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buildfarm client release 4.18
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* buildfarm client release 4.18
@ 2016-10-12 00:24 Andrew Dunstan <[email protected]>
  2016-10-12 00:51 ` Re: buildfarm client release 4.18 Tom Lane <[email protected]>
  0 siblings, 1 reply; 3+ messages in thread

From: Andrew Dunstan @ 2016-10-12 00:24 UTC (permalink / raw)
  To: PostgreSQL-development <[email protected]>; buildfarm-members


I have just released buildfarm client version 4.18.


In addition to some minor fixes, there are two significant changes:


  * The client now makes a determined effort to clean up any left over
    build artefacts from previous runs at the start of a run. It also
    tries to clean away old socket files. That means that manual fixes
    are much less likely to be required, if the script has crashed or
    the machine has crashed or restarted.
  * There is a new config parameter "wait_timeout", which defaults to
    undefined. If it is set then any run that takes longer than the
    specified number of seconds is aborted. That means that runs that
    get stuck will time out, and the whole animal won't be stuck and
    requiring manual intervention. My test animal has a setting of 3 *
    3600, i.e. 3 hours. There is some possible danger in this, that we
    might miss bugs that cause us to get stuck, so at least some animals
    should not use this feature.


The release can be downloaded from: 
<http://www.pgbuildfarm.org/downloads/releases/build-farm-4_18.tgz;


cheers


andrew



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^ permalink  raw  reply  [nested|flat] 3+ messages in thread

* Re: buildfarm client release 4.18
  2016-10-12 00:24 buildfarm client release 4.18 Andrew Dunstan <[email protected]>
@ 2016-10-12 00:51 ` Tom Lane <[email protected]>
  2016-10-12 02:34   ` Re: buildfarm client release 4.18 Andrew Dunstan <[email protected]>
  0 siblings, 1 reply; 3+ messages in thread

From: Tom Lane @ 2016-10-12 00:51 UTC (permalink / raw)
  To: Andrew Dunstan <[email protected]>; +Cc: buildfarm-members

Andrew Dunstan <[email protected]> writes:
>   * There is a new config parameter "wait_timeout", which defaults to
>     undefined. If it is set then any run that takes longer than the
>     specified number of seconds is aborted. That means that runs that
>     get stuck will time out, and the whole animal won't be stuck and
>     requiring manual intervention. My test animal has a setting of 3 *
>     3600, i.e. 3 hours. There is some possible danger in this, that we
>     might miss bugs that cause us to get stuck, so at least some animals
>     should not use this feature.

Hm, do you mean that if the timeout is exceeded, it just shuts down and
doesn't report the failure?  If there is a report I don't see how we'd
"miss" anything.

			regards, tom lane


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^ permalink  raw  reply  [nested|flat] 3+ messages in thread

* Re: buildfarm client release 4.18
  2016-10-12 00:24 buildfarm client release 4.18 Andrew Dunstan <[email protected]>
  2016-10-12 00:51 ` Re: buildfarm client release 4.18 Tom Lane <[email protected]>
@ 2016-10-12 02:34   ` Andrew Dunstan <[email protected]>
  0 siblings, 0 replies; 3+ messages in thread

From: Andrew Dunstan @ 2016-10-12 02:34 UTC (permalink / raw)
  To: Tom Lane <[email protected]>; +Cc: buildfarm-members



On 10/11/2016 08:51 PM, Tom Lane wrote:
> Andrew Dunstan <[email protected]> writes:
>>    * There is a new config parameter "wait_timeout", which defaults to
>>      undefined. If it is set then any run that takes longer than the
>>      specified number of seconds is aborted. That means that runs that
>>      get stuck will time out, and the whole animal won't be stuck and
>>      requiring manual intervention. My test animal has a setting of 3 *
>>      3600, i.e. 3 hours. There is some possible danger in this, that we
>>      might miss bugs that cause us to get stuck, so at least some animals
>>      should not use this feature.
> Hm, do you mean that if the timeout is exceeded, it just shuts down and
> doesn't report the failure?  If there is a report I don't see how we'd
> "miss" anything.
>
> 			


Yeah, unfortunately. I can look at making it report something, not sure 
exactly how much will be possible.

cheers

andrew


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^ permalink  raw  reply  [nested|flat] 3+ messages in thread


end of thread, other threads:[~2016-10-12 02:34 UTC | newest]

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2016-10-12 00:24 buildfarm client release 4.18 Andrew Dunstan <[email protected]>
2016-10-12 00:51 ` Tom Lane <[email protected]>
2016-10-12 02:34   ` Andrew Dunstan <[email protected]>

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