pg.ddx.io  pgsql-hackers@postgresql.org mailing list archive  
help / color / mirror / Atom feed
From: Nathan Bossart <nathandbossart@gmail.com>
To: John Naylor <johncnaylorls@gmail.com>
Cc: Chiranmoy.Bhattacharya@fujitsu.com <Chiranmoy.Bhattacharya@fujitsu.com>
Cc: Tom Lane <tgl@sss.pgh.pa.us>
Cc: David Rowley <dgrowleyml@gmail.com>
Cc: pgsql-hackers@postgresql.org <pgsql-hackers@postgresql.org>
Cc: Devanga.Susmitha@fujitsu.com <Devanga.Susmitha@fujitsu.com>
Cc: Ragesh.Hajela@fujitsu.com <Ragesh.Hajela@fujitsu.com>
Subject: Re: [PATCH] Hex-coding optimizations using SVE on ARM.
Date: Thu, 2 Oct 2025 12:33:26 -0500
Message-ID: <aN63ZkWUEOsn6c01@nathan> (raw)
In-Reply-To: <CANWCAZZMaxfO3CLr1_ViUZMknp_M9iJ0LJbw63E4xMRanGiSqg@mail.gmail.com>
References: <1787140.1757604720@sss.pgh.pa.us>
	<OS9PR01MB1518531C5857F194371EBCA329708A@OS9PR01MB15185.jpnprd01.prod.outlook.com>
	<aMSQ7ackQO-P7T3S@nathan>
	<aNGsGMowsTwd5_aY@nathan>
	<aNLu3mg3CV8VHZuv@nathan>
	<CANWCAZYXsJ54Qr8cwt+Yt15kku4C4-owu+KXPKyFpweN3L36jQ@mail.gmail.com>
	<aNRlYQoxTe8lOIEc@nathan>
	<CANWCAZb9FhrWf_2OzwXTK_sQeXm0nPz2joimukB-7pVF0SXxXw@mail.gmail.com>
	<aNWO7L43UevRErw_@nathan>
	<CANWCAZZMaxfO3CLr1_ViUZMknp_M9iJ0LJbw63E4xMRanGiSqg@mail.gmail.com>

On Mon, Sep 29, 2025 at 03:45:27PM +0700, John Naylor wrote:
> On Fri, Sep 26, 2025 at 1:50 AM Nathan Bossart <nathandbossart@gmail.com> wrote:
>> On Thu, Sep 25, 2025 at 09:16:35PM +0700, John Naylor wrote:
>> > (Separately, now I'm wondering if we can do the same for
>> > vector8_has_le since _mm_min_epu8 and vminvq_u8 both exist, and that
>> > would allow getting rid of )
>>
>> I think so.  I doubt there's any performance advantage, but it could be
>> nice for code cleanup.  (I'm assuming you meant to say vector8_ssub
>> (renamed to vector8_ussub() in the patch) after "getting rid of.")
> 
> Yes right, sorry. And it seems good to do such cleanup first, since it
> doesn't make sense to rename something that is about to be deleted.

Will do.  I'll plan on committing the other patch [0] soon.

> Hmm, for this case, we can sidestep the maintainability questions
> entirely by instead using the new interleave functions to build the
> masks:
> 
> vector8_interleave_low(vector8_zero(), vector8_broadcast(0x0f))
> vector8_interleave_low(vector8_broadcast(0x0f), vector8_zero())
> 
> This generates identical code as v12 on Arm and is not bad on x86.
> What do you think of the attached?

WFM

> While looking around again, it looks like the "msk" variable isn't a
> mask like the implies to me. Not sure of a better name because I'm not
> sure what it represents aside from a temp variable.

Renamed to "tmp".

> +#elif defined(USE_NEON)
> + switch (i)
> + {
> + case 4:
> + return (Vector8) vshrq_n_u32((Vector32) v1, 4);
> + case 8:
> + return (Vector8) vshrq_n_u32((Vector32) v1, 8);
> + default:
> + pg_unreachable();
> + return vector8_broadcast(0);
> + }
> 
> This is just a compiler hint, so if the input is not handled I think
> it will return the wrong answer rather than alerting the developer, so
> we probabaly want "Assert(false)" here.

Fixed.

> Other than that, the pack/unpack functions could use some
> documentation about which parameter is low/high.

Added.

[0] https://postgr.es/m/attachment/182185/v3-0001-Optimize-vector8_has_le-on-AArch64.patch

-- 
nathan
From 5affab26c2c73a2ae916ba3907a675705698ef83 Mon Sep 17 00:00:00 2001
From: Nathan Bossart <nathan@postgresql.org>
Date: Fri, 12 Sep 2025 15:51:55 -0500
Subject: [PATCH v13 1/1] Optimize hex_encode() and hex_decode() using SIMD.

---
 src/backend/utils/adt/encode.c        | 137 ++++++++++++++-
 src/include/port/simd.h               | 237 +++++++++++++++++++++++++-
 src/test/regress/expected/strings.out |  58 +++++++
 src/test/regress/sql/strings.sql      |  16 ++
 4 files changed, 438 insertions(+), 10 deletions(-)

diff --git a/src/backend/utils/adt/encode.c b/src/backend/utils/adt/encode.c
index 9a9c7e8da99..eaccc87753f 100644
--- a/src/backend/utils/adt/encode.c
+++ b/src/backend/utils/adt/encode.c
@@ -16,6 +16,7 @@
 #include <ctype.h>
 
 #include "mb/pg_wchar.h"
+#include "port/simd.h"
 #include "utils/builtins.h"
 #include "utils/memutils.h"
 #include "varatt.h"
@@ -177,8 +178,8 @@ static const int8 hexlookup[128] = {
 	-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
 };
 
-uint64
-hex_encode(const char *src, size_t len, char *dst)
+static inline uint64
+hex_encode_scalar(const char *src, size_t len, char *dst)
 {
 	const char *end = src + len;
 
@@ -193,6 +194,55 @@ hex_encode(const char *src, size_t len, char *dst)
 	return (uint64) len * 2;
 }
 
+uint64
+hex_encode(const char *src, size_t len, char *dst)
+{
+#ifdef USE_NO_SIMD
+	return hex_encode_scalar(src, len, dst);
+#else
+	const uint64 tail_idx = len & ~(sizeof(Vector8) - 1);
+	uint64		i;
+
+	/*
+	 * This works by splitting the high and low nibbles of each byte into
+	 * separate vectors, adding the vectors to a mask that converts the
+	 * nibbles to their equivalent ASCII bytes, and interleaving those bytes
+	 * back together to form the final hex-encoded string.
+	 */
+	for (i = 0; i < tail_idx; i += sizeof(Vector8))
+	{
+		Vector8		srcv;
+		Vector8		lo;
+		Vector8		hi;
+		Vector8		mask;
+
+		vector8_load(&srcv, (const uint8 *) &src[i]);
+
+		lo = vector8_and(srcv, vector8_broadcast(0x0f));
+		mask = vector8_gt(lo, vector8_broadcast(0x9));
+		mask = vector8_and(mask, vector8_broadcast('a' - '0' - 10));
+		mask = vector8_add(mask, vector8_broadcast('0'));
+		lo = vector8_add(lo, mask);
+
+		hi = vector8_and(srcv, vector8_broadcast(0xf0));
+		hi = vector8_shift_right(hi, 4);
+		mask = vector8_gt(hi, vector8_broadcast(0x9));
+		mask = vector8_and(mask, vector8_broadcast('a' - '0' - 10));
+		mask = vector8_add(mask, vector8_broadcast('0'));
+		hi = vector8_add(hi, mask);
+
+		vector8_store((uint8 *) &dst[i * 2],
+					  vector8_interleave_low(hi, lo));
+		vector8_store((uint8 *) &dst[i * 2 + sizeof(Vector8)],
+					  vector8_interleave_high(hi, lo));
+	}
+
+	(void) hex_encode_scalar(src + i, len - i, dst + i * 2);
+
+	return (uint64) len * 2;
+#endif
+}
+
 static inline bool
 get_hex(const char *cp, char *out)
 {
@@ -213,8 +263,8 @@ hex_decode(const char *src, size_t len, char *dst)
 	return hex_decode_safe(src, len, dst, NULL);
 }
 
-uint64
-hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
+static inline uint64
+hex_decode_safe_scalar(const char *src, size_t len, char *dst, Node *escontext)
 {
 	const char *s,
 			   *srcend;
@@ -254,6 +304,85 @@ hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
 	return p - dst;
 }
 
+/*
+ * This helper converts each byte to its binary-equivalent nibble by
+ * subtraction and combines them to form the return bytes (separated by zero
+ * bytes).  Returns false if any input bytes are outside the expected ranges of
+ * ASCII values.  Otherwise, returns true.
+ */
+#ifndef USE_NO_SIMD
+static inline bool
+hex_decode_simd_helper(const Vector8 src, Vector8 *dst)
+{
+	Vector8		sub;
+	Vector8		mask_hi = vector8_interleave_low(vector8_zero(), vector8_broadcast(0x0f));
+	Vector8		mask_lo = vector8_interleave_low(vector8_broadcast(0x0f), vector8_zero());
+	Vector8		tmp;
+	bool		ret;
+
+	tmp = vector8_gt(vector8_broadcast('9' + 1), src);
+	sub = vector8_and(tmp, vector8_broadcast('0'));
+
+	tmp = vector8_gt(src, vector8_broadcast('A' - 1));
+	tmp = vector8_and(tmp, vector8_broadcast('A' - 10));
+	sub = vector8_add(sub, tmp);
+
+	tmp = vector8_gt(src, vector8_broadcast('a' - 1));
+	tmp = vector8_and(tmp, vector8_broadcast('a' - 'A'));
+	sub = vector8_add(sub, tmp);
+
+	*dst = vector8_issub(src, sub);
+	ret = !vector8_has_ge(*dst, 0x10);
+
+	tmp = vector8_and(*dst, mask_hi);
+	tmp = vector8_shift_right(tmp, 8);
+	*dst = vector8_and(*dst, mask_lo);
+	*dst = vector8_shift_left(*dst, 4);
+	*dst = vector8_or(*dst, tmp);
+	return ret;
+}
+#endif							/* ! USE_NO_SIMD */
+
+uint64
+hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
+{
+#ifdef USE_NO_SIMD
+	return hex_decode_safe_scalar(src, len, dst, escontext);
+#else
+	const uint64 tail_idx = len & ~(sizeof(Vector8) * 2 - 1);
+	uint64		i;
+	bool		success = true;
+
+	/*
+	 * We must process 2 vectors at a time since the output will be half the
+	 * length of the input.
+	 */
+	for (i = 0; i < tail_idx; i += sizeof(Vector8) * 2)
+	{
+		Vector8		srcv;
+		Vector8		dstv1;
+		Vector8		dstv2;
+
+		vector8_load(&srcv, (const uint8 *) &src[i]);
+		success &= hex_decode_simd_helper(srcv, &dstv1);
+
+		vector8_load(&srcv, (const uint8 *) &src[i + sizeof(Vector8)]);
+		success &= hex_decode_simd_helper(srcv, &dstv2);
+
+		vector8_store((uint8 *) &dst[i / 2], vector8_pack_16(dstv1, dstv2));
+	}
+
+	/*
+	 * If something didn't look right in the vector path, try again in the
+	 * scalar path so that we can handle it correctly.
+	 */
+	if (!success)
+		i = 0;
+
+	return i / 2 + hex_decode_safe_scalar(src + i, len - i, dst + i / 2, escontext);
+#endif
+}
+
 static uint64
 hex_enc_len(const char *src, size_t srclen)
 {
diff --git a/src/include/port/simd.h b/src/include/port/simd.h
index 97c5f353022..ee6888458db 100644
--- a/src/include/port/simd.h
+++ b/src/include/port/simd.h
@@ -86,7 +86,7 @@ static inline uint32 vector8_highbit_mask(const Vector8 v);
 static inline Vector8 vector8_or(const Vector8 v1, const Vector8 v2);
 #ifndef USE_NO_SIMD
 static inline Vector32 vector32_or(const Vector32 v1, const Vector32 v2);
-static inline Vector8 vector8_ssub(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_ussub(const Vector8 v1, const Vector8 v2);
 #endif
 
 /*
@@ -101,6 +101,19 @@ static inline Vector8 vector8_min(const Vector8 v1, const Vector8 v2);
 static inline Vector32 vector32_eq(const Vector32 v1, const Vector32 v2);
 #endif
 
+/*
+ * Return a zeroed register.
+ */
+static inline Vector8
+vector8_zero()
+{
+#if defined(USE_SSE2)
+	return _mm_setzero_si128();
+#elif defined(USE_NEON)
+	return vmovq_n_u8(0);
+#endif
+}
+
 /*
  * Load a chunk of memory into the given vector.
  */
@@ -128,6 +141,21 @@ vector32_load(Vector32 *v, const uint32 *s)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Store a vector into the given memory address.
+ */
+#ifndef USE_NO_SIMD
+static inline void
+vector8_store(uint8 *s, Vector8 v)
+{
+#ifdef USE_SSE2
+	_mm_storeu_si128((Vector8 *) s, v);
+#elif defined(USE_NEON)
+	vst1q_u8(s, v);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Create a vector with all elements set to the same value.
  */
@@ -257,13 +285,32 @@ vector8_has_le(const Vector8 v, const uint8 c)
 	 * NUL bytes.  This approach is a workaround for the lack of unsigned
 	 * comparison instructions on some architectures.
 	 */
-	result = vector8_has_zero(vector8_ssub(v, vector8_broadcast(c)));
+	result = vector8_has_zero(vector8_ussub(v, vector8_broadcast(c)));
 #endif
 
 	Assert(assert_result == result);
 	return result;
 }
 
+/*
+ * Returns true if any elements in the vector are greater than or equal to the
+ * given scalar.
+ */
+#ifndef USE_NO_SIMD
+static inline bool
+vector8_has_ge(const Vector8 v, const uint8 c)
+{
+#ifdef USE_SSE2
+	Vector8		umax = _mm_max_epu8(v, vector8_broadcast(c));
+	Vector8		cmpe = _mm_cmpeq_epi8(umax, v);
+
+	return vector8_is_highbit_set(cmpe);
+#elif defined(USE_NEON)
+	return vmaxvq_u8(v) >= c;
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Return true if the high bit of any element is set
  */
@@ -358,15 +405,65 @@ vector32_or(const Vector32 v1, const Vector32 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Return the bitwise AND of the inputs.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_and(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_and_si128(v1, v2);
+#elif defined(USE_NEON)
+	return vandq_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Return the result of adding the respective elements of the input vectors.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_add(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_add_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vaddq_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Return the result of subtracting the respective elements of the input
- * vectors using saturation (i.e., if the operation would yield a value less
- * than zero, zero is returned instead).  For more information on saturation
- * arithmetic, see https://en.wikipedia.org/wiki/Saturation_arithmetic
+ * vectors using signed saturation (i.e., if the operation would yield a value
+ * less than -128, -128 is returned instead).  For more information on
+ * saturation arithmetic, see
+ * https://en.wikipedia.org/wiki/Saturation_arithmetic
  */
 #ifndef USE_NO_SIMD
 static inline Vector8
-vector8_ssub(const Vector8 v1, const Vector8 v2)
+vector8_issub(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_subs_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return (Vector8) vqsubq_s8((int8x16_t) v1, (int8x16_t) v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Return the result of subtracting the respective elements of the input
+ * vectors using unsigned saturation (i.e., if the operation would yield a
+ * value less than zero, zero is returned instead).  For more information on
+ * saturation arithmetic, see
+ * https://en.wikipedia.org/wiki/Saturation_arithmetic
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_ussub(const Vector8 v1, const Vector8 v2)
 {
 #ifdef USE_SSE2
 	return _mm_subs_epu8(v1, v2);
@@ -404,6 +501,23 @@ vector32_eq(const Vector32 v1, const Vector32 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Return a vector with all bits set for each lane of v1 that is greater than
+ * the corresponding lane of v2.  NB: The comparison treats the elements as
+ * signed.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_gt(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_cmpgt_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vcgtq_s8((int8x16_t) v1, (int8x16_t) v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Given two vectors, return a vector with the minimum element of each.
  */
@@ -419,4 +533,115 @@ vector8_min(const Vector8 v1, const Vector8 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Interleave elements of low halves (e.g., for SSE2, bits 0-63) of given
+ * vectors.  Bytes 0, 2, 4, etc. use v1, and bytes 1, 3, 5, etc. use v2.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_interleave_low(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_unpacklo_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vzip1q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Interleave elements of high halves (e.g., for SSE2, bits 64-127) of given
+ * vectors.  Bytes 0, 2, 4, etc. use v1, and bytes 1, 3, 5, etc. use v2.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_interleave_high(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_unpackhi_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vzip2q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Pack 16-bit elements in the given vectors into a single vector of 8-bit
+ * elements.  The first half of the return vector (e.g., for SSE2, bits 0-63)
+ * uses v1, and the second half (e.g., for SSE2, bits 64-127) uses v2.
+ *
+ * NB: The upper 8-bits of each 16-bit element must be zeros, else this will
+ * produce different results on different architectures.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_pack_16(const Vector8 v1, const Vector8 v2)
+{
+	Vector8		mask PG_USED_FOR_ASSERTS_ONLY;
+
+	mask = vector8_interleave_low(vector8_zero(), vector8_broadcast(0xff));
+	Assert(!vector8_has_ge(vector8_and(v1, mask), 1));
+	Assert(!vector8_has_ge(vector8_and(v2, mask), 1));
+#ifdef USE_SSE2
+	return _mm_packus_epi16(v1, v2);
+#elif defined(USE_NEON)
+	return vuzp1q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Unsigned shift left of each 32-bit element in the vector by "i" bits.
+ *
+ * XXX AArch64 requires an integer literal, so we have to list all expected
+ * values of "i" from all callers in a switch statement.  If you add a new
+ * caller, be sure your expected values of "i" are handled.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_shift_left(const Vector8 v1, int i)
+{
+#ifdef USE_SSE2
+	return _mm_slli_epi32(v1, i);
+#elif defined(USE_NEON)
+	switch (i)
+	{
+		case 4:
+			return (Vector8) vshlq_n_u32((Vector32) v1, 4);
+		default:
+			Assert(false);
+			return vector8_broadcast(0);
+	}
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Unsigned shift right of each 32-bit element in the vector by "i" bits.
+ *
+ * XXX AArch64 requires an integer literal, so we have to list all expected
+ * values of "i" from all callers in a switch statement.  If you add a new
+ * caller, be sure your expected values of "i" are handled.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_shift_right(const Vector8 v1, int i)
+{
+#ifdef USE_SSE2
+	return _mm_srli_epi32(v1, i);
+#elif defined(USE_NEON)
+	switch (i)
+	{
+		case 4:
+			return (Vector8) vshrq_n_u32((Vector32) v1, 4);
+		case 8:
+			return (Vector8) vshrq_n_u32((Vector32) v1, 8);
+		default:
+			Assert(false);
+			return vector8_broadcast(0);
+	}
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 #endif							/* SIMD_H */
diff --git a/src/test/regress/expected/strings.out b/src/test/regress/expected/strings.out
index 691e475bce3..b9dc08d5f61 100644
--- a/src/test/regress/expected/strings.out
+++ b/src/test/regress/expected/strings.out
@@ -260,6 +260,64 @@ SELECT reverse('\xabcd'::bytea);
  \xcdab
 (1 row)
 
+SELECT ('\x' || repeat(' ', 32))::bytea;
+ bytea 
+-------
+ \x
+(1 row)
+
+SELECT ('\x' || repeat('!', 32))::bytea;
+ERROR:  invalid hexadecimal digit: "!"
+SELECT ('\x' || repeat('/', 34))::bytea;
+ERROR:  invalid hexadecimal digit: "/"
+SELECT ('\x' || repeat('0', 34))::bytea;
+                bytea                 
+--------------------------------------
+ \x0000000000000000000000000000000000
+(1 row)
+
+SELECT ('\x' || repeat('9', 32))::bytea;
+               bytea                
+------------------------------------
+ \x99999999999999999999999999999999
+(1 row)
+
+SELECT ('\x' || repeat(':', 32))::bytea;
+ERROR:  invalid hexadecimal digit: ":"
+SELECT ('\x' || repeat('@', 34))::bytea;
+ERROR:  invalid hexadecimal digit: "@"
+SELECT ('\x' || repeat('A', 34))::bytea;
+                bytea                 
+--------------------------------------
+ \xaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+(1 row)
+
+SELECT ('\x' || repeat('F', 32))::bytea;
+               bytea                
+------------------------------------
+ \xffffffffffffffffffffffffffffffff
+(1 row)
+
+SELECT ('\x' || repeat('G', 32))::bytea;
+ERROR:  invalid hexadecimal digit: "G"
+SELECT ('\x' || repeat('`', 34))::bytea;
+ERROR:  invalid hexadecimal digit: "`"
+SELECT ('\x' || repeat('a', 34))::bytea;
+                bytea                 
+--------------------------------------
+ \xaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+(1 row)
+
+SELECT ('\x' || repeat('f', 32))::bytea;
+               bytea                
+------------------------------------
+ \xffffffffffffffffffffffffffffffff
+(1 row)
+
+SELECT ('\x' || repeat('g', 32))::bytea;
+ERROR:  invalid hexadecimal digit: "g"
+SELECT ('\x' || repeat('~', 34))::bytea;
+ERROR:  invalid hexadecimal digit: "~"
 SET bytea_output TO escape;
 SELECT E'\\xDeAdBeEf'::bytea;
       bytea       
diff --git a/src/test/regress/sql/strings.sql b/src/test/regress/sql/strings.sql
index c05f3413699..a2a91523404 100644
--- a/src/test/regress/sql/strings.sql
+++ b/src/test/regress/sql/strings.sql
@@ -82,6 +82,22 @@ SELECT reverse(''::bytea);
 SELECT reverse('\xaa'::bytea);
 SELECT reverse('\xabcd'::bytea);
 
+SELECT ('\x' || repeat(' ', 32))::bytea;
+SELECT ('\x' || repeat('!', 32))::bytea;
+SELECT ('\x' || repeat('/', 34))::bytea;
+SELECT ('\x' || repeat('0', 34))::bytea;
+SELECT ('\x' || repeat('9', 32))::bytea;
+SELECT ('\x' || repeat(':', 32))::bytea;
+SELECT ('\x' || repeat('@', 34))::bytea;
+SELECT ('\x' || repeat('A', 34))::bytea;
+SELECT ('\x' || repeat('F', 32))::bytea;
+SELECT ('\x' || repeat('G', 32))::bytea;
+SELECT ('\x' || repeat('`', 34))::bytea;
+SELECT ('\x' || repeat('a', 34))::bytea;
+SELECT ('\x' || repeat('f', 32))::bytea;
+SELECT ('\x' || repeat('g', 32))::bytea;
+SELECT ('\x' || repeat('~', 34))::bytea;
+
 SET bytea_output TO escape;
 SELECT E'\\xDeAdBeEf'::bytea;
 SELECT E'\\x De Ad Be Ef '::bytea;
-- 
2.39.5 (Apple Git-154)

Attachments:

  [text/plain] v13-0001-Optimize-hex_encode-and-hex_decode-using-SIMD.patch (16.8K, ../aN63ZkWUEOsn6c01@nathan/2-v13-0001-Optimize-hex_encode-and-hex_decode-using-SIMD.patch)
  download | inline diff:
From 5affab26c2c73a2ae916ba3907a675705698ef83 Mon Sep 17 00:00:00 2001
From: Nathan Bossart <nathan@postgresql.org>
Date: Fri, 12 Sep 2025 15:51:55 -0500
Subject: [PATCH v13 1/1] Optimize hex_encode() and hex_decode() using SIMD.

---
 src/backend/utils/adt/encode.c        | 137 ++++++++++++++-
 src/include/port/simd.h               | 237 +++++++++++++++++++++++++-
 src/test/regress/expected/strings.out |  58 +++++++
 src/test/regress/sql/strings.sql      |  16 ++
 4 files changed, 438 insertions(+), 10 deletions(-)

diff --git a/src/backend/utils/adt/encode.c b/src/backend/utils/adt/encode.c
index 9a9c7e8da99..eaccc87753f 100644
--- a/src/backend/utils/adt/encode.c
+++ b/src/backend/utils/adt/encode.c
@@ -16,6 +16,7 @@
 #include <ctype.h>
 
 #include "mb/pg_wchar.h"
+#include "port/simd.h"
 #include "utils/builtins.h"
 #include "utils/memutils.h"
 #include "varatt.h"
@@ -177,8 +178,8 @@ static const int8 hexlookup[128] = {
 	-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
 };
 
-uint64
-hex_encode(const char *src, size_t len, char *dst)
+static inline uint64
+hex_encode_scalar(const char *src, size_t len, char *dst)
 {
 	const char *end = src + len;
 
@@ -193,6 +194,55 @@ hex_encode(const char *src, size_t len, char *dst)
 	return (uint64) len * 2;
 }
 
+uint64
+hex_encode(const char *src, size_t len, char *dst)
+{
+#ifdef USE_NO_SIMD
+	return hex_encode_scalar(src, len, dst);
+#else
+	const uint64 tail_idx = len & ~(sizeof(Vector8) - 1);
+	uint64		i;
+
+	/*
+	 * This works by splitting the high and low nibbles of each byte into
+	 * separate vectors, adding the vectors to a mask that converts the
+	 * nibbles to their equivalent ASCII bytes, and interleaving those bytes
+	 * back together to form the final hex-encoded string.
+	 */
+	for (i = 0; i < tail_idx; i += sizeof(Vector8))
+	{
+		Vector8		srcv;
+		Vector8		lo;
+		Vector8		hi;
+		Vector8		mask;
+
+		vector8_load(&srcv, (const uint8 *) &src[i]);
+
+		lo = vector8_and(srcv, vector8_broadcast(0x0f));
+		mask = vector8_gt(lo, vector8_broadcast(0x9));
+		mask = vector8_and(mask, vector8_broadcast('a' - '0' - 10));
+		mask = vector8_add(mask, vector8_broadcast('0'));
+		lo = vector8_add(lo, mask);
+
+		hi = vector8_and(srcv, vector8_broadcast(0xf0));
+		hi = vector8_shift_right(hi, 4);
+		mask = vector8_gt(hi, vector8_broadcast(0x9));
+		mask = vector8_and(mask, vector8_broadcast('a' - '0' - 10));
+		mask = vector8_add(mask, vector8_broadcast('0'));
+		hi = vector8_add(hi, mask);
+
+		vector8_store((uint8 *) &dst[i * 2],
+					  vector8_interleave_low(hi, lo));
+		vector8_store((uint8 *) &dst[i * 2 + sizeof(Vector8)],
+					  vector8_interleave_high(hi, lo));
+	}
+
+	(void) hex_encode_scalar(src + i, len - i, dst + i * 2);
+
+	return (uint64) len * 2;
+#endif
+}
+
 static inline bool
 get_hex(const char *cp, char *out)
 {
@@ -213,8 +263,8 @@ hex_decode(const char *src, size_t len, char *dst)
 	return hex_decode_safe(src, len, dst, NULL);
 }
 
-uint64
-hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
+static inline uint64
+hex_decode_safe_scalar(const char *src, size_t len, char *dst, Node *escontext)
 {
 	const char *s,
 			   *srcend;
@@ -254,6 +304,85 @@ hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
 	return p - dst;
 }
 
+/*
+ * This helper converts each byte to its binary-equivalent nibble by
+ * subtraction and combines them to form the return bytes (separated by zero
+ * bytes).  Returns false if any input bytes are outside the expected ranges of
+ * ASCII values.  Otherwise, returns true.
+ */
+#ifndef USE_NO_SIMD
+static inline bool
+hex_decode_simd_helper(const Vector8 src, Vector8 *dst)
+{
+	Vector8		sub;
+	Vector8		mask_hi = vector8_interleave_low(vector8_zero(), vector8_broadcast(0x0f));
+	Vector8		mask_lo = vector8_interleave_low(vector8_broadcast(0x0f), vector8_zero());
+	Vector8		tmp;
+	bool		ret;
+
+	tmp = vector8_gt(vector8_broadcast('9' + 1), src);
+	sub = vector8_and(tmp, vector8_broadcast('0'));
+
+	tmp = vector8_gt(src, vector8_broadcast('A' - 1));
+	tmp = vector8_and(tmp, vector8_broadcast('A' - 10));
+	sub = vector8_add(sub, tmp);
+
+	tmp = vector8_gt(src, vector8_broadcast('a' - 1));
+	tmp = vector8_and(tmp, vector8_broadcast('a' - 'A'));
+	sub = vector8_add(sub, tmp);
+
+	*dst = vector8_issub(src, sub);
+	ret = !vector8_has_ge(*dst, 0x10);
+
+	tmp = vector8_and(*dst, mask_hi);
+	tmp = vector8_shift_right(tmp, 8);
+	*dst = vector8_and(*dst, mask_lo);
+	*dst = vector8_shift_left(*dst, 4);
+	*dst = vector8_or(*dst, tmp);
+	return ret;
+}
+#endif							/* ! USE_NO_SIMD */
+
+uint64
+hex_decode_safe(const char *src, size_t len, char *dst, Node *escontext)
+{
+#ifdef USE_NO_SIMD
+	return hex_decode_safe_scalar(src, len, dst, escontext);
+#else
+	const uint64 tail_idx = len & ~(sizeof(Vector8) * 2 - 1);
+	uint64		i;
+	bool		success = true;
+
+	/*
+	 * We must process 2 vectors at a time since the output will be half the
+	 * length of the input.
+	 */
+	for (i = 0; i < tail_idx; i += sizeof(Vector8) * 2)
+	{
+		Vector8		srcv;
+		Vector8		dstv1;
+		Vector8		dstv2;
+
+		vector8_load(&srcv, (const uint8 *) &src[i]);
+		success &= hex_decode_simd_helper(srcv, &dstv1);
+
+		vector8_load(&srcv, (const uint8 *) &src[i + sizeof(Vector8)]);
+		success &= hex_decode_simd_helper(srcv, &dstv2);
+
+		vector8_store((uint8 *) &dst[i / 2], vector8_pack_16(dstv1, dstv2));
+	}
+
+	/*
+	 * If something didn't look right in the vector path, try again in the
+	 * scalar path so that we can handle it correctly.
+	 */
+	if (!success)
+		i = 0;
+
+	return i / 2 + hex_decode_safe_scalar(src + i, len - i, dst + i / 2, escontext);
+#endif
+}
+
 static uint64
 hex_enc_len(const char *src, size_t srclen)
 {
diff --git a/src/include/port/simd.h b/src/include/port/simd.h
index 97c5f353022..ee6888458db 100644
--- a/src/include/port/simd.h
+++ b/src/include/port/simd.h
@@ -86,7 +86,7 @@ static inline uint32 vector8_highbit_mask(const Vector8 v);
 static inline Vector8 vector8_or(const Vector8 v1, const Vector8 v2);
 #ifndef USE_NO_SIMD
 static inline Vector32 vector32_or(const Vector32 v1, const Vector32 v2);
-static inline Vector8 vector8_ssub(const Vector8 v1, const Vector8 v2);
+static inline Vector8 vector8_ussub(const Vector8 v1, const Vector8 v2);
 #endif
 
 /*
@@ -101,6 +101,19 @@ static inline Vector8 vector8_min(const Vector8 v1, const Vector8 v2);
 static inline Vector32 vector32_eq(const Vector32 v1, const Vector32 v2);
 #endif
 
+/*
+ * Return a zeroed register.
+ */
+static inline Vector8
+vector8_zero()
+{
+#if defined(USE_SSE2)
+	return _mm_setzero_si128();
+#elif defined(USE_NEON)
+	return vmovq_n_u8(0);
+#endif
+}
+
 /*
  * Load a chunk of memory into the given vector.
  */
@@ -128,6 +141,21 @@ vector32_load(Vector32 *v, const uint32 *s)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Store a vector into the given memory address.
+ */
+#ifndef USE_NO_SIMD
+static inline void
+vector8_store(uint8 *s, Vector8 v)
+{
+#ifdef USE_SSE2
+	_mm_storeu_si128((Vector8 *) s, v);
+#elif defined(USE_NEON)
+	vst1q_u8(s, v);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Create a vector with all elements set to the same value.
  */
@@ -257,13 +285,32 @@ vector8_has_le(const Vector8 v, const uint8 c)
 	 * NUL bytes.  This approach is a workaround for the lack of unsigned
 	 * comparison instructions on some architectures.
 	 */
-	result = vector8_has_zero(vector8_ssub(v, vector8_broadcast(c)));
+	result = vector8_has_zero(vector8_ussub(v, vector8_broadcast(c)));
 #endif
 
 	Assert(assert_result == result);
 	return result;
 }
 
+/*
+ * Returns true if any elements in the vector are greater than or equal to the
+ * given scalar.
+ */
+#ifndef USE_NO_SIMD
+static inline bool
+vector8_has_ge(const Vector8 v, const uint8 c)
+{
+#ifdef USE_SSE2
+	Vector8		umax = _mm_max_epu8(v, vector8_broadcast(c));
+	Vector8		cmpe = _mm_cmpeq_epi8(umax, v);
+
+	return vector8_is_highbit_set(cmpe);
+#elif defined(USE_NEON)
+	return vmaxvq_u8(v) >= c;
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Return true if the high bit of any element is set
  */
@@ -358,15 +405,65 @@ vector32_or(const Vector32 v1, const Vector32 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Return the bitwise AND of the inputs.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_and(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_and_si128(v1, v2);
+#elif defined(USE_NEON)
+	return vandq_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Return the result of adding the respective elements of the input vectors.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_add(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_add_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vaddq_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Return the result of subtracting the respective elements of the input
- * vectors using saturation (i.e., if the operation would yield a value less
- * than zero, zero is returned instead).  For more information on saturation
- * arithmetic, see https://en.wikipedia.org/wiki/Saturation_arithmetic
+ * vectors using signed saturation (i.e., if the operation would yield a value
+ * less than -128, -128 is returned instead).  For more information on
+ * saturation arithmetic, see
+ * https://en.wikipedia.org/wiki/Saturation_arithmetic
  */
 #ifndef USE_NO_SIMD
 static inline Vector8
-vector8_ssub(const Vector8 v1, const Vector8 v2)
+vector8_issub(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_subs_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return (Vector8) vqsubq_s8((int8x16_t) v1, (int8x16_t) v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Return the result of subtracting the respective elements of the input
+ * vectors using unsigned saturation (i.e., if the operation would yield a
+ * value less than zero, zero is returned instead).  For more information on
+ * saturation arithmetic, see
+ * https://en.wikipedia.org/wiki/Saturation_arithmetic
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_ussub(const Vector8 v1, const Vector8 v2)
 {
 #ifdef USE_SSE2
 	return _mm_subs_epu8(v1, v2);
@@ -404,6 +501,23 @@ vector32_eq(const Vector32 v1, const Vector32 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Return a vector with all bits set for each lane of v1 that is greater than
+ * the corresponding lane of v2.  NB: The comparison treats the elements as
+ * signed.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_gt(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_cmpgt_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vcgtq_s8((int8x16_t) v1, (int8x16_t) v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 /*
  * Given two vectors, return a vector with the minimum element of each.
  */
@@ -419,4 +533,115 @@ vector8_min(const Vector8 v1, const Vector8 v2)
 }
 #endif							/* ! USE_NO_SIMD */
 
+/*
+ * Interleave elements of low halves (e.g., for SSE2, bits 0-63) of given
+ * vectors.  Bytes 0, 2, 4, etc. use v1, and bytes 1, 3, 5, etc. use v2.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_interleave_low(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_unpacklo_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vzip1q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Interleave elements of high halves (e.g., for SSE2, bits 64-127) of given
+ * vectors.  Bytes 0, 2, 4, etc. use v1, and bytes 1, 3, 5, etc. use v2.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_interleave_high(const Vector8 v1, const Vector8 v2)
+{
+#ifdef USE_SSE2
+	return _mm_unpackhi_epi8(v1, v2);
+#elif defined(USE_NEON)
+	return vzip2q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Pack 16-bit elements in the given vectors into a single vector of 8-bit
+ * elements.  The first half of the return vector (e.g., for SSE2, bits 0-63)
+ * uses v1, and the second half (e.g., for SSE2, bits 64-127) uses v2.
+ *
+ * NB: The upper 8-bits of each 16-bit element must be zeros, else this will
+ * produce different results on different architectures.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_pack_16(const Vector8 v1, const Vector8 v2)
+{
+	Vector8		mask PG_USED_FOR_ASSERTS_ONLY;
+
+	mask = vector8_interleave_low(vector8_zero(), vector8_broadcast(0xff));
+	Assert(!vector8_has_ge(vector8_and(v1, mask), 1));
+	Assert(!vector8_has_ge(vector8_and(v2, mask), 1));
+#ifdef USE_SSE2
+	return _mm_packus_epi16(v1, v2);
+#elif defined(USE_NEON)
+	return vuzp1q_u8(v1, v2);
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Unsigned shift left of each 32-bit element in the vector by "i" bits.
+ *
+ * XXX AArch64 requires an integer literal, so we have to list all expected
+ * values of "i" from all callers in a switch statement.  If you add a new
+ * caller, be sure your expected values of "i" are handled.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_shift_left(const Vector8 v1, int i)
+{
+#ifdef USE_SSE2
+	return _mm_slli_epi32(v1, i);
+#elif defined(USE_NEON)
+	switch (i)
+	{
+		case 4:
+			return (Vector8) vshlq_n_u32((Vector32) v1, 4);
+		default:
+			Assert(false);
+			return vector8_broadcast(0);
+	}
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
+/*
+ * Unsigned shift right of each 32-bit element in the vector by "i" bits.
+ *
+ * XXX AArch64 requires an integer literal, so we have to list all expected
+ * values of "i" from all callers in a switch statement.  If you add a new
+ * caller, be sure your expected values of "i" are handled.
+ */
+#ifndef USE_NO_SIMD
+static inline Vector8
+vector8_shift_right(const Vector8 v1, int i)
+{
+#ifdef USE_SSE2
+	return _mm_srli_epi32(v1, i);
+#elif defined(USE_NEON)
+	switch (i)
+	{
+		case 4:
+			return (Vector8) vshrq_n_u32((Vector32) v1, 4);
+		case 8:
+			return (Vector8) vshrq_n_u32((Vector32) v1, 8);
+		default:
+			Assert(false);
+			return vector8_broadcast(0);
+	}
+#endif
+}
+#endif							/* ! USE_NO_SIMD */
+
 #endif							/* SIMD_H */
diff --git a/src/test/regress/expected/strings.out b/src/test/regress/expected/strings.out
index 691e475bce3..b9dc08d5f61 100644
--- a/src/test/regress/expected/strings.out
+++ b/src/test/regress/expected/strings.out
@@ -260,6 +260,64 @@ SELECT reverse('\xabcd'::bytea);
  \xcdab
 (1 row)
 
+SELECT ('\x' || repeat(' ', 32))::bytea;
+ bytea 
+-------
+ \x
+(1 row)
+
+SELECT ('\x' || repeat('!', 32))::bytea;
+ERROR:  invalid hexadecimal digit: "!"
+SELECT ('\x' || repeat('/', 34))::bytea;
+ERROR:  invalid hexadecimal digit: "/"
+SELECT ('\x' || repeat('0', 34))::bytea;
+                bytea                 
+--------------------------------------
+ \x0000000000000000000000000000000000
+(1 row)
+
+SELECT ('\x' || repeat('9', 32))::bytea;
+               bytea                
+------------------------------------
+ \x99999999999999999999999999999999
+(1 row)
+
+SELECT ('\x' || repeat(':', 32))::bytea;
+ERROR:  invalid hexadecimal digit: ":"
+SELECT ('\x' || repeat('@', 34))::bytea;
+ERROR:  invalid hexadecimal digit: "@"
+SELECT ('\x' || repeat('A', 34))::bytea;
+                bytea                 
+--------------------------------------
+ \xaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+(1 row)
+
+SELECT ('\x' || repeat('F', 32))::bytea;
+               bytea                
+------------------------------------
+ \xffffffffffffffffffffffffffffffff
+(1 row)
+
+SELECT ('\x' || repeat('G', 32))::bytea;
+ERROR:  invalid hexadecimal digit: "G"
+SELECT ('\x' || repeat('`', 34))::bytea;
+ERROR:  invalid hexadecimal digit: "`"
+SELECT ('\x' || repeat('a', 34))::bytea;
+                bytea                 
+--------------------------------------
+ \xaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+(1 row)
+
+SELECT ('\x' || repeat('f', 32))::bytea;
+               bytea                
+------------------------------------
+ \xffffffffffffffffffffffffffffffff
+(1 row)
+
+SELECT ('\x' || repeat('g', 32))::bytea;
+ERROR:  invalid hexadecimal digit: "g"
+SELECT ('\x' || repeat('~', 34))::bytea;
+ERROR:  invalid hexadecimal digit: "~"
 SET bytea_output TO escape;
 SELECT E'\\xDeAdBeEf'::bytea;
       bytea       
diff --git a/src/test/regress/sql/strings.sql b/src/test/regress/sql/strings.sql
index c05f3413699..a2a91523404 100644
--- a/src/test/regress/sql/strings.sql
+++ b/src/test/regress/sql/strings.sql
@@ -82,6 +82,22 @@ SELECT reverse(''::bytea);
 SELECT reverse('\xaa'::bytea);
 SELECT reverse('\xabcd'::bytea);
 
+SELECT ('\x' || repeat(' ', 32))::bytea;
+SELECT ('\x' || repeat('!', 32))::bytea;
+SELECT ('\x' || repeat('/', 34))::bytea;
+SELECT ('\x' || repeat('0', 34))::bytea;
+SELECT ('\x' || repeat('9', 32))::bytea;
+SELECT ('\x' || repeat(':', 32))::bytea;
+SELECT ('\x' || repeat('@', 34))::bytea;
+SELECT ('\x' || repeat('A', 34))::bytea;
+SELECT ('\x' || repeat('F', 32))::bytea;
+SELECT ('\x' || repeat('G', 32))::bytea;
+SELECT ('\x' || repeat('`', 34))::bytea;
+SELECT ('\x' || repeat('a', 34))::bytea;
+SELECT ('\x' || repeat('f', 32))::bytea;
+SELECT ('\x' || repeat('g', 32))::bytea;
+SELECT ('\x' || repeat('~', 34))::bytea;
+
 SET bytea_output TO escape;
 SELECT E'\\xDeAdBeEf'::bytea;
 SELECT E'\\x De Ad Be Ef '::bytea;
-- 
2.39.5 (Apple Git-154)

view thread (48+ messages)  latest in thread

Message-ID: <aN63ZkWUEOsn6c01@nathan>
Permalink:  ../aN63ZkWUEOsn6c01@nathan/
Also on:    postgresql.org/message-id/aN63ZkWUEOsn6c01@nathan

 ·  · 

reply

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Reply to all the recipients using the --to and --cc options:
  reply via email

  To: pgsql-hackers@postgresql.org
  Cc: nathandbossart@gmail.com, johncnaylorls@gmail.com, Chiranmoy.Bhattacharya@fujitsu.com, tgl@sss.pgh.pa.us, dgrowleyml@gmail.com, Devanga.Susmitha@fujitsu.com, Ragesh.Hajela@fujitsu.com
  Subject: Re: [PATCH] Hex-coding optimizations using SVE on ARM.
  In-Reply-To: <aN63ZkWUEOsn6c01@nathan>

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

This inbox is served by DDX for PostgreSQL; see mirroring instructions
for how to clone and mirror all data and code used for this inbox