo(int numattrs, int numkeyattrs, Oid amoid, List *expressions,
List *predicates, bool unique, bool nulls_not_distinct,
bool isready, bool concurrent, bool summarizing,
- bool withoutoverlaps)
+ bool withoutoverlaps, Oid *exclusion_ops, Oid *exclusion_procs,
+ uint16 *exclusion_strats)
{
IndexInfo *n = makeNode(IndexInfo);
@@ -863,9 +864,9 @@ makeIndexInfo(int numattrs, int numkeyattrs, Oid amoid, List *expressions,
n->ii_PredicateState = NULL;
/* exclusion constraints */
- n->ii_ExclusionOps = NULL;
- n->ii_ExclusionProcs = NULL;
- n->ii_ExclusionStrats = NULL;
+ n->ii_ExclusionOps = exclusion_ops;
+ n->ii_ExclusionProcs = exclusion_procs;
+ n->ii_ExclusionStrats = exclusion_strats;
/* speculative inserts */
n->ii_UniqueOps = NULL;
diff --git a/src/include/catalog/index.h b/src/include/catalog/index.h
index dda95e54903..4bf909078d8 100644
--- a/src/include/catalog/index.h
+++ b/src/include/catalog/index.h
@@ -99,6 +99,9 @@ extern Oid index_concurrently_create_copy(Relation heapRelation,
Oid oldIndexId,
Oid tablespaceOid,
const char *newName);
+extern Oid index_create_copy(Relation heapRelation, Oid oldIndexId,
+ Oid tablespaceOid, const char *newName,
+ bool concurrently);
extern void index_concurrently_build(Oid heapRelationId,
Oid indexRelationId);
diff --git a/src/include/nodes/makefuncs.h b/src/include/nodes/makefuncs.h
index 5473ce9a288..9ff7159ff0c 100644
--- a/src/include/nodes/makefuncs.h
+++ b/src/include/nodes/makefuncs.h
@@ -99,7 +99,9 @@ extern IndexInfo *makeIndexInfo(int numattrs, int numkeyattrs, Oid amoid,
List *expressions, List *predicates,
bool unique, bool nulls_not_distinct,
bool isready, bool concurrent,
- bool summarizing, bool withoutoverlaps);
+ bool summarizing, bool withoutoverlaps,
+ Oid *exclusion_ops, Oid *exclusion_procs,
+ uint16 *exclusion_strats);
extern Node *makeStringConst(char *str, int location);
extern DefElem *makeDefElem(char *name, Node *arg, int location);
--
2.47.3
--=-=-=
Content-Type: text/x-diff
Content-Disposition: attachment;
filename=v28-0003-Move-conversion-of-a-historic-to-MVCC-snapshot-to-a-.patch
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)
Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.
Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.
Author: Bertrand Drouvot <[email protected]>
---
src/backend/utils/adt/pgstatfuncs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
100.0% src/backend/utils/adt/
diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
static inline double
pg_stat_us_to_ms(PgStat_Counter val_ms)
{
- return val_ms * (double) 0.001;
+ return (double) val_ms / 1000.0;
}
/*
--
2.34.1
--TXuqZKQhWXLuSKvO--
^ permalink raw reply [nested|flat] 205+ messages in thread
* Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 07:02 Bertrand Drouvot <[email protected]>
2026-07-01 09:05 ` Re: Fix floating-point noise in pg_stat_us_to_ms() John Naylor <[email protected]>
0 siblings, 1 reply; 205+ messages in thread
From: Bertrand Drouvot @ 2026-06-29 07:02 UTC (permalink / raw)
To: [email protected]
Hi hackers,
while reviewing [1], I noticed that the IO timings displayed in pg_stat_io can
produce floating-point noise like:
postgres=# select read_time from pg_stat_io where read_time > 0;
read_time
---------------------
2.2640000000000002
0.08700000000000001
That's because 0.001 cannot be represented exactly in binary floating
point. I think this output looks weird, even if understandable. Note that with
extra_float_digits set to 0 you don't see the noise (but 1 is the default).
The attached patch changes pg_stat_us_to_ms() so that it uses a division
by 1000.0 instead as it's correctly rounded, see for example:
postgres=# SELECT (9 * 0.001::float8)::text;
text
----------------------
0.009000000000000001
(1 row)
postgres=# SELECT (9::float8 / 1000.0)::text;
text
-------
0.009
(1 row)
Given that / 1000.0 is the most common way to do this kind of computation in the
code tree, I think that it makes sense to update pg_stat_us_to_ms() to do so.
Thoughts?
[1]: https://www.postgresql.org/message-id/akH0SxXlXPNjD%2BR5%40bdtpg
Regards,
--
Bertrand Drouvot
PostgreSQL Contributors Team
RDS Open Source Databases
Amazon Web Services: https://aws.amazon.com
^ permalink raw reply [nested|flat] 205+ messages in thread
* Re: Fix floating-point noise in pg_stat_us_to_ms()
2026-06-29 07:02 Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
@ 2026-07-01 09:05 ` John Naylor <[email protected]>
2026-07-02 06:38 ` Re: Fix floating-point noise in pg_stat_us_to_ms() John Naylor <[email protected]>
0 siblings, 1 reply; 205+ messages in thread
From: John Naylor @ 2026-07-01 09:05 UTC (permalink / raw)
To: Bertrand Drouvot <[email protected]>; +Cc: [email protected]
On Mon, Jun 29, 2026 at 2:02 PM Bertrand Drouvot
<[email protected]> wrote:
>
> Hi hackers,
>
> while reviewing [1], I noticed that the IO timings displayed in pg_stat_io can
> produce floating-point noise like:
>
> postgres=# select read_time from pg_stat_io where read_time > 0;
> read_time
> ---------------------
> 2.2640000000000002
> 0.08700000000000001
>
> That's because 0.001 cannot be represented exactly in binary floating
> point. I think this output looks weird, even if understandable. Note that with
> extra_float_digits set to 0 you don't see the noise (but 1 is the default).
Yes, multiplying by that constant also multiplies the rounding error.
> Given that / 1000.0 is the most common way to do this kind of computation in the
> code tree, I think that it makes sense to update pg_stat_us_to_ms() to do so.
+1, I'll take care of this.
--
John Naylor
Amazon Web Services
^ permalink raw reply [nested|flat] 205+ messages in thread
* Re: Fix floating-point noise in pg_stat_us_to_ms()
2026-06-29 07:02 Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-07-01 09:05 ` Re: Fix floating-point noise in pg_stat_us_to_ms() John Naylor <[email protected]>
@ 2026-07-02 06:38 ` John Naylor <[email protected]>
0 siblings, 0 replies; 205+ messages in thread
From: John Naylor @ 2026-07-02 06:38 UTC (permalink / raw)
To: Bertrand Drouvot <[email protected]>; +Cc: [email protected]
On Wed, Jul 1, 2026 at 4:05 PM John Naylor <[email protected]> wrote:
>
> On Mon, Jun 29, 2026 at 2:02 PM Bertrand Drouvot
> <[email protected]> wrote:
> > Given that / 1000.0 is the most common way to do this kind of computation in the
> > code tree, I think that it makes sense to update pg_stat_us_to_ms() to do so.
>
> +1, I'll take care of this.
Pushed.
--
John Naylor
Amazon Web Services
^ permalink raw reply [nested|flat] 205+ messages in thread
end of thread, other threads:[~2026-07-02 06:38 UTC | newest]
Thread overview: 205+ messages (download: mbox mbox.gz follow: Atom feed)
-- links below jump to the message on this page --
2025-12-13 18:27 [PATCH 2/6] Refactor index_concurrently_create_copy() for use with REPACK (CONCURRENTLY). Antonin Houska <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 07:02 Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-07-01 09:05 ` Re: Fix floating-point noise in pg_stat_us_to_ms() John Naylor <[email protected]>
2026-07-02 06:38 ` Re: Fix floating-point noise in pg_stat_us_to_ms() John Naylor <[email protected]>
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