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[PATCH 7/7] Make Append node async-aware.
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* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
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#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


-- 
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


-- 
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 8bit
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
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#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 55+ messages in thread

* [PATCH v32 04/11] Add Incremental View Maintenance support to pg_dump
@ 2020-11-11 08:01 Yugo Nagata <[email protected]>
  0 siblings, 0 replies; 55+ messages in thread

From: Yugo Nagata @ 2020-11-11 08:01 UTC (permalink / raw)

Support CREATE INCREMENTAL MATERIALIZED VIEW syntax.
---
 src/bin/pg_dump/pg_dump.c        | 18 +++++++++++++++---
 src/bin/pg_dump/pg_dump.h        |  2 ++
 src/bin/pg_dump/t/002_pg_dump.pl | 18 ++++++++++++++++++
 3 files changed, 35 insertions(+), 3 deletions(-)

diff --git a/src/bin/pg_dump/pg_dump.c b/src/bin/pg_dump/pg_dump.c
index b1c4c3ec7f..92a8cbf244 100644
--- a/src/bin/pg_dump/pg_dump.c
+++ b/src/bin/pg_dump/pg_dump.c
@@ -6677,6 +6677,7 @@ getTables(Archive *fout, int *numTables)
 	int			i_relacl;
 	int			i_acldefault;
 	int			i_ispartition;
+	int			i_isivm;
 
 	/*
 	 * Find all the tables and table-like objects.
@@ -6779,10 +6780,17 @@ getTables(Archive *fout, int *numTables)
 
 	if (fout->remoteVersion >= 100000)
 		appendPQExpBufferStr(query,
-							 "c.relispartition AS ispartition ");
+							 "c.relispartition AS ispartition, ");
 	else
 		appendPQExpBufferStr(query,
-							 "false AS ispartition ");
+							 "false AS ispartition, ");
+
+	if (fout->remoteVersion >= 170000)
+		appendPQExpBufferStr(query,
+							 "c.relisivm AS isivm ");
+	else
+		appendPQExpBufferStr(query,
+							 "false AS isivm ");
 
 	/*
 	 * Left join to pg_depend to pick up dependency info linking sequences to
@@ -6891,6 +6899,7 @@ getTables(Archive *fout, int *numTables)
 	i_relacl = PQfnumber(res, "relacl");
 	i_acldefault = PQfnumber(res, "acldefault");
 	i_ispartition = PQfnumber(res, "ispartition");
+	i_isivm = PQfnumber(res, "isivm");
 
 	if (dopt->lockWaitTimeout)
 	{
@@ -6970,6 +6979,7 @@ getTables(Archive *fout, int *numTables)
 			tblinfo[i].amname = pg_strdup(PQgetvalue(res, i, i_amname));
 		tblinfo[i].is_identity_sequence = (strcmp(PQgetvalue(res, i, i_is_identity_sequence), "t") == 0);
 		tblinfo[i].ispartition = (strcmp(PQgetvalue(res, i, i_ispartition), "t") == 0);
+		tblinfo[i].isivm = (strcmp(PQgetvalue(res, i, i_isivm), "t") == 0);
 
 		/* other fields were zeroed above */
 
@@ -16023,9 +16033,11 @@ dumpTableSchema(Archive *fout, const TableInfo *tbinfo)
 			binary_upgrade_set_pg_class_oids(fout, q,
 											 tbinfo->dobj.catId.oid, false);
 
-		appendPQExpBuffer(q, "CREATE %s%s %s",
+		appendPQExpBuffer(q, "CREATE %s%s%s %s",
 						  tbinfo->relpersistence == RELPERSISTENCE_UNLOGGED ?
 						  "UNLOGGED " : "",
+						  tbinfo->relkind == RELKIND_MATVIEW && tbinfo->isivm ?
+						  "INCREMENTAL " : "",
 						  reltypename,
 						  qualrelname);
 
diff --git a/src/bin/pg_dump/pg_dump.h b/src/bin/pg_dump/pg_dump.h
index 9bc93520b4..4e240f8832 100644
--- a/src/bin/pg_dump/pg_dump.h
+++ b/src/bin/pg_dump/pg_dump.h
@@ -325,6 +325,8 @@ typedef struct _tableInfo
 	int			numParents;		/* number of (immediate) parent tables */
 	struct _tableInfo **parents;	/* TableInfos of immediate parents */
 
+	bool		isivm;			/* is incrementally maintainable materialized view? */
+
 	/*
 	 * These fields are computed only if we decide the table is interesting
 	 * (it's either a table to dump, or a direct parent of a dumpable table).
diff --git a/src/bin/pg_dump/t/002_pg_dump.pl b/src/bin/pg_dump/t/002_pg_dump.pl
index f0410ce6a1..a119ec8db1 100644
--- a/src/bin/pg_dump/t/002_pg_dump.pl
+++ b/src/bin/pg_dump/t/002_pg_dump.pl
@@ -2832,6 +2832,24 @@ my %tests = (
 		},
 	},
 
+	'CREATE MATERIALIZED VIEW matview_ivm' => {
+		create_order => 21,
+		create_sql   => 'CREATE INCREMENTAL MATERIALIZED VIEW dump_test.matview_ivm (col1) AS
+					   SELECT col1 FROM dump_test.test_table;',
+		regexp => qr/^
+			\QCREATE INCREMENTAL MATERIALIZED VIEW dump_test.matview_ivm AS\E
+			\n\s+\QSELECT col1\E
+			\n\s+\QFROM dump_test.test_table\E
+			\n\s+\QWITH NO DATA;\E
+			/xm,
+		like =>
+		  { %full_runs, %dump_test_schema_runs, section_pre_data => 1, },
+		unlike => {
+			exclude_dump_test_schema => 1,
+			only_dump_measurement => 1,
+		},
+	},
+
 	'CREATE POLICY p1 ON test_table' => {
 		create_order => 22,
 		create_sql => 'CREATE POLICY p1 ON dump_test.test_table
-- 
2.25.1


--Multipart=_Sun__31_Mar_2024_22_59_31_+0900_msknEviJj08_wgqO
Content-Type: text/x-diff;
 name="v32-0005-Add-Incremental-View-Maintenance-support-to-psql.patch"
Content-Disposition: attachment;
 filename="v32-0005-Add-Incremental-View-Maintenance-support-to-psql.patch"
Content-Transfer-Encoding: 7bit



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2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2020-11-11 08:01 [PATCH v32 04/11] Add Incremental View Maintenance support to pg_dump Yugo Nagata <[email protected]>

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