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[PATCH v13 4/8] Row pattern recognition patch (planner).
238+ messages / 3 participants
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* [PATCH v13 4/8] Row pattern recognition patch (planner).
@ 2024-01-22 09:45 Tatsuo Ishii <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Tatsuo Ishii @ 2024-01-22 09:45 UTC (permalink / raw)

---
 src/backend/optimizer/plan/createplan.c   | 23 ++++++++++++++-----
 src/backend/optimizer/plan/planner.c      |  3 +++
 src/backend/optimizer/plan/setrefs.c      | 27 ++++++++++++++++++++++-
 src/backend/optimizer/prep/prepjointree.c |  4 ++++
 src/include/nodes/plannodes.h             | 16 ++++++++++++++
 5 files changed, 67 insertions(+), 6 deletions(-)

diff --git a/src/backend/optimizer/plan/createplan.c b/src/backend/optimizer/plan/createplan.c
index ca619eab94..3c7fd3867b 100644
--- a/src/backend/optimizer/plan/createplan.c
+++ b/src/backend/optimizer/plan/createplan.c
@@ -286,9 +286,10 @@ static WindowAgg *make_windowagg(List *tlist, Index winref,
 								 int ordNumCols, AttrNumber *ordColIdx, Oid *ordOperators, Oid *ordCollations,
 								 int frameOptions, Node *startOffset, Node *endOffset,
 								 Oid startInRangeFunc, Oid endInRangeFunc,
-								 Oid inRangeColl, bool inRangeAsc, bool inRangeNullsFirst,
-								 List *runCondition, List *qual, bool topWindow,
-								 Plan *lefttree);
+								 Oid inRangeColl, bool inRangeAsc, bool inRangeNullsFirst, List *runCondition,
+								 RPSkipTo rpSkipTo, List *patternVariable, List *patternRegexp, List *defineClause,
+								 List *defineInitial,
+								 List *qual, bool topWindow, Plan *lefttree);
 static Group *make_group(List *tlist, List *qual, int numGroupCols,
 						 AttrNumber *grpColIdx, Oid *grpOperators, Oid *grpCollations,
 						 Plan *lefttree);
@@ -2698,6 +2699,11 @@ create_windowagg_plan(PlannerInfo *root, WindowAggPath *best_path)
 						  wc->inRangeAsc,
 						  wc->inRangeNullsFirst,
 						  wc->runCondition,
+						  wc->rpSkipTo,
+						  wc->patternVariable,
+						  wc->patternRegexp,
+						  wc->defineClause,
+						  wc->defineInitial,
 						  best_path->qual,
 						  best_path->topwindow,
 						  subplan);
@@ -6601,8 +6607,10 @@ make_windowagg(List *tlist, Index winref,
 			   int ordNumCols, AttrNumber *ordColIdx, Oid *ordOperators, Oid *ordCollations,
 			   int frameOptions, Node *startOffset, Node *endOffset,
 			   Oid startInRangeFunc, Oid endInRangeFunc,
-			   Oid inRangeColl, bool inRangeAsc, bool inRangeNullsFirst,
-			   List *runCondition, List *qual, bool topWindow, Plan *lefttree)
+			   Oid inRangeColl, bool inRangeAsc, bool inRangeNullsFirst, List *runCondition,
+			   RPSkipTo rpSkipTo, List *patternVariable, List *patternRegexp, List *defineClause,
+			   List *defineInitial,
+			   List *qual, bool topWindow, Plan *lefttree)
 {
 	WindowAgg  *node = makeNode(WindowAgg);
 	Plan	   *plan = &node->plan;
@@ -6628,6 +6636,11 @@ make_windowagg(List *tlist, Index winref,
 	node->inRangeAsc = inRangeAsc;
 	node->inRangeNullsFirst = inRangeNullsFirst;
 	node->topWindow = topWindow;
+	node->rpSkipTo = rpSkipTo,
+	node->patternVariable = patternVariable;
+	node->patternRegexp = patternRegexp;
+	node->defineClause = defineClause;
+	node->defineInitial = defineInitial;
 
 	plan->targetlist = tlist;
 	plan->lefttree = lefttree;
diff --git a/src/backend/optimizer/plan/planner.c b/src/backend/optimizer/plan/planner.c
index 2e2458b128..98fdfb06e3 100644
--- a/src/backend/optimizer/plan/planner.c
+++ b/src/backend/optimizer/plan/planner.c
@@ -868,6 +868,9 @@ subquery_planner(PlannerGlobal *glob, Query *parse,
 		wc->runCondition = (List *) preprocess_expression(root,
 														  (Node *) wc->runCondition,
 														  EXPRKIND_TARGET);
+		wc->defineClause = (List *) preprocess_expression(root,
+														  (Node *) wc->defineClause,
+														  EXPRKIND_TARGET);
 	}
 
 	parse->limitOffset = preprocess_expression(root, parse->limitOffset,
diff --git a/src/backend/optimizer/plan/setrefs.c b/src/backend/optimizer/plan/setrefs.c
index 22a1fa29f3..d96bf6d3a0 100644
--- a/src/backend/optimizer/plan/setrefs.c
+++ b/src/backend/optimizer/plan/setrefs.c
@@ -211,7 +211,6 @@ static List *set_windowagg_runcondition_references(PlannerInfo *root,
 												   List *runcondition,
 												   Plan *plan);
 
-
 /*****************************************************************************
  *
  *		SUBPLAN REFERENCES
@@ -2456,6 +2455,32 @@ set_upper_references(PlannerInfo *root, Plan *plan, int rtoffset)
 					   NRM_EQUAL,
 					   NUM_EXEC_QUAL(plan));
 
+	/*
+	 *	Modifies an expression tree in each DEFINE clause so that all Var
+	 *	nodes's varno refers to OUTER_VAR.
+	 */
+	if (IsA(plan, WindowAgg))
+	{
+		WindowAgg  *wplan = (WindowAgg *) plan;
+
+		if (wplan->defineClause != NIL)
+		{
+			foreach(l, wplan->defineClause)
+			{
+				TargetEntry *tle = (TargetEntry *) lfirst(l);
+
+				tle->expr = (Expr *)
+					fix_upper_expr(root,
+								   (Node *) tle->expr,
+								   subplan_itlist,
+								   OUTER_VAR,
+								   rtoffset,
+								   NRM_EQUAL,
+								   NUM_EXEC_QUAL(plan));
+			}
+		}
+	}
+
 	pfree(subplan_itlist);
 }
 
diff --git a/src/backend/optimizer/prep/prepjointree.c b/src/backend/optimizer/prep/prepjointree.c
index aa83dd3636..95d7399ab4 100644
--- a/src/backend/optimizer/prep/prepjointree.c
+++ b/src/backend/optimizer/prep/prepjointree.c
@@ -2129,6 +2129,10 @@ perform_pullup_replace_vars(PlannerInfo *root,
 		if (wc->runCondition != NIL)
 			wc->runCondition = (List *)
 				pullup_replace_vars((Node *) wc->runCondition, rvcontext);
+
+		if (wc->defineClause != NIL)
+			wc->defineClause = (List *)
+				pullup_replace_vars((Node *) wc->defineClause, rvcontext);
 	}
 	if (parse->onConflict)
 	{
diff --git a/src/include/nodes/plannodes.h b/src/include/nodes/plannodes.h
index b4ef6bc44c..1b928e5a49 100644
--- a/src/include/nodes/plannodes.h
+++ b/src/include/nodes/plannodes.h
@@ -20,6 +20,7 @@
 #include "lib/stringinfo.h"
 #include "nodes/bitmapset.h"
 #include "nodes/lockoptions.h"
+#include "nodes/parsenodes.h"
 #include "nodes/primnodes.h"
 
 
@@ -1096,6 +1097,21 @@ typedef struct WindowAgg
 	/* nulls sort first for in_range tests? */
 	bool		inRangeNullsFirst;
 
+	/* Row Pattern Recognition AFTER MACH SKIP clause */
+	RPSkipTo	rpSkipTo;		/* Row Pattern Skip To type */
+
+	/* Row Pattern PATTERN variable name (list of String) */
+	List		*patternVariable;
+
+	/* Row Pattern RPATTERN regular expression quantifier ('+' or ''. list of String) */
+	List		*patternRegexp;
+
+	/* Row Pattern DEFINE clause (list of TargetEntry) */
+	List	   *defineClause;
+
+	/* Row Pattern DEFINE variable initial names (list of String) */
+	List		*defineInitial;
+
 	/*
 	 * false for all apart from the WindowAgg that's closest to the root of
 	 * the plan
-- 
2.25.1


----Next_Part(Mon_Jan_22_19_26_18_2024_011)--
Content-Type: Text/X-Patch; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline;
 filename="v13-0005-Row-pattern-recognition-patch-executor.patch"



^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 06:31 Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 06:31 UTC (permalink / raw)

Multiplying by 0.001 can produce trailing-digit noise in displayed
values (for example 0.009000000000000001 instead of 0.009, should extra_float_digits
not being set to 0) because 0.001 cannot be represented exactly in binary floating
point.

Use division by 1000.0 instead as it is the most common way to deal with such
computation in the code tree.

Author: Bertrand Drouvot <[email protected]>
---
 src/backend/utils/adt/pgstatfuncs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
 100.0% src/backend/utils/adt/

diff --git a/src/backend/utils/adt/pgstatfuncs.c b/src/backend/utils/adt/pgstatfuncs.c
index 6f9c9c72de5..1e5f8293b28 100644
--- a/src/backend/utils/adt/pgstatfuncs.c
+++ b/src/backend/utils/adt/pgstatfuncs.c
@@ -1457,7 +1457,7 @@ pgstat_get_io_time_index(IOOp io_op)
 static inline double
 pg_stat_us_to_ms(PgStat_Counter val_ms)
 {
-	return val_ms * (double) 0.001;
+	return (double) val_ms / 1000.0;
 }
 
 /*
-- 
2.34.1


--TXuqZKQhWXLuSKvO--





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* Fix floating-point noise in pg_stat_us_to_ms()
@ 2026-06-29 07:02 Bertrand Drouvot <[email protected]>
  2026-07-01 09:05 ` Re: Fix floating-point noise in pg_stat_us_to_ms() John Naylor <[email protected]>
  0 siblings, 1 reply; 238+ messages in thread

From: Bertrand Drouvot @ 2026-06-29 07:02 UTC (permalink / raw)
  To: [email protected]

Hi hackers,

while reviewing [1], I noticed that the IO timings displayed in pg_stat_io can 
produce floating-point noise like:

postgres=# select read_time from pg_stat_io where read_time > 0;
      read_time
---------------------
  2.2640000000000002
 0.08700000000000001

That's because 0.001 cannot be represented exactly in binary floating
point. I think this output looks weird, even if understandable. Note that with
extra_float_digits set to 0 you don't see the noise (but 1 is the default).

The attached patch changes pg_stat_us_to_ms() so that it uses a division
by 1000.0 instead as it's correctly rounded, see for example:

postgres=# SELECT (9 * 0.001::float8)::text;
         text
----------------------
 0.009000000000000001
(1 row)

postgres=# SELECT (9::float8 / 1000.0)::text;
 text
-------
 0.009
(1 row)

Given that / 1000.0 is the most common way to do this kind of computation in the
code tree, I think that it makes sense to update pg_stat_us_to_ms() to do so.

Thoughts?

[1]: https://www.postgresql.org/message-id/akH0SxXlXPNjD%2BR5%40bdtpg

Regards,

-- 
Bertrand Drouvot
PostgreSQL Contributors Team
RDS Open Source Databases
Amazon Web Services: https://aws.amazon.com


^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* Re: Fix floating-point noise in pg_stat_us_to_ms()
  2026-06-29 07:02 Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
@ 2026-07-01 09:05 ` John Naylor <[email protected]>
  2026-07-02 06:38   ` Re: Fix floating-point noise in pg_stat_us_to_ms() John Naylor <[email protected]>
  0 siblings, 1 reply; 238+ messages in thread

From: John Naylor @ 2026-07-01 09:05 UTC (permalink / raw)
  To: Bertrand Drouvot <[email protected]>; +Cc: [email protected]

On Mon, Jun 29, 2026 at 2:02 PM Bertrand Drouvot
<[email protected]> wrote:
>
> Hi hackers,
>
> while reviewing [1], I noticed that the IO timings displayed in pg_stat_io can
> produce floating-point noise like:
>
> postgres=# select read_time from pg_stat_io where read_time > 0;
>       read_time
> ---------------------
>   2.2640000000000002
>  0.08700000000000001
>
> That's because 0.001 cannot be represented exactly in binary floating
> point. I think this output looks weird, even if understandable. Note that with
> extra_float_digits set to 0 you don't see the noise (but 1 is the default).

Yes, multiplying by that constant also multiplies the rounding error.

> Given that / 1000.0 is the most common way to do this kind of computation in the
> code tree, I think that it makes sense to update pg_stat_us_to_ms() to do so.

+1, I'll take care of this.

--
John Naylor
Amazon Web Services





^ permalink  raw  reply  [nested|flat] 238+ messages in thread

* Re: Fix floating-point noise in pg_stat_us_to_ms()
  2026-06-29 07:02 Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
  2026-07-01 09:05 ` Re: Fix floating-point noise in pg_stat_us_to_ms() John Naylor <[email protected]>
@ 2026-07-02 06:38   ` John Naylor <[email protected]>
  0 siblings, 0 replies; 238+ messages in thread

From: John Naylor @ 2026-07-02 06:38 UTC (permalink / raw)
  To: Bertrand Drouvot <[email protected]>; +Cc: [email protected]

On Wed, Jul 1, 2026 at 4:05 PM John Naylor <[email protected]> wrote:
>
> On Mon, Jun 29, 2026 at 2:02 PM Bertrand Drouvot
> <[email protected]> wrote:
> > Given that / 1000.0 is the most common way to do this kind of computation in the
> > code tree, I think that it makes sense to update pg_stat_us_to_ms() to do so.
>
> +1, I'll take care of this.

Pushed.

--
John Naylor
Amazon Web Services






^ permalink  raw  reply  [nested|flat] 238+ messages in thread


end of thread, other threads:[~2026-07-02 06:38 UTC | newest]

Thread overview: 238+ messages (download: mbox mbox.gz follow: Atom feed)
-- links below jump to the message on this page --
2024-01-22 09:45 [PATCH v13 4/8] Row pattern recognition patch (planner). Tatsuo Ishii <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 06:31 [PATCH v1] Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-06-29 07:02 Fix floating-point noise in pg_stat_us_to_ms() Bertrand Drouvot <[email protected]>
2026-07-01 09:05 ` Re: Fix floating-point noise in pg_stat_us_to_ms() John Naylor <[email protected]>
2026-07-02 06:38   ` Re: Fix floating-point noise in pg_stat_us_to_ms() John Naylor <[email protected]>

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