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[PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms 261+ messages / 2 participants [nested] [flat]
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms @ 2023-01-17 04:38 Andres Freund <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw) Until now we used struct timespec on all platforms but windows. Using struct timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime overhead (much more complicated additions). Instead we can convert the time to nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations cheaper. Representing time as int64 nanoseconds provides sufficient range, ~292 years relative to a starting point (depending on clock source, relative to the unix epoch or the system's boot time). That'd not be sufficient for calendar time stored on disk, but is plenty for runtime interval time measurement. On windows instr_time already is represented as cycles. It might make sense to represent time as cycles on other platforms as well, as using cycle acquisition instructions like rdtsc directly can reduce the overhead of time acquisition substantially. This could be done in a fairly localized manner as the code stands after this commit. Because the windows and non-windows paths are now more similar, use a common set of macros. To make that possible, most of the use of LARGE_INTEGER had to be removed, which looks nicer anyway. To avoid users of the API relying on the integer representation, we wrap the 64bit integer inside struct struct instr_time. Author: Andres Freund <[email protected]> Author: Lukas Fittl <[email protected]> Author: David Geier <[email protected]> Reviewed-by: Tom Lane <[email protected]> Discussion: https://postgr.es/m/[email protected] --- src/include/portability/instr_time.h | 162 ++++++++++++++------------- 1 file changed, 86 insertions(+), 76 deletions(-) diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h index 9ea1a68bd94..c0ed491395d 100644 --- a/src/include/portability/instr_time.h +++ b/src/include/portability/instr_time.h @@ -34,6 +34,8 @@ * * INSTR_TIME_GET_MICROSEC(t) convert t to uint64 (in microseconds) * + * INSTR_TIME_GET_NANOSEC(t) convert t to uint64 (in nanoseconds) + * * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert * absolute times to intervals. The INSTR_TIME_GET_xxx operations are * only useful on intervals. @@ -54,8 +56,32 @@ #ifndef INSTR_TIME_H #define INSTR_TIME_H + +/* + * We store interval times as an int64 integer on all platforms, as int64 is + * cheap to add/subtract, the most common operation for instr_time. The + * acquisition of time and converting to specific units of time is platform + * specific. + * + * To avoid users of the API relying on the integer representation, we wrap + * the 64bit integer in a struct. + */ +typedef struct instr_time +{ + int64 ticks; /* in platforms specific unit */ +} instr_time; + + +/* helpers macros used in platform specific code below */ + +#define NS_PER_S INT64CONST(1000000000) +#define NS_PER_MS INT64CONST(1000000) +#define NS_PER_US INT64CONST(1000) + + #ifndef WIN32 + /* Use clock_gettime() */ #include <time.h> @@ -80,93 +106,43 @@ #define PG_INSTR_CLOCK CLOCK_REALTIME #endif -typedef struct timespec instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_clock_gettime_ns(void) +{ + instr_time now; + struct timespec tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).tv_nsec == 0 && (t).tv_sec == 0) + clock_gettime(PG_INSTR_CLOCK, &tmp); + now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec; -#define INSTR_TIME_SET_ZERO(t) ((t).tv_sec = 0, (t).tv_nsec = 0) + return now; +} -#define INSTR_TIME_SET_CURRENT(t) ((void) clock_gettime(PG_INSTR_CLOCK, &(t))) +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_clock_gettime_ns()) -#define INSTR_TIME_ADD(x,y) \ - do { \ - (x).tv_sec += (y).tv_sec; \ - (x).tv_nsec += (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (t).ticks) -#define INSTR_TIME_SUBTRACT(x,y) \ - do { \ - (x).tv_sec -= (y).tv_sec; \ - (x).tv_nsec -= (y).tv_nsec; \ - /* Normalize */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - } while (0) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - do { \ - (x).tv_sec += (y).tv_sec - (z).tv_sec; \ - (x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \ - /* Normalize after each add to avoid overflow/underflow of tv_nsec */ \ - while ((x).tv_nsec < 0) \ - { \ - (x).tv_nsec += 1000000000; \ - (x).tv_sec--; \ - } \ - while ((x).tv_nsec >= 1000000000) \ - { \ - (x).tv_nsec -= 1000000000; \ - (x).tv_sec++; \ - } \ - } while (0) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0) - -#define INSTR_TIME_GET_MICROSEC(t) \ - (((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000)) #else /* WIN32 */ + /* Use QueryPerformanceCounter() */ -typedef LARGE_INTEGER instr_time; +/* helper for INSTR_TIME_SET_CURRENT */ +static inline instr_time +pg_query_performance_counter(void) +{ + instr_time now; + LARGE_INTEGER tmp; -#define INSTR_TIME_IS_ZERO(t) ((t).QuadPart == 0) + QueryPerformanceCounter(&tmp); + now.ticks = tmp.QuadPart; -#define INSTR_TIME_SET_ZERO(t) ((t).QuadPart = 0) - -#define INSTR_TIME_SET_CURRENT(t) QueryPerformanceCounter(&(t)) - -#define INSTR_TIME_ADD(x,y) \ - ((x).QuadPart += (y).QuadPart) - -#define INSTR_TIME_SUBTRACT(x,y) \ - ((x).QuadPart -= (y).QuadPart) - -#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ - ((x).QuadPart += (y).QuadPart - (z).QuadPart) - -#define INSTR_TIME_GET_DOUBLE(t) \ - (((double) (t).QuadPart) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MILLISEC(t) \ - (((double) (t).QuadPart * 1000.0) / GetTimerFrequency()) - -#define INSTR_TIME_GET_MICROSEC(t) \ - ((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency())) + return now; +} static inline double GetTimerFrequency(void) @@ -177,11 +153,45 @@ GetTimerFrequency(void) return (double) f.QuadPart; } +#define INSTR_TIME_SET_CURRENT(t) \ + ((t) = pg_query_performance_counter()) + +#define INSTR_TIME_GET_NANOSEC(t) \ + ((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency())) + #endif /* WIN32 */ -/* same macro on all platforms */ + +/* + * Common macros + */ + +#define INSTR_TIME_IS_ZERO(t) ((t).ticks == 0) + + +#define INSTR_TIME_SET_ZERO(t) ((t).ticks = 0) #define INSTR_TIME_SET_CURRENT_LAZY(t) \ (INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false) + +#define INSTR_TIME_ADD(x,y) \ + ((x).ticks += (y).ticks) + +#define INSTR_TIME_SUBTRACT(x,y) \ + ((x).ticks -= (y).ticks) + +#define INSTR_TIME_ACCUM_DIFF(x,y,z) \ + ((x).ticks += (y).ticks - (z).ticks) + + +#define INSTR_TIME_GET_DOUBLE(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S) + +#define INSTR_TIME_GET_MILLISEC(t) \ + ((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS) + +#define INSTR_TIME_GET_MICROSEC(t) \ + (INSTR_TIME_GET_NANOSEC(t) / NS_PER_US) + #endif /* INSTR_TIME_H */ -- 2.38.0 --vt42kbp2j7rjcapp Content-Type: text/x-diff; charset=us-ascii Content-Disposition: attachment; filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
* [PATCH v40 1/4] Refactor index_concurrently_create_copy() for use with REPACK (CONCURRENTLY). @ 2026-03-09 10:35 Antonin Houska <[email protected]> 0 siblings, 0 replies; 261+ messages in thread From: Antonin Houska @ 2026-03-09 10:35 UTC (permalink / raw) This patch moves the code to index_create_copy() and adds a "concurrently" parameter so it can be used by REPACK (CONCURRENTLY). With the CONCURRENTLY option, REPACK cannot simply swap the heap file and rebuild its indexes. Instead, it needs to build a separate set of indexes (including system catalog entries) *before* the actual swap, to reduce the time AccessExclusiveLock needs to be held for. --- src/backend/catalog/index.c | 54 +++++++++++++++++++++++--------- src/backend/commands/indexcmds.c | 6 ++-- src/backend/nodes/makefuncs.c | 9 +++--- src/include/catalog/index.h | 3 ++ src/include/nodes/makefuncs.h | 4 ++- 5 files changed, 54 insertions(+), 22 deletions(-) diff --git a/src/backend/catalog/index.c b/src/backend/catalog/index.c index 5ee6389d39c..f8e6c3d804e 100644 --- a/src/backend/catalog/index.c +++ b/src/backend/catalog/index.c @@ -1288,15 +1288,32 @@ index_create(Relation heapRelation, /* * index_concurrently_create_copy * - * Create concurrently an index based on the definition of the one provided by - * caller. The index is inserted into catalogs and needs to be built later - * on. This is called during concurrent reindex processing. - * - * "tablespaceOid" is the tablespace to use for this index. + * Variant of index_create_copy(), called during concurrent reindex + * processing. */ Oid index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId, Oid tablespaceOid, const char *newName) +{ + return index_create_copy(heapRelation, oldIndexId, tablespaceOid, newName, + true); +} + +/* + * index_create_copy + * + * Create an index based on the definition of the one provided by caller. The + * index is inserted into catalogs. If 'concurrently' is TRUE, it needs to be + * built later on, otherwise it's built immediately. + * + * "tablespaceOid" is the tablespace to use for this index. + * + * The actual implementation of index_concurrently_create_copy(), reusable for + * other purposes. + */ +Oid +index_create_copy(Relation heapRelation, Oid oldIndexId, Oid tablespaceOid, + const char *newName, bool concurrently) { Relation indexRelation; IndexInfo *oldInfo, @@ -1315,6 +1332,7 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId, List *indexColNames = NIL; List *indexExprs = NIL; List *indexPreds = NIL; + int flags = 0; indexRelation = index_open(oldIndexId, RowExclusiveLock); @@ -1325,7 +1343,7 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId, * Concurrent build of an index with exclusion constraints is not * supported. */ - if (oldInfo->ii_ExclusionOps != NULL) + if (oldInfo->ii_ExclusionOps != NULL && concurrently) ereport(ERROR, (errcode(ERRCODE_FEATURE_NOT_SUPPORTED), errmsg("concurrent index creation for exclusion constraints is not supported"))); @@ -1381,9 +1399,7 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId, } /* - * Build the index information for the new index. Note that rebuild of - * indexes with exclusion constraints is not supported, hence there is no - * need to fill all the ii_Exclusion* fields. + * Build the index information for the new index. */ newInfo = makeIndexInfo(oldInfo->ii_NumIndexAttrs, oldInfo->ii_NumIndexKeyAttrs, @@ -1392,10 +1408,13 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId, indexPreds, oldInfo->ii_Unique, oldInfo->ii_NullsNotDistinct, - false, /* not ready for inserts */ - true, + !concurrently, /* isready */ + concurrently, /* concurrent */ indexRelation->rd_indam->amsummarizing, - oldInfo->ii_WithoutOverlaps); + oldInfo->ii_WithoutOverlaps, + oldInfo->ii_ExclusionOps, + oldInfo->ii_ExclusionProcs, + oldInfo->ii_ExclusionStrats); /* * Extract the list of column names and the column numbers for the new @@ -1433,6 +1452,9 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId, stattargets[i].isnull = isnull; } + if (concurrently) + flags = INDEX_CREATE_SKIP_BUILD | INDEX_CREATE_CONCURRENT; + /* * Now create the new index. * @@ -1456,7 +1478,7 @@ index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId, indcoloptions->values, stattargets, reloptionsDatum, - INDEX_CREATE_SKIP_BUILD | INDEX_CREATE_CONCURRENT, + flags, 0, true, /* allow table to be a system catalog? */ false, /* is_internal? */ @@ -2450,7 +2472,8 @@ BuildIndexInfo(Relation index) indexStruct->indisready, false, index->rd_indam->amsummarizing, - indexStruct->indisexclusion && indexStruct->indisunique); + indexStruct->indisexclusion && indexStruct->indisunique, + NULL, NULL, NULL); /* fill in attribute numbers */ for (i = 0; i < numAtts; i++) @@ -2510,7 +2533,8 @@ BuildDummyIndexInfo(Relation index) indexStruct->indisready, false, index->rd_indam->amsummarizing, - indexStruct->indisexclusion && indexStruct->indisunique); + indexStruct->indisexclusion && indexStruct->indisunique, + NULL, NULL, NULL); /* fill in attribute numbers */ for (i = 0; i < numAtts; i++) diff --git a/src/backend/commands/indexcmds.c b/src/backend/commands/indexcmds.c index 635679cc1f2..34209bd1393 100644 --- a/src/backend/commands/indexcmds.c +++ b/src/backend/commands/indexcmds.c @@ -243,7 +243,8 @@ CheckIndexCompatible(Oid oldId, */ indexInfo = makeIndexInfo(numberOfAttributes, numberOfAttributes, accessMethodId, NIL, NIL, false, false, - false, false, amsummarizing, isWithoutOverlaps); + false, false, amsummarizing, isWithoutOverlaps, + NULL, NULL, NULL); typeIds = palloc_array(Oid, numberOfAttributes); collationIds = palloc_array(Oid, numberOfAttributes); opclassIds = palloc_array(Oid, numberOfAttributes); @@ -930,7 +931,8 @@ DefineIndex(ParseState *pstate, !concurrent, concurrent, amissummarizing, - stmt->iswithoutoverlaps); + stmt->iswithoutoverlaps, + NULL, NULL, NULL); typeIds = palloc_array(Oid, numberOfAttributes); collationIds = palloc_array(Oid, numberOfAttributes); diff --git a/src/backend/nodes/makefuncs.c b/src/backend/nodes/makefuncs.c index 2caec621d73..ca7e21e8349 100644 --- a/src/backend/nodes/makefuncs.c +++ b/src/backend/nodes/makefuncs.c @@ -834,7 +834,8 @@ IndexInfo * makeIndexInfo(int numattrs, int numkeyattrs, Oid amoid, List *expressions, List *predicates, bool unique, bool nulls_not_distinct, bool isready, bool concurrent, bool summarizing, - bool withoutoverlaps) + bool withoutoverlaps, Oid *exclusion_ops, Oid *exclusion_procs, + uint16 *exclusion_strats) { IndexInfo *n = makeNode(IndexInfo); @@ -863,9 +864,9 @@ makeIndexInfo(int numattrs, int numkeyattrs, Oid amoid, List *expressions, n->ii_PredicateState = NULL; /* exclusion constraints */ - n->ii_ExclusionOps = NULL; - n->ii_ExclusionProcs = NULL; - n->ii_ExclusionStrats = NULL; + n->ii_ExclusionOps = exclusion_ops; + n->ii_ExclusionProcs = exclusion_procs; + n->ii_ExclusionStrats = exclusion_strats; /* speculative inserts */ n->ii_UniqueOps = NULL; diff --git a/src/include/catalog/index.h b/src/include/catalog/index.h index b259c4141ed..3426087b445 100644 --- a/src/include/catalog/index.h +++ b/src/include/catalog/index.h @@ -99,6 +99,9 @@ extern Oid index_concurrently_create_copy(Relation heapRelation, Oid oldIndexId, Oid tablespaceOid, const char *newName); +extern Oid index_create_copy(Relation heapRelation, Oid oldIndexId, + Oid tablespaceOid, const char *newName, + bool concurrently); extern void index_concurrently_build(Oid heapRelationId, Oid indexRelationId); diff --git a/src/include/nodes/makefuncs.h b/src/include/nodes/makefuncs.h index 982ec25ae14..dcea148ae1a 100644 --- a/src/include/nodes/makefuncs.h +++ b/src/include/nodes/makefuncs.h @@ -99,7 +99,9 @@ extern IndexInfo *makeIndexInfo(int numattrs, int numkeyattrs, Oid amoid, List *expressions, List *predicates, bool unique, bool nulls_not_distinct, bool isready, bool concurrent, - bool summarizing, bool withoutoverlaps); + bool summarizing, bool withoutoverlaps, + Oid *exclusion_ops, Oid *exclusion_procs, + uint16 *exclusion_strats); extern Node *makeStringConst(char *str, int location); extern DefElem *makeDefElem(char *name, Node *arg, int location); -- 2.47.3 --k4rn5ob3nx2ufkij Content-Type: text/x-diff; charset=utf-8 Content-Disposition: attachment; filename="v40-0002-Add-CONCURRENTLY-option-to-REPACK-command.patch" ^ permalink raw reply [nested|flat] 261+ messages in thread
end of thread, other threads:[~2026-03-09 10:35 UTC | newest] Thread overview: 261+ messages (download: mbox mbox.gz follow: Atom feed) -- links below jump to the message on this page -- 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 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instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent 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<[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]> 2026-03-09 10:35 [PATCH v40 1/4] Refactor index_concurrently_create_copy() for use with REPACK (CONCURRENTLY). Antonin Houska <[email protected]>
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