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From: Noah Misch <noah@leadboat.com>
To: Fujii Masao <masao.fujii@oss.nttdata.com>
To: Kyotaro Horiguchi <horikyota.ntt@gmail.com>
Cc: Tom Lane <tgl@sss.pgh.pa.us>
Cc: pgsql-hackers@postgresql.org
Subject: Re: 001_rep_changes.pl stalls
Date: Sat, 18 Apr 2020 00:01:42 -0700
Message-ID: <20200418070142.GA1075445@rfd.leadboat.com> (raw)
In-Reply-To: <fba5fc85-205a-3aeb-9bf6-a124f762aa27@oss.nttdata.com>
References: <20200406063649.GA3738151@rfd.leadboat.com>
	<20200414013849.GA886648@rfd.leadboat.com>
	<8807.1586828716@sss.pgh.pa.us>
	<20200417054146.GA1061007@rfd.leadboat.com>
	<fba5fc85-205a-3aeb-9bf6-a124f762aa27@oss.nttdata.com>

On Fri, Apr 17, 2020 at 05:06:29PM +0900, Kyotaro Horiguchi wrote:
> At Fri, 17 Apr 2020 17:00:15 +0900 (JST), Kyotaro Horiguchi <horikyota.ntt@gmail.com> wrote in 
> > By the way, if latch is consumed in WalSndLoop, succeeding call to
> > WalSndWaitForWal cannot be woke-up by the latch-set.  Doesn't that
> > cause missing wakeups? (in other words, overlooking of wakeup latch).
> 
> - Since the only source other than timeout of walsender wakeup is latch,
> - we should avoid wasteful consuming of latch. (It is the same issue
> - with [1]).
> 
> + Since walsender is wokeup by LSN advancement via latch, we should
> + avoid wasteful consuming of latch. (It is the same issue with [1]).
> 
> 
> > If wakeup signal is not remembered on walsender (like
> > InterruptPending), WalSndPhysical cannot enter a sleep with
> > confidence.

No; per latch.h, "What must be avoided is placing any checks for asynchronous
events after WaitLatch and before ResetLatch, as that creates a race
condition."  In other words, the thing to avoid is calling ResetLatch()
without next examining all pending work that a latch would signal.  Each
walsender.c WaitLatch call does follow the rules.

On Sat, Apr 18, 2020 at 12:29:58AM +0900, Fujii Masao wrote:
> On 2020/04/17 14:41, Noah Misch wrote:
> >1. Make XLogSendPhysical() more like XLogSendLogical(), calling
> >    WalSndWaitForWal() when no WAL is available.  A quick version of this
> >    passes tests, but I'll need to audit WalSndWaitForWal() for things that are
> >    wrong for physical replication.
> 
> (1) makes even physical replication walsender sleep in two places and
> which seems to make the code for physical replication complicated
> more than necessary. I'd like to avoid (1) if possible.

Good point.

> >2. Make XLogSendLogical() more like XLogSendPhysical(), returning when
> >    insufficient WAL is available.  This complicates the xlogreader.h API to
> >    pass back "wait for this XLogRecPtr", and we'd then persist enough state to
> >    resume decoding.  This doesn't have any advantages to make up for those.
> >
> >3. Don't avoid waiting in WalSndLoop(); instead, fix the stall by copying the
> >    WalSndKeepalive() call from WalSndWaitForWal() to WalSndLoop().  This risks
> >    further drift between the two wait sites; on the other hand, one could
> >    refactor later to help avoid that.
> 
> Since the additional call of WalSndKeepalive() is necessary only for
> logical replication, it should be copied to, e.g., XLogSendLogical(),
> instead of WalSndLoop()? For example, when XLogSendLogical() sets
> WalSndCaughtUp to true, it should call WalSndKeepalive()?

We'd send a keepalive even when pq_flush_if_writable() can't empty the output
buffer.  That could be acceptable, but it's not ideal.

> The root problem seems that when WAL record that's no-opes for
> logical rep is processed, keep alive message has not sent immediately,
> in spite of that we want pg_stat_replication to be updated promptly.

The degree of promptness should be predictable, at least.  If we removed the
WalSndKeepalive() from WalSndWaitForWal(), pg_stat_replication updates would
not be prompt, but they would be predictable.  I do, however, think prompt
updates are worthwhile.

> (3) seems to try to address this problem straightly and looks better to me.
> 
> >4. Keep the WalSndLoop() wait, but condition it on !logical.  This is the
> >    minimal fix, but it crudely punches through the abstraction between
> >    WalSndLoop() and its WalSndSendDataCallback.
> 
> (4) also looks good because it's simple, if we can redesign those
> functions in good shape.

Let's do that.  I'm attaching the replacement implementation and the revert of
v1.
Author:     Noah Misch <noah@leadboat.com>
Commit:     Noah Misch <noah@leadboat.com>

    Revert "When WalSndCaughtUp, sleep only in WalSndWaitForWal()."
    
    This reverts commit 421685812290406daea58b78dfab0346eb683bbb.  It caused
    idle physical walsenders to busy-wait, as reported by Fujii Masao.
    
    Discussion: https://postgr.es/m/20200417054146.GA1061007@rfd.leadboat.com

diff --git a/src/backend/replication/walsender.c b/src/backend/replication/walsender.c
index fc475d1..122d884 100644
--- a/src/backend/replication/walsender.c
+++ b/src/backend/replication/walsender.c
@@ -1428,10 +1428,8 @@ WalSndWaitForWal(XLogRecPtr loc)
 		/*
 		 * We only send regular messages to the client for full decoded
 		 * transactions, but a synchronous replication and walsender shutdown
-		 * possibly are waiting for a later location. So, before sleeping, we
-		 * send a ping containing the flush location. If the receiver is
-		 * otherwise idle, this keepalive will trigger a reply. Processing the
-		 * reply will update these MyWalSnd locations.
+		 * possibly are waiting for a later location. So we send pings
+		 * containing the flush location every now and then.
 		 */
 		if (MyWalSnd->flush < sentPtr &&
 			MyWalSnd->write < sentPtr &&
@@ -2316,16 +2314,20 @@ WalSndLoop(WalSndSendDataCallback send_data)
 		WalSndKeepaliveIfNecessary();
 
 		/*
-		 * Block if we have unsent data.  Let WalSndWaitForWal() handle any
-		 * other blocking; idle receivers need its additional actions.
+		 * We don't block if not caught up, unless there is unsent data
+		 * pending in which case we'd better block until the socket is
+		 * write-ready.  This test is only needed for the case where the
+		 * send_data callback handled a subset of the available data but then
+		 * pq_flush_if_writable flushed it all --- we should immediately try
+		 * to send more.
 		 */
-		if (pq_is_send_pending())
+		if ((WalSndCaughtUp && !streamingDoneSending) || pq_is_send_pending())
 		{
 			long		sleeptime;
 			int			wakeEvents;
 
 			wakeEvents = WL_LATCH_SET | WL_EXIT_ON_PM_DEATH | WL_TIMEOUT |
-				WL_SOCKET_READABLE | WL_SOCKET_WRITEABLE;
+				WL_SOCKET_READABLE;
 
 			/*
 			 * Use fresh timestamp, not last_processing, to reduce the chance
@@ -2333,6 +2335,9 @@ WalSndLoop(WalSndSendDataCallback send_data)
 			 */
 			sleeptime = WalSndComputeSleeptime(GetCurrentTimestamp());
 
+			if (pq_is_send_pending())
+				wakeEvents |= WL_SOCKET_WRITEABLE;
+
 			/* Sleep until something happens or we time out */
 			(void) WaitLatchOrSocket(MyLatch, wakeEvents,
 									 MyProcPort->sock, sleeptime,
Author:     Noah Misch <noah@leadboat.com>
Commit:     Noah Misch <noah@leadboat.com>

    In caught-up logical walsender, sleep only in WalSndWaitForWal().
    
    Before sleeping, WalSndWaitForWal() sends a keepalive if MyWalSnd->write
    < sentPtr.  When the latest physical LSN yields no logical replication
    messages (a common case), that keepalive elicits a reply.  Processing
    the reply updates pg_stat_replication.replay_lsn.  WalSndLoop() lacks
    that; when WalSndLoop() slept, replay_lsn advancement could stall until
    wal_receiver_status_interval elapsed.  This sometimes stalled
    src/test/subscription/t/001_rep_changes.pl for up to 10s.
    
    Reviewed by FIXME.
    
    Discussion: https://postgr.es/m/FIXME

diff --git a/src/backend/replication/walsender.c b/src/backend/replication/walsender.c
index 9e56115..a880195 100644
--- a/src/backend/replication/walsender.c
+++ b/src/backend/replication/walsender.c
@@ -1428,8 +1428,10 @@ WalSndWaitForWal(XLogRecPtr loc)
 		/*
 		 * We only send regular messages to the client for full decoded
 		 * transactions, but a synchronous replication and walsender shutdown
-		 * possibly are waiting for a later location. So we send pings
-		 * containing the flush location every now and then.
+		 * possibly are waiting for a later location. So, before sleeping, we
+		 * send a ping containing the flush location. If the receiver is
+		 * otherwise idle, this keepalive will trigger a reply. Processing the
+		 * reply will update these MyWalSnd locations.
 		 */
 		if (MyWalSnd->flush < sentPtr &&
 			MyWalSnd->write < sentPtr &&
@@ -2314,14 +2316,14 @@ WalSndLoop(WalSndSendDataCallback send_data)
 		WalSndKeepaliveIfNecessary();
 
 		/*
-		 * We don't block if not caught up, unless there is unsent data
-		 * pending in which case we'd better block until the socket is
-		 * write-ready.  This test is only needed for the case where the
-		 * send_data callback handled a subset of the available data but then
-		 * pq_flush_if_writable flushed it all --- we should immediately try
-		 * to send more.
+		 * Block if we have unsent data.  XXX For logical replication, let
+		 * WalSndWaitForWal(), handle any other blocking; idle receivers need
+		 * its additional actions.  For physical replication, also block if
+		 * caught up; its send_data does not block.
 		 */
-		if ((WalSndCaughtUp && !streamingDoneSending) || pq_is_send_pending())
+		if ((WalSndCaughtUp && send_data != XLogSendLogical &&
+			 !streamingDoneSending) ||
+			pq_is_send_pending())
 		{
 			long		sleeptime;
 			int			wakeEvents;

Attachments:

  [text/plain] WalSndLoop-stall-v1revert.patch (2.5K, ../20200418070142.GA1075445@rfd.leadboat.com/2-WalSndLoop-stall-v1revert.patch)
  download | inline diff:
Author:     Noah Misch <noah@leadboat.com>
Commit:     Noah Misch <noah@leadboat.com>

    Revert "When WalSndCaughtUp, sleep only in WalSndWaitForWal()."
    
    This reverts commit 421685812290406daea58b78dfab0346eb683bbb.  It caused
    idle physical walsenders to busy-wait, as reported by Fujii Masao.
    
    Discussion: https://postgr.es/m/20200417054146.GA1061007@rfd.leadboat.com

diff --git a/src/backend/replication/walsender.c b/src/backend/replication/walsender.c
index fc475d1..122d884 100644
--- a/src/backend/replication/walsender.c
+++ b/src/backend/replication/walsender.c
@@ -1428,10 +1428,8 @@ WalSndWaitForWal(XLogRecPtr loc)
 		/*
 		 * We only send regular messages to the client for full decoded
 		 * transactions, but a synchronous replication and walsender shutdown
-		 * possibly are waiting for a later location. So, before sleeping, we
-		 * send a ping containing the flush location. If the receiver is
-		 * otherwise idle, this keepalive will trigger a reply. Processing the
-		 * reply will update these MyWalSnd locations.
+		 * possibly are waiting for a later location. So we send pings
+		 * containing the flush location every now and then.
 		 */
 		if (MyWalSnd->flush < sentPtr &&
 			MyWalSnd->write < sentPtr &&
@@ -2316,16 +2314,20 @@ WalSndLoop(WalSndSendDataCallback send_data)
 		WalSndKeepaliveIfNecessary();
 
 		/*
-		 * Block if we have unsent data.  Let WalSndWaitForWal() handle any
-		 * other blocking; idle receivers need its additional actions.
+		 * We don't block if not caught up, unless there is unsent data
+		 * pending in which case we'd better block until the socket is
+		 * write-ready.  This test is only needed for the case where the
+		 * send_data callback handled a subset of the available data but then
+		 * pq_flush_if_writable flushed it all --- we should immediately try
+		 * to send more.
 		 */
-		if (pq_is_send_pending())
+		if ((WalSndCaughtUp && !streamingDoneSending) || pq_is_send_pending())
 		{
 			long		sleeptime;
 			int			wakeEvents;
 
 			wakeEvents = WL_LATCH_SET | WL_EXIT_ON_PM_DEATH | WL_TIMEOUT |
-				WL_SOCKET_READABLE | WL_SOCKET_WRITEABLE;
+				WL_SOCKET_READABLE;
 
 			/*
 			 * Use fresh timestamp, not last_processing, to reduce the chance
@@ -2333,6 +2335,9 @@ WalSndLoop(WalSndSendDataCallback send_data)
 			 */
 			sleeptime = WalSndComputeSleeptime(GetCurrentTimestamp());
 
+			if (pq_is_send_pending())
+				wakeEvents |= WL_SOCKET_WRITEABLE;
+
 			/* Sleep until something happens or we time out */
 			(void) WaitLatchOrSocket(MyLatch, wakeEvents,
 									 MyProcPort->sock, sleeptime,

  [text/plain] WalSndLoop-stall-v2.patch (2.5K, ../20200418070142.GA1075445@rfd.leadboat.com/3-WalSndLoop-stall-v2.patch)
  download | inline diff:
Author:     Noah Misch <noah@leadboat.com>
Commit:     Noah Misch <noah@leadboat.com>

    In caught-up logical walsender, sleep only in WalSndWaitForWal().
    
    Before sleeping, WalSndWaitForWal() sends a keepalive if MyWalSnd->write
    < sentPtr.  When the latest physical LSN yields no logical replication
    messages (a common case), that keepalive elicits a reply.  Processing
    the reply updates pg_stat_replication.replay_lsn.  WalSndLoop() lacks
    that; when WalSndLoop() slept, replay_lsn advancement could stall until
    wal_receiver_status_interval elapsed.  This sometimes stalled
    src/test/subscription/t/001_rep_changes.pl for up to 10s.
    
    Reviewed by FIXME.
    
    Discussion: https://postgr.es/m/FIXME

diff --git a/src/backend/replication/walsender.c b/src/backend/replication/walsender.c
index 9e56115..a880195 100644
--- a/src/backend/replication/walsender.c
+++ b/src/backend/replication/walsender.c
@@ -1428,8 +1428,10 @@ WalSndWaitForWal(XLogRecPtr loc)
 		/*
 		 * We only send regular messages to the client for full decoded
 		 * transactions, but a synchronous replication and walsender shutdown
-		 * possibly are waiting for a later location. So we send pings
-		 * containing the flush location every now and then.
+		 * possibly are waiting for a later location. So, before sleeping, we
+		 * send a ping containing the flush location. If the receiver is
+		 * otherwise idle, this keepalive will trigger a reply. Processing the
+		 * reply will update these MyWalSnd locations.
 		 */
 		if (MyWalSnd->flush < sentPtr &&
 			MyWalSnd->write < sentPtr &&
@@ -2314,14 +2316,14 @@ WalSndLoop(WalSndSendDataCallback send_data)
 		WalSndKeepaliveIfNecessary();
 
 		/*
-		 * We don't block if not caught up, unless there is unsent data
-		 * pending in which case we'd better block until the socket is
-		 * write-ready.  This test is only needed for the case where the
-		 * send_data callback handled a subset of the available data but then
-		 * pq_flush_if_writable flushed it all --- we should immediately try
-		 * to send more.
+		 * Block if we have unsent data.  XXX For logical replication, let
+		 * WalSndWaitForWal(), handle any other blocking; idle receivers need
+		 * its additional actions.  For physical replication, also block if
+		 * caught up; its send_data does not block.
 		 */
-		if ((WalSndCaughtUp && !streamingDoneSending) || pq_is_send_pending())
+		if ((WalSndCaughtUp && send_data != XLogSendLogical &&
+			 !streamingDoneSending) ||
+			pq_is_send_pending())
 		{
 			long		sleeptime;
 			int			wakeEvents;

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Message-ID: <20200418070142.GA1075445@rfd.leadboat.com>
Permalink:  ../20200418070142.GA1075445@rfd.leadboat.com/
Also on:    postgresql.org/message-id/20200418070142.GA1075445@rfd.leadboat.com

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  To: pgsql-hackers@postgresql.org
  Cc: noah@leadboat.com, masao.fujii@oss.nttdata.com, horikyota.ntt@gmail.com, tgl@sss.pgh.pa.us
  Subject: Re: 001_rep_changes.pl stalls
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