agora inbox for [email protected]  
help / color / mirror / Atom feed
[PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
261+ messages / 2 participants
[nested] [flat]

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms
@ 2023-01-17 04:38  Andres Freund <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Andres Freund @ 2023-01-17 04:38 UTC (permalink / raw)

Until now we used struct timespec on all platforms but windows. Using struct
timespe causes a fair bit of memory (struct timeval is 16 bytes) and runtime
overhead (much more complicated additions). Instead we can convert the time to
nanoseconds in INSTR_TIME_SET_CURRENT(), making the remaining operations
cheaper.

Representing time as int64 nanoseconds provides sufficient range, ~292 years
relative to a starting point (depending on clock source, relative to the unix
epoch or the system's boot time). That'd not be sufficient for calendar time
stored on disk, but is plenty for runtime interval time measurement.

On windows instr_time already is represented as cycles. It might make sense to
represent time as cycles on other platforms as well, as using cycle
acquisition instructions like rdtsc directly can reduce the overhead of time
acquisition substantially. This could be done in a fairly localized manner as
the code stands after this commit.

Because the windows and non-windows paths are now more similar, use a common
set of macros. To make that possible, most of the use of LARGE_INTEGER had to
be removed, which looks nicer anyway.

To avoid users of the API relying on the integer representation, we wrap the
64bit integer inside struct struct instr_time.

Author: Andres Freund <[email protected]>
Author: Lukas Fittl <[email protected]>
Author: David Geier <[email protected]>
Reviewed-by: Tom Lane <[email protected]>
Discussion: https://postgr.es/m/[email protected]
---
 src/include/portability/instr_time.h | 162 ++++++++++++++-------------
 1 file changed, 86 insertions(+), 76 deletions(-)

diff --git a/src/include/portability/instr_time.h b/src/include/portability/instr_time.h
index 9ea1a68bd94..c0ed491395d 100644
--- a/src/include/portability/instr_time.h
+++ b/src/include/portability/instr_time.h
@@ -34,6 +34,8 @@
  *
  * INSTR_TIME_GET_MICROSEC(t)		convert t to uint64 (in microseconds)
  *
+ * INSTR_TIME_GET_NANOSEC(t)		convert t to uint64 (in nanoseconds)
+ *
  * Note that INSTR_TIME_SUBTRACT and INSTR_TIME_ACCUM_DIFF convert
  * absolute times to intervals.  The INSTR_TIME_GET_xxx operations are
  * only useful on intervals.
@@ -54,8 +56,32 @@
 #ifndef INSTR_TIME_H
 #define INSTR_TIME_H
 
+
+/*
+ * We store interval times as an int64 integer on all platforms, as int64 is
+ * cheap to add/subtract, the most common operation for instr_time. The
+ * acquisition of time and converting to specific units of time is platform
+ * specific.
+ *
+ * To avoid users of the API relying on the integer representation, we wrap
+ * the 64bit integer in a struct.
+ */
+typedef struct instr_time
+{
+	int64		ticks;			/* in platforms specific unit */
+} instr_time;
+
+
+/* helpers macros used in platform specific code below */
+
+#define NS_PER_S	INT64CONST(1000000000)
+#define NS_PER_MS	INT64CONST(1000000)
+#define NS_PER_US	INT64CONST(1000)
+
+
 #ifndef WIN32
 
+
 /* Use clock_gettime() */
 
 #include <time.h>
@@ -80,93 +106,43 @@
 #define PG_INSTR_CLOCK	CLOCK_REALTIME
 #endif
 
-typedef struct timespec instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_clock_gettime_ns(void)
+{
+	instr_time	now;
+	struct timespec tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).tv_nsec == 0 && (t).tv_sec == 0)
+	clock_gettime(PG_INSTR_CLOCK, &tmp);
+	now.ticks = tmp.tv_sec * NS_PER_S + tmp.tv_nsec;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).tv_sec = 0, (t).tv_nsec = 0)
+	return now;
+}
 
-#define INSTR_TIME_SET_CURRENT(t)	((void) clock_gettime(PG_INSTR_CLOCK, &(t)))
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_clock_gettime_ns())
 
-#define INSTR_TIME_ADD(x,y) \
-	do { \
-		(x).tv_sec += (y).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (t).ticks)
 
-#define INSTR_TIME_SUBTRACT(x,y) \
-	do { \
-		(x).tv_sec -= (y).tv_sec; \
-		(x).tv_nsec -= (y).tv_nsec; \
-		/* Normalize */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	do { \
-		(x).tv_sec += (y).tv_sec - (z).tv_sec; \
-		(x).tv_nsec += (y).tv_nsec - (z).tv_nsec; \
-		/* Normalize after each add to avoid overflow/underflow of tv_nsec */ \
-		while ((x).tv_nsec < 0) \
-		{ \
-			(x).tv_nsec += 1000000000; \
-			(x).tv_sec--; \
-		} \
-		while ((x).tv_nsec >= 1000000000) \
-		{ \
-			(x).tv_nsec -= 1000000000; \
-			(x).tv_sec++; \
-		} \
-	} while (0)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).tv_sec) + ((double) (t).tv_nsec) / 1000000000.0)
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).tv_sec * 1000.0) + ((double) (t).tv_nsec) / 1000000.0)
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	(((uint64) (t).tv_sec * (uint64) 1000000) + (uint64) ((t).tv_nsec / 1000))
 
 #else							/* WIN32 */
 
+
 /* Use QueryPerformanceCounter() */
 
-typedef LARGE_INTEGER instr_time;
+/* helper for INSTR_TIME_SET_CURRENT */
+static inline instr_time
+pg_query_performance_counter(void)
+{
+	instr_time	now;
+	LARGE_INTEGER tmp;
 
-#define INSTR_TIME_IS_ZERO(t)	((t).QuadPart == 0)
+	QueryPerformanceCounter(&tmp);
+	now.ticks = tmp.QuadPart;
 
-#define INSTR_TIME_SET_ZERO(t)	((t).QuadPart = 0)
-
-#define INSTR_TIME_SET_CURRENT(t)	QueryPerformanceCounter(&(t))
-
-#define INSTR_TIME_ADD(x,y) \
-	((x).QuadPart += (y).QuadPart)
-
-#define INSTR_TIME_SUBTRACT(x,y) \
-	((x).QuadPart -= (y).QuadPart)
-
-#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
-	((x).QuadPart += (y).QuadPart - (z).QuadPart)
-
-#define INSTR_TIME_GET_DOUBLE(t) \
-	(((double) (t).QuadPart) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MILLISEC(t) \
-	(((double) (t).QuadPart * 1000.0) / GetTimerFrequency())
-
-#define INSTR_TIME_GET_MICROSEC(t) \
-	((uint64) (((double) (t).QuadPart * 1000000.0) / GetTimerFrequency()))
+	return now;
+}
 
 static inline double
 GetTimerFrequency(void)
@@ -177,11 +153,45 @@ GetTimerFrequency(void)
 	return (double) f.QuadPart;
 }
 
+#define INSTR_TIME_SET_CURRENT(t) \
+	((t) = pg_query_performance_counter())
+
+#define INSTR_TIME_GET_NANOSEC(t) \
+	((int64) (((double) (t).ticks * NS_PER_S) / GetTimerFrequency()))
+
 #endif							/* WIN32 */
 
-/* same macro on all platforms */
+
+/*
+ * Common macros
+ */
+
+#define INSTR_TIME_IS_ZERO(t)	((t).ticks == 0)
+
+
+#define INSTR_TIME_SET_ZERO(t)	((t).ticks = 0)
 
 #define INSTR_TIME_SET_CURRENT_LAZY(t) \
 	(INSTR_TIME_IS_ZERO(t) ? INSTR_TIME_SET_CURRENT(t), true : false)
 
+
+#define INSTR_TIME_ADD(x,y) \
+	((x).ticks += (y).ticks)
+
+#define INSTR_TIME_SUBTRACT(x,y) \
+	((x).ticks -= (y).ticks)
+
+#define INSTR_TIME_ACCUM_DIFF(x,y,z) \
+	((x).ticks += (y).ticks - (z).ticks)
+
+
+#define INSTR_TIME_GET_DOUBLE(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_S)
+
+#define INSTR_TIME_GET_MILLISEC(t) \
+	((double) INSTR_TIME_GET_NANOSEC(t) / NS_PER_MS)
+
+#define INSTR_TIME_GET_MICROSEC(t) \
+	(INSTR_TIME_GET_NANOSEC(t) / NS_PER_US)
+
 #endif							/* INSTR_TIME_H */
-- 
2.38.0


--vt42kbp2j7rjcapp
Content-Type: text/x-diff; charset=us-ascii
Content-Disposition: attachment;
	filename="v8-0003-instr_time-Add-INSTR_TIME_SET_SECONDS-INSTR_TIME_.patch"



^ permalink  raw  reply  [nested|flat] 261+ messages in thread

* [PATCH v37 07/11] Add DISTINCT support for IVM
@ 2023-05-31 10:08  Yugo Nagata <[email protected]>
  0 siblings, 0 replies; 261+ messages in thread

From: Yugo Nagata @ 2023-05-31 10:08 UTC (permalink / raw)

When IMMV is created with DISTINCT, multiplicity of tuples is
counted and stored in  "__ivm_count__" column, which is a hidden
column of IMMV.  The value in __ivm_count__ is updated when IMMV
is maintained incrementally. A tuple in IMMV can be removed if
and only if the count becomes zero.
---
 src/backend/commands/createas.c     | 141 +++++++++++++++++++++------
 src/backend/commands/indexcmds.c    |  40 ++++++++
 src/backend/commands/matview.c      | 145 ++++++++++++++++++++++++++--
 src/backend/commands/tablecmds.c    |   9 ++
 src/backend/nodes/outfuncs.c        |   1 +
 src/backend/nodes/readfuncs.c       |   1 +
 src/backend/parser/parse_relation.c |  18 +++-
 src/backend/rewrite/rewriteDefine.c |   3 +-
 src/include/commands/createas.h     |   2 +
 src/include/nodes/parsenodes.h      |   2 +
 10 files changed, 319 insertions(+), 43 deletions(-)

diff --git a/src/backend/commands/createas.c b/src/backend/commands/createas.c
index a499688b79d..cd8db0059f9 100644
--- a/src/backend/commands/createas.c
+++ b/src/backend/commands/createas.c
@@ -55,6 +55,7 @@
 #include "parser/parser.h"
 #include "parser/parsetree.h"
 #include "parser/parse_clause.h"
+#include "parser/parse_func.h"
 #include "rewrite/rewriteHandler.h"
 #include "tcop/tcopprot.h"
 #include "utils/builtins.h"
@@ -307,6 +308,9 @@ ExecCreateTableAs(ParseState *pstate, CreateTableAsStmt *stmt,
 					 errhint("functions must be marked IMMUTABLE")));
 
 		check_ivm_restriction((Node *) query);
+
+		/* For IMMV, we need to rewrite matview query */
+		query = rewriteQueryForIMMV(query, into->colNames);
 	}
 
 	if (into->skipData)
@@ -416,6 +420,49 @@ ExecCreateTableAs(ParseState *pstate, CreateTableAsStmt *stmt,
 	return address;
 }
 
+/*
+ * rewriteQueryForIMMV -- rewrite view definition query for IMMV
+ *
+ * count(*) is added for counting distinct tuples in views.
+ */
+Query *
+rewriteQueryForIMMV(Query *query, List *colNames)
+{
+	Query *rewritten;
+
+	Node *node;
+	ParseState *pstate = make_parsestate(NULL);
+	FuncCall *fn;
+
+	rewritten = copyObject(query);
+	pstate->p_expr_kind = EXPR_KIND_SELECT_TARGET;
+
+	/*
+	 * Convert DISTINCT to GROUP BY and add count(*) for counting distinct
+	 * tuples in views.
+	 */
+	if (rewritten->distinctClause)
+	{
+		TargetEntry *tle;
+
+		rewritten->groupClause = transformDistinctClause(NULL, &rewritten->targetList, rewritten->sortClause, false);
+
+		fn = makeFuncCall(SystemFuncName("count"), NIL, COERCE_EXPLICIT_CALL, -1);
+		fn->agg_star = true;
+
+		node = ParseFuncOrColumn(pstate, fn->funcname, NIL, NULL, fn, false, -1);
+
+		tle = makeTargetEntry((Expr *) node,
+								list_length(rewritten->targetList) + 1,
+								pstrdup("__ivm_count__"),
+								false);
+		rewritten->targetList = lappend(rewritten->targetList, tle);
+		rewritten->hasAggs = true;
+	}
+
+	return rewritten;
+}
+
 /*
  * GetIntoRelEFlags --- compute executor flags needed for CREATE TABLE AS
  *
@@ -539,7 +586,8 @@ intorel_startup(DestReceiver *self, int operation, TupleDesc typeinfo)
 		ColumnDef  *col;
 		char	   *colname;
 
-		if (lc)
+		/* Don't override hidden columns added for IVM */
+		if (lc && !isIvmName(NameStr(attribute->attname)))
 		{
 			colname = strVal(lfirst(lc));
 			lc = lnext(into->colNames, lc);
@@ -943,10 +991,6 @@ check_ivm_restriction_walker(Node *node, void *context)
 					ereport(ERROR,
 							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
 							 errmsg("LIMIT/OFFSET clause is not supported on incrementally maintainable materialized view")));
-				if (qry->distinctClause)
-					ereport(ERROR,
-							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
-							 errmsg("DISTINCT is not supported on incrementally maintainable materialized view")));
 				if (qry->hasDistinctOn)
 					ereport(ERROR,
 							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
@@ -1108,12 +1152,18 @@ CreateIndexOnIMMV(Query *query, Relation matviewRel)
 	char		idxname[NAMEDATALEN];
 	List	   *indexoidlist = RelationGetIndexList(matviewRel);
 	ListCell   *indexoidscan;
-	Bitmapset *key_attnos;
 
 	snprintf(idxname, sizeof(idxname), "%s_index", RelationGetRelationName(matviewRel));
 
 	index = makeNode(IndexStmt);
 
+	/*
+	 * We consider null values not distinct to make sure that views with DISTINCT
+	 * or GROUP BY don't contain multiple NULL rows when NULL is inserted to
+	 * a base table concurrently.
+	 */
+	index->nulls_not_distinct = true;
+
 	index->unique = true;
 	index->primary = false;
 	index->isconstraint = false;
@@ -1140,41 +1190,68 @@ CreateIndexOnIMMV(Query *query, Relation matviewRel)
 	index->concurrent = false;
 	index->if_not_exists = false;
 
-	/* create index on the base tables' primary key columns */
-	key_attnos = get_primary_key_attnos_from_query(query, &constraintList);
-	if (key_attnos)
+	if (query->distinctClause)
 	{
+		/* create unique constraint on all columns */
 		foreach(lc, query->targetList)
 		{
 			TargetEntry *tle = (TargetEntry *) lfirst(lc);
 			Form_pg_attribute attr = TupleDescAttr(matviewRel->rd_att, tle->resno - 1);
-
-			if (bms_is_member(tle->resno - FirstLowInvalidHeapAttributeNumber, key_attnos))
-			{
-				IndexElem  *iparam;
-
-				iparam = makeNode(IndexElem);
-				iparam->name = pstrdup(NameStr(attr->attname));
-				iparam->expr = NULL;
-				iparam->indexcolname = NULL;
-				iparam->collation = NIL;
-				iparam->opclass = NIL;
-				iparam->opclassopts = NIL;
-				iparam->ordering = SORTBY_DEFAULT;
-				iparam->nulls_ordering = SORTBY_NULLS_DEFAULT;
-				index->indexParams = lappend(index->indexParams, iparam);
-			}
+			IndexElem  *iparam;
+
+			iparam = makeNode(IndexElem);
+			iparam->name = pstrdup(NameStr(attr->attname));
+			iparam->expr = NULL;
+			iparam->indexcolname = NULL;
+			iparam->collation = NIL;
+			iparam->opclass = NIL;
+			iparam->opclassopts = NIL;
+			iparam->ordering = SORTBY_DEFAULT;
+			iparam->nulls_ordering = SORTBY_NULLS_DEFAULT;
+			index->indexParams = lappend(index->indexParams, iparam);
 		}
 	}
 	else
 	{
-		/* create no index, just notice that an appropriate index is necessary for efficient IVM */
-		ereport(NOTICE,
-				(errmsg("could not create an index on materialized view \"%s\" automatically",
-						RelationGetRelationName(matviewRel)),
-				 errdetail("This target list does not have all the primary key columns. "),
-				 errhint("Create an index on the materialized view for efficient incremental maintenance.")));
-		return;
+		Bitmapset *key_attnos;
+
+		/* create index on the base tables' primary key columns */
+		key_attnos = get_primary_key_attnos_from_query(query, &constraintList);
+		if (key_attnos)
+		{
+			foreach(lc, query->targetList)
+			{
+				TargetEntry *tle = (TargetEntry *) lfirst(lc);
+				Form_pg_attribute attr = TupleDescAttr(matviewRel->rd_att, tle->resno - 1);
+
+				if (bms_is_member(tle->resno - FirstLowInvalidHeapAttributeNumber, key_attnos))
+				{
+					IndexElem  *iparam;
+
+					iparam = makeNode(IndexElem);
+					iparam->name = pstrdup(NameStr(attr->attname));
+					iparam->expr = NULL;
+					iparam->indexcolname = NULL;
+					iparam->collation = NIL;
+					iparam->opclass = NIL;
+					iparam->opclassopts = NIL;
+					iparam->ordering = SORTBY_DEFAULT;
+					iparam->nulls_ordering = SORTBY_NULLS_DEFAULT;
+					index->indexParams = lappend(index->indexParams, iparam);
+				}
+			}
+		}
+		else
+		{
+			/* create no index, just notice that an appropriate index is necessary for efficient IVM */
+			ereport(NOTICE,
+					(errmsg("could not create an index on materialized view \"%s\" automatically",
+							RelationGetRelationName(matviewRel)),
+					 errdetail("This target list does not have all the primary key columns, "
+							   "or this view does not contain DISTINCT clause."),
+					 errhint("Create an index on the materialized view for efficient incremental maintenance.")));
+			return;
+		}
 	}
 
 	/* If we have a compatible index, we don't need to create another. */
diff --git a/src/backend/commands/indexcmds.c b/src/backend/commands/indexcmds.c
index 9ab74c8df0a..1f95e6b229f 100644
--- a/src/backend/commands/indexcmds.c
+++ b/src/backend/commands/indexcmds.c
@@ -41,6 +41,7 @@
 #include "commands/comment.h"
 #include "commands/defrem.h"
 #include "commands/event_trigger.h"
+#include "commands/matview.h"
 #include "commands/progress.h"
 #include "commands/tablecmds.h"
 #include "commands/tablespace.h"
@@ -1179,6 +1180,45 @@ DefineIndex(ParseState *pstate,
 	safe_index = indexInfo->ii_Expressions == NIL &&
 		indexInfo->ii_Predicate == NIL;
 
+	/*
+	 * We disallow unique indexes on IVM columns of IMMVs.
+	 */
+	if (RelationIsIVM(rel) && stmt->unique)
+	{
+		for (int i = 0; i < indexInfo->ii_NumIndexKeyAttrs; i++)
+		{
+			AttrNumber	attno = indexInfo->ii_IndexAttrNumbers[i];
+			if (attno > 0)
+			{
+				char *name = NameStr(TupleDescAttr(rel->rd_att, attno - 1)->attname);
+				if (name && isIvmName(name))
+					ereport(ERROR,
+							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
+							 errmsg("unique index creation on IVM columns is not supported")));
+			}
+		}
+
+		if (indexInfo->ii_Expressions)
+		{
+			Bitmapset  *indexattrs = NULL;
+			int			varno = -1;
+
+			pull_varattnos((Node *) indexInfo->ii_Expressions, 1, &indexattrs);
+
+			while ((varno = bms_next_member(indexattrs, varno)) >= 0)
+			{
+				int attno = varno + FirstLowInvalidHeapAttributeNumber;
+				char *name = NameStr(TupleDescAttr(rel->rd_att, attno - 1)->attname);
+				if (name && isIvmName(name))
+					ereport(ERROR,
+							(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
+							 errmsg("unique index creation on IVM columns is not supported")));
+			}
+
+		}
+	}
+
+
 	/*
 	 * Report index creation if appropriate (delay this till after most of the
 	 * error checks)
diff --git a/src/backend/commands/matview.c b/src/backend/commands/matview.c
index eaf39f80cd3..a2746ca9265 100644
--- a/src/backend/commands/matview.c
+++ b/src/backend/commands/matview.c
@@ -193,11 +193,15 @@ static Query *rewrite_query_for_postupdate_state(Query *query, MV_TriggerTable *
 
 static void apply_delta(Oid matviewOid, Tuplestorestate *old_tuplestores, Tuplestorestate *new_tuplestores,
 			TupleDesc tupdesc_old, TupleDesc tupdesc_new,
-			Query *query);
+			Query *query, bool use_count, char *count_colname);
 static void apply_old_delta(const char *matviewname, const char *deltaname_old,
 				List *keys);
+static void apply_old_delta_with_count(const char *matviewname, const char *deltaname_old,
+				List *keys, const char *count_colname);
 static void apply_new_delta(const char *matviewname, const char *deltaname_new,
 				StringInfo target_list);
+static void apply_new_delta_with_count(const char *matviewname, const char* deltaname_new,
+				List *keys, StringInfo target_list, const char* count_colname);
 static char *get_matching_condition_string(List *keys);
 static void generate_equal(StringInfo querybuf, Oid opttype,
 			   const char *leftop, const char *rightop);
@@ -346,6 +350,7 @@ RefreshMatViewByOid(Oid matviewOid, bool is_create, bool skipData,
 					QueryCompletion *qc)
 {
 	Relation	matviewRel;
+	Query	   *viewQuery;
 	Query	   *dataQuery;
 	Oid			tableSpace;
 	Oid			relowner;
@@ -394,7 +399,13 @@ RefreshMatViewByOid(Oid matviewOid, bool is_create, bool skipData,
 				 errmsg("%s options %s and %s cannot be used together",
 						"REFRESH", "CONCURRENTLY", "WITH NO DATA")));
 
-	dataQuery = get_matview_query(matviewRel);
+	viewQuery = get_matview_query(matviewRel);
+
+	/* For IMMV, we need to rewrite matview query */
+	if (!skipData && RelationIsIVM(matviewRel))
+		dataQuery = rewriteQueryForIMMV(viewQuery,NIL);
+	else
+		dataQuery = viewQuery;
 
 	/*
 	 * Check that there is a unique index with no WHERE clause on one or more
@@ -1688,6 +1699,13 @@ IVM_immediate_maintenance(PG_FUNCTION_ARGS)
 			int	rte_index = lfirst_int(lc2);
 			TupleDesc		tupdesc_old;
 			TupleDesc		tupdesc_new;
+			bool	use_count = false;
+			char   *count_colname = NULL;
+
+			count_colname = pstrdup("__ivm_count__");
+
+			if (query->distinctClause)
+				use_count = true;
 
 			/* calculate delta tables */
 			calc_delta(table, rte_index, rewritten, dest_old, dest_new,
@@ -1700,7 +1718,8 @@ IVM_immediate_maintenance(PG_FUNCTION_ARGS)
 			{
 				/* apply the delta tables to the materialized view */
 				apply_delta(matviewOid, old_tuplestore, new_tuplestore,
-							tupdesc_old, tupdesc_new, query);
+							tupdesc_old, tupdesc_new, query, use_count,
+							count_colname);
 			}
 			PG_CATCH();
 			{
@@ -2238,7 +2257,7 @@ rewrite_query_for_postupdate_state(Query *query, MV_TriggerTable *table, int rte
 static void
 apply_delta(Oid matviewOid, Tuplestorestate *old_tuplestores, Tuplestorestate *new_tuplestores,
 			TupleDesc tupdesc_old, TupleDesc tupdesc_new,
-			Query *query)
+			Query *query, bool use_count, char *count_colname)
 {
 	StringInfoData querybuf;
 	StringInfoData target_list_buf;
@@ -2314,7 +2333,12 @@ apply_delta(Oid matviewOid, Tuplestorestate *old_tuplestores, Tuplestorestate *n
 		if (rc != SPI_OK_REL_REGISTER)
 			elog(ERROR, "SPI_register failed");
 
-		apply_old_delta(matviewname, OLD_DELTA_ENRNAME, keys);
+		if (use_count)
+			/* apply old delta and get rows to be recalculated */
+			apply_old_delta_with_count(matviewname, OLD_DELTA_ENRNAME,
+									   keys, count_colname);
+		else
+			apply_old_delta(matviewname, OLD_DELTA_ENRNAME, keys);
 
 	}
 	/* For tuple insertion */
@@ -2336,7 +2360,11 @@ apply_delta(Oid matviewOid, Tuplestorestate *old_tuplestores, Tuplestorestate *n
 			elog(ERROR, "SPI_register failed");
 
 		/* apply new delta */
-		apply_new_delta(matviewname, NEW_DELTA_ENRNAME, &target_list_buf);
+		if (use_count)
+			apply_new_delta_with_count(matviewname, NEW_DELTA_ENRNAME,
+								keys, &target_list_buf, count_colname);
+		else
+			apply_new_delta(matviewname, NEW_DELTA_ENRNAME, &target_list_buf);
 	}
 
 	/* We're done maintaining the materialized view. */
@@ -2349,6 +2377,51 @@ apply_delta(Oid matviewOid, Tuplestorestate *old_tuplestores, Tuplestorestate *n
 		elog(ERROR, "SPI_finish failed");
 }
 
+/*
+ * apply_old_delta_with_count
+ *
+ * Execute a query for applying a delta table given by deltname_old
+ * which contains tuples to be deleted from to a materialized view given by
+ * matviewname.  This is used when counting is required, that is, the view
+ * has aggregate or distinct.
+ */
+static void
+apply_old_delta_with_count(const char *matviewname, const char *deltaname_old,
+				List *keys, const char *count_colname)
+{
+	StringInfoData	querybuf;
+	char   *match_cond;
+
+	/* build WHERE condition for searching tuples to be deleted */
+	match_cond = get_matching_condition_string(keys);
+
+	/* Search for matching tuples from the view and update or delete if found. */
+	initStringInfo(&querybuf);
+	appendStringInfo(&querybuf,
+					"WITH t AS ("			/* collecting tid of target tuples in the view */
+						"SELECT diff.%s, "			/* count column */
+								"(diff.%s OPERATOR(pg_catalog.=) mv.%s) AS for_dlt, "
+								"mv.ctid "
+						"FROM %s AS mv, %s AS diff "
+						"WHERE %s"					/* tuple matching condition */
+					"), updt AS ("			/* update a tuple if this is not to be deleted */
+						"UPDATE %s AS mv SET %s = mv.%s OPERATOR(pg_catalog.-) t.%s "
+						"FROM t WHERE mv.ctid OPERATOR(pg_catalog.=) t.ctid AND NOT for_dlt "
+					")"
+					/* delete a tuple if this is to be deleted */
+					"DELETE FROM %s AS mv USING t "
+					"WHERE mv.ctid OPERATOR(pg_catalog.=) t.ctid AND for_dlt",
+					count_colname,
+					count_colname, count_colname,
+					matviewname, deltaname_old,
+					match_cond,
+					matviewname, count_colname, count_colname, count_colname,
+					matviewname);
+
+	if (SPI_exec(querybuf.data, 0) != SPI_OK_DELETE)
+		elog(ERROR, "SPI_exec failed: %s", querybuf.data);
+}
+
 /*
  * apply_old_delta
  *
@@ -2398,6 +2471,66 @@ apply_old_delta(const char *matviewname, const char *deltaname_old,
 		elog(ERROR, "SPI_exec failed: %s", querybuf.data);
 }
 
+/*
+ * apply_new_delta_with_count
+ *
+ * Execute a query for applying a delta table given by deltname_new
+ * which contains tuples to be inserted into a materialized view given by
+ * matviewname.  This is used when counting is required, that is, the view
+ * has aggregate or distinct. Also, when a table in EXISTS sub queries
+ * is modified.
+ */
+static void
+apply_new_delta_with_count(const char *matviewname, const char* deltaname_new,
+				List *keys, StringInfo target_list, const char* count_colname)
+{
+	StringInfoData	querybuf;
+	StringInfoData	returning_keys;
+	ListCell	*lc;
+	char	*match_cond = "";
+
+	/* build WHERE condition for searching tuples to be updated */
+	match_cond = get_matching_condition_string(keys);
+
+	/* build string of keys list */
+	initStringInfo(&returning_keys);
+	if (keys)
+	{
+		foreach (lc, keys)
+		{
+			Form_pg_attribute attr = (Form_pg_attribute) lfirst(lc);
+			char   *resname = NameStr(attr->attname);
+			appendStringInfo(&returning_keys, "%s", quote_qualified_identifier("mv", resname));
+			if (lnext(keys, lc))
+				appendStringInfo(&returning_keys, ", ");
+		}
+	}
+	else
+		appendStringInfo(&returning_keys, "NULL");
+
+	/* Search for matching tuples from the view and update if found or insert if not. */
+	initStringInfo(&querybuf);
+	appendStringInfo(&querybuf,
+					"WITH updt AS ("		/* update a tuple if this exists in the view */
+						"UPDATE %s AS mv SET %s = mv.%s OPERATOR(pg_catalog.+) diff.%s "
+						"FROM %s AS diff "
+						"WHERE %s "					/* tuple matching condition */
+						"RETURNING %s"				/* returning keys of updated tuples */
+					") INSERT INTO %s (%s) "	/* insert a new tuple if this doesn't exist */
+						"SELECT %s FROM %s AS diff "
+						"WHERE NOT EXISTS (SELECT 1 FROM updt AS mv WHERE %s);",
+					matviewname, count_colname, count_colname, count_colname,
+					deltaname_new,
+					match_cond,
+					returning_keys.data,
+					matviewname, target_list->data,
+					target_list->data, deltaname_new,
+					match_cond);
+
+	if (SPI_exec(querybuf.data, 0) != SPI_OK_INSERT)
+		elog(ERROR, "SPI_exec failed: %s", querybuf.data);
+}
+
 /*
  * apply_new_delta
  *
diff --git a/src/backend/commands/tablecmds.c b/src/backend/commands/tablecmds.c
index 99bc709959a..ee65292deb0 100644
--- a/src/backend/commands/tablecmds.c
+++ b/src/backend/commands/tablecmds.c
@@ -60,6 +60,7 @@
 #include "catalog/toasting.h"
 #include "commands/comment.h"
 #include "commands/defrem.h"
+#include "commands/matview.h"
 #include "commands/event_trigger.h"
 #include "commands/extension.h"
 #include "commands/matview.h"
@@ -3923,6 +3924,14 @@ renameatt_internal(Oid myrelid,
 	targetrelation = relation_open(myrelid, AccessExclusiveLock);
 	renameatt_check(myrelid, RelationGetForm(targetrelation), recursing);
 
+	/*
+	 * Don't rename IVM columns.
+	 */
+	if (RelationIsIVM(targetrelation) && isIvmName(oldattname))
+		ereport(ERROR,
+				(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
+				 errmsg("IVM column can not be renamed")));
+
 	/*
 	 * if the 'recurse' flag is set then we are supposed to rename this
 	 * attribute in all classes that inherit from 'relname' (as well as in
diff --git a/src/backend/nodes/outfuncs.c b/src/backend/nodes/outfuncs.c
index 953c5797c5d..0f228eca259 100644
--- a/src/backend/nodes/outfuncs.c
+++ b/src/backend/nodes/outfuncs.c
@@ -516,6 +516,7 @@ _outRangeTblEntry(StringInfo str, const RangeTblEntry *node)
 			WRITE_INT_FIELD(rellockmode);
 			WRITE_UINT_FIELD(perminfoindex);
 			WRITE_NODE_FIELD(tablesample);
+			WRITE_BOOL_FIELD(relisivm);
 			break;
 		case RTE_SUBQUERY:
 			WRITE_NODE_FIELD(subquery);
diff --git a/src/backend/nodes/readfuncs.c b/src/backend/nodes/readfuncs.c
index b6b2ce6c792..dba4d8ff2de 100644
--- a/src/backend/nodes/readfuncs.c
+++ b/src/backend/nodes/readfuncs.c
@@ -365,6 +365,7 @@ _readRangeTblEntry(void)
 			READ_INT_FIELD(rellockmode);
 			READ_UINT_FIELD(perminfoindex);
 			READ_NODE_FIELD(tablesample);
+			READ_BOOL_FIELD(relisivm);
 			break;
 		case RTE_SUBQUERY:
 			READ_NODE_FIELD(subquery);
diff --git a/src/backend/parser/parse_relation.c b/src/backend/parser/parse_relation.c
index 43460e4a5a5..dc048c21bed 100644
--- a/src/backend/parser/parse_relation.c
+++ b/src/backend/parser/parse_relation.c
@@ -33,6 +33,7 @@
 #include "utils/lsyscache.h"
 #include "utils/syscache.h"
 #include "utils/varlena.h"
+#include "commands/matview.h"
 
 
 /*
@@ -96,7 +97,7 @@ static void expandTupleDesc(TupleDesc tupdesc, Alias *eref,
 							int rtindex, int sublevels_up,
 							VarReturningType returning_type,
 							int location, bool include_dropped,
-							List **colnames, List **colvars);
+							List **colnames, List **colvars, bool is_ivm);
 static int	specialAttNum(const char *attname);
 static bool rte_visible_if_lateral(ParseState *pstate, RangeTblEntry *rte);
 static bool rte_visible_if_qualified(ParseState *pstate, RangeTblEntry *rte);
@@ -1512,6 +1513,7 @@ addRangeTableEntry(ParseState *pstate,
 	rte->inh = inh;
 	rte->relkind = rel->rd_rel->relkind;
 	rte->rellockmode = lockmode;
+	rte->relisivm = rel->rd_rel->relisivm;
 
 	/*
 	 * Build the list of effective column names using user-supplied aliases
@@ -1593,6 +1595,7 @@ addRangeTableEntryForRelation(ParseState *pstate,
 	rte->inh = inh;
 	rte->relkind = rel->rd_rel->relkind;
 	rte->rellockmode = lockmode;
+	rte->relisivm = rel->rd_rel->relisivm;
 
 	/*
 	 * Build the list of effective column names using user-supplied aliases
@@ -2935,7 +2938,7 @@ expandRTE(RangeTblEntry *rte, int rtindex, int sublevels_up,
 										rtfunc->funccolcount, atts_done,
 										rtindex, sublevels_up,
 										returning_type, location,
-										include_dropped, colnames, colvars);
+										include_dropped, colnames, colvars, false);
 					}
 					else if (functypclass == TYPEFUNC_SCALAR)
 					{
@@ -3211,7 +3214,7 @@ expandRelation(Oid relid, Alias *eref, int rtindex, int sublevels_up,
 	expandTupleDesc(rel->rd_att, eref, rel->rd_att->natts, 0,
 					rtindex, sublevels_up, returning_type,
 					location, include_dropped,
-					colnames, colvars);
+					colnames, colvars, RelationIsIVM(rel));
 	relation_close(rel, AccessShareLock);
 }
 
@@ -3229,7 +3232,7 @@ expandTupleDesc(TupleDesc tupdesc, Alias *eref, int count, int offset,
 				int rtindex, int sublevels_up,
 				VarReturningType returning_type,
 				int location, bool include_dropped,
-				List **colnames, List **colvars)
+				List **colnames, List **colvars, bool is_ivm)
 {
 	ListCell   *aliascell;
 	int			varattno;
@@ -3242,6 +3245,9 @@ expandTupleDesc(TupleDesc tupdesc, Alias *eref, int count, int offset,
 	{
 		Form_pg_attribute attr = TupleDescAttr(tupdesc, varattno);
 
+		if (is_ivm && isIvmName(NameStr(attr->attname)) && !MatViewIncrementalMaintenanceIsEnabled())
+			continue;
+
 		if (attr->attisdropped)
 		{
 			if (include_dropped)
@@ -3406,6 +3412,10 @@ expandNSItemAttrs(ParseState *pstate, ParseNamespaceItem *nsitem,
 		Var		   *varnode = (Var *) lfirst(var);
 		TargetEntry *te;
 
+		/* if transform * into columnlist with IMMV, remove IVM columns */
+		if (rte->relisivm && isIvmName(label) && !MatViewIncrementalMaintenanceIsEnabled())
+			continue;
+
 		te = makeTargetEntry((Expr *) varnode,
 							 (AttrNumber) pstate->p_next_resno++,
 							 label,
diff --git a/src/backend/rewrite/rewriteDefine.c b/src/backend/rewrite/rewriteDefine.c
index 6a223fbeaa4..74ac631299c 100644
--- a/src/backend/rewrite/rewriteDefine.c
+++ b/src/backend/rewrite/rewriteDefine.c
@@ -614,7 +614,8 @@ checkRuleResultList(List *targetList, TupleDesc resultDesc, bool isSelect,
 														attr->atttypmod))));
 	}
 
-	if (i != resultDesc->natts)
+	/* No check for materialized views since this could have special columns for IVM */
+	if ((!isSelect || requireColumnNameMatch) && i != resultDesc->natts)
 		ereport(ERROR,
 				(errcode(ERRCODE_INVALID_OBJECT_DEFINITION),
 				 isSelect ?
diff --git a/src/include/commands/createas.h b/src/include/commands/createas.h
index c286ebcd70e..bfd0249b10d 100644
--- a/src/include/commands/createas.h
+++ b/src/include/commands/createas.h
@@ -29,6 +29,8 @@ extern ObjectAddress ExecCreateTableAs(ParseState *pstate, CreateTableAsStmt *st
 extern void CreateIvmTriggersOnBaseTables(Query *qry, Oid matviewOid);
 extern void CreateIndexOnIMMV(Query *query, Relation matviewRel);
 
+extern Query *rewriteQueryForIMMV(Query *query, List *colNames);
+
 extern int	GetIntoRelEFlags(IntoClause *intoClause);
 
 extern DestReceiver *CreateIntoRelDestReceiver(IntoClause *intoClause);
diff --git a/src/include/nodes/parsenodes.h b/src/include/nodes/parsenodes.h
index 91377a6cde3..59e689a1fac 100644
--- a/src/include/nodes/parsenodes.h
+++ b/src/include/nodes/parsenodes.h
@@ -1207,6 +1207,8 @@ typedef struct RangeTblEntry
 	Index		perminfoindex pg_node_attr(query_jumble_ignore);
 	/* sampling info, or NULL */
 	struct TableSampleClause *tablesample;
+	/* incrementally maintainable materialized view? */
+	bool		relisivm;
 
 	/*
 	 * Fields valid for a subquery RTE (else NULL):
-- 
2.43.0


--Multipart=_Fri__29_May_2026_23_14_17_+0900_Te0o73X2VqYK57Gd
Content-Type: text/x-diff;
 name="v37-0006-Add-Incremental-View-Maintenance-support.patch"
Content-Disposition: attachment;
 filename="v37-0006-Add-Incremental-View-Maintenance-support.patch"
Content-Transfer-Encoding: 7bit



^ permalink  raw  reply  [nested|flat] 261+ messages in thread


end of thread, other threads:[~2023-05-31 10:08 UTC | newest]

Thread overview: 261+ messages (download: mbox mbox.gz follow: Atom feed)
-- links below jump to the message on this page --
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-01-17 04:38 [PATCH v8 2/5] instr_time: Represent time as an int64 on all platforms Andres Freund <[email protected]>
2023-05-31 10:08 [PATCH v37 07/11] Add DISTINCT support for IVM Yugo Nagata <[email protected]>

This inbox is served by agora; see mirroring instructions
for how to clone and mirror all data and code used for this inbox