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[PATCH 7/7] Make Append node async-aware.
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* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Thu_Jul_21_18_50_07_2016_597)--
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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Content-Transfer-Encoding: 8bit
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 8bit
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

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#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 8bit
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH v8 5/5] wip: instr_time: Add and use INSTR_TIME_ZERO(), INSTR_TIME_CURRENT()
@ 2023-01-21 00:09 Andres Freund <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Andres Freund @ 2023-01-21 00:09 UTC (permalink / raw)

This just updates the places that "Zero initialize instr_time uses causing
compiler warnings" changed, to see whether this is a nicer approach.
---
 src/include/portability/instr_time.h | 24 ++++++++++++++------
 src/backend/access/transam/xlog.c    | 11 +++-------
 src/backend/storage/buffer/bufmgr.c  | 16 +++++---------
 src/backend/storage/file/buffile.c   | 16 +++++---------
 src/backend/storage/ipc/latch.c      |  8 +++----
 src/bin/psql/common.c                | 33 +++++++++++++---------------
 6 files changed, 50 insertions(+), 58 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index af2ab6ec887..2d1ff4f7f82 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -17,6 +17,10 @@
  *
  * INSTR_TIME_IS_LT(x, y)			x < y
  *
+ * INSTR_TIME_ZERO()				an instr_time set to 0
+ *
+ * INSTR_TIME_CURRENT()				an instr_time set to current time
+ *
  * INSTR_TIME_SET_ZERO(t)			set t to zero (memset is acceptable too)
  *
  * INSTR_TIME_SET_CURRENT(t)		set t to current time
@@ -110,7 +114,7 @@ typedef struct instr_time
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-/* helper for INSTR_TIME_SET_CURRENT */
+/* helper for INSTR_TIME_CURRENT */
 static inline instr_time
 pg_clock_gettime_ns(void)
 {
@@ -123,8 +127,8 @@ pg_clock_gettime_ns(void)
 	return now;
 }
 
-#define INSTR_TIME_SET_CURRENT(t) \
-	((t) = pg_clock_gettime_ns())
+#define INSTR_TIME_CURRENT(t) \
+	pg_clock_gettime_ns()
 
 #define INSTR_TIME_SET_SECONDS(t, s) \
 	((t).ticks = NS_PER_S * (s))
@@ -138,7 +142,7 @@ pg_clock_gettime_ns(void)
 
 /* Use QueryPerformanceCounter() */
 
-/* helper for INSTR_TIME_SET_CURRENT */
+/* helper for INSTR_TIME_CURRENT */
 static inline instr_time
 pg_query_performance_counter(void)
 {
@@ -160,8 +164,8 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
-#define INSTR_TIME_SET_CURRENT(t) \
-	((t) = pg_query_performance_counter())
+#define INSTR_TIME_CURRENT(t) \
+	pg_query_performance_counter()
 
 #define INSTR_TIME_SET_SECONDS(t, s) \
 	((t).ticks = s * GetTimerFrequency())
@@ -181,7 +185,13 @@ GetTimerFrequency(void)
 #define INSTR_TIME_IS_LT(x, y)	((x).ticks < (y).ticks)
 
 
-#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
+#define INSTR_TIME_ZERO(t)	(instr_time){0}
+
+#define INSTR_TIME_SET_CURRENT(t) \
+	(t) = INSTR_TIME_CURRENT()
+
+#define INSTR_TIME_SET_ZERO(t) \
+	((t) = INSTR_TIME_ZERO())
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
diff --git a/src/backend/access/transam/xlog.c b/src/backend/access/transam/xlog.c
index fb4c860bdea..f563800c8ab 100644
--- a/src/backend/access/transam/xlog.c
+++ b/src/backend/access/transam/xlog.c
@@ -2178,7 +2178,7 @@ XLogWrite(XLogwrtRqst WriteRqst, TimeLineID tli, bool flexible)
 			Size		nbytes;
 			Size		nleft;
 			int			written;
-			instr_time	start;
+			instr_time	start = INSTR_TIME_ZERO();
 
 			/* OK to write the page(s) */
 			from = XLogCtl->pages + startidx * (Size) XLOG_BLCKSZ;
@@ -2191,8 +2191,6 @@ XLogWrite(XLogwrtRqst WriteRqst, TimeLineID tli, bool flexible)
 				/* Measure I/O timing to write WAL data */
 				if (track_wal_io_timing)
 					INSTR_TIME_SET_CURRENT(start);
-				else
-					INSTR_TIME_SET_ZERO(start);
 
 				pgstat_report_wait_start(WAIT_EVENT_WAL_WRITE);
 				written = pg_pwrite(openLogFile, from, nleft, startoffset);
@@ -2204,9 +2202,8 @@ XLogWrite(XLogwrtRqst WriteRqst, TimeLineID tli, bool flexible)
 				 */
 				if (track_wal_io_timing)
 				{
-					instr_time	duration;
+					instr_time	duration = INSTR_TIME_CURRENT();
 
-					INSTR_TIME_SET_CURRENT(duration);
 					INSTR_TIME_SUBTRACT(duration, start);
 					PendingWalStats.wal_write_time += INSTR_TIME_GET_MICROSEC(duration);
 				}
@@ -8137,7 +8134,7 @@ void
 issue_xlog_fsync(int fd, XLogSegNo segno, TimeLineID tli)
 {
 	char	   *msg = NULL;
-	instr_time	start;
+	instr_time	start = INSTR_TIME_ZERO();
 
 	Assert(tli != 0);
 
@@ -8153,8 +8150,6 @@ issue_xlog_fsync(int fd, XLogSegNo segno, TimeLineID tli)
 	/* Measure I/O timing to sync the WAL file */
 	if (track_wal_io_timing)
 		INSTR_TIME_SET_CURRENT(start);
-	else
-		INSTR_TIME_SET_ZERO(start);
 
 	pgstat_report_wait_start(WAIT_EVENT_WAL_SYNC);
 	switch (sync_method)
diff --git a/src/backend/storage/buffer/bufmgr.c b/src/backend/storage/buffer/bufmgr.c
index 800a4248c95..d8baf80e650 100644
--- a/src/backend/storage/buffer/bufmgr.c
+++ b/src/backend/storage/buffer/bufmgr.c
@@ -1012,19 +1012,17 @@ ReadBuffer_common(SMgrRelation smgr, char relpersistence, ForkNumber forkNum,
 			MemSet((char *) bufBlock, 0, BLCKSZ);
 		else
 		{
-			instr_time	io_start,
-						io_time;
+			instr_time	io_start = INSTR_TIME_ZERO();
 
 			if (track_io_timing)
 				INSTR_TIME_SET_CURRENT(io_start);
-			else
-				INSTR_TIME_SET_ZERO(io_start);
 
 			smgrread(smgr, forkNum, blockNum, (char *) bufBlock);
 
 			if (track_io_timing)
 			{
-				INSTR_TIME_SET_CURRENT(io_time);
+				instr_time	io_time = INSTR_TIME_CURRENT();
+
 				INSTR_TIME_SUBTRACT(io_time, io_start);
 				pgstat_count_buffer_read_time(INSTR_TIME_GET_MICROSEC(io_time));
 				INSTR_TIME_ADD(pgBufferUsage.blk_read_time, io_time);
@@ -2826,8 +2824,7 @@ FlushBuffer(BufferDesc *buf, SMgrRelation reln)
 {
 	XLogRecPtr	recptr;
 	ErrorContextCallback errcallback;
-	instr_time	io_start,
-				io_time;
+	instr_time	io_start = INSTR_TIME_ZERO();
 	Block		bufBlock;
 	char	   *bufToWrite;
 	uint32		buf_state;
@@ -2904,8 +2901,6 @@ FlushBuffer(BufferDesc *buf, SMgrRelation reln)
 
 	if (track_io_timing)
 		INSTR_TIME_SET_CURRENT(io_start);
-	else
-		INSTR_TIME_SET_ZERO(io_start);
 
 	/*
 	 * bufToWrite is either the shared buffer or a copy, as appropriate.
@@ -2918,7 +2913,8 @@ FlushBuffer(BufferDesc *buf, SMgrRelation reln)
 
 	if (track_io_timing)
 	{
-		INSTR_TIME_SET_CURRENT(io_time);
+		instr_time	io_time = INSTR_TIME_CURRENT();
+
 		INSTR_TIME_SUBTRACT(io_time, io_start);
 		pgstat_count_buffer_write_time(INSTR_TIME_GET_MICROSEC(io_time));
 		INSTR_TIME_ADD(pgBufferUsage.blk_write_time, io_time);
diff --git a/src/backend/storage/file/buffile.c b/src/backend/storage/file/buffile.c
index 0a51624df3b..6f813279690 100644
--- a/src/backend/storage/file/buffile.c
+++ b/src/backend/storage/file/buffile.c
@@ -429,8 +429,7 @@ static void
 BufFileLoadBuffer(BufFile *file)
 {
 	File		thisfile;
-	instr_time	io_start;
-	instr_time	io_time;
+	instr_time	io_start = INSTR_TIME_ZERO();
 
 	/*
 	 * Advance to next component file if necessary and possible.
@@ -446,8 +445,6 @@ BufFileLoadBuffer(BufFile *file)
 
 	if (track_io_timing)
 		INSTR_TIME_SET_CURRENT(io_start);
-	else
-		INSTR_TIME_SET_ZERO(io_start);
 
 	/*
 	 * Read whatever we can get, up to a full bufferload.
@@ -468,7 +465,8 @@ BufFileLoadBuffer(BufFile *file)
 
 	if (track_io_timing)
 	{
-		INSTR_TIME_SET_CURRENT(io_time);
+		instr_time	io_time = INSTR_TIME_CURRENT();
+
 		INSTR_TIME_SUBTRACT(io_time, io_start);
 		INSTR_TIME_ADD(pgBufferUsage.temp_blk_read_time, io_time);
 	}
@@ -500,8 +498,7 @@ BufFileDumpBuffer(BufFile *file)
 	while (wpos < file->nbytes)
 	{
 		off_t		availbytes;
-		instr_time	io_start;
-		instr_time	io_time;
+		instr_time	io_start = INSTR_TIME_ZERO();
 
 		/*
 		 * Advance to next component file if necessary and possible.
@@ -527,8 +524,6 @@ BufFileDumpBuffer(BufFile *file)
 
 		if (track_io_timing)
 			INSTR_TIME_SET_CURRENT(io_start);
-		else
-			INSTR_TIME_SET_ZERO(io_start);
 
 		bytestowrite = FileWrite(thisfile,
 								 file->buffer.data + wpos,
@@ -543,7 +538,8 @@ BufFileDumpBuffer(BufFile *file)
 
 		if (track_io_timing)
 		{
-			INSTR_TIME_SET_CURRENT(io_time);
+			instr_time	io_time = INSTR_TIME_CURRENT();
+
 			INSTR_TIME_SUBTRACT(io_time, io_start);
 			INSTR_TIME_ADD(pgBufferUsage.temp_blk_write_time, io_time);
 		}
diff --git a/src/backend/storage/ipc/latch.c b/src/backend/storage/ipc/latch.c
index f4123e7de7e..8092ff4a984 100644
--- a/src/backend/storage/ipc/latch.c
+++ b/src/backend/storage/ipc/latch.c
@@ -1385,8 +1385,7 @@ WaitEventSetWait(WaitEventSet *set, long timeout,
 				 uint32 wait_event_info)
 {
 	int			returned_events = 0;
-	instr_time	start_time;
-	instr_time	cur_time;
+	instr_time	start_time = INSTR_TIME_ZERO();
 	long		cur_timeout = -1;
 
 	Assert(nevents > 0);
@@ -1401,8 +1400,6 @@ WaitEventSetWait(WaitEventSet *set, long timeout,
 		Assert(timeout >= 0 && timeout <= INT_MAX);
 		cur_timeout = timeout;
 	}
-	else
-		INSTR_TIME_SET_ZERO(start_time);
 
 	pgstat_report_wait_start(wait_event_info);
 
@@ -1489,7 +1486,8 @@ WaitEventSetWait(WaitEventSet *set, long timeout,
 		/* If we're not done, update cur_timeout for next iteration */
 		if (returned_events == 0 && timeout >= 0)
 		{
-			INSTR_TIME_SET_CURRENT(cur_time);
+			instr_time	cur_time = INSTR_TIME_CURRENT();
+
 			INSTR_TIME_SUBTRACT(cur_time, start_time);
 			cur_timeout = timeout - (long) INSTR_TIME_GET_MILLISEC(cur_time);
 			if (cur_timeout <= 0)
diff --git a/src/bin/psql/common.c b/src/bin/psql/common.c
index f907f5d4e8d..5badb029e83 100644
--- a/src/bin/psql/common.c
+++ b/src/bin/psql/common.c
@@ -1269,15 +1269,12 @@ DescribeQuery(const char *query, double *elapsed_msec)
 	bool		timing = pset.timing;
 	PGresult   *result;
 	bool		OK;
-	instr_time	before,
-				after;
+	instr_time	before = INSTR_TIME_ZERO();
 
 	*elapsed_msec = 0;
 
 	if (timing)
 		INSTR_TIME_SET_CURRENT(before);
-	else
-		INSTR_TIME_SET_ZERO(before);
 
 	/*
 	 * To parse the query but not execute it, we prepare it, using the unnamed
@@ -1350,7 +1347,8 @@ DescribeQuery(const char *query, double *elapsed_msec)
 
 			if (timing)
 			{
-				INSTR_TIME_SET_CURRENT(after);
+				instr_time	after = INSTR_TIME_CURRENT();
+
 				INSTR_TIME_SUBTRACT(after, before);
 				*elapsed_msec += INSTR_TIME_GET_MILLISEC(after);
 			}
@@ -1400,16 +1398,13 @@ ExecQueryAndProcessResults(const char *query,
 {
 	bool		timing = pset.timing;
 	bool		success;
-	instr_time	before,
-				after;
+	instr_time	before = INSTR_TIME_ZERO();
 	PGresult   *result;
 	FILE	   *gfile_fout = NULL;
 	bool		gfile_is_pipe = false;
 
 	if (timing)
 		INSTR_TIME_SET_CURRENT(before);
-	else
-		INSTR_TIME_SET_ZERO(before);
 
 	if (pset.bind_flag)
 		success = PQsendQueryParams(pset.db, query, pset.bind_nparams, NULL, (const char * const *) pset.bind_params, NULL, NULL, 0);
@@ -1490,7 +1485,8 @@ ExecQueryAndProcessResults(const char *query,
 			 */
 			if (timing)
 			{
-				INSTR_TIME_SET_CURRENT(after);
+				instr_time	after = INSTR_TIME_CURRENT();
+
 				INSTR_TIME_SUBTRACT(after, before);
 				*elapsed_msec = INSTR_TIME_GET_MILLISEC(after);
 			}
@@ -1595,7 +1591,8 @@ ExecQueryAndProcessResults(const char *query,
 		 */
 		if (timing)
 		{
-			INSTR_TIME_SET_CURRENT(after);
+			instr_time	after = INSTR_TIME_CURRENT();
+
 			INSTR_TIME_SUBTRACT(after, before);
 			*elapsed_msec = INSTR_TIME_GET_MILLISEC(after);
 		}
@@ -1693,8 +1690,7 @@ ExecQueryUsingCursor(const char *query, double *elapsed_msec)
 	int			ntuples;
 	int			fetch_count;
 	char		fetch_cmd[64];
-	instr_time	before,
-				after;
+	instr_time	before = INSTR_TIME_ZERO();
 	int			flush_error;
 
 	*elapsed_msec = 0;
@@ -1706,8 +1702,6 @@ ExecQueryUsingCursor(const char *query, double *elapsed_msec)
 
 	if (timing)
 		INSTR_TIME_SET_CURRENT(before);
-	else
-		INSTR_TIME_SET_ZERO(before);
 
 	/* if we're not in a transaction, start one */
 	if (PQtransactionStatus(pset.db) == PQTRANS_IDLE)
@@ -1738,7 +1732,8 @@ ExecQueryUsingCursor(const char *query, double *elapsed_msec)
 
 	if (timing)
 	{
-		INSTR_TIME_SET_CURRENT(after);
+		instr_time	after = INSTR_TIME_CURRENT();
+
 		INSTR_TIME_SUBTRACT(after, before);
 		*elapsed_msec += INSTR_TIME_GET_MILLISEC(after);
 	}
@@ -1786,7 +1781,8 @@ ExecQueryUsingCursor(const char *query, double *elapsed_msec)
 
 		if (timing)
 		{
-			INSTR_TIME_SET_CURRENT(after);
+			instr_time	after = INSTR_TIME_CURRENT();
+
 			INSTR_TIME_SUBTRACT(after, before);
 			*elapsed_msec += INSTR_TIME_GET_MILLISEC(after);
 		}
@@ -1926,7 +1922,8 @@ cleanup:
 
 	if (timing)
 	{
-		INSTR_TIME_SET_CURRENT(after);
+		instr_time	after = INSTR_TIME_CURRENT();
+
 		INSTR_TIME_SUBTRACT(after, before);
 		*elapsed_msec += INSTR_TIME_GET_MILLISEC(after);
 	}
-- 
2.38.0


--vt42kbp2j7rjcapp--





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2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2023-01-21 00:09 [PATCH v8 5/5] wip: instr_time: Add and use INSTR_TIME_ZERO(), INSTR_TIME_CURRENT() Andres Freund <[email protected]>

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