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[PATCH 7/7] Make Append node async-aware.
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* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Thu_Jul_21_18_50_07_2016_597)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 8bit
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: text/plain
Content-Disposition: inline
Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 8bit
MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


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MIME-Version: 1.0


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 94 ++++++++++++++++++++++++++++++++-------
 src/include/nodes/execnodes.h     |  2 +
 2 files changed, 80 insertions(+), 16 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..1c0d26e 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,49 +199,104 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
-	for (;;)
+	int n_notready = 0;
+	PlanState  *subnode;
+	int i, n;
+
+	n = node->as_whichplan;
+
+	for (i = 0 ; i < node->as_nplans ; i++)
 	{
-		PlanState  *subnode;
 		TupleTableSlot *result;
 
+		if (node->as_async)
+		{
+			if (n >= node->as_nplans)
+				n = 0;
+
+			if (node->as_finished[n])
+			{
+				n++;
+				continue;
+			}
+		}
+
 		/*
 		 * figure out which subplan we are currently processing
 		 */
-		subnode = node->appendplans[node->as_whichplan];
+		subnode = node->appendplans[n];
 
 		/*
-		 * get a tuple from the subplan
+		 * execute the subplan to get a result if it is not ready yet
 		 */
-		result = ExecProcNode(subnode);
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		/*
+		 * This subnode is not ready yet when asynchrony is not allowed,
+		 * immediately wait for this subnode.
+		 */
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				n_notready++;
+				n++;
+				continue;
+			}
+			ExecAsyncWaitForNode(subnode);
+		}
+
+		Assert(subnode->result_ready);
+
+		result = ExecConsumeResult((PlanState *)subnode);
 
 		if (!TupIsNull(result))
 		{
 			/*
-			 * If the subplan gave us something then return it as-is. We do
-			 * NOT make use of the result slot that was set up in
-			 * ExecInitAppend; there's no need for it.
+			 * If the subplan gave us something then return it
+			 * as-is. We do NOT make use of the result slot that was
+			 * set up in ExecInitAppend; there's no need for it.
 			 */
+			node->as_whichplan = n;
 			ExecReturnTuple(&node->ps, result);
 			return;
 		}
 
+		/* Tuple has been exhausted on this subnode */
+		if (node->as_async)
+		{
+			node->as_finished[n++] = true;
+			continue;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
 		 * ExecInitAppend.
 		 */
 		if (ScanDirectionIsForward(node->ps.state->es_direction))
-			node->as_whichplan++;
+		{
+			if (n >= node->as_nplans - 1)
+				break;
+			n++;
+		}
 		else
-			node->as_whichplan--;
-		if (!exec_append_initialize_next(node))
 		{
-			ExecReturnTuple(&node->ps,
-							ExecClearTuple(node->ps.ps_ResultTupleSlot));
-			return;
+			if (n == 0)
+				break;
+			n--;
 		}
+	}
 
-		/* Else loop back and try to get a tuple from the new subplan */
+	/*
+	 * We are finished if reached here and no subnodes are not-ready
+	 */
+	if (n_notready == 0)
+	{
+		node->as_whichplan = n;
+		ExecReturnTuple(&node->ps,
+						ExecClearTuple(node->ps.ps_ResultTupleSlot));
 	}
 }
 
@@ -277,6 +337,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index 9121537..e4f2bb6 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1170,6 +1170,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
1.8.3.1


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="gentbl.sql"

CREATE EXTENSION postgres_fdw;
CREATE TABLE pl (a int, b int);
CREATE TABLE cl1 (LIKE pl) INHERITS (pl);
CREATE TABLE cl2 (LIKE pl) INHERITS (pl);
CREATE TABLE cl3 (LIKE pl) INHERITS (pl);
CREATE TABLE cl4 (LIKE pl) INHERITS (pl);
INSERT INTO cl1 (SELECT a, a FROM generate_series(0000000, 0999999) a);
INSERT INTO cl2 (SELECT a, a FROM generate_series(1000000, 1999999) a);
INSERT INTO cl3 (SELECT a, a FROM generate_series(2000000, 2999999) a);
INSERT INTO cl4 (SELECT a, a FROM generate_series(3000000, 3999999) a);

CREATE TABLE t0 (LIKE pl);
INSERT INTO t0 (SELECT a, a FROM generate_series(0000000, 9999999) a);

CREATE SERVER sv0 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv1 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv2 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv3 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE SERVER sv4 FOREIGN DATA WRAPPER postgres_fdw OPTIONS (host '/tmp', dbname 'postgres');
CREATE USER MAPPING FOR public SERVER sv0;
CREATE USER MAPPING FOR public SERVER sv1;
CREATE USER MAPPING FOR public SERVER sv2;
CREATE USER MAPPING FOR public SERVER sv3;
CREATE USER MAPPING FOR public SERVER sv4;

CREATE FOREIGN TABLE ft10 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft20 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft30 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft40 (a int, b int) SERVER sv0 OPTIONS (table_name 'cl4');
CREATE FOREIGN TABLE ft11 (a int, b int) SERVER sv1 OPTIONS (table_name 'cl1');
CREATE FOREIGN TABLE ft22 (a int, b int) SERVER sv2 OPTIONS (table_name 'cl2');
CREATE FOREIGN TABLE ft33 (a int, b int) SERVER sv3 OPTIONS (table_name 'cl3');
CREATE FOREIGN TABLE ft44 (a int, b int) SERVER sv4 OPTIONS (table_name 'cl4');

CREATE TABLE pf0 (LIKE pl);
ALTER FOREIGN TABLE ft10 INHERIT pf0;
ALTER FOREIGN TABLE ft20 INHERIT pf0;
ALTER FOREIGN TABLE ft30 INHERIT pf0;
ALTER FOREIGN TABLE ft40 INHERIT pf0;

CREATE table pf1 (LIKE pl);
ALTER FOREIGN TABLE ft11 INHERIT pf1;
ALTER FOREIGN TABLE ft22 INHERIT pf1;
ALTER FOREIGN TABLE ft33 INHERIT pf1;
ALTER FOREIGN TABLE ft44 INHERIT pf1;

ANALYZE;

----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
Content-Type: Text/Plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Content-Disposition: inline; filename="testrun.sh"

#! /bin/bash

function do_test() {
	echo $1
	for i in $(seq 1 10); do psql postgres -c "set log_min_duration_statement = 0; set client_min_messages=log; select sum(a) from $1"; done | grep LOG
}

for i in "t0" "pl" "pf0" "pf1";
do
  do_test $i
done


----Next_Part(Wed_Jul_06_16_29_14_2016_599)--
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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH 7/7] Make Append node async-aware.
@ 2016-06-28 09:52 Kyotaro Horiguchi <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Kyotaro Horiguchi @ 2016-06-28 09:52 UTC (permalink / raw)

Change append node to be capable to handle asynchronous children
properly. As soon as it receives !async_ready from a child, it moves
to the next child and if no child is ready, it sleeps until at least
one of them become ready.
---
 src/backend/executor/nodeAppend.c | 67 +++++++++++++++++++++++++++++++++++++--
 src/include/nodes/execnodes.h     |  2 ++
 2 files changed, 67 insertions(+), 2 deletions(-)

diff --git a/src/backend/executor/nodeAppend.c b/src/backend/executor/nodeAppend.c
index e0ce8c6..9a4063a 100644
--- a/src/backend/executor/nodeAppend.c
+++ b/src/backend/executor/nodeAppend.c
@@ -58,6 +58,7 @@
 #include "postgres.h"
 
 #include "executor/execdebug.h"
+#include "executor/execAsync.h"
 #include "executor/nodeAppend.h"
 
 static bool exec_append_initialize_next(AppendState *appendstate);
@@ -121,6 +122,7 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 {
 	AppendState *appendstate = makeNode(AppendState);
 	PlanState **appendplanstates;
+	bool	   *finished;
 	int			nplans;
 	int			i;
 	ListCell   *lc;
@@ -134,14 +136,17 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 	nplans = list_length(node->appendplans);
 
 	appendplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
-
+	finished = (bool *) palloc0(nplans * sizeof(bool));
+	
 	/*
 	 * create new AppendState for our append node
 	 */
 	appendstate->ps.plan = (Plan *) node;
 	appendstate->ps.state = estate;
 	appendstate->appendplans = appendplanstates;
+	appendstate->as_finished = finished;
 	appendstate->as_nplans = nplans;
+	appendstate->as_async = ((eflags & EXEC_FLAG_BACKWARD) == 0);
 
 	/*
 	 * Miscellaneous initialization
@@ -194,6 +199,8 @@ ExecInitAppend(Append *node, EState *estate, int eflags)
 void
 ExecAppend(AppendState *node)
 {
+	int stopplan = node->as_whichplan;
+
 	for (;;)
 	{
 		PlanState  *subnode;
@@ -207,7 +214,36 @@ ExecAppend(AppendState *node)
 		/*
 		 * get a tuple from the subplan
 		 */
-		result = ExecProcNode(subnode);
+		Assert(!node->as_finished[node->as_whichplan]);
+
+		if (!subnode->result_ready)
+			ExecExecuteNode(subnode);
+
+		if (!subnode->result_ready)
+		{
+			if (node->as_async)
+			{
+				/* Move to the next living node */
+				do
+				{
+					node->as_whichplan = 
+						(node->as_whichplan + 1) %  node->as_nplans;
+				} while (node->as_whichplan != stopplan &&
+						 node->as_finished[node->as_whichplan]);
+
+				/* No node is ready yet, return as not-ready */
+				if (node->as_whichplan == stopplan)
+					return;
+
+				/* Try the next node */
+				continue;
+			}
+
+			/* If not async, immediately wait for this subnode */
+			ExecAsyncWaitForNode(subnode);
+		}				
+
+		result = ExecConsumeResult((PlanState *) subnode);
 
 		if (!TupIsNull(result))
 		{
@@ -220,6 +256,31 @@ ExecAppend(AppendState *node)
 			return;
 		}
 
+		if (node->as_async)
+		{
+			node->as_finished[node->as_whichplan] = true;
+			stopplan = node->as_whichplan;
+
+			/* Find the next living subnode */
+			do
+			{
+				node->as_whichplan =
+					(node->as_whichplan + 1) % node->as_nplans;
+			} while (node->as_whichplan != stopplan &&
+					 node->as_finished[node->as_whichplan]);
+
+			if (node->as_whichplan != stopplan)
+			{
+				stopplan = node->as_whichplan;
+				continue;
+			}
+
+			/* All subnodes are exhausted. Finish this node. */
+			ExecReturnTuple(&node->ps,
+							ExecClearTuple(node->ps.ps_ResultTupleSlot));
+			return;
+		}
+
 		/*
 		 * Go on to the "next" subplan in the appropriate direction. If no
 		 * more subplans, return the empty slot set up for us by
@@ -277,6 +338,8 @@ ExecReScanAppend(AppendState *node)
 	{
 		PlanState  *subnode = node->appendplans[i];
 
+		node->as_finished[i] = false;
+
 		/*
 		 * ExecReScan doesn't know about my subplans, so I have to do
 		 * changed-parameter signaling myself.
diff --git a/src/include/nodes/execnodes.h b/src/include/nodes/execnodes.h
index b72decc..b0a86c5 100644
--- a/src/include/nodes/execnodes.h
+++ b/src/include/nodes/execnodes.h
@@ -1177,6 +1177,8 @@ typedef struct AppendState
 {
 	PlanState	ps;				/* its first field is NodeTag */
 	PlanState **appendplans;	/* array of PlanStates for my inputs */
+	bool		as_async;		/* true to allow async execution */
+	bool	   *as_finished;	/* array of the running state of subplans */
 	int			as_nplans;
 	int			as_whichplan;
 } AppendState;
-- 
2.9.2


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^ permalink  raw  reply  [nested|flat] 57+ messages in thread

* [PATCH v30 08/11] Add aggregates support in IVM
@ 2023-05-31 11:46 Yugo Nagata <[email protected]>
  0 siblings, 0 replies; 57+ messages in thread

From: Yugo Nagata @ 2023-05-31 11:46 UTC (permalink / raw)

count, sum, adn avg are supported.

As a restriction, expressions specified in GROUP BY must appear in
the target list because tuples to be updated in IMMV are identified
by using this group key. However, in the case of aggregates without
GROUP BY, there is only one tuple in the view, so keys are not uses
to identify tuples.

When creating a IMMV, in addition to __ivm_count column, some hidden
columns for each aggregate are added to the target list. For example,
names of these hidden columns are ivm_count_avg and ivm_sum_avg for
the average function, and so on.

When a base table is modified, the aggregated values and related
hidden columns are also updated as well as __ivm_count__. The
way of update depends the kind of aggregate function.=E3=80=80Specifically,
sum and count are updated by simply adding or subtracting delta value
calculated from delta tables. avg is updated by using values of sum
and count stored in views as hidden columns and deltas calculated
from delta tables.

About aggregate functions except "count()" (sum and avg), NULLs in input
values are ignored, and the result of aggegate should be NULL when no
rows are selected.  To support this specification, the numbers of non-NULL
input values are counted and stored in hidden columns. In the case of
count(), count(x) returns zero when no rows are selected, but count(*)
doesn't ignore NULL input.
---
 src/backend/commands/createas.c | 264 +++++++++++++++++--
 src/backend/commands/matview.c  | 433 ++++++++++++++++++++++++++++++--
 src/include/commands/createas.h |   1 +
 3 files changed, 661 insertions(+), 37 deletions(-)

diff --git a/src/backend/commands/createas.c b/src/backend/commands/createa=
s.c
index cce44278fa..d93eec3eec 100644
--- a/src/backend/commands/createas.c
+++ b/src/backend/commands/createas.c
@@ -54,14 +54,19 @@
 #include "parser/parsetree.h"
 #include "parser/parse_clause.h"
 #include "parser/parse_func.h"
+#include "parser/parse_type.h"
 #include "rewrite/rewriteHandler.h"
+#include "rewrite/rewriteManip.h"
 #include "storage/smgr.h"
 #include "tcop/tcopprot.h"
 #include "utils/builtins.h"
 #include "utils/lsyscache.h"
+#include "utils/regproc.h"
+#include "utils/fmgroids.h"
 #include "utils/rel.h"
 #include "utils/rls.h"
 #include "utils/snapmgr.h"
+#include "utils/syscache.h"
=20
 typedef struct
 {
@@ -75,6 +80,11 @@ typedef struct
 	BulkInsertState bistate;	/* bulk insert state */
 } DR_intorel;
=20
+typedef struct
+{
+	bool	has_agg;
+} check_ivm_restriction_context;
+
 /* utility functions for CTAS definition creation */
 static ObjectAddress create_ctas_internal(List *attrList, IntoClause *into=
);
 static ObjectAddress create_ctas_nodata(List *tlist, IntoClause *into);
@@ -89,8 +99,9 @@ static void CreateIvmTriggersOnBaseTablesRecurse(Query *q=
ry, Node *node, Oid mat
 									 Relids *relids, bool ex_lock);
 static void CreateIvmTrigger(Oid relOid, Oid viewOid, int16 type, int16 ti=
ming, bool ex_lock);
 static void check_ivm_restriction(Node *node);
-static bool check_ivm_restriction_walker(Node *node, void *context);
+static bool check_ivm_restriction_walker(Node *node, check_ivm_restriction=
_context *context);
 static Bitmapset *get_primary_key_attnos_from_query(Query *query, List **c=
onstraintList);
+static bool check_aggregate_supports_ivm(Oid aggfnoid);
=20
 /*
  * create_ctas_internal
@@ -421,6 +432,7 @@ ExecCreateTableAs(ParseState *pstate, CreateTableAsStmt=
 *stmt,
  * rewriteQueryForIMMV -- rewrite view definition query for IMMV
  *
  * count(*) is added for counting distinct tuples in views.
+ * Also, additional hidden columns are added for aggregate values.
  */
 Query *
 rewriteQueryForIMMV(Query *query, List *colNames)
@@ -434,16 +446,49 @@ rewriteQueryForIMMV(Query *query, List *colNames)
 	rewritten =3D copyObject(query);
 	pstate->p_expr_kind =3D EXPR_KIND_SELECT_TARGET;
=20
-	/*
-	 * Convert DISTINCT to GROUP BY and add count(*) for counting distinct
-	 * tuples in views.
-	 */
-	if (rewritten->distinctClause)
+	/* group keys must be in targetlist */
+	if (rewritten->groupClause)
 	{
-		TargetEntry *tle;
+		ListCell *lc;
+		foreach(lc, rewritten->groupClause)
+		{
+			SortGroupClause *scl =3D (SortGroupClause *) lfirst(lc);
+			TargetEntry *tle =3D get_sortgroupclause_tle(scl, rewritten->targetList=
);
=20
+			if (tle->resjunk)
+				ereport(ERROR,
+						(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
+						 errmsg("GROUP BY expression not appearing in select list is not sup=
ported on incrementally maintainable materialized view")));
+		}
+	}
+	/* Convert DISTINCT to GROUP BY.  count(*) will be added afterward. */
+	else if (!rewritten->hasAggs && rewritten->distinctClause)
 		rewritten->groupClause =3D transformDistinctClause(NULL, &rewritten->tar=
getList, rewritten->sortClause, false);
=20
+	/* Add additional columns for aggregate values */
+	if (rewritten->hasAggs)
+	{
+		ListCell *lc;
+		List *aggs =3D NIL;
+		AttrNumber next_resno =3D list_length(rewritten->targetList) + 1;
+
+		foreach(lc, rewritten->targetList)
+		{
+			TargetEntry *tle =3D (TargetEntry *) lfirst(lc);
+			char *resname =3D (colNames =3D=3D NIL || foreach_current_index(lc) >=
=3D list_length(colNames) ?
+								tle->resname : strVal(list_nth(colNames, tle->resno - 1)));
+
+			if (IsA(tle->expr, Aggref))
+				makeIvmAggColumn(pstate, (Aggref *) tle->expr, resname, &next_resno, &=
aggs);
+		}
+		rewritten->targetList =3D list_concat(rewritten->targetList, aggs);
+	}
+
+	/* Add count(*) for counting distinct tuples in views */
+	if (rewritten->distinctClause || rewritten->hasAggs)
+	{
+		TargetEntry *tle;
+
 		fn =3D makeFuncCall(SystemFuncName("count"), NIL, COERCE_EXPLICIT_CALL, =
-1);
 		fn->agg_star =3D true;
=20
@@ -460,6 +505,91 @@ rewriteQueryForIMMV(Query *query, List *colNames)
 	return rewritten;
 }
=20
+/*
+ * makeIvmAggColumn -- make additional aggregate columns for IVM
+ *
+ * For an aggregate column specified by aggref, additional aggregate colum=
ns
+ * are added, which are used to calculate the new aggregate value in IMMV.
+ * An additional aggregate columns has a name based on resname
+ * (ex. ivm_count_resname), and resno specified by next_resno. The created
+ * columns are returned to aggs, and the resno for the next column is also
+ * returned to next_resno.
+ *
+ * Currently, an additional count() is created for aggref other than count.
+ * In addition, sum() is created for avg aggregate column.
+ */
+void
+makeIvmAggColumn(ParseState *pstate, Aggref *aggref, char *resname, AttrNu=
mber *next_resno, List **aggs)
+{
+	TargetEntry *tle_count;
+	Node *node;
+	FuncCall *fn;
+	Const	*dmy_arg =3D makeConst(INT4OID,
+								 -1,
+								 InvalidOid,
+								 sizeof(int32),
+								 Int32GetDatum(1),
+								 false,
+								 true); /* pass by value */
+	const char *aggname =3D get_func_name(aggref->aggfnoid);
+
+	/*
+	 * For aggregate functions except count, add count() func with the same a=
rg parameters.
+	 * This count result is used for determining if the aggregate value shoul=
d be NULL or not.
+	 * Also, add sum() func for avg because we need to calculate an average v=
alue as sum/count.
+	 *
+	 * XXX: If there are same expressions explicitly in the target list, we c=
an use this instead
+	 * of adding new duplicated one.
+	 */
+	if (strcmp(aggname, "count") !=3D 0)
+	{
+		fn =3D makeFuncCall(SystemFuncName("count"), NIL, COERCE_EXPLICIT_CALL, =
-1);
+
+		/* Make a Func with a dummy arg, and then override this by the original =
agg's args. */
+		node =3D ParseFuncOrColumn(pstate, fn->funcname, list_make1(dmy_arg), NU=
LL, fn, false, -1);
+		((Aggref *)node)->args =3D aggref->args;
+
+		tle_count =3D makeTargetEntry((Expr *) node,
+									*next_resno,
+									pstrdup(makeObjectName("__ivm_count",resname, "_")),
+									false);
+		*aggs =3D lappend(*aggs, tle_count);
+		(*next_resno)++;
+	}
+	if (strcmp(aggname, "avg") =3D=3D 0)
+	{
+		List *dmy_args =3D NIL;
+		ListCell *lc;
+		foreach(lc, aggref->aggargtypes)
+		{
+			Oid		typeid =3D lfirst_oid(lc);
+			Type	type =3D typeidType(typeid);
+
+			Const *con =3D makeConst(typeid,
+								   -1,
+								   typeTypeCollation(type),
+								   typeLen(type),
+								   (Datum) 0,
+								   true,
+								   typeByVal(type));
+			dmy_args =3D lappend(dmy_args, con);
+			ReleaseSysCache(type);
+		}
+		fn =3D makeFuncCall(SystemFuncName("sum"), NIL, COERCE_EXPLICIT_CALL, -1=
);
+
+		/* Make a Func with dummy args, and then override this by the original a=
gg's args. */
+		node =3D ParseFuncOrColumn(pstate, fn->funcname, dmy_args, NULL, fn, fal=
se, -1);
+		((Aggref *)node)->args =3D aggref->args;
+
+		tle_count =3D makeTargetEntry((Expr *) node,
+									*next_resno,
+									pstrdup(makeObjectName("__ivm_sum",resname, "_")),
+									false);
+		*aggs =3D lappend(*aggs, tle_count);
+		(*next_resno)++;
+	}
+}
+
 /*
  * GetIntoRelEFlags --- compute executor flags needed for CREATE TABLE AS
  *
@@ -943,11 +1073,13 @@ CreateIvmTrigger(Oid relOid, Oid viewOid, int16 type=
, int16 timing, bool ex_lock
 static void
 check_ivm_restriction(Node *node)
 {
-	check_ivm_restriction_walker(node, NULL);
+	check_ivm_restriction_context context =3D {false};
+
+	check_ivm_restriction_walker(node, &context);
 }
=20
 static bool
-check_ivm_restriction_walker(Node *node, void *context)
+check_ivm_restriction_walker(Node *node, check_ivm_restriction_context *co=
ntext)
 {
 	if (node =3D=3D NULL)
 		return false;
@@ -976,6 +1108,10 @@ check_ivm_restriction_walker(Node *node, void *contex=
t)
 					ereport(ERROR,
 							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
 							 errmsg("CTE is not supported on incrementally maintainable materia=
lized view")));
+				if (qry->groupClause !=3D NIL && !qry->hasAggs)
+					ereport(ERROR,
+							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
+							 errmsg("GROUP BY clause without aggregate is not supported on incr=
ementally maintainable materialized view")));
 				if (qry->havingQual !=3D NULL)
 					ereport(ERROR,
 							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
@@ -1028,6 +1164,8 @@ check_ivm_restriction_walker(Node *node, void *contex=
t)
 					}
 				}
=20
+				context->has_agg |=3D qry->hasAggs;
+
 				/* restrictions for rtable */
 				foreach(lc, qry->rtable)
 				{
@@ -1076,7 +1214,7 @@ check_ivm_restriction_walker(Node *node, void *contex=
t)
=20
 				}
=20
-				query_tree_walker(qry, check_ivm_restriction_walker, NULL, QTW_IGNORE_=
RANGE_TABLE);
+				query_tree_walker(qry, check_ivm_restriction_walker, (void *) context,=
 QTW_IGNORE_RANGE_TABLE);
=20
 				break;
 			}
@@ -1087,8 +1225,12 @@ check_ivm_restriction_walker(Node *node, void *conte=
xt)
 						ereport(ERROR,
 								(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
 								 errmsg("column name %s is not supported on incrementally maintain=
able materialized view", tle->resname)));
+				if (context->has_agg && !IsA(tle->expr, Aggref) && contain_aggs_of_lev=
el((Node *) tle->expr, 0))
+					ereport(ERROR,
+							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
+							 errmsg("expression containing an aggregate in it is not supported =
on incrementally maintainable materialized view")));
=20
-				expression_tree_walker(node, check_ivm_restriction_walker, NULL);
+				expression_tree_walker(node, check_ivm_restriction_walker, (void *) co=
ntext);
 				break;
 			}
 		case T_JoinExpr:
@@ -1100,14 +1242,36 @@ check_ivm_restriction_walker(Node *node, void *cont=
ext)
 								(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
 								 errmsg("OUTER JOIN is not supported on incrementally maintainable=
 materialized view")));
=20
-				expression_tree_walker(node, check_ivm_restriction_walker, NULL);
+				expression_tree_walker(node, check_ivm_restriction_walker, (void *) co=
ntext);
+				break;
 			}
-			break;
 		case T_Aggref:
-			ereport(ERROR,
-					(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
-					 errmsg("aggregate function is not supported on incrementally maintai=
nable materialized view")));
-			break;
+			{
+				/* Check if this supports IVM */
+				Aggref *aggref =3D (Aggref *) node;
+				const char *aggname =3D format_procedure(aggref->aggfnoid);
+
+				if (aggref->aggfilter !=3D NULL)
+					ereport(ERROR,
+							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
+							 errmsg("aggregate function with FILTER clause is not supported on =
incrementally maintainable materialized view")));
+
+				if (aggref->aggdistinct !=3D NULL)
+					ereport(ERROR,
+							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
+							 errmsg("aggregate function with DISTINCT arguments is not supporte=
d on incrementally maintainable materialized view")));
+
+				if (aggref->aggorder !=3D NULL)
+					ereport(ERROR,
+							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
+							 errmsg("aggregate function with ORDER clause is not supported on i=
ncrementally maintainable materialized view")));
+
+				if (!check_aggregate_supports_ivm(aggref->aggfnoid))
+					ereport(ERROR,
+							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
+							 errmsg("aggregate function %s is not supported on incrementally ma=
intainable materialized view", aggname)));
+				break;
+			}
 		default:
 			expression_tree_walker(node, check_ivm_restriction_walker, (void *) con=
text);
 			break;
@@ -1115,6 +1279,46 @@ check_ivm_restriction_walker(Node *node, void *conte=
xt)
 	return false;
 }
=20
+/*
+ * check_aggregate_supports_ivm
+ *
+ * Check if the given aggregate function is supporting IVM
+ */
+static bool
+check_aggregate_supports_ivm(Oid aggfnoid)
+{
+	switch (aggfnoid)
+	{
+		/* count */
+		case F_COUNT_ANY:
+		case F_COUNT_:
+
+		/* sum */
+		case F_SUM_INT8:
+		case F_SUM_INT4:
+		case F_SUM_INT2:
+		case F_SUM_FLOAT4:
+		case F_SUM_FLOAT8:
+		case F_SUM_MONEY:
+		case F_SUM_INTERVAL:
+		case F_SUM_NUMERIC:
+
+		/* avg */
+		case F_AVG_INT8:
+		case F_AVG_INT4:
+		case F_AVG_INT2:
+		case F_AVG_NUMERIC:
+		case F_AVG_FLOAT4:
+		case F_AVG_FLOAT8:
+		case F_AVG_INTERVAL:
+
+			return true;
+
+		default:
+			return false;
+	}
+}
+
 /*
  * CreateIndexOnIMMV
  *
@@ -1172,7 +1376,29 @@ CreateIndexOnIMMV(Query *query, Relation matviewRel)
 	index->concurrent =3D false;
 	index->if_not_exists =3D false;
=20
-	if (query->distinctClause)
+	if (query->groupClause)
+	{
+		/* create unique constraint on GROUP BY expression columns */
+		foreach(lc, query->groupClause)
+		{
+			SortGroupClause *scl =3D (SortGroupClause *) lfirst(lc);
+			TargetEntry *tle =3D get_sortgroupclause_tle(scl, query->targetList);
+			Form_pg_attribute attr =3D TupleDescAttr(matviewRel->rd_att, tle->resno=
 - 1);
+			IndexElem  *iparam;
+
+			iparam =3D makeNode(IndexElem);
+			iparam->name =3D pstrdup(NameStr(attr->attname));
+			iparam->expr =3D NULL;
+			iparam->indexcolname =3D NULL;
+			iparam->collation =3D NIL;
+			iparam->opclass =3D NIL;
+			iparam->opclassopts =3D NIL;
+			iparam->ordering =3D SORTBY_DEFAULT;
+			iparam->nulls_ordering =3D SORTBY_NULLS_DEFAULT;
+			index->indexParams =3D lappend(index->indexParams, iparam);
+		}
+	}
+	else if (query->distinctClause)
 	{
 		/* create unique constraint on all columns */
 		foreach(lc, query->targetList)
@@ -1230,7 +1456,7 @@ CreateIndexOnIMMV(Query *query, Relation matviewRel)
 					(errmsg("could not create an index on materialized view \"%s\" automa=
tically",
 							RelationGetRelationName(matviewRel)),
 					 errdetail("This target list does not have all the primary key column=
s, "
-							   "or this view does not contain DISTINCT clause."),
+							   "or this view does not contain GROUP BY or DISTINCT clause."),
 					 errhint("Create an index on the materialized view for efficient incr=
emental maintenance.")));
 			return;
 		}
diff --git a/src/backend/commands/matview.c b/src/backend/commands/matview.c
index dbcbc79fff..3c523991ed 100644
--- a/src/backend/commands/matview.c
+++ b/src/backend/commands/matview.c
@@ -30,6 +30,7 @@
 #include "catalog/pg_opclass.h"
 #include "catalog/pg_operator.h"
 #include "commands/cluster.h"
+#include "commands/defrem.h"
 #include "commands/matview.h"
 #include "commands/tablecmds.h"
 #include "commands/tablespace.h"
@@ -39,6 +40,7 @@
 #include "executor/tstoreReceiver.h"
 #include "miscadmin.h"
 #include "nodes/makefuncs.h"
+#include "optimizer/optimizer.h"
 #include "parser/analyze.h"
 #include "parser/parse_clause.h"
 #include "parser/parse_func.h"
@@ -111,6 +113,13 @@ static HTAB *mv_trigger_info =3D NULL;
=20
 static bool in_delta_calculation =3D false;
=20
+/* kind of IVM operation for the view */
+typedef enum
+{
+	IVM_ADD,
+	IVM_SUB
+} IvmOp;
+
 /* ENR name for materialized view delta */
 #define NEW_DELTA_ENRNAME "new_delta"
 #define OLD_DELTA_ENRNAME "old_delta"
@@ -142,7 +151,7 @@ static RangeTblEntry *get_prestate_rte(RangeTblEntry *r=
te, MV_TriggerTable *tabl
 				 QueryEnvironment *queryEnv, Oid matviewid);
 static RangeTblEntry *replace_rte_with_delta(RangeTblEntry *rte, MV_Trigge=
rTable *table, bool is_new,
 		   QueryEnvironment *queryEnv);
-static Query *rewrite_query_for_counting(Query *query, ParseState *pstate);
+static Query *rewrite_query_for_counting_and_aggregates(Query *query, Pars=
eState *pstate);
=20
 static void calc_delta(MV_TriggerTable *table, int rte_index, Query *query,
 			DestReceiver *dest_old, DestReceiver *dest_new,
@@ -153,14 +162,27 @@ static Query *rewrite_query_for_postupdate_state(Quer=
y *query, MV_TriggerTable *
 static void apply_delta(Oid matviewOid, Tuplestorestate *old_tuplestores, =
Tuplestorestate *new_tuplestores,
 			TupleDesc tupdesc_old, TupleDesc tupdesc_new,
 			Query *query, bool use_count, char *count_colname);
+static void append_set_clause_for_count(const char *resname, StringInfo bu=
f_old,
+							StringInfo buf_new,StringInfo aggs_list);
+static void append_set_clause_for_sum(const char *resname, StringInfo buf_=
old,
+						  StringInfo buf_new, StringInfo aggs_list);
+static void append_set_clause_for_avg(const char *resname, StringInfo buf_=
old,
+						  StringInfo buf_new, StringInfo aggs_list,
+						  const char *aggtype);
+static char *get_operation_string(IvmOp op, const char *col, const char *a=
rg1, const char *arg2,
+					 const char* count_col, const char *castType);
+static char *get_null_condition_string(IvmOp op, const char *arg1, const c=
har *arg2,
+						  const char* count_col);
 static void apply_old_delta(const char *matviewname, const char *deltaname=
_old,
 				List *keys);
 static void apply_old_delta_with_count(const char *matviewname, const char=
 *deltaname_old,
-				List *keys, const char *count_colname);
+				List *keys, StringInfo aggs_list, StringInfo aggs_set,
+				const char *count_colname);
 static void apply_new_delta(const char *matviewname, const char *deltaname=
_new,
 				StringInfo target_list);
 static void apply_new_delta_with_count(const char *matviewname, const char=
* deltaname_new,
-				List *keys, StringInfo target_list, const char* count_colname);
+				List *keys, StringInfo target_list, StringInfo aggs_set,
+				const char* count_colname);
 static char *get_matching_condition_string(List *keys);
 static void generate_equal(StringInfo querybuf, Oid opttype,
 			   const char *leftop, const char *rightop);
@@ -1453,11 +1475,44 @@ IVM_immediate_maintenance(PG_FUNCTION_ARGS)
 	 * When a base table is truncated, the view content will be empty if the
 	 * view definition query does not contain an aggregate without a GROUP cl=
ause.
 	 * Therefore, such views can be truncated.
+	 *
+	 * Aggregate views without a GROUP clause always have one row. Therefore,
+	 * if a base table is truncated, the view will not be empty and will cont=
ain
+	 * a row with NULL value (or 0 for count()). So, in this case, we refresh=
 the
+	 * view instead of truncating it.
 	 */
 	if (TRIGGER_FIRED_BY_TRUNCATE(trigdata->tg_event))
 	{
-		ExecuteTruncateGuts(list_make1(matviewRel), list_make1_oid(matviewOid),
-							NIL, DROP_RESTRICT, false, false);
+		if (!(query->hasAggs && query->groupClause =3D=3D NIL))
+			ExecuteTruncateGuts(list_make1(matviewRel), list_make1_oid(matviewOid),
+								NIL, DROP_RESTRICT, false, false);
+		else
+		{
+			Oid			OIDNewHeap;
+			DestReceiver *dest;
+			uint64		processed =3D 0;
+			Query	   *dataQuery =3D rewriteQueryForIMMV(query, NIL);
+			char		relpersistence =3D matviewRel->rd_rel->relpersistence;
+
+			/*
+			 * Create the transient table that will receive the regenerated data. L=
ock
+			 * it against access by any other process until commit (by which time it
+			 * will be gone).
+			 */
+			OIDNewHeap =3D make_new_heap(matviewOid, matviewRel->rd_rel->reltablesp=
ace,
+									   matviewRel->rd_rel->relam,
+									   relpersistence,  ExclusiveLock);
+			LockRelationOid(OIDNewHeap, AccessExclusiveLock);
+			dest =3D CreateTransientRelDestReceiver(OIDNewHeap);
+
+			/* Generate the data */
+			processed =3D refresh_matview_datafill(dest, dataQuery, NULL, NULL, "");
+			refresh_by_heap_swap(matviewOid, OIDNewHeap, relpersistence);
+
+			/* Inform cumulative stats system about our activity */
+			pgstat_count_truncate(matviewRel);
+			pgstat_count_heap_insert(matviewRel, processed);
+		}
=20
 		/* Clean up hash entry and delete tuplestores */
 		clean_up_IVM_hash_entry(entry, false);
@@ -1497,8 +1552,8 @@ IVM_immediate_maintenance(PG_FUNCTION_ARGS)
 	/* Set all tables in the query to pre-update state */
 	rewritten =3D rewrite_query_for_preupdate_state(rewritten, entry->tables,
 												  pstate, matviewOid);
-	/* Rewrite for counting duplicated tuples */
-	rewritten =3D rewrite_query_for_counting(rewritten, pstate);
+	/* Rewrite for counting duplicated tuples and aggregates functions*/
+	rewritten =3D rewrite_query_for_counting_and_aggregates(rewritten, pstate=
);
=20
 	/* Create tuplestores to store view deltas */
 	if (entry->has_old)
@@ -1549,7 +1604,7 @@ IVM_immediate_maintenance(PG_FUNCTION_ARGS)
=20
 			count_colname =3D pstrdup("__ivm_count__");
=20
-			if (query->distinctClause)
+			if (query->hasAggs || query->distinctClause)
 				use_count =3D true;
=20
 			/* calculate delta tables */
@@ -1945,17 +2000,34 @@ replace_rte_with_delta(RangeTblEntry *rte, MV_Trigg=
erTable *table, bool is_new,
 }
=20
 /*
- * rewrite_query_for_counting
+ * rewrite_query_for_counting_and_aggregates
  *
- * Rewrite query for counting duplicated tuples.
+ * Rewrite query for counting duplicated tuples and aggregate functions.
  */
 static Query *
-rewrite_query_for_counting(Query *query, ParseState *pstate)
+rewrite_query_for_counting_and_aggregates(Query *query, ParseState *pstate)
 {
 	TargetEntry *tle_count;
 	FuncCall *fn;
 	Node *node;
=20
+	/* For aggregate views */
+	if (query->hasAggs)
+	{
+		ListCell *lc;
+		List *aggs =3D NIL;
+		AttrNumber next_resno =3D list_length(query->targetList) + 1;
+
+		foreach(lc, query->targetList)
+		{
+			TargetEntry *tle =3D (TargetEntry *) lfirst(lc);
+
+			if (IsA(tle->expr, Aggref))
+				makeIvmAggColumn(pstate, (Aggref *)tle->expr, tle->resname, &next_resn=
o, &aggs);
+		}
+		query->targetList =3D list_concat(query->targetList, aggs);
+	}
+
 	/* Add count(*) for counting distinct tuples in views */
 	fn =3D makeFuncCall(SystemFuncName("count"), NIL, COERCE_EXPLICIT_CALL, -=
1);
 	fn->agg_star =3D true;
@@ -2028,6 +2100,8 @@ rewrite_query_for_postupdate_state(Query *query, MV_T=
riggerTable *table, int rte
 	return query;
 }
=20
+#define IVM_colname(type, col) makeObjectName("__ivm_" type, col, "_")
+
 /*
  * apply_delta
  *
@@ -2041,6 +2115,9 @@ apply_delta(Oid matviewOid, Tuplestorestate *old_tupl=
estores, Tuplestorestate *n
 {
 	StringInfoData querybuf;
 	StringInfoData target_list_buf;
+	StringInfo	aggs_list_buf =3D NULL;
+	StringInfo	aggs_set_old =3D NULL;
+	StringInfo	aggs_set_new =3D NULL;
 	Relation	matviewRel;
 	char	   *matviewname;
 	ListCell	*lc;
@@ -2063,6 +2140,15 @@ apply_delta(Oid matviewOid, Tuplestorestate *old_tup=
lestores, Tuplestorestate *n
 	initStringInfo(&querybuf);
 	initStringInfo(&target_list_buf);
=20
+	if (query->hasAggs)
+	{
+		if (old_tuplestores && tuplestore_tuple_count(old_tuplestores) > 0)
+			aggs_set_old =3D makeStringInfo();
+		if (new_tuplestores && tuplestore_tuple_count(new_tuplestores) > 0)
+			aggs_set_new =3D makeStringInfo();
+		aggs_list_buf =3D makeStringInfo();
+	}
+
 	/* build string of target list */
 	for (i =3D 0; i < matviewRel->rd_att->natts; i++)
 	{
@@ -2079,13 +2165,61 @@ apply_delta(Oid matviewOid, Tuplestorestate *old_tu=
plestores, Tuplestorestate *n
 	{
 		TargetEntry *tle =3D (TargetEntry *) lfirst(lc);
 		Form_pg_attribute attr =3D TupleDescAttr(matviewRel->rd_att, i);
+		char *resname =3D NameStr(attr->attname);
=20
 		i++;
=20
 		if (tle->resjunk)
 			continue;
=20
-		keys =3D lappend(keys, attr);
+		/*
+		 * For views without aggregates, all attributes are used as keys to iden=
tify a
+		 * tuple in a view.
+		 */
+		if (!query->hasAggs)
+			keys =3D lappend(keys, attr);
+
+		/* For views with aggregates, we need to build SET clause for updating a=
ggregate
+		 * values. */
+		if (query->hasAggs && IsA(tle->expr, Aggref))
+		{
+			Aggref *aggref =3D (Aggref *) tle->expr;
+			const char *aggname =3D get_func_name(aggref->aggfnoid);
+
+			/*
+			 * We can use function names here because it is already checked if these
+			 * can be used in IMMV by its OID at the definition time.
+			 */
+
+			/* count */
+			if (!strcmp(aggname, "count"))
+				append_set_clause_for_count(resname, aggs_set_old, aggs_set_new, aggs_=
list_buf);
+
+			/* sum */
+			else if (!strcmp(aggname, "sum"))
+				append_set_clause_for_sum(resname, aggs_set_old, aggs_set_new, aggs_li=
st_buf);
+
+			/* avg */
+			else if (!strcmp(aggname, "avg"))
+				append_set_clause_for_avg(resname, aggs_set_old, aggs_set_new, aggs_li=
st_buf,
+										  format_type_be(aggref->aggtype));
+
+			else
+				elog(ERROR, "unsupported aggregate function: %s", aggname);
+		}
+	}
+
+	/* If we have GROUP BY clause, we use its entries as keys. */
+	if (query->hasAggs && query->groupClause)
+	{
+		foreach (lc, query->groupClause)
+		{
+			SortGroupClause *sgcl =3D (SortGroupClause *) lfirst(lc);
+			TargetEntry		*tle =3D get_sortgroupclause_tle(sgcl, query->targetList);
+			Form_pg_attribute attr =3D TupleDescAttr(matviewRel->rd_att, tle->resno=
 - 1);
+
+			keys =3D lappend(keys, attr);
+		}
 	}
=20
 	/* Start maintaining the materialized view. */
@@ -2116,7 +2250,8 @@ apply_delta(Oid matviewOid, Tuplestorestate *old_tupl=
estores, Tuplestorestate *n
 		if (use_count)
 			/* apply old delta and get rows to be recalculated */
 			apply_old_delta_with_count(matviewname, OLD_DELTA_ENRNAME,
-									   keys, count_colname);
+									   keys, aggs_list_buf, aggs_set_old,
+									   count_colname);
 		else
 			apply_old_delta(matviewname, OLD_DELTA_ENRNAME, keys);
=20
@@ -2142,7 +2277,7 @@ apply_delta(Oid matviewOid, Tuplestorestate *old_tupl=
estores, Tuplestorestate *n
 		/* apply new delta */
 		if (use_count)
 			apply_new_delta_with_count(matviewname, NEW_DELTA_ENRNAME,
-								keys, &target_list_buf, count_colname);
+								keys, aggs_set_new, &target_list_buf, count_colname);
 		else
 			apply_new_delta(matviewname, NEW_DELTA_ENRNAME, &target_list_buf);
 	}
@@ -2157,6 +2292,250 @@ apply_delta(Oid matviewOid, Tuplestorestate *old_tu=
plestores, Tuplestorestate *n
 		elog(ERROR, "SPI_finish failed");
 }
=20
+/*
+ * append_set_clause_for_count
+ *
+ * Append SET clause string for count aggregation to given buffers.
+ * Also, append resnames required for calculating the aggregate value.
+ */
+static void
+append_set_clause_for_count(const char *resname, StringInfo buf_old,
+							StringInfo buf_new,StringInfo aggs_list)
+{
+	/* For tuple deletion */
+	if (buf_old)
+	{
+		/* resname =3D mv.resname - t.resname */
+		appendStringInfo(buf_old,
+			", %s =3D %s",
+			quote_qualified_identifier(NULL, resname),
+			get_operation_string(IVM_SUB, resname, "mv", "t", NULL, NULL));
+	}
+	/* For tuple insertion */
+	if (buf_new)
+	{
+		/* resname =3D mv.resname + diff.resname */
+		appendStringInfo(buf_new,
+			", %s =3D %s",
+			quote_qualified_identifier(NULL, resname),
+			get_operation_string(IVM_ADD, resname, "mv", "diff", NULL, NULL));
+	}
+
+	appendStringInfo(aggs_list, ", %s",
+		quote_qualified_identifier("diff", resname)
+	);
+}
+
+/*
+ * append_set_clause_for_sum
+ *
+ * Append SET clause string for sum aggregation to given buffers.
+ * Also, append resnames required for calculating the aggregate value.
+ */
+static void
+append_set_clause_for_sum(const char *resname, StringInfo buf_old,
+						  StringInfo buf_new, StringInfo aggs_list)
+{
+	char *count_col =3D IVM_colname("count", resname);
+
+	/* For tuple deletion */
+	if (buf_old)
+	{
+		/* sum =3D mv.sum - t.sum */
+		appendStringInfo(buf_old,
+			", %s =3D %s",
+			quote_qualified_identifier(NULL, resname),
+			get_operation_string(IVM_SUB, resname, "mv", "t", count_col, NULL)
+		);
+		/* count =3D mv.count - t.count */
+		appendStringInfo(buf_old,
+			", %s =3D %s",
+			quote_qualified_identifier(NULL, count_col),
+			get_operation_string(IVM_SUB, count_col, "mv", "t", NULL, NULL)
+		);
+	}
+	/* For tuple insertion */
+	if (buf_new)
+	{
+		/* sum =3D mv.sum + diff.sum */
+		appendStringInfo(buf_new,
+			", %s =3D %s",
+			quote_qualified_identifier(NULL, resname),
+			get_operation_string(IVM_ADD, resname, "mv", "diff", count_col, NULL)
+		);
+		/* count =3D mv.count + diff.count */
+		appendStringInfo(buf_new,
+			", %s =3D %s",
+			quote_qualified_identifier(NULL, count_col),
+			get_operation_string(IVM_ADD, count_col, "mv", "diff", NULL, NULL)
+		);
+	}
+
+	appendStringInfo(aggs_list, ", %s, %s",
+		quote_qualified_identifier("diff", resname),
+		quote_qualified_identifier("diff", IVM_colname("count", resname))
+	);
+}
+
+/*
+ * append_set_clause_for_avg
+ *
+ * Append SET clause string for avg aggregation to given buffers.
+ * Also, append resnames required for calculating the aggregate value.
+ */
+static void
+append_set_clause_for_avg(const char *resname, StringInfo buf_old,
+						  StringInfo buf_new, StringInfo aggs_list,
+						  const char *aggtype)
+{
+	char *sum_col =3D IVM_colname("sum", resname);
+	char *count_col =3D IVM_colname("count", resname);
+
+	/* For tuple deletion */
+	if (buf_old)
+	{
+		/* avg =3D (mv.sum - t.sum)::aggtype / (mv.count - t.count) */
+		appendStringInfo(buf_old,
+			", %s =3D %s OPERATOR(pg_catalog./) %s",
+			quote_qualified_identifier(NULL, resname),
+			get_operation_string(IVM_SUB, sum_col, "mv", "t", count_col, aggtype),
+			get_operation_string(IVM_SUB, count_col, "mv", "t", NULL, NULL)
+		);
+		/* sum =3D mv.sum - t.sum */
+		appendStringInfo(buf_old,
+			", %s =3D %s",
+			quote_qualified_identifier(NULL, sum_col),
+			get_operation_string(IVM_SUB, sum_col, "mv", "t", count_col, NULL)
+		);
+		/* count =3D mv.count - t.count */
+		appendStringInfo(buf_old,
+			", %s =3D %s",
+			quote_qualified_identifier(NULL, count_col),
+			get_operation_string(IVM_SUB, count_col, "mv", "t", NULL, NULL)
+		);
+
+	}
+	/* For tuple insertion */
+	if (buf_new)
+	{
+		/* avg =3D (mv.sum + diff.sum)::aggtype / (mv.count + diff.count) */
+		appendStringInfo(buf_new,
+			", %s =3D %s OPERATOR(pg_catalog./) %s",
+			quote_qualified_identifier(NULL, resname),
+			get_operation_string(IVM_ADD, sum_col, "mv", "diff", count_col, aggtype=
),
+			get_operation_string(IVM_ADD, count_col, "mv", "diff", NULL, NULL)
+		);
+		/* sum =3D mv.sum + diff.sum */
+		appendStringInfo(buf_new,
+			", %s =3D %s",
+			quote_qualified_identifier(NULL, sum_col),
+			get_operation_string(IVM_ADD, sum_col, "mv", "diff", count_col, NULL)
+		);
+		/* count =3D mv.count + diff.count */
+		appendStringInfo(buf_new,
+			", %s =3D %s",
+			quote_qualified_identifier(NULL, count_col),
+			get_operation_string(IVM_ADD, count_col, "mv", "diff", NULL, NULL)
+		);
+	}
+
+	appendStringInfo(aggs_list, ", %s, %s, %s",
+		quote_qualified_identifier("diff", resname),
+		quote_qualified_identifier("diff", IVM_colname("sum", resname)),
+		quote_qualified_identifier("diff", IVM_colname("count", resname))
+	);
+}
+
+/*
+ * get_operation_string
+ *
+ * Build a string to calculate the new aggregate values.
+ */
+static char *
+get_operation_string(IvmOp op, const char *col, const char *arg1, const ch=
ar *arg2,
+					 const char* count_col, const char *castType)
+{
+	StringInfoData buf;
+	StringInfoData castString;
+	char   *col1 =3D quote_qualified_identifier(arg1, col);
+	char   *col2 =3D quote_qualified_identifier(arg2, col);
+	char	op_char =3D (op =3D=3D IVM_SUB ? '-' : '+');
+
+	initStringInfo(&buf);
+	initStringInfo(&castString);
+
+	if (castType)
+		appendStringInfo(&castString, "::%s", castType);
+
+	if (!count_col)
+	{
+		/*
+		 * If the attributes don't have count columns then calc the result
+		 * by using the operator simply.
+		 */
+		appendStringInfo(&buf, "(%s OPERATOR(pg_catalog.%c) %s)%s",
+			col1, op_char, col2, castString.data);
+	}
+	else
+	{
+		/*
+		 * If the attributes have count columns then consider the condition
+		 * where the result becomes NULL.
+		 */
+		char *null_cond =3D get_null_condition_string(op, arg1, arg2, count_col);
+
+		appendStringInfo(&buf,
+			"(CASE WHEN %s THEN NULL "
+				"WHEN %s IS NULL THEN %s "
+				"WHEN %s IS NULL THEN %s "
+				"ELSE (%s OPERATOR(pg_catalog.%c) %s)%s END)",
+			null_cond,
+			col1, col2,
+			col2, col1,
+			col1, op_char, col2, castString.data
+		);
+	}
+
+	return buf.data;
+}
+
+/*
+ * get_null_condition_string
+ *
+ * Build a predicate string for CASE clause to check if an aggregate value
+ * will became NULL after the given operation is applied.
+ */
+static char *
+get_null_condition_string(IvmOp op, const char *arg1, const char *arg2,
+						  const char* count_col)
+{
+	StringInfoData null_cond;
+	initStringInfo(&null_cond);
+
+	switch (op)
+	{
+		case IVM_ADD:
+			appendStringInfo(&null_cond,
+				"%s OPERATOR(pg_catalog.=3D) 0 AND %s OPERATOR(pg_catalog.=3D) 0",
+				quote_qualified_identifier(arg1, count_col),
+				quote_qualified_identifier(arg2, count_col)
+			);
+			break;
+		case IVM_SUB:
+			appendStringInfo(&null_cond,
+				"%s OPERATOR(pg_catalog.=3D) %s",
+				quote_qualified_identifier(arg1, count_col),
+				quote_qualified_identifier(arg2, count_col)
+			);
+			break;
+		default:
+			elog(ERROR,"unknown operation");
+	}
+
+	return null_cond.data;
+}
+
+
 /*
  * apply_old_delta_with_count
  *
@@ -2164,13 +2543,20 @@ apply_delta(Oid matviewOid, Tuplestorestate *old_tu=
plestores, Tuplestorestate *n
  * which contains tuples to be deleted from to a materialized view given by
  * matviewname.  This is used when counting is required, that is, the view
  * has aggregate or distinct.
+ *
+ * If the view desn't have aggregates or has GROUP BY, this requires a keys
+ * list to identify a tuple in the view. If the view has aggregates, this
+ * requires strings representing resnames of aggregates and SET clause for
+ * updating aggregate values.
  */
 static void
 apply_old_delta_with_count(const char *matviewname, const char *deltaname_=
old,
-				List *keys, const char *count_colname)
+				List *keys, StringInfo aggs_list, StringInfo aggs_set,
+				const char *count_colname)
 {
 	StringInfoData	querybuf;
 	char   *match_cond;
+	bool	agg_without_groupby =3D (list_length(keys) =3D=3D 0);
=20
 	/* build WHERE condition for searching tuples to be deleted */
 	match_cond =3D get_matching_condition_string(keys);
@@ -2180,22 +2566,26 @@ apply_old_delta_with_count(const char *matviewname,=
 const char *deltaname_old,
 	appendStringInfo(&querybuf,
 					"WITH t AS ("			/* collecting tid of target tuples in the view */
 						"SELECT diff.%s, "			/* count column */
-								"(diff.%s OPERATOR(pg_catalog.=3D) mv.%s) AS for_dlt, "
+								"(diff.%s OPERATOR(pg_catalog.=3D) mv.%s AND %s) AS for_dlt, "
 								"mv.ctid "
+								"%s "				/* aggregate columns */
 						"FROM %s AS mv, %s AS diff "
 						"WHERE %s"					/* tuple matching condition */
 					"), updt AS ("			/* update a tuple if this is not to be deleted */
 						"UPDATE %s AS mv SET %s =3D mv.%s OPERATOR(pg_catalog.-) t.%s "
+											"%s"	/* SET clauses for aggregates */
 						"FROM t WHERE mv.ctid OPERATOR(pg_catalog.=3D) t.ctid AND NOT for_dl=
t "
 					")"
 					/* delete a tuple if this is to be deleted */
 					"DELETE FROM %s AS mv USING t "
 					"WHERE mv.ctid OPERATOR(pg_catalog.=3D) t.ctid AND for_dlt",
 					count_colname,
-					count_colname, count_colname,
+					count_colname, count_colname, (agg_without_groupby ? "false" : "true"=
),
+					(aggs_list !=3D NULL ? aggs_list->data : ""),
 					matviewname, deltaname_old,
 					match_cond,
 					matviewname, count_colname, count_colname, count_colname,
+					(aggs_set !=3D NULL ? aggs_set->data : ""),
 					matviewname);
=20
 	if (SPI_exec(querybuf.data, 0) !=3D SPI_OK_DELETE)
@@ -2259,10 +2649,15 @@ apply_old_delta(const char *matviewname, const char=
 *deltaname_old,
  * matviewname.  This is used when counting is required, that is, the view
  * has aggregate or distinct. Also, when a table in EXISTS sub queries
  * is modified.
+ *
+ * If the view desn't have aggregates or has GROUP BY, this requires a keys
+ * list to identify a tuple in the view. If the view has aggregates, this
+ * requires strings representing SET clause for updating aggregate values.
  */
 static void
 apply_new_delta_with_count(const char *matviewname, const char* deltaname_=
new,
-				List *keys, StringInfo target_list, const char* count_colname)
+				List *keys, StringInfo aggs_set, StringInfo target_list,
+				const char* count_colname)
 {
 	StringInfoData	querybuf;
 	StringInfoData	returning_keys;
@@ -2293,6 +2688,7 @@ apply_new_delta_with_count(const char *matviewname, c=
onst char* deltaname_new,
 	appendStringInfo(&querybuf,
 					"WITH updt AS ("		/* update a tuple if this exists in the view */
 						"UPDATE %s AS mv SET %s =3D mv.%s OPERATOR(pg_catalog.+) diff.%s "
+											"%s "	/* SET clauses for aggregates */
 						"FROM %s AS diff "
 						"WHERE %s "					/* tuple matching condition */
 						"RETURNING %s"				/* returning keys of updated tuples */
@@ -2300,6 +2696,7 @@ apply_new_delta_with_count(const char *matviewname, c=
onst char* deltaname_new,
 						"SELECT %s FROM %s AS diff "
 						"WHERE NOT EXISTS (SELECT 1 FROM updt AS mv WHERE %s);",
 					matviewname, count_colname, count_colname, count_colname,
+					(aggs_set !=3D NULL ? aggs_set->data : ""),
 					deltaname_new,
 					match_cond,
 					returning_keys.data,
diff --git a/src/include/commands/createas.h b/src/include/commands/createa=
s.h
index 6b47e66bfd..af3a5b4b27 100644
--- a/src/include/commands/createas.h
+++ b/src/include/commands/createas.h
@@ -30,6 +30,7 @@ extern void CreateIvmTriggersOnBaseTables(Query *qry, Oid=
 matviewOid);
 extern void CreateIndexOnIMMV(Query *query, Relation matviewRel);
=20
 extern Query *rewriteQueryForIMMV(Query *query, List *colNames);
+extern void makeIvmAggColumn(ParseState *pstate, Aggref *aggref, char *res=
name, AttrNumber *next_resno, List **aggs);
=20
 extern int	GetIntoRelEFlags(IntoClause *intoClause);
=20
--=20
2.25.1


--Multipart=_Mon__4_Mar_2024_11_58_46_+0900_UaponF/qQhQrVCFt
Content-Type: text/x-diff;
 name="v30-0009-Add-support-for-min-max-aggregates-for-IVM.patch"
Content-Disposition: attachment;
 filename="v30-0009-Add-support-for-min-max-aggregates-for-IVM.patch"
Content-Transfer-Encoding: 7bit



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2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2016-06-28 09:52 [PATCH 7/7] Make Append node async-aware. Kyotaro Horiguchi <[email protected]>
2023-05-31 11:46 [PATCH v30 08/11] Add aggregates support in IVM Yugo Nagata <[email protected]>

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