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Article: Network performance by OS 261+ messages / 2 participants [nested] [flat]
* Article: Network performance by OS @ 2001-06-16 17:45 Serguei Mokhov <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Serguei Mokhov @ 2001-06-16 17:45 UTC (permalink / raw) To: pgsql-hackers; LinuxTalk <[email protected]>; +Cc: Peter Solodov <[email protected]>; Angelo Papadatos <[email protected]>; Anastassia Obolenskaya <[email protected]> Hi All, Here is a nice article comparing OSea to run hardcore net apps: http://www.sysadminmag.com/articles/2001/0107/0107a/0107a.htm The article compares Linux (RH), FreeBSD, Solaris (Intel), and Windows 2000. The tests were performed against the implementation TCP/IP Architecture on these platforms with different system calls, file systems tests (EXT2 for Linux, UFS for FreeBSD and Solaris, and NTFS for Windows 2000) for creating writing, and reading 10,000 files, so some apps like different DBMS or other networks apps depending on heavy disk I/O would perform on the OSes, and test of various network applications based on number of simultaneous connections, process-based vs. thread-based and sync vs. async connection handling architectures. Hope it might be helpful for you :) Serguei ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
end of thread, other threads:[~2023-01-17 04:38 UTC | newest] Thread overview: 261+ messages (download: mbox mbox.gz follow: Atom feed) -- links below jump to the message on this page -- 2001-06-16 17:45 Article: Network performance by OS Serguei Mokhov <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
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