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[PATCH 7/7] Make Append node async-aware.
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* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


-- 
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Thu_Jul_21_18_50_07_2016_597)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52  Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH v3] Avoid orphaned objects dependencies
@ 2024-03-29 15:43  Bertrand Drouvot <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Bertrand Drouvot @ 2024-03-29 15:43 UTC (permalink / raw)

It's currently possible to create orphaned objects dependencies, for example:

Scenario 1:

session 1: begin; drop schema schem;
session 2: create a function in the schema schem
session 1: commit;

With the above, the function created in session 2 would be linked to a non
existing schema.

Scenario 2:

session 1: begin; create a function in the schema schem
session 2: drop schema schem;
session 1: commit;

With the above, the function created in session 1 would be linked to a non
existing schema.

To avoid those scenarios, a new lock (that conflicts with a lock taken by DROP)
has been put in place when the dependencies are being recorded. With this in
place, the drop schema in scenario 2 would be locked.

Also, after locking the object, the patch checks that the object still exists:
with this in place session 2 in scenario 1 would be locked and would report an
error once session 1 committs (that would not be the case should session 1 abort
the transaction).

The patch adds a few tests for some dependency cases (that would currently produce
orphaned objects):

- schema and function (as the above scenarios)
- function and type
- table and type
---
 src/backend/catalog/dependency.c              | 54 ++++++++++++++
 src/backend/catalog/objectaddress.c           | 70 +++++++++++++++++++
 src/backend/catalog/pg_depend.c               |  6 ++
 src/include/catalog/dependency.h              |  1 +
 src/include/catalog/objectaddress.h           |  1 +
 src/test/modules/Makefile                     |  1 +
 src/test/modules/meson.build                  |  1 +
 .../test_dependencies_locks/.gitignore        |  3 +
 .../modules/test_dependencies_locks/Makefile  | 14 ++++
 .../expected/test_dependencies_locks.out      | 49 +++++++++++++
 .../test_dependencies_locks/meson.build       | 12 ++++
 .../specs/test_dependencies_locks.spec        | 39 +++++++++++
 12 files changed, 251 insertions(+)
  40.5% src/backend/catalog/
  29.6% src/test/modules/test_dependencies_locks/expected/
  18.7% src/test/modules/test_dependencies_locks/specs/
   8.3% src/test/modules/test_dependencies_locks/

diff --git a/src/backend/catalog/dependency.c b/src/backend/catalog/dependency.c
index d4b5b2ade1..a49357bbe2 100644
--- a/src/backend/catalog/dependency.c
+++ b/src/backend/catalog/dependency.c
@@ -1517,6 +1517,60 @@ AcquireDeletionLock(const ObjectAddress *object, int flags)
 	}
 }
 
+/*
+ * depLockAndCheckObject
+ *
+ * Lock the object that we are about to record a dependency on.
+ * After it's locked, verify that it hasn't been dropped while we
+ * weren't looking.  If the object has been dropped, this function
+ * does not return!
+ */
+void
+depLockAndCheckObject(const ObjectAddress *object)
+{
+	char	   *object_description;
+
+	/*
+	 * Those don't rely on LockDatabaseObject() when being dropped (see
+	 * AcquireDeletionLock()). Also it looks like they can not produce
+	 * orphaned dependent objects when being dropped.
+	 */
+	if (object->classId == RelationRelationId || object->classId == AuthMemRelationId)
+		return;
+
+	object_description = getObjectDescription(object, true);
+
+	/* assume we should lock the whole object not a sub-object */
+	LockDatabaseObject(object->classId, object->objectId, 0, AccessShareLock);
+
+	/* check if object still exists */
+	if (!ObjectByIdExist(object, false))
+	{
+		/*
+		 * It might be possible that we are creating it (for example creating
+		 * a composite type while creating a relation), so bypass the syscache
+		 * lookup and use a dirty snaphot instead to cover this scenario.
+		 */
+		if (!ObjectByIdExist(object, true))
+		{
+			/*
+			 * If the object has been dropped before we get a chance to get
+			 * its description, then emit a generic error message. That looks
+			 * like a good compromise over extra complexity.
+			 */
+			if (object_description)
+				ereport(ERROR, errmsg("%s does not exist", object_description));
+			else
+				ereport(ERROR, errmsg("a dependent object does not exist"));
+		}
+	}
+
+	if (object_description)
+		pfree(object_description);
+
+	return;
+}
+
 /*
  * ReleaseDeletionLock - release an object deletion lock
  *
diff --git a/src/backend/catalog/objectaddress.c b/src/backend/catalog/objectaddress.c
index 7b536ac6fd..c2b873dd81 100644
--- a/src/backend/catalog/objectaddress.c
+++ b/src/backend/catalog/objectaddress.c
@@ -2590,6 +2590,76 @@ get_object_namespace(const ObjectAddress *address)
 	return oid;
 }
 
+/*
+ * ObjectByIdExist
+ *
+ * Return whether the given object exists.
+ *
+ * Works for most catalogs, if no special processing is needed.
+ */
+bool
+ObjectByIdExist(const ObjectAddress *address, bool use_dirty_snapshot)
+{
+	HeapTuple	tuple;
+	int			cache = -1;
+	const ObjectPropertyType *property;
+
+	if (!use_dirty_snapshot)
+	{
+		property = get_object_property_data(address->classId);
+
+		cache = property->oid_catcache_id;
+	}
+
+	if (cache >= 0)
+	{
+		/* Fetch tuple from syscache. */
+		tuple = SearchSysCache1(cache, ObjectIdGetDatum(address->objectId));
+
+		if (!HeapTupleIsValid(tuple))
+		{
+			return false;
+		}
+
+		ReleaseSysCache(tuple);
+
+		return true;
+	}
+	else
+	{
+		Relation	rel;
+		ScanKeyData skey[1];
+		SysScanDesc scan;
+		SnapshotData DirtySnapshot;
+		Snapshot	snapshot;
+
+		if (use_dirty_snapshot)
+		{
+			InitDirtySnapshot(DirtySnapshot);
+			snapshot = &DirtySnapshot;
+		}
+		else
+			snapshot = NULL;
+
+		rel = table_open(address->classId, AccessShareLock);
+
+		ScanKeyInit(&skey[0],
+					get_object_attnum_oid(address->classId),
+					BTEqualStrategyNumber, F_OIDEQ,
+					ObjectIdGetDatum(address->objectId));
+
+		scan = systable_beginscan(rel, get_object_oid_index(address->classId), true,
+								  snapshot, 1, skey);
+
+		/* we expect exactly one match */
+		tuple = systable_getnext(scan);
+		systable_endscan(scan);
+		table_close(rel, AccessShareLock);
+
+		return (HeapTupleIsValid(tuple));
+	}
+}
+
 /*
  * Return ObjectType for the given object type as given by
  * getObjectTypeDescription; if no valid ObjectType code exists, but it's a
diff --git a/src/backend/catalog/pg_depend.c b/src/backend/catalog/pg_depend.c
index f85a898de8..6bb218f5dd 100644
--- a/src/backend/catalog/pg_depend.c
+++ b/src/backend/catalog/pg_depend.c
@@ -106,6 +106,12 @@ recordMultipleDependencies(const ObjectAddress *depender,
 		if (isObjectPinned(referenced))
 			continue;
 
+		/*
+		 * Acquire a lock and check object still exists while recording the
+		 * dependency. XXX - Should we do so only for DEPENDENCY_NORMAL?
+		 */
+		depLockAndCheckObject(referenced);
+
 		if (slot_init_count < max_slots)
 		{
 			slot[slot_stored_count] = MakeSingleTupleTableSlot(RelationGetDescr(dependDesc),
diff --git a/src/include/catalog/dependency.h b/src/include/catalog/dependency.h
index ec654010d4..8915548711 100644
--- a/src/include/catalog/dependency.h
+++ b/src/include/catalog/dependency.h
@@ -94,6 +94,7 @@ typedef struct ObjectAddresses ObjectAddresses;
 /* in dependency.c */
 
 extern void AcquireDeletionLock(const ObjectAddress *object, int flags);
+extern void depLockAndCheckObject(const ObjectAddress *object);
 
 extern void ReleaseDeletionLock(const ObjectAddress *object);
 
diff --git a/src/include/catalog/objectaddress.h b/src/include/catalog/objectaddress.h
index 3a70d80e32..04891abcc1 100644
--- a/src/include/catalog/objectaddress.h
+++ b/src/include/catalog/objectaddress.h
@@ -53,6 +53,7 @@ extern void check_object_ownership(Oid roleid,
 								   Node *object, Relation relation);
 
 extern Oid	get_object_namespace(const ObjectAddress *address);
+extern bool ObjectByIdExist(const ObjectAddress *address, bool use_dirty_snapshot);
 
 extern bool is_objectclass_supported(Oid class_id);
 extern const char *get_object_class_descr(Oid class_id);
diff --git a/src/test/modules/Makefile b/src/test/modules/Makefile
index 256799f520..75f357100f 100644
--- a/src/test/modules/Makefile
+++ b/src/test/modules/Makefile
@@ -17,6 +17,7 @@ SUBDIRS = \
 		  test_copy_callbacks \
 		  test_custom_rmgrs \
 		  test_ddl_deparse \
+		  test_dependencies_locks \
 		  test_dsa \
 		  test_dsm_registry \
 		  test_extensions \
diff --git a/src/test/modules/meson.build b/src/test/modules/meson.build
index d8fe059d23..60305dcccd 100644
--- a/src/test/modules/meson.build
+++ b/src/test/modules/meson.build
@@ -16,6 +16,7 @@ subdir('test_bloomfilter')
 subdir('test_copy_callbacks')
 subdir('test_custom_rmgrs')
 subdir('test_ddl_deparse')
+subdir('test_dependencies_locks')
 subdir('test_dsa')
 subdir('test_dsm_registry')
 subdir('test_extensions')
diff --git a/src/test/modules/test_dependencies_locks/.gitignore b/src/test/modules/test_dependencies_locks/.gitignore
new file mode 100644
index 0000000000..bf000faac4
--- /dev/null
+++ b/src/test/modules/test_dependencies_locks/.gitignore
@@ -0,0 +1,3 @@
+# Generated subdirectories
+/log/
+/output_iso
diff --git a/src/test/modules/test_dependencies_locks/Makefile b/src/test/modules/test_dependencies_locks/Makefile
new file mode 100644
index 0000000000..7491048380
--- /dev/null
+++ b/src/test/modules/test_dependencies_locks/Makefile
@@ -0,0 +1,14 @@
+# src/test/modules/test_dependencies_locks/Makefile
+
+ISOLATION = test_dependencies_locks
+
+ifdef USE_PGXS
+PG_CONFIG = pg_config
+PGXS := $(shell $(PG_CONFIG) --pgxs)
+include $(PGXS)
+else
+subdir = src/test/modules/test_dependencies_locks
+top_builddir = ../../../..
+include $(top_builddir)/src/Makefile.global
+include $(top_srcdir)/contrib/contrib-global.mk
+endif
diff --git a/src/test/modules/test_dependencies_locks/expected/test_dependencies_locks.out b/src/test/modules/test_dependencies_locks/expected/test_dependencies_locks.out
new file mode 100644
index 0000000000..d0980f77d5
--- /dev/null
+++ b/src/test/modules/test_dependencies_locks/expected/test_dependencies_locks.out
@@ -0,0 +1,49 @@
+Parsed test spec with 2 sessions
+
+starting permutation: s1_begin s1_create_function_in_schema s2_drop_schema s1_commit
+step s1_begin: BEGIN;
+step s1_create_function_in_schema: CREATE FUNCTION testschema.foo() RETURNS int AS 'select 1' LANGUAGE sql;
+step s2_drop_schema: DROP SCHEMA testschema; <waiting ...>
+step s1_commit: COMMIT;
+step s2_drop_schema: <... completed>
+ERROR:  cannot drop schema testschema because other objects depend on it
+
+starting permutation: s2_begin s2_drop_schema s1_create_function_in_schema s2_commit
+step s2_begin: BEGIN;
+step s2_drop_schema: DROP SCHEMA testschema;
+step s1_create_function_in_schema: CREATE FUNCTION testschema.foo() RETURNS int AS 'select 1' LANGUAGE sql; <waiting ...>
+step s2_commit: COMMIT;
+step s1_create_function_in_schema: <... completed>
+ERROR:  schema testschema does not exist
+
+starting permutation: s1_begin s1_create_function_with_type s2_drop_foo_type s1_commit
+step s1_begin: BEGIN;
+step s1_create_function_with_type: CREATE FUNCTION footype(num foo) RETURNS int AS 'select 1' LANGUAGE sql;
+step s2_drop_foo_type: DROP TYPE public.foo; <waiting ...>
+step s1_commit: COMMIT;
+step s2_drop_foo_type: <... completed>
+ERROR:  cannot drop type foo because other objects depend on it
+
+starting permutation: s2_begin s2_drop_foo_type s1_create_function_with_type s2_commit
+step s2_begin: BEGIN;
+step s2_drop_foo_type: DROP TYPE public.foo;
+step s1_create_function_with_type: CREATE FUNCTION footype(num foo) RETURNS int AS 'select 1' LANGUAGE sql; <waiting ...>
+step s2_commit: COMMIT;
+step s1_create_function_with_type: <... completed>
+ERROR:  type foo does not exist
+
+starting permutation: s1_begin s1_create_table_with_type s2_drop_footab_type s1_commit
+step s1_begin: BEGIN;
+step s1_create_table_with_type: CREATE TABLE tabtype(a footab);
+step s2_drop_footab_type: DROP TYPE public.footab; <waiting ...>
+step s1_commit: COMMIT;
+step s2_drop_footab_type: <... completed>
+ERROR:  cannot drop type footab because other objects depend on it
+
+starting permutation: s2_begin s2_drop_footab_type s1_create_table_with_type s2_commit
+step s2_begin: BEGIN;
+step s2_drop_footab_type: DROP TYPE public.footab;
+step s1_create_table_with_type: CREATE TABLE tabtype(a footab); <waiting ...>
+step s2_commit: COMMIT;
+step s1_create_table_with_type: <... completed>
+ERROR:  type footab does not exist
diff --git a/src/test/modules/test_dependencies_locks/meson.build b/src/test/modules/test_dependencies_locks/meson.build
new file mode 100644
index 0000000000..92a978ab93
--- /dev/null
+++ b/src/test/modules/test_dependencies_locks/meson.build
@@ -0,0 +1,12 @@
+# Copyright (c) 2024, PostgreSQL Global Development Group
+
+tests += {
+  'name': 'test_dependencies_locks',
+  'sd': meson.current_source_dir(),
+  'bd': meson.current_build_dir(),
+  'isolation': {
+    'specs': [
+      'test_dependencies_locks',
+    ],
+  },
+}
diff --git a/src/test/modules/test_dependencies_locks/specs/test_dependencies_locks.spec b/src/test/modules/test_dependencies_locks/specs/test_dependencies_locks.spec
new file mode 100644
index 0000000000..fd15bd2a78
--- /dev/null
+++ b/src/test/modules/test_dependencies_locks/specs/test_dependencies_locks.spec
@@ -0,0 +1,39 @@
+setup
+{
+  CREATE SCHEMA testschema;
+  CREATE TYPE public.foo as enum ('one', 'two');
+  CREATE TYPE public.footab as enum ('three', 'four');
+}
+
+teardown
+{
+  DROP FUNCTION IF EXISTS testschema.foo();
+  DROP FUNCTION IF EXISTS footype(num foo);
+  DROP TABLE IF EXISTS tabtype;
+  DROP SCHEMA IF EXISTS testschema;
+  DROP TYPE IF EXISTS public.foo;
+  DROP TYPE IF EXISTS public.footab;
+}
+
+session "s1"
+
+step "s1_begin" { BEGIN; }
+step "s1_create_function_in_schema" { CREATE FUNCTION testschema.foo() RETURNS int AS 'select 1' LANGUAGE sql; }
+step "s1_create_function_with_type" { CREATE FUNCTION footype(num foo) RETURNS int AS 'select 1' LANGUAGE sql; }
+step "s1_create_table_with_type" { CREATE TABLE tabtype(a footab); }
+step "s1_commit" { COMMIT; }
+
+session "s2"
+
+step "s2_begin" { BEGIN; }
+step "s2_drop_schema" { DROP SCHEMA testschema; }
+step "s2_drop_foo_type" { DROP TYPE public.foo; }
+step "s2_drop_footab_type" { DROP TYPE public.footab; }
+step "s2_commit" { COMMIT; }
+
+permutation "s1_begin" "s1_create_function_in_schema" "s2_drop_schema" "s1_commit"
+permutation "s2_begin" "s2_drop_schema" "s1_create_function_in_schema" "s2_commit"
+permutation "s1_begin" "s1_create_function_with_type" "s2_drop_foo_type" "s1_commit"
+permutation "s2_begin" "s2_drop_foo_type" "s1_create_function_with_type" "s2_commit"
+permutation "s1_begin" "s1_create_table_with_type" "s2_drop_footab_type" "s1_commit"
+permutation "s2_begin" "s2_drop_footab_type" "s1_create_table_with_type" "s2_commit"
-- 
2.34.1


--+Mfbf1cGg0Kwp7Pc--





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end of thread, other threads:[~2024-03-29 15:43 UTC | newest]

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2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2024-03-29 15:43 [PATCH v3] Avoid orphaned objects dependencies Bertrand Drouvot <[email protected]>

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