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From: Tomas Vondra <tomas.vondra@2ndquadrant.com>
To: Petr Jelinek <petr.jelinek@2ndquadrant.com>
To: Andres Freund <andres@anarazel.de>
To: Petr Jelinek <petr@2ndquadrant.com>
Cc: Robert Haas <robertmhaas@gmail.com>
Cc: John Gorman <johngorman2@gmail.com>
Cc: pgsql-hackers <pgsql-hackers@postgresql.org>
Subject: Re: PATCH: two slab-like memory allocators
Date: Tue, 13 Dec 2016 01:45:13 +0100
Message-ID: <20ca0c69-e8c3-cb50-4456-f03908c672ec@2ndquadrant.com> (raw)
In-Reply-To: <0fdc7920-f1b4-ea5c-0168-ed4f56448e53@2ndquadrant.com>
References: <a4593432-c989-8ec4-2320-943e3f97ce6d@2ndquadrant.com>
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	<f2aaf4a5-412c-a4b9-389d-c9f682fbdc77@2ndquadrant.com>
	<4f176a6c-c197-165d-dee4-5de8f279f1f4@2ndquadrant.com>
	<20161112191257.3a4n6kzegvu637qn@alap3.anarazel.de>
	<efd47210-cf95-d7ee-e984-a873f76596a8@2ndquadrant.com>
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On 12/12/2016 11:39 PM, Tomas Vondra wrote:
> On 12/12/2016 05:05 AM, Petr Jelinek wrote:
>>
>> I'd be happy with this patch now (as in committer ready) except that it
>> does have some merge conflicts after the recent commits, so rebase is
>> needed.
>>
>
> Attached is a rebased version of the patch, resolving the Makefile merge
> conflicts.
>

Meh, managed to rebase a wrong branch, missing fix to the off-by-one 
error (fixed v6). Attached is v8, hopefully the correct one.

regards

-- 
Tomas Vondra                  http://www.2ndQuadrant.com
PostgreSQL Development, 24x7 Support, Remote DBA, Training & Services

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Attachments:

  [binary/octet-stream] 0001-move-common-bits-to-memdebug-v8.patch (11.0K, ../20ca0c69-e8c3-cb50-4456-f03908c672ec@2ndquadrant.com/2-0001-move-common-bits-to-memdebug-v8.patch)
  download | inline diff:
From c32b50b6b1b03ad20ffec4764944aa6db2a8f654 Mon Sep 17 00:00:00 2001
From: Tomas Vondra <tomas@2ndquadrant.com>
Date: Wed, 30 Nov 2016 15:26:59 +0100
Subject: [PATCH 1/3] move common bits to memdebug

---
 src/backend/utils/mmgr/Makefile   |   2 +-
 src/backend/utils/mmgr/aset.c     | 115 +--------------------------------
 src/backend/utils/mmgr/memdebug.c | 131 ++++++++++++++++++++++++++++++++++++++
 src/include/utils/memdebug.h      |  22 +++++++
 4 files changed, 156 insertions(+), 114 deletions(-)
 create mode 100644 src/backend/utils/mmgr/memdebug.c

diff --git a/src/backend/utils/mmgr/Makefile b/src/backend/utils/mmgr/Makefile
index 1842bae..fc5f793 100644
--- a/src/backend/utils/mmgr/Makefile
+++ b/src/backend/utils/mmgr/Makefile
@@ -12,6 +12,6 @@ subdir = src/backend/utils/mmgr
 top_builddir = ../../../..
 include $(top_builddir)/src/Makefile.global
 
-OBJS = aset.o dsa.o freepage.o mcxt.o portalmem.o
+OBJS = aset.o dsa.o freepage.o mcxt.o memdebug.o portalmem.o
 
 include $(top_srcdir)/src/backend/common.mk
diff --git a/src/backend/utils/mmgr/aset.c b/src/backend/utils/mmgr/aset.c
index f44e467..412674b 100644
--- a/src/backend/utils/mmgr/aset.c
+++ b/src/backend/utils/mmgr/aset.c
@@ -41,46 +41,6 @@
  *	chunks as chunks.  Anything "large" is passed off to malloc().  Change
  *	the number of freelists to change the small/large boundary.
  *
- *
- *	About CLOBBER_FREED_MEMORY:
- *
- *	If this symbol is defined, all freed memory is overwritten with 0x7F's.
- *	This is useful for catching places that reference already-freed memory.
- *
- *	About MEMORY_CONTEXT_CHECKING:
- *
- *	Since we usually round request sizes up to the next power of 2, there
- *	is often some unused space immediately after a requested data area.
- *	Thus, if someone makes the common error of writing past what they've
- *	requested, the problem is likely to go unnoticed ... until the day when
- *	there *isn't* any wasted space, perhaps because of different memory
- *	alignment on a new platform, or some other effect.  To catch this sort
- *	of problem, the MEMORY_CONTEXT_CHECKING option stores 0x7E just beyond
- *	the requested space whenever the request is less than the actual chunk
- *	size, and verifies that the byte is undamaged when the chunk is freed.
- *
- *
- *	About USE_VALGRIND and Valgrind client requests:
- *
- *	Valgrind provides "client request" macros that exchange information with
- *	the host Valgrind (if any).  Under !USE_VALGRIND, memdebug.h stubs out
- *	currently-used macros.
- *
- *	When running under Valgrind, we want a NOACCESS memory region both before
- *	and after the allocation.  The chunk header is tempting as the preceding
- *	region, but mcxt.c expects to able to examine the standard chunk header
- *	fields.  Therefore, we use, when available, the requested_size field and
- *	any subsequent padding.  requested_size is made NOACCESS before returning
- *	a chunk pointer to a caller.  However, to reduce client request traffic,
- *	it is kept DEFINED in chunks on the free list.
- *
- *	The rounded-up capacity of the chunk usually acts as a post-allocation
- *	NOACCESS region.  If the request consumes precisely the entire chunk,
- *	there is no such region; another chunk header may immediately follow.  In
- *	that case, Valgrind will not detect access beyond the end of the chunk.
- *
- *	See also the cooperating Valgrind client requests in mcxt.c.
- *
  *-------------------------------------------------------------------------
  */
 
@@ -296,10 +256,10 @@ static const unsigned char LogTable256[256] =
  */
 #ifdef HAVE_ALLOCINFO
 #define AllocFreeInfo(_cxt, _chunk) \
-			fprintf(stderr, "AllocFree: %s: %p, %d\n", \
+			fprintf(stderr, "AllocFree: %s: %p, %lu\n", \
 				(_cxt)->header.name, (_chunk), (_chunk)->size)
 #define AllocAllocInfo(_cxt, _chunk) \
-			fprintf(stderr, "AllocAlloc: %s: %p, %d\n", \
+			fprintf(stderr, "AllocAlloc: %s: %p, %lu\n", \
 				(_cxt)->header.name, (_chunk), (_chunk)->size)
 #else
 #define AllocFreeInfo(_cxt, _chunk)
@@ -345,77 +305,6 @@ AllocSetFreeIndex(Size size)
 	return idx;
 }
 
-#ifdef CLOBBER_FREED_MEMORY
-
-/* Wipe freed memory for debugging purposes */
-static void
-wipe_mem(void *ptr, size_t size)
-{
-	VALGRIND_MAKE_MEM_UNDEFINED(ptr, size);
-	memset(ptr, 0x7F, size);
-	VALGRIND_MAKE_MEM_NOACCESS(ptr, size);
-}
-#endif
-
-#ifdef MEMORY_CONTEXT_CHECKING
-static void
-set_sentinel(void *base, Size offset)
-{
-	char	   *ptr = (char *) base + offset;
-
-	VALGRIND_MAKE_MEM_UNDEFINED(ptr, 1);
-	*ptr = 0x7E;
-	VALGRIND_MAKE_MEM_NOACCESS(ptr, 1);
-}
-
-static bool
-sentinel_ok(const void *base, Size offset)
-{
-	const char *ptr = (const char *) base + offset;
-	bool		ret;
-
-	VALGRIND_MAKE_MEM_DEFINED(ptr, 1);
-	ret = *ptr == 0x7E;
-	VALGRIND_MAKE_MEM_NOACCESS(ptr, 1);
-
-	return ret;
-}
-#endif
-
-#ifdef RANDOMIZE_ALLOCATED_MEMORY
-
-/*
- * Fill a just-allocated piece of memory with "random" data.  It's not really
- * very random, just a repeating sequence with a length that's prime.  What
- * we mainly want out of it is to have a good probability that two palloc's
- * of the same number of bytes start out containing different data.
- *
- * The region may be NOACCESS, so make it UNDEFINED first to avoid errors as
- * we fill it.  Filling the region makes it DEFINED, so make it UNDEFINED
- * again afterward.  Whether to finally make it UNDEFINED or NOACCESS is
- * fairly arbitrary.  UNDEFINED is more convenient for AllocSetRealloc(), and
- * other callers have no preference.
- */
-static void
-randomize_mem(char *ptr, size_t size)
-{
-	static int	save_ctr = 1;
-	size_t		remaining = size;
-	int			ctr;
-
-	ctr = save_ctr;
-	VALGRIND_MAKE_MEM_UNDEFINED(ptr, size);
-	while (remaining-- > 0)
-	{
-		*ptr++ = ctr;
-		if (++ctr > 251)
-			ctr = 1;
-	}
-	VALGRIND_MAKE_MEM_UNDEFINED(ptr - size, size);
-	save_ctr = ctr;
-}
-#endif   /* RANDOMIZE_ALLOCATED_MEMORY */
-
 
 /*
  * Public routines
diff --git a/src/backend/utils/mmgr/memdebug.c b/src/backend/utils/mmgr/memdebug.c
new file mode 100644
index 0000000..ff1db78
--- /dev/null
+++ b/src/backend/utils/mmgr/memdebug.c
@@ -0,0 +1,131 @@
+/*-------------------------------------------------------------------------
+ *
+ * memdebug.c
+ *	  Declarations used in memory context implementations, not part of the
+ *	  public API of the memory management subsystem.
+ *
+ *
+ * Portions Copyright (c) 1996-2016, PostgreSQL Global Development Group
+ * Portions Copyright (c) 1994, Regents of the University of California
+ *
+ * src/backend/utils/memdebug.c
+ *
+ *
+ *	About CLOBBER_FREED_MEMORY:
+ *
+ *	If this symbol is defined, all freed memory is overwritten with 0x7F's.
+ *	This is useful for catching places that reference already-freed memory.
+ *
+ *	About MEMORY_CONTEXT_CHECKING:
+ *
+ *	Since we usually round request sizes up to the next power of 2, there
+ *	is often some unused space immediately after a requested data area.
+ *	Thus, if someone makes the common error of writing past what they've
+ *	requested, the problem is likely to go unnoticed ... until the day when
+ *	there *isn't* any wasted space, perhaps because of different memory
+ *	alignment on a new platform, or some other effect.  To catch this sort
+ *	of problem, the MEMORY_CONTEXT_CHECKING option stores 0x7E just beyond
+ *	the requested space whenever the request is less than the actual chunk
+ *	size, and verifies that the byte is undamaged when the chunk is freed.
+ *
+ *
+ *	About USE_VALGRIND and Valgrind client requests:
+ *
+ *	Valgrind provides "client request" macros that exchange information with
+ *	the host Valgrind (if any).  Under !USE_VALGRIND, memdebug.h stubs out
+ *	currently-used macros.
+ *
+ *	When running under Valgrind, we want a NOACCESS memory region both before
+ *	and after the allocation.  The chunk header is tempting as the preceding
+ *	region, but mcxt.c expects to able to examine the standard chunk header
+ *	fields.  Therefore, we use, when available, the requested_size field and
+ *	any subsequent padding.  requested_size is made NOACCESS before returning
+ *	a chunk pointer to a caller.  However, to reduce client request traffic,
+ *	it is kept DEFINED in chunks on the free list.
+ *
+ *	The rounded-up capacity of the chunk usually acts as a post-allocation
+ *	NOACCESS region.  If the request consumes precisely the entire chunk,
+ *	there is no such region; another chunk header may immediately follow.  In
+ *	that case, Valgrind will not detect access beyond the end of the chunk.
+ *
+ *	See also the cooperating Valgrind client requests in mcxt.c.
+ *
+ *-------------------------------------------------------------------------
+ */
+
+#include "postgres.h"
+
+#include "utils/memdebug.h"
+
+
+#ifdef CLOBBER_FREED_MEMORY
+
+/* Wipe freed memory for debugging purposes */
+void
+wipe_mem(void *ptr, size_t size)
+{
+	VALGRIND_MAKE_MEM_UNDEFINED(ptr, size);
+	memset(ptr, 0x7F, size);
+	VALGRIND_MAKE_MEM_NOACCESS(ptr, size);
+}
+#endif
+
+#ifdef MEMORY_CONTEXT_CHECKING
+void
+set_sentinel(void *base, Size offset)
+{
+	char	   *ptr = (char *) base + offset;
+
+	VALGRIND_MAKE_MEM_UNDEFINED(ptr, 1);
+	*ptr = 0x7E;
+	VALGRIND_MAKE_MEM_NOACCESS(ptr, 1);
+}
+
+bool
+sentinel_ok(const void *base, Size offset)
+{
+	const char *ptr = (const char *) base + offset;
+	bool		ret;
+
+	VALGRIND_MAKE_MEM_DEFINED(ptr, 1);
+	ret = *ptr == 0x7E;
+	VALGRIND_MAKE_MEM_NOACCESS(ptr, 1);
+
+	return ret;
+}
+#endif
+
+#ifdef RANDOMIZE_ALLOCATED_MEMORY
+
+/*
+ * Fill a just-allocated piece of memory with "random" data.  It's not really
+ * very random, just a repeating sequence with a length that's prime.  What
+ * we mainly want out of it is to have a good probability that two palloc's
+ * of the same number of bytes start out containing different data.
+ *
+ * The region may be NOACCESS, so make it UNDEFINED first to avoid errors as
+ * we fill it.  Filling the region makes it DEFINED, so make it UNDEFINED
+ * again afterward.  Whether to finally make it UNDEFINED or NOACCESS is
+ * fairly arbitrary.  UNDEFINED is more convenient for SlabRealloc(), and
+ * other callers have no preference.
+ */
+void
+randomize_mem(char *ptr, size_t size)
+{
+	static int	save_ctr = 1;
+	size_t		remaining = size;
+	int			ctr;
+
+	ctr = save_ctr;
+	VALGRIND_MAKE_MEM_UNDEFINED(ptr, size);
+	while (remaining-- > 0)
+	{
+		*ptr++ = ctr;
+		if (++ctr > 251)
+			ctr = 1;
+	}
+	VALGRIND_MAKE_MEM_UNDEFINED(ptr - size, size);
+	save_ctr = ctr;
+}
+
+#endif   /* RANDOMIZE_ALLOCATED_MEMORY */
diff --git a/src/include/utils/memdebug.h b/src/include/utils/memdebug.h
index 96b5baf..6e40314 100644
--- a/src/include/utils/memdebug.h
+++ b/src/include/utils/memdebug.h
@@ -31,4 +31,26 @@
 #define VALGRIND_MEMPOOL_CHANGE(context, optr, nptr, size)	do {} while (0)
 #endif
 
+
+#ifdef CLOBBER_FREED_MEMORY
+
+/* Wipe freed memory for debugging purposes */
+void		wipe_mem(void *ptr, size_t size);
+
+#endif
+
+#ifdef MEMORY_CONTEXT_CHECKING
+
+void		set_sentinel(void *base, Size offset);
+bool		sentinel_ok(const void *base, Size offset);
+
+#endif
+
+#ifdef RANDOMIZE_ALLOCATED_MEMORY
+
+void		randomize_mem(char *ptr, size_t size);
+
+#endif   /* RANDOMIZE_ALLOCATED_MEMORY */
+
+
 #endif   /* MEMDEBUG_H */
-- 
2.5.5

  [binary/octet-stream] 0002-slab-allocator-v8.patch (32.4K, ../20ca0c69-e8c3-cb50-4456-f03908c672ec@2ndquadrant.com/3-0002-slab-allocator-v8.patch)
  download | inline diff:
From 43aaabf70b979b172fd659ef4d0ef129fd78d72d Mon Sep 17 00:00:00 2001
From: Tomas Vondra <tomas@2ndquadrant.com>
Date: Wed, 30 Nov 2016 15:36:23 +0100
Subject: [PATCH 2/3] slab allocator

---
 src/backend/replication/logical/reorderbuffer.c |  82 +--
 src/backend/utils/mmgr/Makefile                 |   2 +-
 src/backend/utils/mmgr/slab.c                   | 803 ++++++++++++++++++++++++
 src/include/nodes/memnodes.h                    |   2 +-
 src/include/nodes/nodes.h                       |   1 +
 src/include/replication/reorderbuffer.h         |  15 +-
 src/include/utils/memutils.h                    |   9 +
 7 files changed, 845 insertions(+), 69 deletions(-)
 create mode 100644 src/backend/utils/mmgr/slab.c

diff --git a/src/backend/replication/logical/reorderbuffer.c b/src/backend/replication/logical/reorderbuffer.c
index fa84bd8..caadc07 100644
--- a/src/backend/replication/logical/reorderbuffer.c
+++ b/src/backend/replication/logical/reorderbuffer.c
@@ -156,10 +156,7 @@ static const Size max_changes_in_memory = 4096;
  * major bottleneck, especially when spilling to disk while decoding batch
  * workloads.
  */
-static const Size max_cached_changes = 4096 * 2;
 static const Size max_cached_tuplebufs = 4096 * 2;		/* ~8MB */
-static const Size max_cached_transactions = 512;
-
 
 /* ---------------------------------------
  * primary reorderbuffer support routines
@@ -241,6 +238,22 @@ ReorderBufferAllocate(void)
 
 	buffer->context = new_ctx;
 
+	buffer->change_context = SlabContextCreate(new_ctx,
+											   "Change",
+											   SLAB_DEFAULT_BLOCK_SIZE,
+											   sizeof(ReorderBufferChange));
+
+	buffer->txn_context = SlabContextCreate(new_ctx,
+											"TXN",
+											SLAB_DEFAULT_BLOCK_SIZE,
+											sizeof(ReorderBufferTXN));
+
+	buffer->tup_context = AllocSetContextCreate(new_ctx,
+									"TupleBuf",
+									ALLOCSET_DEFAULT_MINSIZE,
+									ALLOCSET_DEFAULT_INITSIZE,
+									ALLOCSET_DEFAULT_MAXSIZE);
+
 	hash_ctl.keysize = sizeof(TransactionId);
 	hash_ctl.entrysize = sizeof(ReorderBufferTXNByIdEnt);
 	hash_ctl.hcxt = buffer->context;
@@ -251,8 +264,6 @@ ReorderBufferAllocate(void)
 	buffer->by_txn_last_xid = InvalidTransactionId;
 	buffer->by_txn_last_txn = NULL;
 
-	buffer->nr_cached_transactions = 0;
-	buffer->nr_cached_changes = 0;
 	buffer->nr_cached_tuplebufs = 0;
 
 	buffer->outbuf = NULL;
@@ -261,8 +272,6 @@ ReorderBufferAllocate(void)
 	buffer->current_restart_decoding_lsn = InvalidXLogRecPtr;
 
 	dlist_init(&buffer->toplevel_by_lsn);
-	dlist_init(&buffer->cached_transactions);
-	dlist_init(&buffer->cached_changes);
 	slist_init(&buffer->cached_tuplebufs);
 
 	return buffer;
@@ -291,19 +300,8 @@ ReorderBufferGetTXN(ReorderBuffer *rb)
 {
 	ReorderBufferTXN *txn;
 
-	/* check the slab cache */
-	if (rb->nr_cached_transactions > 0)
-	{
-		rb->nr_cached_transactions--;
-		txn = (ReorderBufferTXN *)
-			dlist_container(ReorderBufferTXN, node,
-							dlist_pop_head_node(&rb->cached_transactions));
-	}
-	else
-	{
-		txn = (ReorderBufferTXN *)
-			MemoryContextAlloc(rb->context, sizeof(ReorderBufferTXN));
-	}
+	txn = (ReorderBufferTXN *)
+		MemoryContextAlloc(rb->txn_context, sizeof(ReorderBufferTXN));
 
 	memset(txn, 0, sizeof(ReorderBufferTXN));
 
@@ -344,18 +342,7 @@ ReorderBufferReturnTXN(ReorderBuffer *rb, ReorderBufferTXN *txn)
 		txn->invalidations = NULL;
 	}
 
-	/* check whether to put into the slab cache */
-	if (rb->nr_cached_transactions < max_cached_transactions)
-	{
-		rb->nr_cached_transactions++;
-		dlist_push_head(&rb->cached_transactions, &txn->node);
-		VALGRIND_MAKE_MEM_UNDEFINED(txn, sizeof(ReorderBufferTXN));
-		VALGRIND_MAKE_MEM_DEFINED(&txn->node, sizeof(txn->node));
-	}
-	else
-	{
-		pfree(txn);
-	}
+	pfree(txn);
 }
 
 /*
@@ -366,19 +353,8 @@ ReorderBufferGetChange(ReorderBuffer *rb)
 {
 	ReorderBufferChange *change;
 
-	/* check the slab cache */
-	if (rb->nr_cached_changes)
-	{
-		rb->nr_cached_changes--;
-		change = (ReorderBufferChange *)
-			dlist_container(ReorderBufferChange, node,
-							dlist_pop_head_node(&rb->cached_changes));
-	}
-	else
-	{
-		change = (ReorderBufferChange *)
-			MemoryContextAlloc(rb->context, sizeof(ReorderBufferChange));
-	}
+	change = (ReorderBufferChange *)
+		MemoryContextAlloc(rb->change_context, sizeof(ReorderBufferChange));
 
 	memset(change, 0, sizeof(ReorderBufferChange));
 	return change;
@@ -434,21 +410,9 @@ ReorderBufferReturnChange(ReorderBuffer *rb, ReorderBufferChange *change)
 			break;
 	}
 
-	/* check whether to put into the slab cache */
-	if (rb->nr_cached_changes < max_cached_changes)
-	{
-		rb->nr_cached_changes++;
-		dlist_push_head(&rb->cached_changes, &change->node);
-		VALGRIND_MAKE_MEM_UNDEFINED(change, sizeof(ReorderBufferChange));
-		VALGRIND_MAKE_MEM_DEFINED(&change->node, sizeof(change->node));
-	}
-	else
-	{
-		pfree(change);
-	}
+	pfree(change);
 }
 
-
 /*
  * Get an unused, possibly preallocated, ReorderBufferTupleBuf fitting at
  * least a tuple of size tuple_len (excluding header overhead).
@@ -491,7 +455,7 @@ ReorderBufferGetTupleBuf(ReorderBuffer *rb, Size tuple_len)
 	else
 	{
 		tuple = (ReorderBufferTupleBuf *)
-			MemoryContextAlloc(rb->context,
+			MemoryContextAlloc(rb->tup_context,
 							   sizeof(ReorderBufferTupleBuf) +
 							   MAXIMUM_ALIGNOF + alloc_len);
 		tuple->alloc_tuple_size = alloc_len;
diff --git a/src/backend/utils/mmgr/Makefile b/src/backend/utils/mmgr/Makefile
index fc5f793..cd0e803 100644
--- a/src/backend/utils/mmgr/Makefile
+++ b/src/backend/utils/mmgr/Makefile
@@ -12,6 +12,6 @@ subdir = src/backend/utils/mmgr
 top_builddir = ../../../..
 include $(top_builddir)/src/Makefile.global
 
-OBJS = aset.o dsa.o freepage.o mcxt.o memdebug.o portalmem.o
+OBJS = aset.o dsa.o freepage.o mcxt.o memdebug.o portalmem.o slab.o
 
 include $(top_srcdir)/src/backend/common.mk
diff --git a/src/backend/utils/mmgr/slab.c b/src/backend/utils/mmgr/slab.c
new file mode 100644
index 0000000..bf04891
--- /dev/null
+++ b/src/backend/utils/mmgr/slab.c
@@ -0,0 +1,803 @@
+/*-------------------------------------------------------------------------
+ *
+ * slab.c
+ *	  SLAB allocator definitions.
+ *
+ * SLAB is a custom MemoryContext implementation designed for cases of
+ * equally-sized objects.
+ *
+ *
+ * Portions Copyright (c) 2016, PostgreSQL Global Development Group
+ *
+ * IDENTIFICATION
+ *	  src/backend/utils/mmgr/slab.c
+ *
+ *
+ *	The constant allocation size allows significant simplification and various
+ *	optimizations. Firstly, we can get rid of the doubling and carve the blocks
+ *	into chunks of exactly the right size (plus alignment), not wasting memory.
+ *
+ *	The information about free chunks is maintained both at the block level and
+ *	global (context) level. This is possible as the chunk size (and thus also
+ *	the number of chunks per block) is fixed.
+ *
+ *	Each block includes a simple bitmap tracking which chunks are used/free.
+ *	This makes it trivial to check if all chunks on the block are free, and
+ *	eventually free the whole block (which is almost impossible with a global
+ *	freelist of chunks, storing chunks from all blocks).
+ *
+ *	At the context level, we use 'freelist' to track blocks ordered by number
+ *	of free chunks, starting with blocks having a single allocated chunk, and
+ *	with completely full blocks on the tail.
+ *
+ *	This also allows various optimizations - for example when searching for
+ *	free chunk, we the allocator reuses space from the most full blocks first,
+ *	in the hope that some of the less full blocks will get completely empty
+ *	(and returned back to the OS).
+ *
+ *	For each block, we maintain pointer to the first free chunk - this is quite
+ *	cheap and allows us to skip all the preceding used chunks, eliminating
+ *	a significant number of lookups in many common usage patters. In the worst
+ *	case this performs as if the pointer was not maintained.
+ *
+ *	We cache indexes of the first empty chunk on each block (firstFreeChunk),
+ *	and freelist index for blocks with least free chunks (minFreeChunks), so
+ *	that we don't have to search the freelist and block on every SlabAlloc()
+ *	call, which is quite expensive.
+ *
+ *-------------------------------------------------------------------------
+ */
+
+#include "postgres.h"
+
+#include "utils/memdebug.h"
+#include "utils/memutils.h"
+#include "lib/ilist.h"
+
+
+#define SLAB_BLOCKHDRSZ MAXALIGN(sizeof(SlabBlockData))
+#define SLAB_CHUNKHDRSZ MAXALIGN(sizeof(SlabChunkData))
+
+/* Portion of SLAB_CHUNKHDRSZ examined outside slab.c. */
+#define SLAB_CHUNK_PUBLIC	\
+	(offsetof(SlabChunkData, size) + sizeof(Size))
+
+/* Portion of SLAB_CHUNKHDRSZ excluding trailing padding. */
+#ifdef MEMORY_CONTEXT_CHECKING
+#define SLAB_CHUNK_USED \
+	(offsetof(SlabChunkData, requested_size) + sizeof(Size))
+#else
+#define SLAB_CHUNK_USED \
+	(offsetof(SlabChunkData, size) + sizeof(Size))
+#endif
+
+typedef struct SlabBlockData *SlabBlock;		/* forward reference */
+typedef struct SlabChunkData *SlabChunk;
+
+/*
+ * SlabPointer
+ *		Aligned pointer which may be a member of an allocation set.
+ */
+typedef void *SlabPointer;
+
+/*
+ * SlabContext is a specialized implementation of MemoryContext.
+ */
+typedef struct SlabContext
+{
+	MemoryContextData header;	/* Standard memory-context fields */
+	/* Allocation parameters for this context: */
+	Size		chunkSize;		/* chunk size */
+	Size		fullChunkSize;	/* chunk size including header and alignment */
+	Size		blockSize;		/* block size */
+	int			chunksPerBlock; /* number of chunks per block */
+	int			minFreeChunks;	/* min number of free chunks in any block */
+	int			nblocks;		/* number of blocks allocated */
+	/* blocks with free space, grouped by number of free chunks: */
+	dlist_head	freelist[FLEXIBLE_ARRAY_MEMBER];
+}	SlabContext;
+
+typedef SlabContext *Slab;
+
+/*
+ * SlabBlockData
+ *		Structure of a single block in SLAB allocator.
+ *
+ * node: doubly-linked list of blocks in global freelist
+ * nfree: number of free chunks in this block
+ * firstFreeChunk: pointer to the first free chunk
+ * bitmapptr: pointer to the free bitmap (tracking free chunks)
+ */
+typedef struct SlabBlockData
+{
+	dlist_node	node;			/* doubly-linked list */
+	int			nfree;			/* number of free chunks */
+	int			firstFreeChunk; /* index of the first free chunk in the block */
+	char	   *bitmapptr;		/* pointer to free bitmap */
+}	SlabBlockData;
+
+/*
+ * SlabChunk
+ *		The prefix of each piece of memory in an SlabBlock
+ */
+typedef struct SlabChunkData
+{
+	/* block owning this chunk */
+	void	   *block;
+
+	/* include StandardChunkHeader because mcxt.c expects that */
+	StandardChunkHeader header;
+
+}	SlabChunkData;
+
+
+/*
+ * SlabIsValid
+ *		True iff set is valid allocation set.
+ */
+#define SlabIsValid(set) PointerIsValid(set)
+
+#define SlabPointerGetChunk(ptr)	\
+					((SlabChunk)(((char *)(ptr)) - SLAB_CHUNKHDRSZ))
+#define SlabChunkGetPointer(chk)	\
+					((SlabPointer)(((char *)(chk)) + SLAB_CHUNKHDRSZ))
+
+/*
+ * These functions implement the MemoryContext API for Slab contexts.
+ */
+static void *SlabAlloc(MemoryContext context, Size size);
+static void SlabFree(MemoryContext context, void *pointer);
+static void *SlabRealloc(MemoryContext context, void *pointer, Size size);
+static void SlabInit(MemoryContext context);
+static void SlabReset(MemoryContext context);
+static void SlabDelete(MemoryContext context);
+static Size SlabGetChunkSpace(MemoryContext context, void *pointer);
+static bool SlabIsEmpty(MemoryContext context);
+static void SlabStats(MemoryContext context, int level, bool print,
+		  MemoryContextCounters *totals);
+
+#ifdef MEMORY_CONTEXT_CHECKING
+static void SlabCheck(MemoryContext context);
+#endif
+
+/*
+ * This is the virtual function table for Slab contexts.
+ */
+static MemoryContextMethods SlabMethods = {
+	SlabAlloc,
+	SlabFree,
+	SlabRealloc,
+	SlabInit,
+	SlabReset,
+	SlabDelete,
+	SlabGetChunkSpace,
+	SlabIsEmpty,
+	SlabStats
+#ifdef MEMORY_CONTEXT_CHECKING
+	,SlabCheck
+#endif
+};
+
+/* ----------
+ * Debug macros
+ * ----------
+ */
+#ifdef HAVE_ALLOCINFO
+#define SlabFreeInfo(_cxt, _chunk) \
+			fprintf(stderr, "SlabFree: %s: %p, %lu\n", \
+				(_cxt)->header.name, (_chunk), (_chunk)->size)
+#define SlabAllocInfo(_cxt, _chunk) \
+			fprintf(stderr, "SlabAlloc: %s: %p, %lu\n", \
+				(_cxt)->header.name, (_chunk), (_chunk)->size)
+#else
+#define SlabFreeInfo(_cxt, _chunk)
+#define SlabAllocInfo(_cxt, _chunk)
+#endif
+
+
+/*
+ * SlabContextCreate
+ *		Create a new Slab context.
+ *
+ * parent: parent context, or NULL if top-level context
+ * name: name of context (for debugging --- string will be copied)
+ * blockSize: allocation block size
+ * chunkSize: allocation chunk size
+ *
+ * The chunkSize may not exceed:
+ *		MAXALIGN_DOWN(SIZE_MAX) - SLAB_BLOCKHDRSZ - SLAB_CHUNKHDRSZ
+ *
+ */
+MemoryContext
+SlabContextCreate(MemoryContext parent,
+				  const char *name,
+				  Size blockSize,
+				  Size chunkSize)
+{
+	int			chunksPerBlock;
+	Size		fullChunkSize;
+	Slab		set;
+
+	/* chunk, including SLAB header (both addresses nicely aligned) */
+	fullChunkSize = MAXALIGN(sizeof(SlabChunkData) + MAXALIGN(chunkSize));
+
+	/*
+	 * Make sure the block can store at least one chunk (plus 1 byte as the
+	 * smallest possible bitmap)
+	 */
+	if (blockSize - sizeof(SlabBlockData) < fullChunkSize + 1)
+		elog(ERROR, "block size %ld for slab is too small for chunks %ld",
+			 blockSize, chunkSize);
+
+	/*
+	 * Compute number of chunks per block, including header and bitmap. The
+	 * block also includes block header and bitmap, so we need this inequality
+	 * to hold:
+	 *
+	 * blockSize >= sizeof(SlabBlockData) + chunksPerBlock * fullChunkSize +
+	 * (chunksPerBlock + 7) / 8
+	 *
+	 * By solving for chunksPerBlock, we get the following formula.
+	 */
+	chunksPerBlock
+		= (8 * (blockSize - sizeof(SlabBlockData)) - 7) / (8 * fullChunkSize + 1);
+
+	/* if we can't fit at least one chunk into the block, we're hosed */
+	Assert(chunksPerBlock > 0);
+
+	/* make sure the chunks (and bitmap) actually fit on the block	*/
+	Assert(fullChunkSize * chunksPerBlock + ((chunksPerBlock + 7) / 8) + sizeof(SlabBlockData) <= blockSize);
+
+	/* Do the type-independent part of context creation */
+	set = (Slab) MemoryContextCreate(T_SlabContext,
+									 (offsetof(SlabContext, freelist) + sizeof(dlist_head) * (chunksPerBlock + 1)),
+									 &SlabMethods,
+									 parent,
+									 name);
+
+	set->blockSize = blockSize;
+	set->chunkSize = chunkSize;
+	set->fullChunkSize = fullChunkSize;
+	set->chunksPerBlock = chunksPerBlock;
+	set->nblocks = 0;
+	set->minFreeChunks = 0;
+
+	return (MemoryContext) set;
+}
+
+/*
+ * SlabInit
+ *		Context-type-specific initialization routine.
+ */
+static void
+SlabInit(MemoryContext context)
+{
+	int			i;
+	Slab		set = (Slab) context;
+
+	/* initialize the freelist slots */
+	for (i = 0; i < (set->chunksPerBlock + 1); i++)
+		dlist_init(&set->freelist[i]);
+}
+
+/*
+ * SlabReset
+ *		Frees all memory which is allocated in the given set.
+ *
+ * The code simply frees all the blocks in the context - we don't keep any
+ * keeper blocks or anything like that.
+ */
+static void
+SlabReset(MemoryContext context)
+{
+	int			i;
+	Slab		set = (Slab) context;
+
+	AssertArg(SlabIsValid(set));
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	/* Check for corruption and leaks before freeing */
+	SlabCheck(context);
+#endif
+
+	/* walk over freelists and free the blocks */
+	for (i = 0; i <= set->chunksPerBlock; i++)
+	{
+		dlist_mutable_iter miter;
+
+		dlist_foreach_modify(miter, &set->freelist[i])
+		{
+			SlabBlock	block = dlist_container(SlabBlockData, node, miter.cur);
+
+			dlist_delete(miter.cur);
+
+			/* Normal case, release the block */
+#ifdef CLOBBER_FREED_MEMORY
+			wipe_mem(block, set->blockSize);
+#endif
+			free(block);
+			set->nblocks--;
+		}
+	}
+
+	set->minFreeChunks = 0;
+
+	Assert(set->nblocks == 0);
+}
+
+/*
+ * SlabDelete
+ *		Frees all memory which is allocated in the given set, in preparation
+ *		for deletion of the set. We simply call SlabReset().
+ */
+static void
+SlabDelete(MemoryContext context)
+{
+	/* just reset the context */
+	SlabReset(context);
+}
+
+/*
+ * SlabAlloc
+ *		Returns pointer to allocated memory of given size or NULL if
+ *		request could not be completed; memory is added to the set.
+ */
+static void *
+SlabAlloc(MemoryContext context, Size size)
+{
+	Slab		set = (Slab) context;
+	SlabBlock	block;
+	SlabChunk	chunk;
+	int			idx;
+
+	AssertArg(SlabIsValid(set));
+
+	Assert((set->minFreeChunks >= 0) && (set->minFreeChunks < set->chunksPerBlock));
+
+	/* make sure we only allow correct request size */
+	if (size != set->chunkSize)
+		elog(ERROR, "unexpected alloc chunk size %ld (expected %ld)",
+			 size, set->chunkSize);
+
+	/*
+	 * If there are no free chunks in any existing block, create a new block
+	 * and put it to the last freelist bucket.
+	 *
+	 * (set->minFreeChunks == 0) means there are no blocks with free chunks,
+	 * thanks to how minFreeChunks is updated at the end of SlabAlloc().
+	 */
+	if (set->minFreeChunks == 0)
+	{
+		block = (SlabBlock) malloc(set->blockSize);
+
+		if (block == NULL)
+			return NULL;
+
+		block->nfree = set->chunksPerBlock;
+		block->firstFreeChunk = 0;
+
+		/* the free bitmap is placed at the end */
+		block->bitmapptr
+			= ((char *) block) + set->blockSize - ((set->chunksPerBlock + 7) / 8);
+
+		/* we need to reset the free bitmap */
+		memset(block->bitmapptr, 0, ((set->chunksPerBlock + 7) / 8));
+
+		/*
+		 * And add it to the last freelist with all chunks empty.
+		 *
+		 * XXX We know there are no blocks in the freelist, otherwise we
+		 * wouldn't need a new block.
+		 */
+		Assert(dlist_is_empty(&set->freelist[set->chunksPerBlock]));
+
+		dlist_push_head(&set->freelist[set->chunksPerBlock], &block->node);
+
+		set->minFreeChunks = set->chunksPerBlock;
+		set->nblocks += 1;
+	}
+
+	/* grab the block from the freelist (even the new block is there) */
+	block = dlist_head_element(SlabBlockData, node,
+							   &set->freelist[set->minFreeChunks]);
+
+	/* make sure we actually got a valid block, with matching nfree */
+	Assert(block != NULL);
+	Assert(set->minFreeChunks == block->nfree);
+	Assert(block->nfree > 0);
+
+	Assert((char *) block < block->bitmapptr);
+	Assert((char *) block + set->blockSize > block->bitmapptr);
+
+	/* we know index of the first free chunk in the block */
+	idx = block->firstFreeChunk;
+
+	/* make sure the chunk index is valid, and that it's marked as empty */
+	Assert((idx >= 0) && (idx < set->chunksPerBlock));
+	Assert(!((block->bitmapptr[idx / 8] & (0x01 << (idx % 8)))));
+
+	/* mark the chunk as used (set 1 to the bit) */
+	block->bitmapptr[idx / 8] |= (0x01 << (idx % 8));
+
+	/* compute the chunk location block start (after the block header) */
+	chunk = (SlabChunk) ((char *) block + sizeof(SlabBlockData)
+						 + (idx * set->fullChunkSize));
+
+	/*
+	 * Update the block nfree count, and also the minFreeChunks as we've
+	 * decreased nfree for a block with the minimum number of free chunks
+	 * (because that's how we chose the block).
+	 */
+	block->nfree--;
+	set->minFreeChunks = block->nfree;
+
+	/*
+	 * We need to update index of the next free chunk on the block. If we used
+	 * the last free chunk on this block, set it to chunksPerBlock (which is
+	 * not a valid chunk index). Otherwise look for the next chunk - we know
+	 * that it has to be above the current firstFreeChunk value, thanks to how
+	 * we maintain firstFreeChunk here and in SlabFree().
+	 */
+	if (block->nfree == 0)
+		block->firstFreeChunk = set->chunksPerBlock;
+	else
+	{
+		/* look for the next free chunk in the block, after the first one */
+		while ((++block->firstFreeChunk) < set->chunksPerBlock)
+		{
+			int			byte = block->firstFreeChunk / 8;
+			int			bit = block->firstFreeChunk % 8;
+
+			/* stop when you find 0 (unused chunk) */
+			if (!(block->bitmapptr[byte] & (0x01 << bit)))
+				break;
+		}
+
+		/* must have found the free chunk */
+		Assert(block->firstFreeChunk != set->chunksPerBlock);
+	}
+
+	/* move the whole block to the right place in the freelist */
+	dlist_delete(&block->node);
+	dlist_push_head(&set->freelist[block->nfree], &block->node);
+
+	/*
+	 * And finally update minFreeChunks, i.e. the index to the block with the
+	 * lowest number of free chunks. We only need to do that when the block
+	 * got full (otherwise we know the current block is the right one). We'll
+	 * simply walk the freelist until we find a non-empty entry.
+	 */
+	if (set->minFreeChunks == 0)
+	{
+		for (idx = 1; idx <= set->chunksPerBlock; idx++)
+		{
+			if (dlist_is_empty(&set->freelist[idx]))
+				continue;
+
+			/* found a non-empty freelist */
+			set->minFreeChunks = idx;
+			break;
+		}
+	}
+
+	if (set->minFreeChunks == set->chunksPerBlock)
+		set->minFreeChunks = 0;
+
+	/* Prepare to initialize the chunk header. */
+	VALGRIND_MAKE_MEM_UNDEFINED(chunk, SLAB_CHUNK_USED);
+
+	chunk->block = (void *) block;
+
+	chunk->header.context = (MemoryContext) set;
+	chunk->header.size = MAXALIGN(size);
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	chunk->header.requested_size = size;
+	VALGRIND_MAKE_MEM_NOACCESS(&chunk->header.requested_size,
+							   sizeof(chunk->header.requested_size));
+	/* set mark to catch clobber of "unused" space */
+	if (size < chunk->header.size)
+		set_sentinel(SlabChunkGetPointer(chunk), size);
+#endif
+#ifdef RANDOMIZE_ALLOCATED_MEMORY
+	/* fill the allocated space with junk */
+	randomize_mem((char *) SlabChunkGetPointer(chunk), size);
+#endif
+
+	SlabAllocInfo(set, chunk);
+	return SlabChunkGetPointer(chunk);
+}
+
+/*
+ * SlabFree
+ *		Frees allocated memory; memory is removed from the set.
+ */
+static void
+SlabFree(MemoryContext context, void *pointer)
+{
+	int			idx;
+	Slab		set = (Slab) context;
+	SlabChunk	chunk = SlabPointerGetChunk(pointer);
+	SlabBlock	block = chunk->block;
+
+	SlabFreeInfo(set, chunk);
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	VALGRIND_MAKE_MEM_DEFINED(&chunk->header.requested_size,
+							  sizeof(chunk->header.requested_size));
+	/* Test for someone scribbling on unused space in chunk */
+	if (chunk->header.requested_size < chunk->header.size)
+		if (!sentinel_ok(pointer, chunk->header.requested_size))
+			elog(WARNING, "detected write past chunk end in %s %p",
+				 set->header.name, chunk);
+#endif
+
+	/* compute index of the chunk with respect to block start */
+	idx = ((char *) chunk - ((char *) block + sizeof(SlabBlockData))) / set->fullChunkSize;
+
+	Assert((block->bitmapptr[idx / 8] & (0x01 << (idx % 8))));
+
+	/* mark the chunk as unused (zero the bit), and update block nfree count */
+	block->bitmapptr[idx / 8] ^= (0x01 << (idx % 8));
+	block->nfree++;
+	block->firstFreeChunk = Min(block->firstFreeChunk, idx);
+
+	Assert(block->nfree > 0);
+	Assert(block->nfree <= set->chunksPerBlock);
+
+#ifdef CLOBBER_FREED_MEMORY
+	wipe_mem(pointer, chunk->header.size);
+#endif
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	/* Reset requested_size to 0 in chunks that are on freelist */
+	chunk->header.requested_size = 0;
+#endif
+
+	/* remove the block from a freelist */
+	dlist_delete(&block->node);
+
+	/*
+	 * See if we need to update the minFreeChunks field for the set - we only
+	 * need to do that if there the block had that number of free chunks
+	 * before we freed one. In that case, we check if there still are blocks
+	 * in the original freelist and we either keep the current value (if there
+	 * still are blocks) or increment it by one (the new block is still the
+	 * one with minimum free chunks).
+	 *
+	 * The one exception is when the block will get completely free - in that
+	 * case we will free it, se we can't use it for minFreeChunks. It however
+	 * means there are no more blocks with free chunks.
+	 */
+	if (set->minFreeChunks == (block->nfree - 1))
+	{
+		/* Have we removed the last chunk from the freelist? */
+		if (dlist_is_empty(&set->freelist[set->minFreeChunks]))
+		{
+			/* but if we made the block entirely free, we'll free it */
+			if (block->nfree == set->chunksPerBlock)
+				set->minFreeChunks = 0;
+			else
+				set->minFreeChunks++;
+		}
+	}
+
+	/* If the block is now completely empty, free it. */
+	if (block->nfree == set->chunksPerBlock)
+	{
+		free(block);
+		set->nblocks--;
+	}
+	else
+		dlist_push_head(&set->freelist[block->nfree], &block->node);
+
+	Assert(set->nblocks >= 0);
+}
+
+/*
+ * SlabRealloc
+ *		As Slab is designed for allocating equally-sized chunks of memory, it
+ *		can't really do an actual realloc.
+ *
+ * We try to be gentle and allow calls with exactly the same size as in that
+ * case we can simply return the same chunk. When the size differs, we fail
+ * with assert failure or return NULL.
+ *
+ * We might be even support cases with (size < chunkSize). That however seems
+ * rather pointless - Slab is meant for chunks of constant size, and moreover
+ * realloc is usually used to enlarge the chunk.
+ *
+ * XXX Perhaps we should not be gentle at all and simply fails in all cases,
+ * to eliminate the (mostly pointless) uncertainty.
+ */
+static void *
+SlabRealloc(MemoryContext context, void *pointer, Size size)
+{
+	Slab		set = (Slab) context;
+
+	/* can't do actual realloc with slab, but let's try to be gentle */
+	if (size == set->chunkSize)
+		return pointer;
+
+	elog(ERROR, "slab allocator does not support realloc()");
+}
+
+/*
+ * SlabGetChunkSpace
+ *		Given a currently-allocated chunk, determine the total space
+ *		it occupies (including all memory-allocation overhead).
+ */
+static Size
+SlabGetChunkSpace(MemoryContext context, void *pointer)
+{
+	SlabChunk	chunk = SlabPointerGetChunk(pointer);
+
+	return chunk->header.size + SLAB_CHUNKHDRSZ;
+}
+
+/*
+ * SlabIsEmpty
+ *		Is an Slab empty of any allocated space?
+ */
+static bool
+SlabIsEmpty(MemoryContext context)
+{
+	Slab		set = (Slab) context;
+
+	return (set->nblocks == 0);
+}
+
+/*
+ * SlabStats
+ *		Compute stats about memory consumption of an Slab.
+ *
+ * level: recursion level (0 at top level); used for print indentation.
+ * print: true to print stats to stderr.
+ * totals: if not NULL, add stats about this Slab into *totals.
+ */
+static void
+SlabStats(MemoryContext context, int level, bool print,
+		  MemoryContextCounters *totals)
+{
+	Slab		set = (Slab) context;
+	Size		nblocks = 0;
+	Size		freechunks = 0;
+	Size		totalspace = 0;
+	Size		freespace = 0;
+	int			i;
+
+	for (i = 0; i <= set->chunksPerBlock; i++)
+	{
+		dlist_iter	iter;
+
+		dlist_foreach(iter, &set->freelist[i])
+		{
+			SlabBlock	block = dlist_container(SlabBlockData, node, iter.cur);
+
+			nblocks++;
+			totalspace += set->blockSize;
+			freespace += set->fullChunkSize * block->nfree;
+			freechunks += block->nfree;
+		}
+	}
+
+	if (print)
+	{
+		for (i = 0; i < level; i++)
+			fprintf(stderr, "  ");
+		fprintf(stderr,
+			"Slab: %s: %zu total in %zd blocks; %zu free (%zd chunks); %zu used\n",
+				set->header.name, totalspace, nblocks, freespace, freechunks,
+				totalspace - freespace);
+	}
+
+	if (totals)
+	{
+		totals->nblocks += nblocks;
+		totals->freechunks += freechunks;
+		totals->totalspace += totalspace;
+		totals->freespace += freespace;
+	}
+}
+
+
+#ifdef MEMORY_CONTEXT_CHECKING
+
+/*
+ * SlabCheck
+ *		Walk through chunks and check consistency of memory.
+ *
+ * NOTE: report errors as WARNING, *not* ERROR or FATAL.  Otherwise you'll
+ * find yourself in an infinite loop when trouble occurs, because this
+ * routine will be entered again when elog cleanup tries to release memory!
+ */
+static void
+SlabCheck(MemoryContext context)
+{
+	int			i;
+	Slab		slab = (Slab) context;
+	char	   *name = slab->header.name;
+
+	/* walk all the freelists */
+	for (i = 0; i <= slab->chunksPerBlock; i++)
+	{
+		int			j,
+					nfree;
+		dlist_iter	iter;
+
+		/* walk all blocks on this freelist */
+		dlist_foreach(iter, &slab->freelist[i])
+		{
+			SlabBlock	block = dlist_container(SlabBlockData, node, iter.cur);
+
+			/*
+			 * Make sure the number of free chunks (in the block header) matches
+			 * position in the freelist.
+			 */
+			if (block->nfree != i)
+				elog(WARNING, "problem in slab %s: number of free chunks %d in block %p does not match freelist %d",
+					 name, block->nfree, block, i);
+
+			/*
+			 * Now walk through the chunks, count the free ones and also perform
+			 * some additional checks for the used ones.
+			 */
+
+			nfree = 0;
+			for (j = 0; j < slab->chunksPerBlock; j++)
+			{
+				/* non-zero bit in the bitmap means chunk the chunk is used */
+				if ((block->bitmapptr[j / 8] & (0x01 << (j % 8))) != 0)
+				{
+					SlabChunk	chunk = (SlabChunk) ((char *) block + sizeof(SlabBlockData)
+													 + (j * slab->fullChunkSize));
+
+					VALGRIND_MAKE_MEM_DEFINED(&chunk->header.requested_size,
+										   sizeof(chunk->header.requested_size));
+
+					/* we're in a no-freelist branch */
+					VALGRIND_MAKE_MEM_NOACCESS(&chunk->header.requested_size,
+										   sizeof(chunk->header.requested_size));
+
+					/* chunks have both block and slab pointers, so check both */
+					if (chunk->block != block)
+						elog(WARNING, "problem in slab %s: bogus block link in block %p, chunk %p",
+							 name, block, chunk);
+
+					if (chunk->header.context != (MemoryContext) slab)
+						elog(WARNING, "problem in slab %s: bogus slab link in block %p, chunk %p",
+							 name, block, chunk);
+
+					/* now make sure the chunk size is correct */
+					if (chunk->header.size != MAXALIGN(slab->chunkSize))
+						elog(WARNING, "problem in slab %s: bogus chunk size in block %p, chunk %p",
+							 name, block, chunk);
+
+					/* now make sure the chunk size is correct */
+					if (chunk->header.requested_size != slab->chunkSize)
+						elog(WARNING, "problem in slab %s: bogus chunk requested size in block %p, chunk %p",
+							 name, block, chunk);
+
+					/* there might be sentinel (thanks to alignment) */
+					if (chunk->header.requested_size < chunk->header.size &&
+						!sentinel_ok(chunk, SLAB_CHUNKHDRSZ + chunk->header.requested_size))
+						elog(WARNING, "problem in slab %s: detected write past chunk end in block %p, chunk %p",
+							 name, block, chunk);
+				}
+				else
+					/* free chunk */
+					nfree += 1;
+			}
+
+			/*
+			 * Make sure we got the expected number of free chunks (as tracked in
+			 * the block header).
+			 */
+			if (nfree != block->nfree)
+				elog(WARNING, "problem in slab %s: number of free chunks %d in block %p does not match bitmap %d",
+					 name, block->nfree, block, nfree);
+		}
+	}
+}
+
+#endif   /* MEMORY_CONTEXT_CHECKING */
diff --git a/src/include/nodes/memnodes.h b/src/include/nodes/memnodes.h
index ba069cc..92a7478 100644
--- a/src/include/nodes/memnodes.h
+++ b/src/include/nodes/memnodes.h
@@ -96,6 +96,6 @@ typedef struct MemoryContextData
  */
 #define MemoryContextIsValid(context) \
 	((context) != NULL && \
-	 (IsA((context), AllocSetContext)))
+	 (IsA((context), AllocSetContext) || IsA((context), SlabContext)))
 
 #endif   /* MEMNODES_H */
diff --git a/src/include/nodes/nodes.h b/src/include/nodes/nodes.h
index c514d3f..d910236 100644
--- a/src/include/nodes/nodes.h
+++ b/src/include/nodes/nodes.h
@@ -275,6 +275,7 @@ typedef enum NodeTag
 	 */
 	T_MemoryContext = 600,
 	T_AllocSetContext,
+	T_SlabContext,
 
 	/*
 	 * TAGS FOR VALUE NODES (value.h)
diff --git a/src/include/replication/reorderbuffer.h b/src/include/replication/reorderbuffer.h
index 9e209ae..b8f2f0e 100644
--- a/src/include/replication/reorderbuffer.h
+++ b/src/include/replication/reorderbuffer.h
@@ -331,6 +331,13 @@ struct ReorderBuffer
 	MemoryContext context;
 
 	/*
+	 * Memory contexts for each type of object (TXNs, changes and tuple buffers)
+	 */
+	MemoryContext change_context;
+	MemoryContext txn_context;
+	MemoryContext tup_context;
+
+	/*
 	 * Data structure slab cache.
 	 *
 	 * We allocate/deallocate some structures very frequently, to avoid bigger
@@ -340,14 +347,6 @@ struct ReorderBuffer
 	 * on top of reorderbuffer.c
 	 */
 
-	/* cached ReorderBufferTXNs */
-	dlist_head	cached_transactions;
-	Size		nr_cached_transactions;
-
-	/* cached ReorderBufferChanges */
-	dlist_head	cached_changes;
-	Size		nr_cached_changes;
-
 	/* cached ReorderBufferTupleBufs */
 	slist_head	cached_tuplebufs;
 	Size		nr_cached_tuplebufs;
diff --git a/src/include/utils/memutils.h b/src/include/utils/memutils.h
index e6334a2..7308845 100644
--- a/src/include/utils/memutils.h
+++ b/src/include/utils/memutils.h
@@ -135,6 +135,12 @@ extern MemoryContext AllocSetContextCreate(MemoryContext parent,
 					  Size initBlockSize,
 					  Size maxBlockSize);
 
+/* slab.c */
+extern MemoryContext SlabContextCreate(MemoryContext parent,
+				  const char *name,
+				  Size blockSize,
+				  Size chunkSize);
+
 /*
  * Recommended default alloc parameters, suitable for "ordinary" contexts
  * that might hold quite a lot of data.
@@ -171,4 +177,7 @@ extern MemoryContext AllocSetContextCreate(MemoryContext parent,
  */
 #define ALLOCSET_SEPARATE_THRESHOLD  8192
 
+#define SLAB_DEFAULT_BLOCK_SIZE		(8 * 1024)
+#define SLAB_LARGE_BLOCK_SIZE		(8 * 1024 * 1024)
+
 #endif   /* MEMUTILS_H */
-- 
2.5.5

  [binary/octet-stream] 0003-generational-context-v8.patch (53.6K, ../20ca0c69-e8c3-cb50-4456-f03908c672ec@2ndquadrant.com/4-0003-generational-context-v8.patch)
  download | inline diff:
From 45d781c581efc54070f26f64972bdb10ddeb7954 Mon Sep 17 00:00:00 2001
From: Tomas Vondra <tomas@2ndquadrant.com>
Date: Thu, 1 Dec 2016 01:42:32 +0100
Subject: [PATCH 3/3] generational context

---
 src/backend/replication/logical/reorderbuffer.c |  78 +--
 src/backend/utils/mmgr/Makefile                 |   2 +-
 src/backend/utils/mmgr/gen.c                    | 758 ++++++++++++++++++++++++
 src/backend/utils/mmgr/generation.c             | 758 ++++++++++++++++++++++++
 src/include/nodes/memnodes.h                    |   4 +-
 src/include/nodes/nodes.h                       |   1 +
 src/include/replication/reorderbuffer.h         |  14 -
 src/include/utils/memutils.h                    |   5 +
 8 files changed, 1536 insertions(+), 84 deletions(-)
 create mode 100644 src/backend/utils/mmgr/gen.c
 create mode 100644 src/backend/utils/mmgr/generation.c

diff --git a/src/backend/replication/logical/reorderbuffer.c b/src/backend/replication/logical/reorderbuffer.c
index caadc07..c62e786 100644
--- a/src/backend/replication/logical/reorderbuffer.c
+++ b/src/backend/replication/logical/reorderbuffer.c
@@ -149,15 +149,6 @@ typedef struct ReorderBufferDiskChange
  */
 static const Size max_changes_in_memory = 4096;
 
-/*
- * We use a very simple form of a slab allocator for frequently allocated
- * objects, simply keeping a fixed number in a linked list when unused,
- * instead pfree()ing them. Without that in many workloads aset.c becomes a
- * major bottleneck, especially when spilling to disk while decoding batch
- * workloads.
- */
-static const Size max_cached_tuplebufs = 4096 * 2;		/* ~8MB */
-
 /* ---------------------------------------
  * primary reorderbuffer support routines
  * ---------------------------------------
@@ -248,11 +239,9 @@ ReorderBufferAllocate(void)
 											SLAB_DEFAULT_BLOCK_SIZE,
 											sizeof(ReorderBufferTXN));
 
-	buffer->tup_context = AllocSetContextCreate(new_ctx,
-									"TupleBuf",
-									ALLOCSET_DEFAULT_MINSIZE,
-									ALLOCSET_DEFAULT_INITSIZE,
-									ALLOCSET_DEFAULT_MAXSIZE);
+	buffer->tup_context = GenerationContextCreate(new_ctx,
+										   "Tuples",
+										   SLAB_LARGE_BLOCK_SIZE);
 
 	hash_ctl.keysize = sizeof(TransactionId);
 	hash_ctl.entrysize = sizeof(ReorderBufferTXNByIdEnt);
@@ -264,15 +253,12 @@ ReorderBufferAllocate(void)
 	buffer->by_txn_last_xid = InvalidTransactionId;
 	buffer->by_txn_last_txn = NULL;
 
-	buffer->nr_cached_tuplebufs = 0;
-
 	buffer->outbuf = NULL;
 	buffer->outbufsize = 0;
 
 	buffer->current_restart_decoding_lsn = InvalidXLogRecPtr;
 
 	dlist_init(&buffer->toplevel_by_lsn);
-	slist_init(&buffer->cached_tuplebufs);
 
 	return buffer;
 }
@@ -425,42 +411,12 @@ ReorderBufferGetTupleBuf(ReorderBuffer *rb, Size tuple_len)
 
 	alloc_len = tuple_len + SizeofHeapTupleHeader;
 
-	/*
-	 * Most tuples are below MaxHeapTupleSize, so we use a slab allocator for
-	 * those. Thus always allocate at least MaxHeapTupleSize. Note that tuples
-	 * generated for oldtuples can be bigger, as they don't have out-of-line
-	 * toast columns.
-	 */
-	if (alloc_len < MaxHeapTupleSize)
-		alloc_len = MaxHeapTupleSize;
-
-
-	/* if small enough, check the slab cache */
-	if (alloc_len <= MaxHeapTupleSize && rb->nr_cached_tuplebufs)
-	{
-		rb->nr_cached_tuplebufs--;
-		tuple = slist_container(ReorderBufferTupleBuf, node,
-								slist_pop_head_node(&rb->cached_tuplebufs));
-		Assert(tuple->alloc_tuple_size == MaxHeapTupleSize);
-#ifdef USE_ASSERT_CHECKING
-		memset(&tuple->tuple, 0xa9, sizeof(HeapTupleData));
-		VALGRIND_MAKE_MEM_UNDEFINED(&tuple->tuple, sizeof(HeapTupleData));
-#endif
-		tuple->tuple.t_data = ReorderBufferTupleBufData(tuple);
-#ifdef USE_ASSERT_CHECKING
-		memset(tuple->tuple.t_data, 0xa8, tuple->alloc_tuple_size);
-		VALGRIND_MAKE_MEM_UNDEFINED(tuple->tuple.t_data, tuple->alloc_tuple_size);
-#endif
-	}
-	else
-	{
-		tuple = (ReorderBufferTupleBuf *)
-			MemoryContextAlloc(rb->tup_context,
-							   sizeof(ReorderBufferTupleBuf) +
-							   MAXIMUM_ALIGNOF + alloc_len);
-		tuple->alloc_tuple_size = alloc_len;
-		tuple->tuple.t_data = ReorderBufferTupleBufData(tuple);
-	}
+	tuple = (ReorderBufferTupleBuf *)
+		MemoryContextAlloc(rb->tup_context,
+						   sizeof(ReorderBufferTupleBuf) +
+						   MAXIMUM_ALIGNOF + alloc_len);
+	tuple->alloc_tuple_size = alloc_len;
+	tuple->tuple.t_data = ReorderBufferTupleBufData(tuple);
 
 	return tuple;
 }
@@ -474,21 +430,7 @@ ReorderBufferGetTupleBuf(ReorderBuffer *rb, Size tuple_len)
 void
 ReorderBufferReturnTupleBuf(ReorderBuffer *rb, ReorderBufferTupleBuf *tuple)
 {
-	/* check whether to put into the slab cache, oversized tuples never are */
-	if (tuple->alloc_tuple_size == MaxHeapTupleSize &&
-		rb->nr_cached_tuplebufs < max_cached_tuplebufs)
-	{
-		rb->nr_cached_tuplebufs++;
-		slist_push_head(&rb->cached_tuplebufs, &tuple->node);
-		VALGRIND_MAKE_MEM_UNDEFINED(tuple->tuple.t_data, tuple->alloc_tuple_size);
-		VALGRIND_MAKE_MEM_UNDEFINED(tuple, sizeof(ReorderBufferTupleBuf));
-		VALGRIND_MAKE_MEM_DEFINED(&tuple->node, sizeof(tuple->node));
-		VALGRIND_MAKE_MEM_DEFINED(&tuple->alloc_tuple_size, sizeof(tuple->alloc_tuple_size));
-	}
-	else
-	{
-		pfree(tuple);
-	}
+	pfree(tuple);
 }
 
 /*
diff --git a/src/backend/utils/mmgr/Makefile b/src/backend/utils/mmgr/Makefile
index cd0e803..7263399 100644
--- a/src/backend/utils/mmgr/Makefile
+++ b/src/backend/utils/mmgr/Makefile
@@ -12,6 +12,6 @@ subdir = src/backend/utils/mmgr
 top_builddir = ../../../..
 include $(top_builddir)/src/Makefile.global
 
-OBJS = aset.o dsa.o freepage.o mcxt.o memdebug.o portalmem.o slab.o
+OBJS = aset.o generation.o dsa.o freepage.o mcxt.o memdebug.o portalmem.o slab.o
 
 include $(top_srcdir)/src/backend/common.mk
diff --git a/src/backend/utils/mmgr/gen.c b/src/backend/utils/mmgr/gen.c
new file mode 100644
index 0000000..669a512
--- /dev/null
+++ b/src/backend/utils/mmgr/gen.c
@@ -0,0 +1,758 @@
+/*-------------------------------------------------------------------------
+ *
+ * generation.c
+ *	  Generational allocator definitions.
+ *
+ * Generation is a custom MemoryContext implementation designed for cases of
+ * chunks with similar lifespan.
+ *
+ * Portions Copyright (c) 2016, PostgreSQL Global Development Group
+ *
+ * IDENTIFICATION
+ *	  src/backend/utils/mmgr/Generation.c
+ *
+ *
+ *	This memory context is based on the assumption that the allocated chunks
+ *	have similar lifespan, i.e. that chunks allocated close from each other
+ *	(by time) will also be freed in close proximity, and mostly in the same
+ *	order. This is typical for various queue-like use cases, i.e. when tuples
+ *	are constructed, processed and then thrown away.
+ *
+ *	The memory context uses a very simple approach to free space management.
+ *	Instead of a complex global freelist, each block tracks a number
+ *	of allocated and freed chunks. The space release by freed chunks is not
+ *	reused, and once all chunks are freed (i.e. when nallocated == nfreed),
+ *	the whole block is thrown away. When the allocated chunks have similar
+ *	lifespan, this works very well and is extremely cheap.
+ *
+ *	The current implementation only uses a fixed block size - maybe it should
+ *	adapt a min/max block size range, and grow the blocks automatically.
+ *	It already uses dedicated blocks for oversized chunks.
+ *
+ *	XXX It might be possible to improve this by keeping a small freelist for
+ *	only a small number of recent blocks, but it's not clear it's worth the
+ *	additional complexity.
+ *
+ *-------------------------------------------------------------------------
+ */
+
+#include "postgres.h"
+
+#include "utils/memdebug.h"
+#include "utils/memutils.h"
+#include "lib/ilist.h"
+
+
+#define Generation_BLOCKHDRSZ	MAXALIGN(sizeof(GenerationBlockData))
+#define Generation_CHUNKHDRSZ	MAXALIGN(sizeof(GenerationChunkData))
+
+/* Portion of Generation_CHUNKHDRSZ examined outside Generation.c. */
+#define Generation_CHUNK_PUBLIC	\
+	(offsetof(GenerationChunkData, size) + sizeof(Size))
+
+/* Portion of Generation_CHUNKHDRSZ excluding trailing padding. */
+#ifdef MEMORY_CONTEXT_CHECKING
+#define Generation_CHUNK_USED	\
+	(offsetof(GenerationChunkData, requested_size) + sizeof(Size))
+#else
+#define Generation_CHUNK_USED	\
+	(offsetof(GenerationChunkData, size) + sizeof(Size))
+#endif
+
+typedef struct GenerationBlockData *GenerationBlock;	/* forward reference */
+typedef struct GenerationChunkData *GenerationChunk;
+
+typedef void *GenerationPointer;
+
+/*
+ * GenerationContext is a simple memory context not reusing allocated chunks, and
+ * freeing blocks once all chunks are freed.
+ */
+typedef struct GenerationContext
+{
+	MemoryContextData header;	/* Standard memory-context fields */
+
+	/* Generationerational context parameters */
+	Size		blockSize;		/* block size */
+
+	GenerationBlock	block;			/* current (most recently allocated) block */
+	dlist_head	blocks;			/* list of blocks */
+
+}	GenerationContext;
+
+typedef GenerationContext *Generation;
+
+/*
+ * GenerationBlockData
+ *		A GenerationBlock is the unit of memory that is obtained by Generation.c
+ *		from malloc().  It contains one or more GenerationChunks, which are
+ *		the units requested by palloc() and freed by pfree().  GenerationChunks
+ *		cannot be returned to malloc() individually, instead pfree()
+ *		updates a free counter on a block and when all chunks on a block
+ *		are freed the whole block is returned to malloc().
+ *
+ *		GenerationBlockData is the header data for a block --- the usable space
+ *		within the block begins at the next alignment boundary.
+ */
+typedef struct GenerationBlockData
+{
+	dlist_node	node;			/* doubly-linked list */
+	int			nchunks;		/* number of chunks in the block */
+	int			nfree;			/* number of free chunks */
+	char	   *freeptr;		/* start of free space in this block */
+	char	   *endptr;			/* end of space in this block */
+}	GenerationBlockData;
+
+/*
+ * GenerationChunk
+ *		The prefix of each piece of memory in an GenerationBlock
+ */
+typedef struct GenerationChunkData
+{
+	/* block owning this chunk */
+	void	   *block;
+
+	/* include StandardChunkHeader because mcxt.c expects that */
+	StandardChunkHeader header;
+
+}	GenerationChunkData;
+
+
+/*
+ * GenerationIsValid
+ *		True iff set is valid allocation set.
+ */
+#define GenerationIsValid(set) PointerIsValid(set)
+
+#define GenerationPointerGetChunk(ptr) \
+					((GenerationChunk)(((char *)(ptr)) - Generation_CHUNKHDRSZ))
+#define GenerationChunkGetPointer(chk) \
+					((GenerationPointer)(((char *)(chk)) + Generation_CHUNKHDRSZ))
+
+/*
+ * These functions implement the MemoryContext API for Generation contexts.
+ */
+static void *GenerationAlloc(MemoryContext context, Size size);
+static void GenerationFree(MemoryContext context, void *pointer);
+static void *GenerationRealloc(MemoryContext context, void *pointer, Size size);
+static void GenerationInit(MemoryContext context);
+static void GenerationReset(MemoryContext context);
+static void GenerationDelete(MemoryContext context);
+static Size GenerationGetChunkSpace(MemoryContext context, void *pointer);
+static bool GenerationIsEmpty(MemoryContext context);
+static void GenerationStats(MemoryContext context, int level, bool print,
+		 MemoryContextCounters *totals);
+
+#ifdef MEMORY_CONTEXT_CHECKING
+static void GenerationCheck(MemoryContext context);
+#endif
+
+/*
+ * This is the virtual function table for Generation contexts.
+ */
+static MemoryContextMethods GenerationMethods = {
+	GenerationAlloc,
+	GenerationFree,
+	GenerationRealloc,
+	GenerationInit,
+	GenerationReset,
+	GenerationDelete,
+	GenerationGetChunkSpace,
+	GenerationIsEmpty,
+	GenerationStats
+#ifdef MEMORY_CONTEXT_CHECKING
+	,GenerationCheck
+#endif
+};
+
+/* ----------
+ * Debug macros
+ * ----------
+ */
+#ifdef HAVE_ALLOCINFO
+#define GenerationFreeInfo(_cxt, _chunk) \
+			fprintf(stderr, "GenerationFree: %s: %p, %lu\n", \
+				(_cxt)->header.name, (_chunk), (_chunk)->size)
+#define GenerationAllocInfo(_cxt, _chunk) \
+			fprintf(stderr, "GenerationAlloc: %s: %p, %lu\n", \
+				(_cxt)->header.name, (_chunk), (_chunk)->size)
+#else
+#define GenerationFreeInfo(_cxt, _chunk)
+#define GenerationAllocInfo(_cxt, _chunk)
+#endif
+
+
+/*
+ * Public routines
+ */
+
+
+/*
+ * GenerationContextCreate
+ *		Create a new Generation context.
+ */
+MemoryContext
+GenerationContextCreate(MemoryContext parent,
+				 const char *name,
+				 Size blockSize)
+{
+	Generation			set;
+
+	/*
+	 * First, validate allocation parameters.  (If we're going to throw an
+	 * error, we should do so before the context is created, not after.)  We
+	 * somewhat arbitrarily enforce a minimum 1K block size, mostly because
+	 * that's what AllocSet does.
+	 */
+	if (blockSize != MAXALIGN(blockSize) ||
+		blockSize < 1024 ||
+		!AllocHugeSizeIsValid(blockSize))
+		elog(ERROR, "invalid blockSize for memory context: %zu",
+			 blockSize);
+
+	/* Do the type-independent part of context creation */
+	set = (Generation) MemoryContextCreate(T_GenerationContext,
+									sizeof(GenerationContext),
+									&GenerationMethods,
+									parent,
+									name);
+
+	set->blockSize = blockSize;
+	set->block = NULL;
+
+	return (MemoryContext) set;
+}
+
+/*
+ * GenerationInit
+ *		Context-type-specific initialization routine.
+ */
+static void
+GenerationInit(MemoryContext context)
+{
+	Generation			set = (Generation) context;
+
+	dlist_init(&set->blocks);
+}
+
+/*
+ * GenerationReset
+ *		Frees all memory which is allocated in the given set.
+ *
+ * The code simply frees all the blocks in the context - we don't keep any
+ * keeper blocks or anything like that.
+ */
+static void
+GenerationReset(MemoryContext context)
+{
+	Generation			set = (Generation) context;
+	dlist_mutable_iter miter;
+
+	AssertArg(GenerationIsValid(set));
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	/* Check for corruption and leaks before freeing */
+	GenerationCheck(context);
+#endif
+
+	dlist_foreach_modify(miter, &set->blocks)
+	{
+		GenerationBlock	block = dlist_container(GenerationBlockData, node, miter.cur);
+
+		dlist_delete(miter.cur);
+
+		/* Normal case, release the block */
+#ifdef CLOBBER_FREED_MEMORY
+		wipe_mem(block, set->blockSize);
+#endif
+
+		free(block);
+	}
+
+	set->block = NULL;
+
+	Assert(dlist_is_empty(&set->blocks));
+}
+
+/*
+ * GenerationDelete
+ *		Frees all memory which is allocated in the given set, in preparation
+ *		for deletion of the set. We simply call GenerationReset() which does all the
+ *		dirty work.
+ */
+static void
+GenerationDelete(MemoryContext context)
+{
+	/* just reset (although not really necessary) */
+	GenerationReset(context);
+}
+
+/*
+ * GenerationAlloc
+ *		Returns pointer to allocated memory of given size or NULL if
+ *		request could not be completed; memory is added to the set.
+ *
+ * No request may exceed:
+ *		MAXALIGN_DOWN(SIZE_MAX) - Generation_BLOCKHDRSZ - Generation_CHUNKHDRSZ
+ * All callers use a much-lower limit.
+ */
+static void *
+GenerationAlloc(MemoryContext context, Size size)
+{
+	Generation			set = (Generation) context;
+	GenerationBlock	block;
+	GenerationChunk	chunk;
+	Size		chunk_size = MAXALIGN(size);
+
+	/* is it an over-sized chunk? if yes, allocate special block */
+	if (chunk_size > set->blockSize / 8)
+	{
+		Size		blksize = chunk_size + Generation_BLOCKHDRSZ + Generation_CHUNKHDRSZ;
+
+		block = (GenerationBlock) malloc(blksize);
+		if (block == NULL)
+			return NULL;
+
+		/* block with a single (used) chunk */
+		block->nchunks = 1;
+		block->nfree = 0;
+
+		/* the block is completely full */
+		block->freeptr = block->endptr = ((char *) block) + blksize;
+
+		chunk = (GenerationChunk) (((char *) block) + Generation_BLOCKHDRSZ);
+		chunk->header.context = (MemoryContext) set;
+		chunk->header.size = chunk_size;
+
+#ifdef MEMORY_CONTEXT_CHECKING
+		/* Valgrind: Will be made NOACCESS below. */
+		chunk->header.requested_size = size;
+		/* set mark to catch clobber of "unused" space */
+		if (size < chunk_size)
+			set_sentinel(GenerationChunkGetPointer(chunk), size);
+#endif
+#ifdef RANDOMIZE_ALLOCATED_MEMORY
+		/* fill the allocated space with junk */
+		randomize_mem((char *) GenerationChunkGetPointer(chunk), size);
+#endif
+
+		/* add the block to the list of allocated blocks */
+		dlist_push_head(&set->blocks, &block->node);
+
+		GenerationAllocInfo(set, chunk);
+
+		/*
+		 * Chunk header public fields remain DEFINED.  The requested
+		 * allocation itself can be NOACCESS or UNDEFINED; our caller will
+		 * soon make it UNDEFINED.  Make extra space at the end of the chunk,
+		 * if any, NOACCESS.
+		 */
+		VALGRIND_MAKE_MEM_NOACCESS((char *) chunk + Generation_CHUNK_PUBLIC,
+							 chunk_size + Generation_CHUNKHDRSZ - Generation_CHUNK_PUBLIC);
+
+		return GenerationChunkGetPointer(chunk);
+	}
+
+	/*
+	 * Not an over-sized chunk. Is there enough space on the current block? If
+	 * not, allocate a new "regular" block.
+	 */
+	block = set->block;
+
+	if ((block == NULL) ||
+		(block->endptr - block->freeptr) < Generation_CHUNKHDRSZ + chunk_size)
+	{
+		Size		blksize = set->blockSize;
+
+		block = (GenerationBlock) malloc(blksize);
+
+		if (block == NULL)
+			return NULL;
+
+		block->nchunks = 0;
+		block->nfree = 0;
+
+		block->freeptr = ((char *) block) + Generation_BLOCKHDRSZ;
+		block->endptr = ((char *) block) + blksize;
+
+		/* Mark unallocated space NOACCESS. */
+		VALGRIND_MAKE_MEM_NOACCESS(block->freeptr,
+								   blksize - Generation_BLOCKHDRSZ);
+
+		/* add it to the doubly-linked list of blocks */
+		dlist_push_head(&set->blocks, &block->node);
+
+		/* and also use it as the current allocation block */
+		set->block = block;
+	}
+
+	/* we're supposed to have a block with enough free space now */
+	Assert(block != NULL);
+	Assert((block->endptr - block->freeptr) >= Generation_CHUNKHDRSZ + chunk_size);
+
+	chunk = (GenerationChunk) block->freeptr;
+
+	block->nchunks += 1;
+	block->freeptr += (Generation_CHUNKHDRSZ + chunk_size);
+
+	chunk->block = block;
+
+	chunk->header.context = (MemoryContext) set;
+	chunk->header.size = chunk_size;
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	/* Valgrind: Free list requested_size should be DEFINED. */
+	chunk->header.requested_size = size;
+	VALGRIND_MAKE_MEM_NOACCESS(&chunk->header.requested_size,
+							   sizeof(chunk->header.requested_size));
+	/* set mark to catch clobber of "unused" space */
+	if (size < chunk->header.size)
+		set_sentinel(GenerationChunkGetPointer(chunk), size);
+#endif
+#ifdef RANDOMIZE_ALLOCATED_MEMORY
+	/* fill the allocated space with junk */
+	randomize_mem((char *) GenerationChunkGetPointer(chunk), size);
+#endif
+
+	GenerationAllocInfo(set, chunk);
+	return GenerationChunkGetPointer(chunk);
+}
+
+/*
+ * GenerationFree
+ *		Update number of chunks on the block, and if all chunks on the block
+ *		are freeed then discard the block.
+ */
+static void
+GenerationFree(MemoryContext context, void *pointer)
+{
+	Generation			set = (Generation) context;
+	GenerationChunk	chunk = GenerationPointerGetChunk(pointer);
+	GenerationBlock	block = chunk->block;
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	VALGRIND_MAKE_MEM_DEFINED(&chunk->header.requested_size,
+							  sizeof(chunk->header.requested_size));
+	/* Test for someone scribbling on unused space in chunk */
+	if (chunk->header.requested_size < chunk->header.size)
+		if (!sentinel_ok(pointer, chunk->header.requested_size))
+			elog(WARNING, "detected write past chunk end in %s %p",
+				 set->header.name, chunk);
+#endif
+
+#ifdef CLOBBER_FREED_MEMORY
+	wipe_mem(pointer, chunk->header.size);
+#endif
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	/* Reset requested_size to 0 in chunks that are on freelist */
+	chunk->header.requested_size = 0;
+#endif
+
+	block->nfree += 1;
+
+	Assert(block->nchunks > 0);
+	Assert(block->nfree <= block->nchunks);
+
+	/* If there are still allocated chunks on the block, we're done. */
+	if (block->nfree < block->nchunks)
+		return;
+
+	/*
+	 * The block is empty, so let's get rid of it. First remove it from the
+	 * list of blocks, then return it to malloc().
+	 */
+	dlist_delete(&block->node);
+
+	/* Also make sure the block is not marked as the current block. */
+	if (set->block == block)
+		set->block = NULL;
+
+	free(block);
+}
+
+/*
+ * GenerationRealloc
+ *		When handling repalloc, we simply allocate a new chunk, copy the data
+ *		and discard the old one. The only exception is when the new size fits
+ *		into the old chunk - in that case we just update chunk header.
+ */
+static void *
+GenerationRealloc(MemoryContext context, void *pointer, Size size)
+{
+	Generation			set = (Generation) context;
+	GenerationChunk	chunk = GenerationPointerGetChunk(pointer);
+	Size		oldsize = chunk->header.size;
+	GenerationPointer	newPointer;
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	VALGRIND_MAKE_MEM_DEFINED(&chunk->header.requested_size,
+							  sizeof(chunk->header.requested_size));
+	/* Test for someone scribbling on unused space in chunk */
+	if (chunk->header.requested_size < oldsize)
+		if (!sentinel_ok(pointer, chunk->header.requested_size))
+			elog(WARNING, "detected write past chunk end in %s %p",
+				 set->header.name, chunk);
+#endif
+
+	/*
+	 * Maybe the allocated area already is >= the new size.  (In particular,
+	 * we always fall out here if the requested size is a decrease.)
+	 *
+	 * This memory context is not use the power-of-2 chunk sizing and instead
+	 * carves the chunks to be as small as possible, so most repalloc() calls
+	 * will end up in the palloc/memcpy/pfree branch.
+	 *
+	 * XXX Perhaps we should annotate this condition with unlikely()?
+	 */
+	if (oldsize >= size)
+	{
+#ifdef MEMORY_CONTEXT_CHECKING
+		Size		oldrequest = chunk->header.requested_size;
+
+#ifdef RANDOMIZE_ALLOCATED_MEMORY
+		/* We can only fill the extra space if we know the prior request */
+		if (size > oldrequest)
+			randomize_mem((char *) pointer + oldrequest,
+						  size - oldrequest);
+#endif
+
+		chunk->header.requested_size = size;
+		VALGRIND_MAKE_MEM_NOACCESS(&chunk->header.requested_size,
+								   sizeof(chunk->header.requested_size));
+
+		/*
+		 * If this is an increase, mark any newly-available part UNDEFINED.
+		 * Otherwise, mark the obsolete part NOACCESS.
+		 */
+		if (size > oldrequest)
+			VALGRIND_MAKE_MEM_UNDEFINED((char *) pointer + oldrequest,
+										size - oldrequest);
+		else
+			VALGRIND_MAKE_MEM_NOACCESS((char *) pointer + size,
+									   oldsize - size);
+
+		/* set mark to catch clobber of "unused" space */
+		if (size < oldsize)
+			set_sentinel(pointer, size);
+#else							/* !MEMORY_CONTEXT_CHECKING */
+
+		/*
+		 * We don't have the information to determine whether we're growing
+		 * the old request or shrinking it, so we conservatively mark the
+		 * entire new allocation DEFINED.
+		 */
+		VALGRIND_MAKE_MEM_NOACCESS(pointer, oldsize);
+		VALGRIND_MAKE_MEM_DEFINED(pointer, size);
+#endif
+
+		return pointer;
+	}
+
+	/* allocate new chunk */
+	newPointer = GenerationAlloc((MemoryContext) set, size);
+
+	/* leave immediately if request was not completed */
+	if (newPointer == NULL)
+		return NULL;
+
+	/*
+	 * GenerationSetAlloc() just made the region NOACCESS.  Change it to UNDEFINED
+	 * for the moment; memcpy() will then transfer definedness from the old
+	 * allocation to the new.  If we know the old allocation, copy just that
+	 * much.  Otherwise, make the entire old chunk defined to avoid errors as
+	 * we copy the currently-NOACCESS trailing bytes.
+	 */
+	VALGRIND_MAKE_MEM_UNDEFINED(newPointer, size);
+#ifdef MEMORY_CONTEXT_CHECKING
+	oldsize = chunk->header.requested_size;
+#else
+	VALGRIND_MAKE_MEM_DEFINED(pointer, oldsize);
+#endif
+
+	/* transfer existing data (certain to fit) */
+	memcpy(newPointer, pointer, oldsize);
+
+	/* free old chunk */
+	GenerationFree((MemoryContext) set, pointer);
+
+	return newPointer;
+}
+
+/*
+ * GenerationGetChunkSpace
+ *		Given a currently-allocated chunk, determine the total space
+ *		it occupies (including all memory-allocation overhead).
+ */
+static Size
+GenerationGetChunkSpace(MemoryContext context, void *pointer)
+{
+	GenerationChunk	chunk = GenerationPointerGetChunk(pointer);
+
+	return chunk->header.size + Generation_CHUNKHDRSZ;
+}
+
+/*
+ * GenerationIsEmpty
+ *		Is an Generation empty of any allocated space?
+ */
+static bool
+GenerationIsEmpty(MemoryContext context)
+{
+	Generation			set = (Generation) context;
+
+	return dlist_is_empty(&set->blocks);
+}
+
+/*
+ * GenerationStats
+ *		Compute stats about memory consumption of an Generation.
+ *
+ * level: recursion level (0 at top level); used for print indentation.
+ * print: true to print stats to stderr.
+ * totals: if not NULL, add stats about this Generation into *totals.
+ *
+ * XXX freespace only accounts for empty space at the end of the block, not
+ * space of freed chunks (which is unknown).
+ */
+static void
+GenerationStats(MemoryContext context, int level, bool print,
+		 MemoryContextCounters *totals)
+{
+	Generation			set = (Generation) context;
+
+	Size		nblocks = 0;
+	Size		nchunks = 0;
+	Size		nfreechunks = 0;
+	Size		totalspace = 0;
+	Size		freespace = 0;
+
+	dlist_iter	iter;
+
+	dlist_foreach(iter, &set->blocks)
+	{
+		GenerationBlock	block = dlist_container(GenerationBlockData, node, iter.cur);
+
+		nblocks++;
+		nchunks += block->nchunks;
+		nfreechunks += block->nfree;
+		totalspace += set->blockSize;
+		freespace += (block->endptr - block->freeptr);
+	}
+
+	if (print)
+	{
+		int			i;
+
+		for (i = 0; i < level; i++)
+			fprintf(stderr, "  ");
+		fprintf(stderr,
+			"Generation: %s: %zu total in %zd blocks (%zd chunks); %zu free (%zd chunks); %zu used\n",
+				set->header.name, totalspace, nblocks, nchunks, freespace,
+				nfreechunks, totalspace - freespace);
+	}
+
+	if (totals)
+	{
+		totals->nblocks += nblocks;
+		totals->freechunks += nfreechunks;
+		totals->totalspace += totalspace;
+		totals->freespace += freespace;
+	}
+}
+
+
+#ifdef MEMORY_CONTEXT_CHECKING
+
+/*
+ * GenerationCheck
+ *		Walk through chunks and check consistency of memory.
+ *
+ * NOTE: report errors as WARNING, *not* ERROR or FATAL.  Otherwise you'll
+ * find yourself in an infinite loop when trouble occurs, because this
+ * routine will be entered again when elog cleanup tries to release memory!
+ */
+static void
+GenerationCheck(MemoryContext context)
+{
+	Generation			Generation = (Generation) context;
+	char	   *name = Generation->header.name;
+	dlist_iter	iter;
+
+	/* walk all blocks in this context */
+	dlist_foreach(iter, &Generation->blocks)
+	{
+		int			nfree,
+					nchunks;
+		char	   *ptr;
+		GenerationBlock	block = dlist_container(GenerationBlockData, node, iter.cur);
+
+		/* We can't free more chunks than allocated. */
+		if (block->nfree <= block->nchunks)
+			elog(WARNING, "problem in Generation %s: number of free chunks %d in block %p exceeds %d allocated",
+				 name, block->nfree, block, block->nchunks);
+
+		/* Now walk through the chunks and count them. */
+		nfree = 0;
+		nchunks = 0;
+		ptr = ((char *) block) + Generation_BLOCKHDRSZ;
+
+		while (ptr < block->freeptr)
+		{
+			GenerationChunk	chunk = (GenerationChunk)ptr;
+
+			/* move to the next chunk */
+			ptr += (chunk->header.size + Generation_CHUNKHDRSZ);
+
+			/* chunks have both block and context pointers, so check both */
+			if (chunk->block != block)
+				elog(WARNING, "problem in Generation %s: bogus block link in block %p, chunk %p",
+					 name, block, chunk);
+
+			if (chunk->header.context != (MemoryContext) Generation)
+				elog(WARNING, "problem in Generation %s: bogus context link in block %p, chunk %p",
+					 name, block, chunk);
+
+			nchunks += 1;
+
+			/* if requested_size==0, the chunk was freed */
+			if (chunk->header.requested_size > 0)
+			{
+				/* if the chunk was not freed, we can trigger valgrind checks */
+				VALGRIND_MAKE_MEM_DEFINED(&chunk->header.requested_size,
+									   sizeof(chunk->header.requested_size));
+
+				/* we're in a no-freelist branch */
+				VALGRIND_MAKE_MEM_NOACCESS(&chunk->header.requested_size,
+									   sizeof(chunk->header.requested_size));
+
+				/* now make sure the chunk size is correct */
+				if (chunk->header.size != MAXALIGN(chunk->header.requested_size))
+					elog(WARNING, "problem in Generation %s: bogus chunk size in block %p, chunk %p",
+						 name, block, chunk);
+
+				/* there might be sentinel (thanks to alignment) */
+				if (chunk->header.requested_size < chunk->header.size &&
+					!sentinel_ok(chunk, Generation_CHUNKHDRSZ + chunk->header.requested_size))
+					elog(WARNING, "problem in Generation %s: detected write past chunk end in block %p, chunk %p",
+						 name, block, chunk);
+			}
+			else
+				nfree += 1;
+		}
+
+		/*
+		 * Make sure we got the expected number of allocated and free chunks
+		 * (as tracked in the block header).
+		 */
+		if (nchunks != block->nchunks)
+			elog(WARNING, "problem in Generation %s: number of allocated chunks %d in block %p does not match header %d",
+				 name, nchunks, block, block->nchunks);
+
+		if (nfree != block->nfree)
+			elog(WARNING, "problem in Generation %s: number of free chunks %d in block %p does not match header %d",
+				 name, nfree, block, block->nfree);
+	}
+}
+
+#endif   /* MEMORY_CONTEXT_CHECKING */
diff --git a/src/backend/utils/mmgr/generation.c b/src/backend/utils/mmgr/generation.c
new file mode 100644
index 0000000..67c7b8b
--- /dev/null
+++ b/src/backend/utils/mmgr/generation.c
@@ -0,0 +1,758 @@
+/*-------------------------------------------------------------------------
+ *
+ * generation.c
+ *	  Generational allocator definitions.
+ *
+ * Generation is a custom MemoryContext implementation designed for cases of
+ * chunks with similar lifespan.
+ *
+ * Portions Copyright (c) 2016, PostgreSQL Global Development Group
+ *
+ * IDENTIFICATION
+ *	  src/backend/utils/mmgr/Generation.c
+ *
+ *
+ *	This memory context is based on the assumption that the allocated chunks
+ *	have similar lifespan, i.e. that chunks allocated close from each other
+ *	(by time) will also be freed in close proximity, and mostly in the same
+ *	order. This is typical for various queue-like use cases, i.e. when tuples
+ *	are constructed, processed and then thrown away.
+ *
+ *	The memory context uses a very simple approach to free space management.
+ *	Instead of a complex global freelist, each block tracks a number
+ *	of allocated and freed chunks. The space release by freed chunks is not
+ *	reused, and once all chunks are freed (i.e. when nallocated == nfreed),
+ *	the whole block is thrown away. When the allocated chunks have similar
+ *	lifespan, this works very well and is extremely cheap.
+ *
+ *	The current implementation only uses a fixed block size - maybe it should
+ *	adapt a min/max block size range, and grow the blocks automatically.
+ *	It already uses dedicated blocks for oversized chunks.
+ *
+ *	XXX It might be possible to improve this by keeping a small freelist for
+ *	only a small number of recent blocks, but it's not clear it's worth the
+ *	additional complexity.
+ *
+ *-------------------------------------------------------------------------
+ */
+
+#include "postgres.h"
+
+#include "utils/memdebug.h"
+#include "utils/memutils.h"
+#include "lib/ilist.h"
+
+
+#define Generation_BLOCKHDRSZ	MAXALIGN(sizeof(GenerationBlockData))
+#define Generation_CHUNKHDRSZ	MAXALIGN(sizeof(GenerationChunkData))
+
+/* Portion of Generation_CHUNKHDRSZ examined outside Generation.c. */
+#define Generation_CHUNK_PUBLIC	\
+	(offsetof(GenerationChunkData, size) + sizeof(Size))
+
+/* Portion of Generation_CHUNKHDRSZ excluding trailing padding. */
+#ifdef MEMORY_CONTEXT_CHECKING
+#define Generation_CHUNK_USED	\
+	(offsetof(GenerationChunkData, requested_size) + sizeof(Size))
+#else
+#define Generation_CHUNK_USED	\
+	(offsetof(GenerationChunkData, size) + sizeof(Size))
+#endif
+
+typedef struct GenerationBlockData *GenerationBlock;	/* forward reference */
+typedef struct GenerationChunkData *GenerationChunk;
+
+typedef void *GenerationPointer;
+
+/*
+ * GenerationContext is a simple memory context not reusing allocated chunks, and
+ * freeing blocks once all chunks are freed.
+ */
+typedef struct GenerationContext
+{
+	MemoryContextData header;	/* Standard memory-context fields */
+
+	/* Generationerational context parameters */
+	Size		blockSize;		/* block size */
+
+	GenerationBlock	block;			/* current (most recently allocated) block */
+	dlist_head	blocks;			/* list of blocks */
+
+}	GenerationContext;
+
+typedef GenerationContext *Generation;
+
+/*
+ * GenerationBlockData
+ *		A GenerationBlock is the unit of memory that is obtained by Generation.c
+ *		from malloc().  It contains one or more GenerationChunks, which are
+ *		the units requested by palloc() and freed by pfree().  GenerationChunks
+ *		cannot be returned to malloc() individually, instead pfree()
+ *		updates a free counter on a block and when all chunks on a block
+ *		are freed the whole block is returned to malloc().
+ *
+ *		GenerationBlockData is the header data for a block --- the usable space
+ *		within the block begins at the next alignment boundary.
+ */
+typedef struct GenerationBlockData
+{
+	dlist_node	node;			/* doubly-linked list */
+	int			nchunks;		/* number of chunks in the block */
+	int			nfree;			/* number of free chunks */
+	char	   *freeptr;		/* start of free space in this block */
+	char	   *endptr;			/* end of space in this block */
+}	GenerationBlockData;
+
+/*
+ * GenerationChunk
+ *		The prefix of each piece of memory in an GenerationBlock
+ */
+typedef struct GenerationChunkData
+{
+	/* block owning this chunk */
+	void	   *block;
+
+	/* include StandardChunkHeader because mcxt.c expects that */
+	StandardChunkHeader header;
+
+}	GenerationChunkData;
+
+
+/*
+ * GenerationIsValid
+ *		True iff set is valid allocation set.
+ */
+#define GenerationIsValid(set) PointerIsValid(set)
+
+#define GenerationPointerGetChunk(ptr) \
+					((GenerationChunk)(((char *)(ptr)) - Generation_CHUNKHDRSZ))
+#define GenerationChunkGetPointer(chk) \
+					((GenerationPointer)(((char *)(chk)) + Generation_CHUNKHDRSZ))
+
+/*
+ * These functions implement the MemoryContext API for Generation contexts.
+ */
+static void *GenerationAlloc(MemoryContext context, Size size);
+static void GenerationFree(MemoryContext context, void *pointer);
+static void *GenerationRealloc(MemoryContext context, void *pointer, Size size);
+static void GenerationInit(MemoryContext context);
+static void GenerationReset(MemoryContext context);
+static void GenerationDelete(MemoryContext context);
+static Size GenerationGetChunkSpace(MemoryContext context, void *pointer);
+static bool GenerationIsEmpty(MemoryContext context);
+static void GenerationStats(MemoryContext context, int level, bool print,
+		 MemoryContextCounters *totals);
+
+#ifdef MEMORY_CONTEXT_CHECKING
+static void GenerationCheck(MemoryContext context);
+#endif
+
+/*
+ * This is the virtual function table for Generation contexts.
+ */
+static MemoryContextMethods GenerationMethods = {
+	GenerationAlloc,
+	GenerationFree,
+	GenerationRealloc,
+	GenerationInit,
+	GenerationReset,
+	GenerationDelete,
+	GenerationGetChunkSpace,
+	GenerationIsEmpty,
+	GenerationStats
+#ifdef MEMORY_CONTEXT_CHECKING
+	,GenerationCheck
+#endif
+};
+
+/* ----------
+ * Debug macros
+ * ----------
+ */
+#ifdef HAVE_ALLOCINFO
+#define GenerationFreeInfo(_cxt, _chunk) \
+			fprintf(stderr, "GenerationFree: %s: %p, %lu\n", \
+				(_cxt)->header.name, (_chunk), (_chunk)->size)
+#define GenerationAllocInfo(_cxt, _chunk) \
+			fprintf(stderr, "GenerationAlloc: %s: %p, %lu\n", \
+				(_cxt)->header.name, (_chunk), (_chunk)->size)
+#else
+#define GenerationFreeInfo(_cxt, _chunk)
+#define GenerationAllocInfo(_cxt, _chunk)
+#endif
+
+
+/*
+ * Public routines
+ */
+
+
+/*
+ * GenerationContextCreate
+ *		Create a new Generation context.
+ */
+MemoryContext
+GenerationContextCreate(MemoryContext parent,
+				 const char *name,
+				 Size blockSize)
+{
+	Generation			set;
+
+	/*
+	 * First, validate allocation parameters.  (If we're going to throw an
+	 * error, we should do so before the context is created, not after.)  We
+	 * somewhat arbitrarily enforce a minimum 1K block size, mostly because
+	 * that's what AllocSet does.
+	 */
+	if (blockSize != MAXALIGN(blockSize) ||
+		blockSize < 1024 ||
+		!AllocHugeSizeIsValid(blockSize))
+		elog(ERROR, "invalid blockSize for memory context: %zu",
+			 blockSize);
+
+	/* Do the type-independent part of context creation */
+	set = (Generation) MemoryContextCreate(T_GenerationContext,
+									sizeof(GenerationContext),
+									&GenerationMethods,
+									parent,
+									name);
+
+	set->blockSize = blockSize;
+	set->block = NULL;
+
+	return (MemoryContext) set;
+}
+
+/*
+ * GenerationInit
+ *		Context-type-specific initialization routine.
+ */
+static void
+GenerationInit(MemoryContext context)
+{
+	Generation			set = (Generation) context;
+
+	dlist_init(&set->blocks);
+}
+
+/*
+ * GenerationReset
+ *		Frees all memory which is allocated in the given set.
+ *
+ * The code simply frees all the blocks in the context - we don't keep any
+ * keeper blocks or anything like that.
+ */
+static void
+GenerationReset(MemoryContext context)
+{
+	Generation			set = (Generation) context;
+	dlist_mutable_iter miter;
+
+	AssertArg(GenerationIsValid(set));
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	/* Check for corruption and leaks before freeing */
+	GenerationCheck(context);
+#endif
+
+	dlist_foreach_modify(miter, &set->blocks)
+	{
+		GenerationBlock	block = dlist_container(GenerationBlockData, node, miter.cur);
+
+		dlist_delete(miter.cur);
+
+		/* Normal case, release the block */
+#ifdef CLOBBER_FREED_MEMORY
+		wipe_mem(block, set->blockSize);
+#endif
+
+		free(block);
+	}
+
+	set->block = NULL;
+
+	Assert(dlist_is_empty(&set->blocks));
+}
+
+/*
+ * GenerationDelete
+ *		Frees all memory which is allocated in the given set, in preparation
+ *		for deletion of the set. We simply call GenerationReset() which does all the
+ *		dirty work.
+ */
+static void
+GenerationDelete(MemoryContext context)
+{
+	/* just reset (although not really necessary) */
+	GenerationReset(context);
+}
+
+/*
+ * GenerationAlloc
+ *		Returns pointer to allocated memory of given size or NULL if
+ *		request could not be completed; memory is added to the set.
+ *
+ * No request may exceed:
+ *		MAXALIGN_DOWN(SIZE_MAX) - Generation_BLOCKHDRSZ - Generation_CHUNKHDRSZ
+ * All callers use a much-lower limit.
+ */
+static void *
+GenerationAlloc(MemoryContext context, Size size)
+{
+	Generation			set = (Generation) context;
+	GenerationBlock	block;
+	GenerationChunk	chunk;
+	Size		chunk_size = MAXALIGN(size);
+
+	/* is it an over-sized chunk? if yes, allocate special block */
+	if (chunk_size > set->blockSize / 8)
+	{
+		Size		blksize = chunk_size + Generation_BLOCKHDRSZ + Generation_CHUNKHDRSZ;
+
+		block = (GenerationBlock) malloc(blksize);
+		if (block == NULL)
+			return NULL;
+
+		/* block with a single (used) chunk */
+		block->nchunks = 1;
+		block->nfree = 0;
+
+		/* the block is completely full */
+		block->freeptr = block->endptr = ((char *) block) + blksize;
+
+		chunk = (GenerationChunk) (((char *) block) + Generation_BLOCKHDRSZ);
+		chunk->header.context = (MemoryContext) set;
+		chunk->header.size = chunk_size;
+
+#ifdef MEMORY_CONTEXT_CHECKING
+		/* Valgrind: Will be made NOACCESS below. */
+		chunk->header.requested_size = size;
+		/* set mark to catch clobber of "unused" space */
+		if (size < chunk_size)
+			set_sentinel(GenerationChunkGetPointer(chunk), size);
+#endif
+#ifdef RANDOMIZE_ALLOCATED_MEMORY
+		/* fill the allocated space with junk */
+		randomize_mem((char *) GenerationChunkGetPointer(chunk), size);
+#endif
+
+		/* add the block to the list of allocated blocks */
+		dlist_push_head(&set->blocks, &block->node);
+
+		GenerationAllocInfo(set, chunk);
+
+		/*
+		 * Chunk header public fields remain DEFINED.  The requested
+		 * allocation itself can be NOACCESS or UNDEFINED; our caller will
+		 * soon make it UNDEFINED.  Make extra space at the end of the chunk,
+		 * if any, NOACCESS.
+		 */
+		VALGRIND_MAKE_MEM_NOACCESS((char *) chunk + Generation_CHUNK_PUBLIC,
+							 chunk_size + Generation_CHUNKHDRSZ - Generation_CHUNK_PUBLIC);
+
+		return GenerationChunkGetPointer(chunk);
+	}
+
+	/*
+	 * Not an over-sized chunk. Is there enough space on the current block? If
+	 * not, allocate a new "regular" block.
+	 */
+	block = set->block;
+
+	if ((block == NULL) ||
+		(block->endptr - block->freeptr) < Generation_CHUNKHDRSZ + chunk_size)
+	{
+		Size		blksize = set->blockSize;
+
+		block = (GenerationBlock) malloc(blksize);
+
+		if (block == NULL)
+			return NULL;
+
+		block->nchunks = 0;
+		block->nfree = 0;
+
+		block->freeptr = ((char *) block) + Generation_BLOCKHDRSZ;
+		block->endptr = ((char *) block) + blksize;
+
+		/* Mark unallocated space NOACCESS. */
+		VALGRIND_MAKE_MEM_NOACCESS(block->freeptr,
+								   blksize - Generation_BLOCKHDRSZ);
+
+		/* add it to the doubly-linked list of blocks */
+		dlist_push_head(&set->blocks, &block->node);
+
+		/* and also use it as the current allocation block */
+		set->block = block;
+	}
+
+	/* we're supposed to have a block with enough free space now */
+	Assert(block != NULL);
+	Assert((block->endptr - block->freeptr) >= Generation_CHUNKHDRSZ + chunk_size);
+
+	chunk = (GenerationChunk) block->freeptr;
+
+	block->nchunks += 1;
+	block->freeptr += (Generation_CHUNKHDRSZ + chunk_size);
+
+	chunk->block = block;
+
+	chunk->header.context = (MemoryContext) set;
+	chunk->header.size = chunk_size;
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	/* Valgrind: Free list requested_size should be DEFINED. */
+	chunk->header.requested_size = size;
+	VALGRIND_MAKE_MEM_NOACCESS(&chunk->header.requested_size,
+							   sizeof(chunk->header.requested_size));
+	/* set mark to catch clobber of "unused" space */
+	if (size < chunk->header.size)
+		set_sentinel(GenerationChunkGetPointer(chunk), size);
+#endif
+#ifdef RANDOMIZE_ALLOCATED_MEMORY
+	/* fill the allocated space with junk */
+	randomize_mem((char *) GenerationChunkGetPointer(chunk), size);
+#endif
+
+	GenerationAllocInfo(set, chunk);
+	return GenerationChunkGetPointer(chunk);
+}
+
+/*
+ * GenerationFree
+ *		Update number of chunks on the block, and if all chunks on the block
+ *		are freeed then discard the block.
+ */
+static void
+GenerationFree(MemoryContext context, void *pointer)
+{
+	Generation			set = (Generation) context;
+	GenerationChunk	chunk = GenerationPointerGetChunk(pointer);
+	GenerationBlock	block = chunk->block;
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	VALGRIND_MAKE_MEM_DEFINED(&chunk->header.requested_size,
+							  sizeof(chunk->header.requested_size));
+	/* Test for someone scribbling on unused space in chunk */
+	if (chunk->header.requested_size < chunk->header.size)
+		if (!sentinel_ok(pointer, chunk->header.requested_size))
+			elog(WARNING, "detected write past chunk end in %s %p",
+				 set->header.name, chunk);
+#endif
+
+#ifdef CLOBBER_FREED_MEMORY
+	wipe_mem(pointer, chunk->header.size);
+#endif
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	/* Reset requested_size to 0 in chunks that are on freelist */
+	chunk->header.requested_size = 0;
+#endif
+
+	block->nfree += 1;
+
+	Assert(block->nchunks > 0);
+	Assert(block->nfree <= block->nchunks);
+
+	/* If there are still allocated chunks on the block, we're done. */
+	if (block->nfree < block->nchunks)
+		return;
+
+	/*
+	 * The block is empty, so let's get rid of it. First remove it from the
+	 * list of blocks, then return it to malloc().
+	 */
+	dlist_delete(&block->node);
+
+	/* Also make sure the block is not marked as the current block. */
+	if (set->block == block)
+		set->block = NULL;
+
+	free(block);
+}
+
+/*
+ * GenerationRealloc
+ *		When handling repalloc, we simply allocate a new chunk, copy the data
+ *		and discard the old one. The only exception is when the new size fits
+ *		into the old chunk - in that case we just update chunk header.
+ */
+static void *
+GenerationRealloc(MemoryContext context, void *pointer, Size size)
+{
+	Generation			set = (Generation) context;
+	GenerationChunk	chunk = GenerationPointerGetChunk(pointer);
+	Size		oldsize = chunk->header.size;
+	GenerationPointer	newPointer;
+
+#ifdef MEMORY_CONTEXT_CHECKING
+	VALGRIND_MAKE_MEM_DEFINED(&chunk->header.requested_size,
+							  sizeof(chunk->header.requested_size));
+	/* Test for someone scribbling on unused space in chunk */
+	if (chunk->header.requested_size < oldsize)
+		if (!sentinel_ok(pointer, chunk->header.requested_size))
+			elog(WARNING, "detected write past chunk end in %s %p",
+				 set->header.name, chunk);
+#endif
+
+	/*
+	 * Maybe the allocated area already is >= the new size.  (In particular,
+	 * we always fall out here if the requested size is a decrease.)
+	 *
+	 * This memory context is not use the power-of-2 chunk sizing and instead
+	 * carves the chunks to be as small as possible, so most repalloc() calls
+	 * will end up in the palloc/memcpy/pfree branch.
+	 *
+	 * XXX Perhaps we should annotate this condition with unlikely()?
+	 */
+	if (oldsize >= size)
+	{
+#ifdef MEMORY_CONTEXT_CHECKING
+		Size		oldrequest = chunk->header.requested_size;
+
+#ifdef RANDOMIZE_ALLOCATED_MEMORY
+		/* We can only fill the extra space if we know the prior request */
+		if (size > oldrequest)
+			randomize_mem((char *) pointer + oldrequest,
+						  size - oldrequest);
+#endif
+
+		chunk->header.requested_size = size;
+		VALGRIND_MAKE_MEM_NOACCESS(&chunk->header.requested_size,
+								   sizeof(chunk->header.requested_size));
+
+		/*
+		 * If this is an increase, mark any newly-available part UNDEFINED.
+		 * Otherwise, mark the obsolete part NOACCESS.
+		 */
+		if (size > oldrequest)
+			VALGRIND_MAKE_MEM_UNDEFINED((char *) pointer + oldrequest,
+										size - oldrequest);
+		else
+			VALGRIND_MAKE_MEM_NOACCESS((char *) pointer + size,
+									   oldsize - size);
+
+		/* set mark to catch clobber of "unused" space */
+		if (size < oldsize)
+			set_sentinel(pointer, size);
+#else							/* !MEMORY_CONTEXT_CHECKING */
+
+		/*
+		 * We don't have the information to determine whether we're growing
+		 * the old request or shrinking it, so we conservatively mark the
+		 * entire new allocation DEFINED.
+		 */
+		VALGRIND_MAKE_MEM_NOACCESS(pointer, oldsize);
+		VALGRIND_MAKE_MEM_DEFINED(pointer, size);
+#endif
+
+		return pointer;
+	}
+
+	/* allocate new chunk */
+	newPointer = GenerationAlloc((MemoryContext) set, size);
+
+	/* leave immediately if request was not completed */
+	if (newPointer == NULL)
+		return NULL;
+
+	/*
+	 * GenerationSetAlloc() just made the region NOACCESS.  Change it to UNDEFINED
+	 * for the moment; memcpy() will then transfer definedness from the old
+	 * allocation to the new.  If we know the old allocation, copy just that
+	 * much.  Otherwise, make the entire old chunk defined to avoid errors as
+	 * we copy the currently-NOACCESS trailing bytes.
+	 */
+	VALGRIND_MAKE_MEM_UNDEFINED(newPointer, size);
+#ifdef MEMORY_CONTEXT_CHECKING
+	oldsize = chunk->header.requested_size;
+#else
+	VALGRIND_MAKE_MEM_DEFINED(pointer, oldsize);
+#endif
+
+	/* transfer existing data (certain to fit) */
+	memcpy(newPointer, pointer, oldsize);
+
+	/* free old chunk */
+	GenerationFree((MemoryContext) set, pointer);
+
+	return newPointer;
+}
+
+/*
+ * GenerationGetChunkSpace
+ *		Given a currently-allocated chunk, determine the total space
+ *		it occupies (including all memory-allocation overhead).
+ */
+static Size
+GenerationGetChunkSpace(MemoryContext context, void *pointer)
+{
+	GenerationChunk	chunk = GenerationPointerGetChunk(pointer);
+
+	return chunk->header.size + Generation_CHUNKHDRSZ;
+}
+
+/*
+ * GenerationIsEmpty
+ *		Is an Generation empty of any allocated space?
+ */
+static bool
+GenerationIsEmpty(MemoryContext context)
+{
+	Generation			set = (Generation) context;
+
+	return dlist_is_empty(&set->blocks);
+}
+
+/*
+ * GenerationStats
+ *		Compute stats about memory consumption of an Generation.
+ *
+ * level: recursion level (0 at top level); used for print indentation.
+ * print: true to print stats to stderr.
+ * totals: if not NULL, add stats about this Generation into *totals.
+ *
+ * XXX freespace only accounts for empty space at the end of the block, not
+ * space of freed chunks (which is unknown).
+ */
+static void
+GenerationStats(MemoryContext context, int level, bool print,
+		 MemoryContextCounters *totals)
+{
+	Generation			set = (Generation) context;
+
+	Size		nblocks = 0;
+	Size		nchunks = 0;
+	Size		nfreechunks = 0;
+	Size		totalspace = 0;
+	Size		freespace = 0;
+
+	dlist_iter	iter;
+
+	dlist_foreach(iter, &set->blocks)
+	{
+		GenerationBlock	block = dlist_container(GenerationBlockData, node, iter.cur);
+
+		nblocks++;
+		nchunks += block->nchunks;
+		nfreechunks += block->nfree;
+		totalspace += set->blockSize;
+		freespace += (block->endptr - block->freeptr);
+	}
+
+	if (print)
+	{
+		int			i;
+
+		for (i = 0; i < level; i++)
+			fprintf(stderr, "  ");
+		fprintf(stderr,
+			"Generation: %s: %zu total in %zd blocks (%zd chunks); %zu free (%zd chunks); %zu used\n",
+				set->header.name, totalspace, nblocks, nchunks, freespace,
+				nfreechunks, totalspace - freespace);
+	}
+
+	if (totals)
+	{
+		totals->nblocks += nblocks;
+		totals->freechunks += nfreechunks;
+		totals->totalspace += totalspace;
+		totals->freespace += freespace;
+	}
+}
+
+
+#ifdef MEMORY_CONTEXT_CHECKING
+
+/*
+ * GenerationCheck
+ *		Walk through chunks and check consistency of memory.
+ *
+ * NOTE: report errors as WARNING, *not* ERROR or FATAL.  Otherwise you'll
+ * find yourself in an infinite loop when trouble occurs, because this
+ * routine will be entered again when elog cleanup tries to release memory!
+ */
+static void
+GenerationCheck(MemoryContext context)
+{
+	Generation	gen = (Generation) context;
+	char	   *name = gen->header.name;
+	dlist_iter	iter;
+
+	/* walk all blocks in this context */
+	dlist_foreach(iter, &gen->blocks)
+	{
+		int			nfree,
+					nchunks;
+		char	   *ptr;
+		GenerationBlock	block = dlist_container(GenerationBlockData, node, iter.cur);
+
+		/* We can't free more chunks than allocated. */
+		if (block->nfree <= block->nchunks)
+			elog(WARNING, "problem in Generation %s: number of free chunks %d in block %p exceeds %d allocated",
+				 name, block->nfree, block, block->nchunks);
+
+		/* Now walk through the chunks and count them. */
+		nfree = 0;
+		nchunks = 0;
+		ptr = ((char *) block) + Generation_BLOCKHDRSZ;
+
+		while (ptr < block->freeptr)
+		{
+			GenerationChunk	chunk = (GenerationChunk)ptr;
+
+			/* move to the next chunk */
+			ptr += (chunk->header.size + Generation_CHUNKHDRSZ);
+
+			/* chunks have both block and context pointers, so check both */
+			if (chunk->block != block)
+				elog(WARNING, "problem in Generation %s: bogus block link in block %p, chunk %p",
+					 name, block, chunk);
+
+			if (chunk->header.context != (MemoryContext) gen)
+				elog(WARNING, "problem in Generation %s: bogus context link in block %p, chunk %p",
+					 name, block, chunk);
+
+			nchunks += 1;
+
+			/* if requested_size==0, the chunk was freed */
+			if (chunk->header.requested_size > 0)
+			{
+				/* if the chunk was not freed, we can trigger valgrind checks */
+				VALGRIND_MAKE_MEM_DEFINED(&chunk->header.requested_size,
+									   sizeof(chunk->header.requested_size));
+
+				/* we're in a no-freelist branch */
+				VALGRIND_MAKE_MEM_NOACCESS(&chunk->header.requested_size,
+									   sizeof(chunk->header.requested_size));
+
+				/* now make sure the chunk size is correct */
+				if (chunk->header.size != MAXALIGN(chunk->header.requested_size))
+					elog(WARNING, "problem in Generation %s: bogus chunk size in block %p, chunk %p",
+						 name, block, chunk);
+
+				/* there might be sentinel (thanks to alignment) */
+				if (chunk->header.requested_size < chunk->header.size &&
+					!sentinel_ok(chunk, Generation_CHUNKHDRSZ + chunk->header.requested_size))
+					elog(WARNING, "problem in Generation %s: detected write past chunk end in block %p, chunk %p",
+						 name, block, chunk);
+			}
+			else
+				nfree += 1;
+		}
+
+		/*
+		 * Make sure we got the expected number of allocated and free chunks
+		 * (as tracked in the block header).
+		 */
+		if (nchunks != block->nchunks)
+			elog(WARNING, "problem in Generation %s: number of allocated chunks %d in block %p does not match header %d",
+				 name, nchunks, block, block->nchunks);
+
+		if (nfree != block->nfree)
+			elog(WARNING, "problem in Generation %s: number of free chunks %d in block %p does not match header %d",
+				 name, nfree, block, block->nfree);
+	}
+}
+
+#endif   /* MEMORY_CONTEXT_CHECKING */
diff --git a/src/include/nodes/memnodes.h b/src/include/nodes/memnodes.h
index 92a7478..f3f9939 100644
--- a/src/include/nodes/memnodes.h
+++ b/src/include/nodes/memnodes.h
@@ -96,6 +96,8 @@ typedef struct MemoryContextData
  */
 #define MemoryContextIsValid(context) \
 	((context) != NULL && \
-	 (IsA((context), AllocSetContext) || IsA((context), SlabContext)))
+	 (IsA((context), AllocSetContext) || \
+	  IsA((context), SlabContext) || \
+	  IsA((context), GenerationContext)))
 
 #endif   /* MEMNODES_H */
diff --git a/src/include/nodes/nodes.h b/src/include/nodes/nodes.h
index d910236..aba3215 100644
--- a/src/include/nodes/nodes.h
+++ b/src/include/nodes/nodes.h
@@ -276,6 +276,7 @@ typedef enum NodeTag
 	T_MemoryContext = 600,
 	T_AllocSetContext,
 	T_SlabContext,
+	T_GenerationContext,
 
 	/*
 	 * TAGS FOR VALUE NODES (value.h)
diff --git a/src/include/replication/reorderbuffer.h b/src/include/replication/reorderbuffer.h
index b8f2f0e..cfa0572 100644
--- a/src/include/replication/reorderbuffer.h
+++ b/src/include/replication/reorderbuffer.h
@@ -337,20 +337,6 @@ struct ReorderBuffer
 	MemoryContext txn_context;
 	MemoryContext tup_context;
 
-	/*
-	 * Data structure slab cache.
-	 *
-	 * We allocate/deallocate some structures very frequently, to avoid bigger
-	 * overhead we cache some unused ones here.
-	 *
-	 * The maximum number of cached entries is controlled by const variables
-	 * on top of reorderbuffer.c
-	 */
-
-	/* cached ReorderBufferTupleBufs */
-	slist_head	cached_tuplebufs;
-	Size		nr_cached_tuplebufs;
-
 	XLogRecPtr	current_restart_decoding_lsn;
 
 	/* buffer for disk<->memory conversions */
diff --git a/src/include/utils/memutils.h b/src/include/utils/memutils.h
index 7308845..e7d51ca 100644
--- a/src/include/utils/memutils.h
+++ b/src/include/utils/memutils.h
@@ -141,6 +141,11 @@ extern MemoryContext SlabContextCreate(MemoryContext parent,
 				  Size blockSize,
 				  Size chunkSize);
 
+/* gen.c */
+extern MemoryContext GenerationContextCreate(MemoryContext parent,
+				 const char *name,
+				 Size blockSize);
+
 /*
  * Recommended default alloc parameters, suitable for "ordinary" contexts
  * that might hold quite a lot of data.
-- 
2.5.5

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